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Challoux Baudrier

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Everything posted by Challoux Baudrier

  1. @Fairtide: Oooohh.... Sparkly 8-)
  2. Welcome to the bandwagon Dren. Is anyone else at the LAN party convinced they should jump on board too? The more the merrier! Hopefully you get the same great experience and memories here that you did with FFXI. Looking forward to seeing you in Beta!
  3. Welcome Dycize! :moogle: If you have any questions about anything, please feel free to ask and I'm sure one of the myriad of helpful people within this community will be more than happy to answer them. The moderators and the community have done an awesome job of putting together information for newcomers to help you out. Here are a few links to help you get started on your journey with us if you haven't already found them: Important Information and FAQ RPC Mentorship Program Endemerrin's comprehensive look at the Seventh Umbral Era story arc [1.0] Guides, Databases and other useful links Looking forward to interacting with you in Beta!
  4. Aldotsk, I really don't even know where to begin with you. First off, don't put words in my mouth that never came out of it. The correct phrasing you should be using: - Instead of "so in your words", you should be saying "So in my interpretation". - Instead of "what you are stating is nothing but", you should be saying "what I understood that to mean was". - Never did I use the words 'No one' wherein I used the word *I*. If you are going to [quote me] (post #34), do so correctly. Again, doing your research on a community only benefits someone looking to get involved. It servers the purpose of helping that person to get a basic fundamental temperature on the general attitude and atmosphere of its participants. There may be a few elements of role playing communities that are universally common amongst MMOs - to what degree those commonalities are prevalent depends on the player base - but each MMO community, in its own right, is unique. There is no superiority complex coming from my statements. There are a series of simple statements of saying this community is more open to accepting and assisting new players get integrated. If you need any other reasons besides ones I've had, once again, read the boards. In reference to the Balmung comment, server choice was never brought up in my latest post here. Therefore, if you'd like to go back and forth within your own mind the argument of Balmung, I refer you back to the RP Discussion forum where there sits a 7 page thread on the matter of Balmung versus whatever.
  5. I'm going to jump on the bandwagon with the rest here and say that you do some great work!
  6. How do you figure that to be true? I can't believe I'm saying this - Joining any community is like buying a car. Are you going to put your money down before you know what you're getting? I just finished making several points stating why this community is so open to new players. Yes, different MMOs offer up different communities because each MMO has a variable difference in how their environment promotes role playing. And what type of players am I provoking by telling someone to educate themselves on the community they're about to enter when doing so benefits their transition into the community anyway? Just saying.
  7. I really have to say that this topic has been beat to death by so many "what if" scenarios, some of you folks are actually talking yourselves out of something with absolutely no help from this community. ----------------------------------------------- "Many people here say that old players will be more than happy to help new players, but that's generally never the case." 'Generally', have you seen this NOT be the case with the Hydaelyn Roleplayers Coalition? With the implementation of a mentors program and numerous postings from members offering assistance to new players, this generalization is unfounded. "Sure, there are a few good souls, but if its your first time in an instance, most of the time if you do something wrong, you get, "OMG, wtf noob??" instead of helpful criticism or instruction." The few good souls make up this entire community. There have been some noted differences of opinion between the people here, but I have yet to see one of them chastising or criticizing another for their choice of role playing style. Anyone who thinks role playing is done via a standardized cookie cutter style sheet is delusional. "I can say, as someone already mentioned, but it seems like with all the old established RP characters, cliche are already formed, and it wonder if it will be hard for new players to get into the RP." Groups are already formed because people have history with each other. Noting back to one of my prior statements, these groups have done nothing but make it easy to get into RP by openly inviting new players to join them in their role playing activities. Look for them and take advantage. "I joined in on Tera rather late, and its been near impossible for me to find RP there, because everyone has their groups already." It is neither fair nor right to compare this community to any other community in any other game as this community is the FFXIV Hydaelyn Roleplayers Coalition; not the TERA community, not the WoW community, not the EQ2 community. This community is unique in it's own right with people who have a great deal of pride in stating they have one of the best RPing communities in any MMO out there right now. "Let's say that I go to Balmung, and there are no Linkshells that will welcome me since all the senior communities want only the "old members" that they RPed with. Then what? Where would I belong in the community? Would I make a new Linkshell and have people join mine? Then what if these people who joined my Linkshell go off and say "I want to join the senior Linkshell community because they seem to have fun more than this and also their community is well built since 1.0"? (1) Name a linkshell that refuses to welcome you based on your lack of time in game. (2) YOU have to make a concerted effort to WANT to belong. The offers are out there. People are constantly saying "we welcome you regardless". Some many take the angle of approaching you. Some might prefer members approach them. Either way, are they saying no? (3) Someone leaving your linkshell based on the fact that another linkshell is more senior to yours is shallow. If they're leaving because they're bored, then you might consider engaging your members to find out what you can do to make your linkshell more enjoyable or content rich to keep their attention. ----------------------------------------------- The point to all this is dig into the culture of this community and do your homework on certain things before you decide to toss out a bunch of generalized assumptions you think this community will fall prey to. There's nothing worse than a nay-sayer that's ignorant of the facts.
  8. Since I've joined the beta, I've tested the Conjurer, Lancer and Archer. While in the beginning I said I was going to be that big dark armored dragooning shadow in the dark, I've actually decided to go the path of a Hyurian Archer - and here he is.
  9. Yes and yes. I very much doubt the devaluation of fish in the way of gil is going to change whether or not they're still used in recipes or else boiled crayfish just wouldn't be the same and replacing fish is not like replacing hamburger meat. Do you know any disgusting reprocessed variant of fish? (And don't say fish sticks)
  10. And you do it so naturally too. +1 Like
  11. Oh of course RPers wouldn't hide themselves. There are a couple of things you can look for to spot one. For instance, look for walkers. Someone you see walking is often times an indication the person is open to being engaged by another role player. Also listen for local /say dialogue that might be indicative of in-character chatter or /emoting that may look as though the character is canonically interacting with their environment. If all else fails, coordinate on here and go "Hey! Anyone want to go meet up at for some role play?" - I'm sure you'll get some bites.
  12. Did you really go running around shouting "Are there any roleplayers here?" Why would I not do that? There might be those who might respond You might have better success engaging someone in an in-character fashion because your method of advertising is very much not so. I personally wouldn't respond to someone who went around yelling "Looking for RPers! Send /tell!".
  13. Did you really go running around shouting "Are there any roleplayers here?"
  14. I would say let's not start getting worked up until something is announced. I understand the need for worst case scenario back-up plans, but it isn't official yet.
  15. It was mentioned the limits for Legacy servers were going to be temporarily lowered to prevent an overload in the starting areas.
  16. Yet somehow the world lives on or there wouldn't be an ARR. It's not about ego. But nobody is blaming you for not wanting to take up the challenge. I'd rather die with a band of people who would rather not live in fear for the rest of their life than sit in my hovel wondering if or when he'll ever strike again.
  17. The idea of hunting down Bahamut is always going to be the ultimate goal, but not in the sense I would do it blindly. I watched the trailers. I saw the ginormous size of that monstrosity as it unleashed its fury. Lord help the fool who puts it in his mind he can do it by himself. I was simply implying where there's a will, there will always be a way and a probability of success in doing so regardless of how or the length of time. But in the mean time, I am on the same wave length you are in terms of focusing on helping the world to rebuild itself while taking care of the minor nuisances of the other forces that plague the lands. My toon might consider something like that to be along the lines of "This? This is just me testing all the different ways I plan to stick my lancer into that God forsaken beast's heart when I face him. What do you think of this method?" *Garlean squealing echos loudly around the area*
  18. I'd think that some characters (mine, for example) would be to overwhelmed to come after such a force with that type of vengeance. It's like going against a volcano for erupting and causing your village to be wipe out. Ernest is just like this about it: :dazed: It's not at all like going against a volcano for erupting and destroying my village for a number of reasons. (1) Volcanoes don't have wings or the ability to fly away. (2) You can kill a dragon, but not a lava spewing mountain. (3) Anybody that has the will power to take down such a force might think anything else a minor inconvenience on their way to the main objective.
  19. No reason at all? Are you sure you just didn't want to admit the fact that you had your caps lock on? And did you also know they'll be transitioning into longer beta test phases later during P3?
  20. I just logged into my Squeenix account the other day that has been laying dormant for probably a year and a half that had a character on Balmung and it hasn't been wiped. So I think it's safe to say it's still there.
  21. I don't know if you ever played Star Wars Galaxies, but the whole "The Empire killed my/subjugated my/blew up my seemed to be the character theme of the millennium because the story line did nothing but lend itself to propagating that kind of thing. The Empire was just downright cold blooded. The idea of vigilante justice is great and everyone has their reason for doing it. But the creative outlet can only be stretched so far outside something major such as families dying due to a Calamity on this large of a scale before you run out of options for why you're character seeks revenge. If you kill my family using a meteor spitting dragon, you better believe I'm going to come after you.
  22. I would also be interested in a LS / Free Company that practices a 'darker' style of taking care of business. This is sort of how I see it taking place: In the forests of Gridania, the sun lays to rest under the watchful eye of Nophica. In its place rises the Umbral Moon surrounded by the cheerful dancing of the brightly lit stars. The citizens of the land begin to settle into their homes for an evening of meal and company while the guests of Gridania take to rest within the local tavern to tell their tales with any who will listen. The Wood Wailers take to their posts ever vigilant against the beastly night stalkers who would dare attempt to assault the serenity of their home and those that nestle peacefully within. But the Wood Wailers and beastly night stalkers are not the only ones roaming the lands at night; for under the cloak of darkness lies a stalker only known to the forest whose eye is ever watchful beyond the protective gates of the city-state and its militant brigade. Should you find yourself wandering the paths at night, pray be to your Gods your intentions are pure least you find yourself staring down the piercing gaze of the stalker within. You shall not escape alive.
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