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Game crashes when Alt-Tab in Fullscreen mode...


Asytra

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This is not a problem. I mean' date=' it [i']is[/i], but the game is designed to do this. It's not a bug.

 

Windowed mode is your only real solution for it, I'm sorry to say.

 

Yep yep. Does it for everyone. It sucks.

 

Either we play fullscreen and don't alt-tab ever or we play windowed.

 

Alternatively, and this is a question for the computer-savvy folks, if I had 2 monitors, could I play fullscreen on one and have other stuff on the other without causing this kind of problems?

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This is not a problem. I mean' date=' it [i']is[/i], but the game is designed to do this. It's not a bug.

 

Windowed mode is your only real solution for it, I'm sorry to say.

 

Why would the game be designed to crash when you alt-tab? :? SE does do really dumb things sometimes....though.

 

I use two screens and multitask a lot but I despise windowed for gaming... :(

 

And no Asyria... if you are fullscreen on one screen Windows automatically alt-tabs you if you switch to the other screen. It's infuriating and it's a "feature" of Windows.

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I don't supposed it can be disabled? ^^;

 

I haven't found a way... :\

 

I wanted to find a way to run two different fullscreen apps. Most notably, full screen video on one screen and a game on the other. Sometimes I watch the MST3k channel on Justin.tv when I'm just doing something repetitive in an MMO...

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I use two screens and multitask a lot but I despise windowed for gaming... :(

 

As do I. Windowed gaming is the bane of my existence. I really despise it, I dislike the fact that the only way I can get certain things done in FFXI is via windowing, and I really hated that STO had a nasty glitch that would occasionally leave you with a sticky "alt" key if you alt-tabbed out.

 

(Alt-Enter would change to windowed mode, you see.)

 

On the bright side, since I was windowed earlier tonight whilst cataloging the Gridania vendors, I can confirm that the windowed mode for XIV is not that bad. Fairly smooth and usable. I think I could get used to it.

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I've actually done some DirectX programming, and the specific error you get when you Alt-Tab out is indicative of a bug. When you Alt-Tab away from a full screen DirectX program, its drawing surface is invalidated and it can no longer render. The "standard" response to this is basically to pause rendering until you can acquire the surface again. An alternative approach, which is what EQ2 does, is to enter windowed mode automatically when you lose focus, in which case you can continue rendering as a windowed surface is never invalidated.

 

Not doing either of these may be a design choice, but it's a bad design choice. ;) Hopefully they'll get around to fixing it, or will try to get into Games for Windows Live and will be forced by Microsoft to fix it.

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I've been completely stable in full-screen mode, which is good. I use a GTX 470 with the 257.21 drivers.

 

And hey, if I wanted to hack the game, I have lots of ways to do that that don't require me to Alt-Tab; no real hacker is going to be deterred by such a minor setback, especially since windowed mode gets around it. I stand by my statement that this is a silly decision on SE's part, and they should really consider it a bug.

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