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Klynzahr

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  1. I would like to sign up for the millioncorn mystery on Klynzahr, but I would be about 15 minutes late. Is that okay?
  2. With five days to go, I'm opening sign-ups for the "new player" event, Busydeals for Jinglyshines to anyone who is interested. The encounter will be adjusted towards a more experienced group. As a side note we also have one remaining spot in It's Always Pirates in case anyone would prefer exploring to rescuing goblins.
  3. Avast, all ye Seafarin' Folk! I appreciate everyone's patience during our change of hands and short hiatus. After consulting at length with Evangeline, I have agreed to take leadership of the Dead God's Chest and see it followed through to it's conclusion. Keeping in the spirit of Dead God's Chest, this plot will continue to be heavily character driven and story focused. If you are looking for optimized battles and heavy number crunching, don't look here. If you are looking for strict rule adherence down to the last detail, do not look here. We are simply writers telling a story together and my focus will remain on the story. Because we do need to provide reasonable balance and consistency, Dead God's Chest will officially be using the Fate-14 2.0 rules from this point forwards. However my first priority is to keep this storyline inclusive and accessible. We will welcome anyone from new players with nothing but skills and aspects, to 1.0 veterans. If you have an outdated sheet, I simply ask that you notify me to discuss possible stunt and class changes. Rumors of pirates run through Limsa Lominsa, speaking of hostile ships untied under a single flag. Many rumors run their course through the white-spired seafaring town but this one persists like black sails upon the horizon.... Wednesday November 9th 5:30 PST - It's Always Pirates The fishermen of Aleport are certainly a suspicious breed and liable to raise the cry of "Pirate" at the slightest provocation. So the Maelstom initially dismissed their wild claims of a pirate camp set up on a cluster of Northern Islands. However multiple sightings of smoke and firelight, have forced them to give the matter some attention. The call has been placed for a group of adventurers to scout the group of islands and determine who or what has taken up residence. 1. Nuin Noiregide 2. Ulrike Stoneheart 3. Thiea Smolder 4. S'imba Tia 5. Friday November 11th 5:30 PST - Busydeals for Jinglyshines (New Player Friendly) The notices pinned on Limsa Lominsa's billboards and tavern walls are as varied as her residents. However one stands out even among those. Plastered all across Limsa is an odd cry for help, ignored by the official adventuring circles, quickly fading to the wind and weather. Urgently, Urgently, Famous Beatlix Songmix seeks Uplanders for busydeals! Boomtrix Longwalks ripped from wideheart huggings of Gobbie Workstop! Songmix promises much jigglyshines to goodheart Uplanders to backtakes Boomtrix! Trade tongueflaps with crosswater boatdealer, Memeroon, to find Songmix! 1. Aegir Hlerson 2. 3. 4. 5. Tuesday November 8th 5:30 PST- The Price of Molasses (Player Run) The crew and associates of the Iron Bitch have some unfinished business, with monetarist and sugar giant Fufuluta. Rumors of his underhanded deals and the inhumane treatment of his workers have trickled around Thanalan for years, with no one moving to confront him. Will Annstarra and her motley crew be the ones to end his cruel operation? 1. Annstarra 2. Virara Vira 3. Jana Ridah 4. Sukoa? 5. Armand Important Note (New Player Events): Those events, which are marked as (New Player Friendly) will be intentionally balanced towards new Fate participants and extra time will be set aside during the event for explanations and help. I will be available 1 hour before the start of each new player event, specifically to answer questions and provide assistance with Fate sheets. *Initial sign ups for these events will be restricted to new Fate players, specifically those that have attended five or fewer Fate events* Sign ups will become available to veterans several days before each event.
  4. So sorry for missing Defection Protection. I couldn't get logged in despite my best efforts and the remainder of the weekend was super busy. My apologies for leaving you guys in the lurch. I hope it went well.
  5. I would love to sign Klyn up for Defection Protection but due to work, I would arrive between 30 and 40 minutes late. Is is possible for me to join when I arrive?
  6. Event Results Sealegs 2: The Iron Bitch To the thrill of her crew and the shock of most onlookers, the maiden voyage of the maelstrom's experimental vessel The Iron Bitch was completed without any onboard fires, engine failures or other embarrassing disasters. Indeed her day long cruise from Limsa Lominsa to the port of Vesper Bay would have been entirely uneventful if not for an unexpected encounter off the Southern Thanalan coast. Approximately two bells past high noon, the crew of the Bitch sighted a distress flare from beyond a small island and shortly after found a small brig belonging to the Immortal Flames giving chase to The Gold Coblyn, an armed galley belonging to the Fufuluta Molasses Concern. After hailing the brig, they received news that one of the concern's ships had recently been captured by pirates, with her entire cargo of indentured workers taken. News of this attack had spurred the poor souls aboard the Coblyn to take their own action. After escaping their holding cells, the workers had staged a mutiny, and taken full control of the Coblyn, despite the best efforts of the brig charged to escort her. Responding to the Flame's earnest pleas for help, the Iron Bitch pursued the Golden Coblyn and quickly pulled into hailing range. Sukoa, a passenger aboard the Bitch and a skilled diplomat, hailed the mutineers, offering to provide social aid and a fair trial if they stood down immediately. Although they initially considered his offer, the beleaguered Ala Mihgans aboard succumbed to the lure of freedom, which lay so near their grasp, and fired upon the Iron Bitch. Their resistance was destined to be short lived and bloody, as the adventurer's aboard the Iron Bitch cut through the mutineers like fresh butter. After a single broadside of explosive shells, the coblyn was boarded and retaken with great efficiency. However Captain Annstarra and her crew were horrified to discover the slave-like conditions in which the Fufuluta Molasses concern had been holding it's indentured servants. Upon rendezvousing with the Immortal Flames, the adventurers learned that the Gold Coblyn's crew had not actually been massacred in the initial mutiny. Many had surrendered and been placed in lifeboats, which were now safely aboard the Immortal Flame's ship. These survivors were now restored to their vessel amid congratulations and heartfelt thanks to the Iron Bitch and her associates. However their jubilation remained heavily tainted by the concern's maltreatment of it's servents. Captain Annstara, with the support of adventurers Jana Ridah and Virara Vira, insisted upon a full investigation and an agreement was signed, obligating the Fufuluta Molasses Co. to hold the mutineers on their island Paradise Cove, until further investigations and negotiations could be completed by Captain Annstarra and her crew. Boosts Annstara, Jana, and Virara: 1x /Immortal Flame's Letter of Thanks/ ~The Immortal Flame's Navy may be underfunded, undermanned and under respected, but you have earned their unreserved gratitude. This letter can be used for social rolls or favours from the Immortal Flames. Sukoa: 1x /Ala Mihgan Insight/ ~Although Sukoa refrained from speaking to the Immortal Flames or taking any credit for the victory, his efforts to reach the desperate mutineers have granted him valuable insight. This boost can be used for social rolls involving other Ala Mighan refugees. Storyline Aspects If this is your first event in Dead God's Chest, you will gain this aspect and may use it for the duration of the storyline. If you already have a story aspect, you must choose to keep it or exchange it for the new one. Annstara [sworn Enemy of a Molasses Empire] -Disgusted and infuriated by the conditions aboard the Gold Coblyn, Annstara intends to take down the monetarist scheme brick by brick. Jana [Rumors of a Mysterious Quarry] - For self-proclaimed pirate hunter Jana Ridah, hunting Limsian miscreants has grown rather boring, but talk of the mysterious Nortyrliht that made off with an entire ship and vanished again has caught her attention. Virara [stirrings of Compassion] - The very meaning of compassion or empathy is foreign, particularly for those weaker than herself. However something about the lightless belly of the ship has stirred deep memories and created a bond between Virara and the doomed mutineers. Sukoa [Diplomacy of a Different Land] - Devastated and horrified by his failure to gain the Ala Mihgan's trust, Sukoa has poured himself into deep research of Eorzea people and their values, in the hope that there will never be a second time. I apologize for the long wait after this event. Real Life was very busy over the last two weeks. The next chapter will be scheduled very soon.
  7. Despite the steep learning curve for all of us event part 1 has been completed successfully! Part two will be held on Monday at 6:00 pm sharp PST. Since this is a continuation, priorities will be given to Ann, Jana, Virara and Sukoa. Let me know if any of you have a change in availability. We also have a small rule change from the top. According to Empress Eva, it is permissible for an NPC to sail your ship without direct supervision. In that case the players will be required to emote orders for their NPC to execute and the results may vary slightly based on the orders given, the personality of the NPC in charge and the gods of dice. Thank-you for your patience and we'll see you all Monday!
  8. We will hold until six. If you can't make it on time we'll work you in once you arrive.
  9. We can hold it until 6:00 if needed. Anyone arriving later will need to be worked in, when they arrive.
  10. Okay! We are scheduled for Wednesday at 5:30pm PST, pending approval from Ann.
  11. It was a quiet evening in blacksmith’s row. The last forges had been doused for the night, leaving the lull of the sea to sing solo. Most of the smiths had long since made their way down to the old bar but a handful of late closers remained, tidying their storefronts and offering their nightly prayers to Bryegot. Iyrnahct was up late, sealing and labeling a massive shipment of axe heads bound for the Gridanian botanists’ guild. Jobs like this were typically left to one of his boys but they had begged to spend their evening with two new carpentry apprentices from the drydock. Apparently one of them owned a particularly elegant greataxe. The knock at his door took the old smith by surprise, but he was far more startled to hear a female voice calling him by the long forgotten nickname. “Oh Ernie!” As he pulled the door open, the tiny form of Daniwyda scurried inside out of the wind. It took him a moment to recognize the woman, without her heavy armour and axe, but one glance at her worn green face jogged his memory back sharply. “Oh is’ ye lass, I’ve yer chainmail aready.” He blurted in surprise, forgetting to keep a check on his northern accent. However the odd dialect seemed to give Daniwyda no pause. “I’d hoped ye would. Sorry ter call back so late. I thought we might talk a wee bit.” The blacksmith pulled his eyes away from her with some difficulty, retrieving her freshly repaired chain coat from behind the counter. It was more than the smiles of a strong and pretty woman, which he had long since believed himself immune to. Something in Daniwyda’s dark grey eyes and sharp face stirred deep memories that he could never exactly place. Each time she passed through the town Iyrnahct found himself wondering for days when and where they had met before, before reluctantly concluding that they never had. While she examined his work, the blacksmith found himself examining her yet again, with a puzzled smile. Eventually she caught his eye and laughed, sending the old man’s heart fluttering like a schoolboy’s. “Ye look tired, Ernie.” She told him, placing the payment firmly in his hand. “When’s the last time ye’ve been out ter relax over a drink?” “Oh I donna gerr’out oft’ese days” He answered quickly, forcing his thoughts back to the business at hand. “I’se a shipment good as done ternight…” “Well ye should. I’ll pick up the tab?” Her dark eyes looked up at him, with an inviting smile, but underneath Iyrnahct could detect a low current of sadness. It was a look that touched him with a familiar pang. He knew instantly that she had lost someone very close. “Then I’ll jus’ have ter set th’locks an’ hove to.” He replied, folding and packaging the chainmail tenderly. He tucked Dani’s package under her arm and offered the small woman his elbow for the walk, only to pause just outside the door. “Why’d ye call me ‘at?” “Call ye what?” “Ernie. No one be callin’ me Ernie since… well not fer a good long while.” “Not sure,” She smiled up at the towering smith. “Reckon it just felt like it belonged ter ye.” ____________________________________________________________________________ They arrived home in the small hours, flushed, and still singing the sad chorus of ’Three Fishers’. Iyrnahct offered Dani a hammock, with gentlemanly grace. Then stole a kiss when refused. She lingered for a few moments just outside the door before starting out on the long hike to the strand. Fifteen minutes out from the town, Captain Daniwyda Merlfalkwyn was slowly sobering up humming Three Fishers softly to herself, when the sudden rush of footsteps brought her great axe to hand. The three figures behind her instantly ceased their charge, throwing their hands in the air. She could make out two Sea Wolves and a Midlander, all carrying sea bags and axes. From their silhouettes in the night, she knew they were little more than boys. “Mam, Please wait! We’ve heard yer Captain o’ a privateer frigate” Their leader called out breathlessly, “We want ter sail with ye!” As he stepped closer, the boy lifted a lantern and Captain Merlfalkwyn felt her heart leap into her throat. The boy staring eagerly down at her was Merlanka Iyrnachtsyn, the blacksmith’s elder son. The trio begged eagerly, while she wrestled with her conscience. Finally the captain quietly asked “Do yer families know?” “Yes!” Merlanka blurted, unaware that his young face could be read like a book. Captain Merlfalkwyn hesitated for a moment more but Merlanka’s eager face woke a deep motherly instinct, which could not be silenced. “Alright,” She sighed “I’ll take ye on. Step quick now.” Towering over his new Captain, Merlanka’s boyish face broke into a massive grin, exactly like his father’s. Daniwyda lead the trio down to her skiff, wondering duly if she would ever have the courage to face Iyrnahct after this.
  12. Is everyone okay to hold the event this Wednesday (the 28th) starting at 5:50pm PST?
  13. I have no problem starting later. Ann had told me you guys wanted to start around 3 but I'm open. EDIT: Thanks to a change in Schedule, I am also free Tuesday.
  14. We could run it on Wednesday or Thursday (28th or 29th) starting about 3pm PST. How would that work for everyone?
  15. Though I was interested in the story line itself. I won't be able to commit with certainty. Have fun testing!
  16. [align=right] Two Suns Before the Spinning Coin's Capture [/align] It was hardly a wise decision to moor the newly christened Nortyrliht so near to the Moraby drydocks. With half of her small crew grumbling because they were too deep in maelstrom waters, while the other half grumbled because they had been denied the leave to go ashore for a round of ale, the situation could only invite trouble for her freshly promoted captain. Daniwyda was not generally a woman to make such rash decisions. She had long since outgrown the wildness of her youth and learned to keep the warrior’s wrath in check. Twenty years ago, she had been the first to board each enemy vessel, and the last to concede one ilm of the deck. Marriage, time, and experience had long since curbed that reckless nature, moulding her into a dependable, upright and cautious captain. However this morning the old pirate had woken with the thrum of courage rising in her breast and the inexplicable need to revisit the town that she had once called home. Now she walked down blacksmith’s row for the first time in over two years, with a deeply rooted fear nagging her at each step. At the farthest corner of Blacksmith Row was a little shop front, filled to bursting with kettles, ploughshares, and barrel hoops. Over the doorway, swaying jauntily in the breeze, was a elegantly carved sign that read “Iyrnahct and Sons.” Dani stared at the sign for nearly a minute of sickening dread. Then she sucked in a deep breath and swung the door open. Three boys sat at the counter, playing a game of dice for orange sections. Their heads popped up curiously as Dani entered, staring up at the fully armoured sea wolf, who’s ishguardian armour glinted even in the dim light. The younger two, both freckle-faced hyurs, quickly swept away the remains of their game and scuttled to the back corner, while the third and only Roegadyn among them took his place behind the counter and addressed Dani with a jaunty “Welcome ter Iyrnahct an’ Sons, What brings ye ter our fine shop terday?” “I’ve a fine mail coat that wants mendin’. Some acid damage to the sleeve.” She replied unfolding the light bundle to show the small hole burnt into the rings. The kid whistled lightly “Is that full Ishguardian steel? I’ve only heard o’coats like these!” Then in an attempt to remain professional, he grabs a slate and chalk, adding “I’ll need ter have me Da look o’er it. What’s th’name I ken be givin’ him?” “Tell him it be ‘Dani’.... Daniwyda Merlfalkwyn.” For a moment the boy stared up at Dani with iron grey eyes that perfectly matched her own. Then his face broke into a wide grin. “Really! I’m called Dani too, Danisil” he declared with a trace of pride. “Would that be a family name?” Daniwyda asked softly, trying to stifle a sudden pang of regret. “Aye, twas, on me Mum’s side though.” Little Dani scratched her name down on the chalkboard list, with his tongue stuck out in concentration. Then he hopped down from his stool and trotted off towards the back room. The muffled cry of the anvil beyond rang suddenly clear as he opened the door and bellowed at the top of his small lungs. “Hey Da! Customer!” Old Iyrnahct took his time, wiping off soot stained hands, and slowly made his way to the front room. His elder son moved into his place and the anvil sang out again. The smith was a giant even among sea wolves and his massive bulk dwarfed Daniwyda. Deep blue eyes acknowledged her briefly and settled on the delicate mail shirt. “Now this’ar a bit’o fine craftsmanship an’ no mistakin’.” Iyrnahct mused in a thick northern brough “Not oft’ I ketch a chance ter work a piece so fine. This bit ‘ere needs ter be removed, cleaned up an’ fresh links crafted fer her. I’d be honored ter take th’job.” He gave Daniwyda a professional nod, before adding “Findin’ steel ter match ul’ be th’great trick ‘ere. I’ll need ter have an order up from Ul’dah.” “I’ll pay extra for yer troubles.” “It be a deal, Mam! We be right glad fer yer custom.” The huge blacksmith extended his hand, easily engulfing Daniwyda’s smaller one, but his grip was gentle and warm. He turned to note down the job in the shop’s ledger and Dani’s attention turned back to the little boy at his elbow. The resemblance was clear in the shape of their eyes and the curve of their broad smiles. However little Danisil’s face was far narrower almost hawk-like and he bore short jet black hair, where his father had blue waves. “Yer lad makes a fine shopkeeper fer his age.” She noted, with a small smirk. “He’d be how old, ten year?” The giant raised his eyes from the ledger for a moment. “Dani’s risin’ thirteen.” “Looks like he’ll be a small one.” Daniwyda drew herself up slightly, barely scraping five-fulm-six herself. The massive Iyrnahct glanced back to his small, grey-eyed son, quickly brushing her observation aside. “Oh thar’s plenty o’time fer him ter shoot up yet! Lad’s hardly begun growin’.” He glanced down to the slate for her name and suddenly hesitated. “......Daniwyda.” Iyrnahct spoke her name slowly, with surprise and an undercurrent of confusion. For one moment he hesitated looking back at his little Dani and over to his customer and Captain Daniwyda felt the faintest stirrings of hope. Then Iyrnahct shook his massive head, brushing aside all qualms with a stoical grin, and Dani’s heart plummeted. Through a fog of defeat, she shook his hand again and promised to put in upon her return from Thanalan to retrieve the coat. Then the bold captain of the Nortyrliht scuttled out of the shop like a frightened school girl and struck out hastily for her vessel. Back inside his store, Iyrnhact stood silent and preoccupied, unable to shake the feeling that he had forgotten something of great personal import. After nearly a minute, little Dani gave his father a light nudge. “Ye all right Da?” The giant shook himself again, forcing a smile. “Aye lad, right as roega…” Glancing to the open door he added, “Ye ken… I thought that woman right handsome.”
  17. The sleek hull of the frigate was like a dolphin through the waves as it completed its trials. From where Captain Merfalkwyn and the Admiral sat, it darted back and forth around navigation buoys, sails tacking hard as the steersman called out commands. While the cannon were not yet aboard, the row of gunports above the waterline spoke of its teeth. Built from tropical heartwood that was solid as Iron, the ship’s menacing profile was enough to stop the heart of any merchantman that saw it. Or at least, it was until the Maelstrom’s reforms... “It’s a beautiful thing, Captain.” The Admiral smiles, as they look into the bay, “The Maelstrom may switch to steel and steam, turning their back on the Navigator’s winds...” His typical harsh demeanor fades as the ship dances among the whitecaps, “But not I.” He turns to the captain, “How do you like her?” “She flies like a gull in th’wind, Admiral.” The new captain replies with a touch of emotion. Decked out in her finest coat, Daniwyda Merlfalkwyn watches the newborn vessel with a swelling of deep pride. Every ilm of her being is brushed and polished to perfection, wearing her stripped down dress uniform with a passion that would make any officer blush. “There’s not a steamer out there, that can outsail a trim frigate in good hands.” She continues crisply. Naval service shining through, as she maintains the military baring honed over many years. Yet her iron-grey eyes flicker with a youthful mischief. “...together she and I will dance to the wind.” The Admiral grins, “Aye, I had hoped as much. We can’t compete with the fleet on tonnage, but we can on skill. I expect you to dance circles around them Captain.” He turns, light glinting off the massive axe on his back, “What are you going to call her?” “Bad luck ter tell you, befer she’s properly christened.” Dani chides her commander, with a faint smirk. Her own eyes never stray from the ship, drinking in it’s clean lines and reading each tack and turn. “The crew would never stomach it, Admiral, I’m certain ye know.” “I had to try…” He slaps her on the back, “Forgive an old sailor’s curiosity. I almost wish she were mine. The Flag has its benefits, but a dancer of a ship like that isn’t one of them.” He nods solemnly, “Drink it in, Captain. That’s what they’re trying to take away from us. That’s what they want to resign to history.” Daniwyda finally breaks into an open grin, which seems to melt ten years off her visage. “There’s still the old spirit livin’ in Limsa.” She says, with a deep rooted confidence. “Ye see the old crews flyin’ her banner in the city but the sea be callin’ to them like it does ter us all. Give them a different flag ter rally under and they’ll remember the sweet taste of freedom.” He nods, “Aye, I think so. That’s why we’re here, Captain. The Garleans are a threat, aye, we all know that. Yet we don’t need to give up on who we are to beat them.” He reaches down to grab a cluster of grass, lifting it up and watching it drift with the breeze as he lets go. “The Navigator blesses us, and we travel along her winds…. To explore, to conquer, and to pillage. We’ll set things right, Captain. That’s why getting that coin was so important.” The new captain’s eyes follow the bits of grass out towards the frigate in silent appreciation. Without hesitating, she withdraws a small pouch from around her neck and removes the coveted iron coin. Like everything else about her person, the tarnished metal has been polished to a sheen and the shield-maiden’s sign winks at the Admiral. With an almost careless confidence, Daniwyda flips the coin high into the air and snatches it before it falls again. “The shield-maiden of Eidendraga…” She muses “...... buried with salt and iron as she had lived.” Dani’s iron eyes slide towards her commander, “Aye… I remember the stories, I know who she is, but no songs sing of iron coins.” “Now that… that story will come in time, Captain.” His eyes watch the coin spinning through the air, “Does it feel different, than other coins? It should. They have a certain life to them, a certain history. Some say if you talk to them, they’ll speak back.” He coughs, “Course, such things aren’t fit to let the crew know. Captains aren’t supposed to talk to strange coins.” He grins at her, in high spirits, “But a woman can be curious in private, aye?” Lifting her eyebrows in polite scepticism, Daniwyda carefully weighs the coin on her palm. “Tis the role of the captain to know an’ revere the crew’s superstitions...” She quotes thoughtfully “.... but remain apart and unswayed by them, so their head canna grow clouded.” Her iron eyes shift to the Admiral, taking measure of the man who has given her so much. “But yer no sailor’s fool.” “I’m not.” He confirms, “And that’s no regular coin.” He turns away, “In any case, keep my advice in mind… and keep it close. Let me know when you’ve got a crew ready for that ship of yours, I’ve a job in mind for it.” He nods at the airship straining at its moorings further inland, “What do you think of Blaetusyn?” The coin winks away, as Dani stows it safely back into it’s pouch, and tucks it beneath her glinting breastplate. “Ye know we sailed t’gether once, many years back” She offers “....His father Blaetu was Captain at the time and Blaetusyn a mere cabin boy….” She trails away considering her comments with care. “Blaetu was a ruthless man, known fer getting things done at any cost. That same reputation follows his son. If he’s given a good crew, Blaetstyrm Blaetusyn will never waver or shirk from a fight but…” She cautions fixing the Admiral with a humourless, iron stare. “Ye run a gamble any time ye send him out. The man’s like a rampaging auroch; no notion of when ter stop. He’ll run his crew inter the waves before he admits defeat an he’ll raise the cry of ‘Pirate’ everywhere he strays.” “Aye.” The admiral admits, “But every good pirate is a gambler, Captain. In any case, captain, you’ve a ship to crew.” He nods at her, “Return once you’re ready for the next mission.”
  18. I think i'll give this one a try. Put Kuina down tentatively for the 29th.
  19. They didn't move a muscle until the last rustling murmur of conversation and rustle of foliage had faded off into the jungle. Then Ex-Sargent Daniwyda spun to face the towering bulk of Doesfyr Freynahctsyn. "Subtlety ye damned fool! Is it too much ter ask fer ten minutes o'patience an' gods-blasted subtlety! By the Scholar's Arse!" Turning her back on the other marauder, Dani threw open the oppressively hot maelstrom jacket and fanned herself with the thick red canvas. Underneath it, the middle aged commander wore a gleaming cuirass of pure ishgaurdian steel, elegant, well-fitted, and certainly not standard issue. The so-called privets under her command were already throwing their Limsian paraphernalia to the jungle floor, stripping to their sailor shirts and slops. "Dunno what yer gettin' so high an' might about Sarge" Doesfyr leered down at the smaller Roegadyn. "Lubbers never stuck round ter argue an' if they had we could o'fucked that lot right back ter their swivving camp! So what's yer bloody.." His jibes were cut short by the crack of breaking molars, as the handle of Dani's long axe caught him square in the lower jaw. She had delivered the blow in perfect silence, striking before Doesfyr could so much as reach for his own weapon. The trio froze into shocked silence, while Dani coolly wiped the splatter of blood from her axe handle. "The problem is insubordination, Sailor. Yer tongue endangered our mission an' I'll not be tolerating that on my ship." Reaching into the pocket of her sloppy officer coat, Daniwyda produced a tarnished, iron coin, no larger than a gil piece. She buffed her prize lightly against her sleeve and held it up for the group to see. One side bore the visage of a Hulking Roegadyn in an iron crown. The other showed the silhouette of a muscular woman bearing a shield. "There." She said in a quiet voice, brimming with confidence. "The shield maiden of Koen Eidendraga. This is going ter bring all four o'us the favor o'the Admiral. You three play yer cards right... an' mayhap I'll be reccomendin' ye fer ships of yer own." The trio remained silent, casting hungry eyes to the prize. However the blood trickling down Doesfyr's chin and the brash grin of their seasoned leader was enough to hold them warily at bay. "Now!" Captain Daniwyda Merlfalkwyn barked, gesturing to the discarded uniforms laying out on the ground. "Pick this trash up, an' move! By the time those lubberly researchers have themselves organized, I intend ter be back on the deck o'the Kyndstyr enjoying a double round of grog!" The pirates started eagerly down the far side of Slaughter Mountain, spurred on by the promise of drink, and Dani ensured that she remained in the rear of the group.
  20. Could you put Klyn down as a general alternate please?
  21. I am going to be late for the event tonight. My puppy is getting stitches and will need to be picked up exactly at 6:30. I should hopefully be on by 7:00 but it depends on the how the dog is feeling. Sorry!
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