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Dat Oni

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About Dat Oni

  • Birthday 01/05/1991

RP Related

  • Main Character
    Bunbun Bunbun
  • Server
    Balmung

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  1. Garlic Bun gets possessed by the astral construct of a god-tier entity and attempts to resurrect bird Jesus.
  2. So fun fact: If you make characters on low traffic servers like Malboro, you get a buff called Road to 70/80, which pretty much quadruples your xp gain on classes up to those levels. It doesn't last forever, but it's worth sticking around on those servers to max out as much as possible before transferring. I highly suggest you do this before deciding on which of the gruesome roleplay twosome to transfer to.
  3. Hey, I have a toon who's a white mage on Balmung. Small world. I'm fine with the idea, but if you're on Balmung and wanna rp with me, we might have some problems having the two interact, as Kojaja is explicitly linked to a character in the WHM questline who's very important to the lineage of non-Padjali WHMs. Obviously this can be worked out, though.
  4. Slight rant here and maybe a little necro, but the posting rate on this site has kind of slowed immensely in recent years so I will try and see if I can get away with it: One of the Tales for Stormblood involving Fordola after her capture and trial explicitly shows that other people with the echo, including full-on SUMMONERS with actual job stones exist and are used to fight Primals when the WoL is busy, especially during the events of Shadowbringers where we were off-world. In fact, this is what Fordola was doing before she showed up in Patch 5.5, as the tale has her and Arenvald alongside I think two summoners sent to Thanalan to quell a summoning of Ifrit. This idea that only the WoL can fight Primals has been beaten to death over the course of years by the actual writers of FFXIV, from revelations that we are not the only ones with the echo, to confirmation that primal summonings continue even when we've stopped them personally, to the fact that the entire Allagan empire's lore is centered around them quelling and capturing Primals presumably without even the echo, to now when its become apparent that the WoL cannot be everywhere at fucking once and yet the world continues without them anyways. It is complete and utter nonsense to suggest at this point that primal summonings are both so rare and and specific enough to need the WoL's assistance every goddamn time. But above all else, even if this wasn't the case, Yoshi-P says leave the roleplayers alone, and that needs to be the takeaway. Let them do what they want, it hurts nobody.
  5. I'd say be ready to be the one to break the ice. A lot of roleplayers default to walk-up interactions without actually walking up to anyone else, resulting in people standing around doing nothing. The best way to get rp a lot of the time is to walk up and start interacting with somebody. Second, check out organized rp events on your server. They're some of the best ways to get into rp. Third, keep a healthy distance between In-character interactions and out-of-character ones. If you dislike someone, don't rp with them.
  6. By god somebody actually posted in this thread of mine in April of 2021? Do you have any idea how old this thread is? Don't bring old me back from the dead; he's not very funny and he smells like catboy.
  7. I have reservations about why its like this and they're not very positive, especially based on my experiences with the community. I may be biased, though, so I'm not gonna share. Regardless, I can tell you that as I have traveled around I have found multiple indications of organized rp happening sporadically across Balmung. I stumbled upon a massive FC rp event just trying to complete stormblood quests, which was nice. I will tell you this much, don't go to the quicksand for Ul'dah rp. The ERPers have completely taken that over, and /shout in the steps of nald is completely unbearable. Instead, go through the doorway to Peal Lane in the Steps of Thal, you'll find a lot of non-erotic roleplayers hanging out in character there, and even, y'know, talking. I know right?
  8. AND ANOTHER THING, even the people with blatant ERP tags in their search info shouldn't be judged at their cover, because a lot of people who do ERP are also willing to do normal RP, too. I'm not saying all of them are like that, but a lot of them are and often supplement normal story-driven rp with ERP on the side for things like romance plots or darker subject matters. These people will gladly respect your desire to do normal rp with them and leave the erotica out of it (i'm an example of this). Again, ask people, send them a /tell, especially if their search info says to do so. Glad to hear I've helped you reconsider your initial judgement, and if you have any other questions or concerns, please, don't be afraid to share them. We don't bite, I swear.
  9. On the subject of the ERP stigma, I echo the sentiment of what other people have said: it's a baseless rumor spread by people who hang out on Balmung almost exclusively in the dead center of the Quicksand in Ul'dah, which is where 90% of the ERPers happen to hang out and do their thing. Every server with an RP population has a center like that, and if that's where you do most of your searching damn straight you're gonna get that kind of impression. The truth of the matter is, the people who spread that sentiment, if they're even being completely serious, have not actually looked for non-ERP roleplayers all that hard to begin with. They don't use discords, sites like this one, or other communities to find out where the RPers are organizing their stuff and they usually don't travel the map much either. It's even more hilarious because right next door to the Quicksand on Balmung is the entrance to Pearl Lane, which is the nesting site of a bunch of non-ERP roleplayers and is heavily populated most of the day with IC interactions. When I say these people didn't look very hard, I mean that. If we have any kind of problem in the RPing community, it's not an overabundance of thirsty ERPers, but a bloom of freaking wallflowers who are all walk-ups and wait for other people to engage with them, and not the other way around, creating a perpetual status quo where nobody actually does anything and everyone is waiting for someone else to break the ice. It is a problem that has lasted multiple expansions. On the subject of finding IC groups, there are plenty, all you need to do is look around, either in game on the Party Finder, in shout chat (people love to advertise their FCs or Linkpearls there), Community Finder on the FFXIV Lodestone, this website you're using, or just ask other people in game. A valid way of doing this is just walk-up rping with other people and if they happen to have an FC tag hit 'em up with a question about whether it organizes RP events. Be friendly and talk to people, you'll find out a lot. If I may hit you with a personal recommendation, one of the most popular RP events on Balmung has been the Grindstone, a massive organized fight tournament that uses dice rolls to determine victory or defeat. This event tends to attract tons of not just participants but also in-character onlookers and is one of the best ways on the server to find active roleplayers and learn a thing or two about the community. It's the closest thing Balmung has to a roleplayer convention. It takes place in Central Thanalan (pos x21, y25 on the map). I hope all this wall of text helps you in some fashion.
  10. This is my favorite method for making lots of gil, and hey, you get an achievement for your troubles. This method requires leveling gatherers miner and botanist and 1 or 2 crafters to 80, but it's also one of the most effective means of non-MB gil production as of this patch cycle. You probably should level miner and botanist to 80 in the first place because crafting mats are always in demand, but this lets you sink the resources you farm into instant gil without having to play the marketboard. It's predicated entirely on having the levequest allowances to do it, but those are easy to come by. Hope this helps. Also, don't be intimidated by the grind for crafters and gatherers, Leves are incredibly efficient for doing it. Make sure you stock up on the items that boost crafter/gatherer xp while you're at it. I leveled both miner and botanist to 80 over a few small afternoons.
  11. I did it guys. Bought the whole damn collection.
  12. I left the game, or rather, was forced to leave the game, around the time stormblood was set to release.
  13. I'm gonna be creating a new account and getting back into the game soon. I'm not at the point now where I'm willing to share what toons I'm making or even what server I'll be on primarily, but I have had the opportunity to make a fresh start of this for a while now and I'd like to give it a shot. So on that note, I'd like to know, what are the biggest changes to FFXIV that have taken place that I'm not gonna be used to? I hear of this World Visit feature, which sounds amazing and per-tenant to my interests, but I'm not quite in the know on anything else. I don't expect a giant list of features, just the basics. Thanks beforehand, I appreciate it.
  14. How ya doing? I wanna talk about something kind of personal here, and I hope it opens up some good discussion. Look, let's not dance around the issue, I was a bad roleplayer when I got into this game. I did so many things wrong and I have a lot of regrets as a result. The last 6 years have given me time to refine my skills by participating in DND with other people. I've learned a lot, and I wouldn't have had the chance if not for the latest edition of the franchise and my discovery of the now deceased Stormbrew Games on my street. As of this moment I have a group of about 4 people, mostly highschoolers and my girlfriend, who I host a campaign for. Being a DM was a frightening prospect that I broke into after the store's world campaign ended, after seeing multiple people show up hungry for more DND but bereft of anyone to host a campaign. I picked up a copy of Storm King's Thunder, said "fuck it" and went ham. It was a fateful decision, and what followed was honestly the worst campaign I've ever created, but it was an incredible experience. I learned so much in such a small period of time, the most important of which was figuring out what my strengths actually were. See, back in the day, I didn't know what the fuck to do with my characters. I didn't know whether I wanted to make them super goofy, or super serious, what power level they should have, and most importantly, how to stay consistent with a personality and motives. Combine that with an unhealthy mental state at the time, and I was just destined to flop with everything. After some time having to do literally every NPC in a campaign, you begin to understand what kind of character mold you fit into, and what performances you can sell. For me, it turned out that I was really good at making characters that were comedic, goofy, eccentric, and above all else, incredibly interesting to hear speak. When I made a villain, dark and brooding just didn't work, but pompous, confident, and melodramatic? Now, that I could do. Put simply, when I did a villain correctly, it was when I was emulating a villain like Syndrome from Incredibles. Super serious undertones just didn't vibe well with my eclectic personality. When I was roleplaying an NPC, I wanted to move and gyrate physically, really emote, and I found I couldn't do a lot of that with serious characters. The point where I finally realized this was with my current campaign and a certain character. Session zero started with an orc named Guff, and Guff is a special orc. His voice sounds like a simpsons character, and in sharp contrast to everyone else, he swears profusely, even when its not necessary. His introduction was the sound of him yelling fuck at the top of his lungs because he'd fallen into a ravine (not even a deep one) when the bridge he was traveling on broke, and consequently snapped his femur in half. It was then that I also established that this was how Orcs actually sound in this campaign, setting the tone in the process. Yes, in my worldspace, Orcs swear. Over the course of the following encounter, Guff assists the characters in fighting two hungry Xorns, during which times he is repeatedly knocked unconscious, each time coming back in hilarious fashion. At once point he swings his axe while yelling fuck at the top of his lungs, gets immediately cuffed, falls, gets ressurected, and I have the brilliant idea to have him respawn by reversing his death animation and having him reset back to swinging his axe, with accompanying reversed "KCUUUUUUUUUF". The response Guff got from the party was glowing, and god do I need to emphasize how important that is. When you have a focus group of players who will immediately tell you when your characters are not enjoyable, what they find wrong with it, and how you can improve, you just get so much better at it. I lacked that input with my characters in this game. You combine that with not knowing what your strengths are, and it's just a fucking recipe for disaster. I look back at what I tried to achieve and it honestly stings. Obviously I'm just scratching the tip of the iceberg of what was wrong with my old rp, but I'm bringing it up for a reason, and it's that I want to hear from you guys. What were your learning experiences roleplaying? How did you develop the skills you have now?
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