Ildur
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I don't think FFXIV needs its own unique hist on the term, but if there was some law forcing us to do that, I'd use "qiqirn looters".
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Remember there's this FATE in the Shroud that directly contradicts lore (once again) and has a male Keeper take over the Coeurlclaw Poachers. Apparently Squee has this big problem where they can't keep Miqo'te lore consistent with the game. Anyway. On the topic of Lighting: it's a canon and it does have an effect on lore: it stablishes that travel between FF dimensions is possible, or at least travel between two specific ones. The effects this have on roleplay, however, are quite limited to the creation of characters who hail from that particular FF dimension and nothing more. Everyone else can just treat it as gossip, rumors, and journalists trying to make quick money with outrageous stories about a foreigner fighting voidsent and Garlean machinery. The armor pieces and weapons can be justified in any way, really. I like to think the outfit was designed by the Weaver's Guild (for whatever reason) and some people just bought it. Each player will justify their outfit however they think is best, but that's my 'default' take on the matter. You can do something similar with the weapons, though the axe made of solid ice might be a bit hard to justify. Maybe it's a magicked piece of those blue aether structures west of the Moraby Drydocks.
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Player Characters are only a very tiny fraction of the whole Eorzean population. So even if you had a thousand Miqo'te men in a plaza, they are still pretty rare. This is because besides the visible citizens (the in-game NPCs) there are thousands upon thousands of invisible ones that are not despicted because of practicality (thousands of NPCs in the streets would require bigger maps, it would consume more computing resources, etc). Basically, Player Characters are extremely rare as far as the universe is concerned. Specifically, however, that doesn't help the problem of 'why' there are a thousand Miqo'te males in a plaza. The easiest solution is to blame the Calamity: it has changed the face of the world, destroying communities and forcing people to work together more than before. This means traditionally secluded societies or individuals will have to venture out to the world. Male population is still low, but you just get to see more males because they had to come out of 'hiding'. The same principle can be applied to basically everything (at least that I can think of). Why are there so many paladins? Because the Sultansworn are recruiting more to recover their numbers. White Mages? The Padjal are teaching or taught someone and that person taught a bunch of other people. Summoners? An increase of the beastribes summoning their Primals means more adventurers and people rushing to defeath them. And so on and so forth.
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The easy solution is to disable the glamour system during PvP. Assuming it will be based on equippable items with toggles that change your appareance, or even a crystal with a look stored within (kinda like how gear sets work, but with a gold-sink item), or anything like Rift's system, then the game could just toggle it off during PvP matches by default. PvPers don't have to worry about being mislead while letting PvErs dress however they want.
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It was a glitch in the Matrix! *is stabbed for misuse of outdated references*
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He could also been off-duty, or his clothes be a replica and not the real thing (or their micro-canon might imply that Black Mages are much more common.) It's hard to say. Though I do agree that if your character is a member of a certain group you should try to look the part as best as possible unless you are in the process of levelling up and 'getting there' so to speak. Then you can handwave that your uniform is actually the correct one (even though in-game it doesn't look like it) and ask for OOC agreement in this.
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In a way, it does. However, what a character as an individual decides to do (murder a criminal, in this case) is not a concern of this discussion, but the legal reach of each different law enforcement branch. Basically, the question here is not "what would they do?" but "what are they legally allowed to do?"
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My take on this is that, since this is a quasi-medieval society, all of the organizations might be expected and have a duty to uphold the law wherever they are. They are all, in a sense, military groups. The only differences are where their jurisdictions lie and their reach. Stone Torches are the most limited, since their authority starts and ends with mining operations. Brass Blades follow by being the police of Thanalan and Ul'dah (most of the NPC guards in the city are Brass Blades and not Immortal Flames). The Sultarnsworn are basically a sort of praetorian guard who answers to the Sultana and so they can probably just barge in and trample all over the other two groups. But they are also charged with keeping the law in the upper, richer levels of Ul'dah, as evidenced by all NPC guards in the Husting Strips being Sultansworn. The Immortal Flames' are basically the military, being in the outskirts of the Ul'dahn nation and defending it from foreign threats. With all that said, I think that Sultansworn and Immortal Flames who witness crimes in, for example, an Ul'dahn alley will have the authority and even the duty to take immediate action. However, what they don't have is the authority to take matters out of the Brass Blades hands (unless it's a matter of military or royal importance, naturally). This means that they can make an arrest but their involvement in the matter ends when they hand the prisoner to the proper law enforcement organization. Thing that basically happens when the criminals are thrown in a cell.
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The footnote to this whole issue is that OOC communication is key. Specially when your character holds any position of civil or military authority. It might be breaking your character to ignore the thieves in the alley, but if you ask them if they are willing to be discovered (and potentially arrested) and their answer is "No, sorry", then you just have to write them off from your micro-canon temporaly. Just as some NPCs are "phased out" to certain characters and not to others, like for example the children that spawn outside the Coffer and Coffin, who are only visible to those with the quest that spawned them, you can consider those people 'phased out' of your micro-canon. They are, as far as you are concerned, not there and, since they are not there, you are not breaking character by ignoring them. Bob the Bomb has a better question: :bomb: - Who said you were implying this thread was derailed or needed removal? Oh! And another good one, from Molly the Moogle :moogle: - Why do you care if people want to keep discussing and exploring this topic, kupo? If you consider it finished that is very fine. But expecting other people to come to the same conclusion or to not share their opinions on the matter is a bit ridicolous. Instead of grumpily declaring the 'beating of a dead horse' just point out to people that their arguments were already discussed before. No need to be a sarcastic about it or anything, or interrupt the ongoing conversation with a rude "just shut up" post. Instead, why don't you point out why they are being redundant? Then they'll answer back with something relevant, probably arguing why they aren't being redundant, and then you'll answer back and later they will...unless you are scared of getting involved in the discussion, in which case I have to wonder why you got involved anyways.
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(K'ile Twinflame) K'ile Tia loiters in a dilapidated cage adjacent to the storage building. He is alone and unguarded, and the cage is full of the debris of old crates and barrels, as though it had been used for storage at one point. He is battered, decorated in black and blue bruises, but he isn't bleeding anymore. There are many bright red wounds on his body, dried blood dark around them. (K'hai Tia) I think I see him. (K'airos Thalen) K'airos leans forward, looking around. "Where?" It takes her a second to notice the cage. "Oh! Is...that him?" (K'hai Tia) Hmm looks as though he was abused... (K'airos Thalen) She looks completely clueless for various moments before turning around. "Go make sure he's fine and I'll get the key." (K'ile Twinflame) "K'hai!" K'ile calls out, without moving, "Don't get me waiting out there!" (K'hai Tia) "Very well." He proceeds to walking towards the cage. (K'airos Thalen) K'airos rushes into the building, without knocking, and dissapears inside. (K'ile Twinflame) He waits patiently for K'hai to approach him, and then greets him with, "Your plan was shit." (K'hai Tia) "K'airos is getting the key. I'm sorry about your injuries. Who did it? I will gladly beat them down for you." (K'ile Twinflame) "It was an Ul'dahn, and I think they were in their rights as Ul'dahns, screwed up as they are. K'airos is dead. You ghosts come in groups now?" (K'hai Tia) Sighs "What happened to sister? First she is worried about her daughter. Now she speaks ill of her. And she wants me to remain dead." (K'ile Twinflame) "She gets mad. Weird, huh?" He stands, groaning as his body objects to the movement, "I smell Hipparion on you, but not Luha. And don't tell me it's K'airos again." (K'airos Thalen) It does not take K'airos long to come out with the key in her hands. The grumpy Blades inside where happy to get rid of their prisoner and hand him to another fellow Blade. She heads towards the cage, walking this time, but not with any less urgency. (K'hai Tia) "It is... but... I may of reacted rashly just a while ago. I shall have to submit myself to the elders for punishment I think." (K'ile Twinflame) Smirking at K'hai, he says, "I hope that means I get to throw you in the racks." He pauses as K'airos approaches, looking confused, "A Sagolii Hipparion in an Ul'dahn outfit?" (K'airos Thalen) She smiles and raises the key. "It's a funny story! I'm getting you out of there first." she says, and opens the cage. (K'hai Tia) Crosses his arms "Then we need to find my sister. Perhaps I should not of backhanded her as I did..." (K'ile Twinflame) Looking around himself at the walls, as though he suspected something to be hidden there, K'ile delays for just a few moments proceeding out of the cage. "If that's not a metaphorical backhand, keep it to yourself, or I'm going to cause problems you don't want." (K'hai Tia) closes his mouth and remains silent. (K'airos Thalen) K'airos starts hoping in place as she always does when excited. "You are alive!" she exclaims with a broad smile. (K'ile Twinflame) Blinking down at the happy Miqo'te, K'ile says, "I try not to die. You smell familiar. Who's under that turban?" (K'airos Thalen) "Oh. Oh, right!" She stops hoping to pull off her mask, with all and turban. She tries her best to stay still, smiling, to let K'ile recognize her. (K'ile Twinflame) K'ile goes wide-eyed at the woman's face. His lip cracks up towards a smile, then wavers. He reaches out and puts a hand on the side of K'airos head, as if to make sure she's actually there. He looks unsettled, "You are definitely dead." (K'airos Thalen) She giggles and blushes enough to make her hair and skin basically the same color. She closes her eyes and starts hoping again. "That's a common misconception!" (K'ile Twinflame) "No. I saw your body. You died." (K'airos Thalen) "But I'm here, alive! So I didn't die." she says, confident that her logic is undeniable. (K'ile Twinflame) He reaches up and puts his other hand on K'airos face, so he's holding her by both cheeks. He narrows his eyes, sniffs the air, examines her. (K'hai Tia) K'hai sighs "Everyone thinks we are dead. Yet cannot accept that we stand right before them fully alive." (K'ile Twinflame) After he examines her for a time, K'ile pulls K'airos by her head, into a big hug, where he wraps his arms around her neck and hods her against his shoulder. "I'll accept it if it's offered." (K'airos Thalen) K'airos' ears pull back and her tail curves upwards gently. She gladly lets herself be buried against K'ile's shoulder, making sure to catch up his scent. The smell of the wounds is the first thing she catches, though. "We should get you a healer! And then find K'luha, and then we can all talk and get into one big hug!" (K'ile Twinflame) K'ile does not release K'airos, or does anything right away. (K'hai Tia) clears throat "Ahem, sister, broken hip, running away. We should go look for her." (K'ile Twinflame) At this point, K'airos may notice K'ile actually shaking a little bit as he squeezes her. (K'airos Thalen) The girl speaks from behind K'ile's shoulder. "Right!" she says, and then enters a visible panic. "Oh no! I forgot to catch her scent! How are we going to find her?" she exclaims, pulling slightly away from K'ile without releasing him, but completely forgetting she isn't the only Miqo'te. (K'hai Tia) K'hai holds his hand out "Her scent is here" (K'ile Twinflame) Finally releasing K'airos, K'ile says, "I know K'luha's scent better than my own. I'll be able to track her down in no time. Wait." He turns to glare at K'hai, "She isn't at the Quicksand? I told you she shouldn't be moving!" (K'hai Tia) She walked out on her own, worried for you. (K'ile Twinflame) "Then why isn't she here?" (K'airos Thalen) "And then she walked away...because she was angry at...him?" K'airos clarifies, slightly less panicked. (K'hai Tia) "Because she and I got into a fight and I made that rash decision" (K'ile Twinflame) "If you set her off then you should keep quiet and stay well away from her. If she decides to off you I'm not going to help." (K'ile Twinflame) "If you set her off then you should keep quiet and stay well away from her. If she decides to off you I'm not going to help." (K'hai Tia) frowns "So be it. I will remain quiet. But I should hope she would not sink so low to kill family." (K'airos Thalen) K'airos stands back, watching the two men warily, her gauntlets clashing softly against each other. (K'airos Thalen) "That's a horrible thought! Why would she do that?" (K'hai Tia) looks to K'airos "Her mind did not seem as it was when I left. I could be wrong though. But she seemed far more volatile." (K'ile Twinflame) "Maybe you guys don't realize that those who stayed in the Sagolii buried more than half the tribe. Thanks for you help with the clean up, by the way." He walks out in between them, angling to exit the building. (K'hai Tia) frowns further, "I wish people would at least tell me what happened to cause such changes..." (K'airos Thalen) K'airos follows behind K'ile. "The Calamity happened." she says. In a brave attempt to change the subject, she quickly adds: "I heard the Blades confiscated some food from you, yes? If you tell me more about it, I can get it back to you! (K'ile Twinflame) Pausing to glare back at K'hai as if the man had just uttered both the most offensive and dumbest words possible, K'ile clicks his teeth shut and turns to K'airos. "It's enough food to feed the tribe. There's drought in the Sagolii and they're starving. The food's loaded in enchanted crates on a cart in the storage area." (K'hai Tia) looks at K'ile "Good. You find K'luha. I will assist K'airos in getting the food." (K'airos Thalen) "Ah, wait! Did they tell you why they confiscated them?" (K'ile Twinflame) "They wouldn't admit to me that they'd taken the food." (K'airos Thalen) K'airos ponders for a moment. "Enchanted crates, uh? If they are in this building, you think you can tell me which are they?" (K'ile Twinflame) "Chocobo cart full of crates right next to the big door that leads into the alley. Look for blood spots on the floor where I got beat up." (K'airos Thalen) K'airos claps her hands together with a loud metallic sound. "Alright! Let's get you to the Quicksand and then I'll come back here and see what I can do about it." (K'hai Tia) "He has to find K'luha. Unless you intend to take me to the quicksand." (K'airos Thalen) K'airos pouts, muttering "Oh, right" and putting her turban and mask back on. She looks to K'ile. "Do you think you can find her on your own? I'll need K'hai to get the cart out of here." (K'ile Twinflame) "Yes, I can find her on my own. It might be a better idea." (K'ile Twinflame) He reaches out and lays a hand over K'airos forehead again, "Hey, don't disappear again. That would be too mean." (K'hai Tia) "Tell her I apologize." (K'airos Thalen) K'airos smiles and a tiny hop escapes from her body. "We'll meet again after I secure the food!" (K'ile Twinflame) "Alright," he pats her head, then turns to go, walking out. As he moves, he says over his shoulder, "Oh, I left my lance with the food! Hang onto it if you find it!" (K'airos Thalen) "Will do!" (K'hai Tia) "So what's the plan girl?" (K'airos Thalen) "Remember how we got in here? Well, we do the same! You look stern and if anybody looks at you, stare back at them as if you were their owner. And, as usual, let me speak!" (K'hai Tia) *grins* One look from me and they will instantly know who their daddy is." (K'airos Thalen) "Excellent...! Wait, you are their...oh! You mean...like...I see!" she mumbles, catching up on the expression a bit too late. Coughing, she adds: "Let's...let's get to that cart now. You think you can pull it? Or should we get a chocobo?" (K'hai Tia) flexes "I can pull it. But it would be prudent to get a chocobo down the road" (K'airos Thalen) She stops by the door and looks at him. "True! We'll get one after we leave." Then she moves towards the storage area.
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(K'luha Haaz) K'luha pauses in her walk, leaning somehwat heavily against the wall as she listens. She turns her head back to look to K'airos and sighs. "We're still alive, but dying. Many of us died. Many vanished." (K'hai Tia) *follows down the stairs* Sister, I don't pretend to know what all you've gone through. But the fact is, K'ile doesn't care about your child. And your child is part of our tribe. Perhaps it is fate that I returned here and now. But I am here. Use me as you will. (K'luha Haaz) "K'ile is also part of our tribe! You and K'ailia seem to forget that, and I am sick of explaining it to you!" (K'airos Thalen) "Can...can we leave this for another time? We don't know in what mess K'ile might have stepped into. We can argue all you want once we are sure he's safe!" (K'hai Tia) *crosses his arms* I care about the tribe. But I wont abandon a single person, or say I don't care about them. Only those who say they do not care about members of our family are the fools. (K'hai Tia) *looks to K'airos* Fine. We discuss it later. *looks back to K'luha* Offer stands. Use me as you will. (K'luha Haaz) "Then look at my damn daughter. She LEFT the tribe on her OWN accord." Luha turns painfully away from K'hai and looks instead to Airos. "Please, Airos. Lead the way. I haven't the faintest idea where he's gone to." (K'airos Thalen) "Alright!" she says, her hand forming into a fist. She remains like that for a few seconds before dropping the arm and her ears. "...but it's K'hai who knows where he went." (K'luha Haaz) "Then you lead K'hai. I will follow." (K'hai Tia) Very well. Come I will show you. He is family, even if he disrespects your own daughter, I will help you find him. (K'hai Tia) *as he walks he notes all the outsiders* (K'airos Thalen) K'airos doesn't. She's quite used to them all! (K'luha Haaz) Luha is too angry with everything to notice the outsiders particularly. (K'hai Tia) *rubs his brow trying to stave off dizziness* (K'hai Tia) *points to the alley* there. *a few gnats are still buzzy around* (K'airos Thalen) K'airos taps her fingers together, nervous and unsure how to approach the silence of this march. (K'luha Haaz) Huffs and pushes past K'hai to examine the alleyway. (K'hai Tia) *isnt butched too much because of his mass* (K'airos Thalen) "It was around here? In Pearl Lane?" (K'hai Tia) I don't know the name of this place. Only that it had a guard and crates. He was planning this trip inside before I even found him. (K'luha Haaz) Luha scowls and looks about the place. There were some gnats but no guards outside now. The door seemed locked however. "We'll have to ask a guard..." (K'airos Thalen) "No, wait!" K'airos says, and looks at K'hai. "Which building was it?" (K'hai Tia) the one you stand in front of (K'hai Tia) *points at the shattered jar* (K'luha Haaz) Luha limps over to the shattered jar, batting away the gnats and frowning. (K'airos Thalen) "Okay! Ugm..." K'airos taps her cheeks with both hands for a moment, thinking. "Okay!" she adds happily after a moment. "Go back to the Avenue, downstairs, and wait for me there. I need to get my uniform!" (K'hai Tia) Very well. (K'luha Haaz) Luha looks to Airos and nods. "Sure. Fine." (K'hai Tia) While we wait. I want to know what happened with my niece. (K'luha Haaz) "She's not your daughter K'hai. You don't get that right to demand anything of me." (K'airos Thalen) K'airos runs off down Pearl Lane. Presumably to the Quicksand or perhaps to some Brass Blade quarter. (K'hai Tia) Yet you seem to both care for her, and not. So I want to know exactly what happened. To me, she is still family, and perhaps there is a way to salvage her. (K'luha Haaz) Luha scowled darkly at her brother. "Your obession with my daughter is disturbing. You stay away from her." (K'hai Tia) *crosses his arms* She was always my favorite of the children. She is a lot like me. And believe me. If the roles were reversed, and you were the one who ran away, I'd be obsessing over you just as much. (K'luha Haaz) "She's NOT your child K'hai! You get to demand of me, nothing. You stay out of this. You've been dead for five years as far as anyone knows. Why don't you do something else other than suddenly appear after being dead for five years and then criticize the way I handle my child." (K'hai Tia) *growls* I am not dead. And I've done nothing but think of the tribe since I awoke. And from the looks. You've done a fine job raising her! Let me guess. She said something disagreeable to you, and you declared her dead too? (K'luha Haaz) "Don't you start acting like my brat child too! 'I've done nothing but think of the tribe,'" Luha mocked in a harsh voice. "You are a Tia! You have no children! You couldn't have done any better than I did! And I'm sure if YOU had raised her, she would be DEAD already!" Luha hissed furiously. (K'hai Tia) *takes a deep breath* I wont give up on family. Nor will I ever say I don't care about them, or call them brats or think them dead. But I will return to the tribe and help in any way I can. (K'luha Haaz) "Fuck off. I don't know who you think you are, but you're a nothing. Learn your place worthless Tia. I am done with your bullshit. I am done with K'ailia's bullshit. And I am done with K'ile's bullshit. Don't talk to me. Don't look at me. Got it? And when I drag your two sorry asses back home, I will have the elders deal with all of you together." (K'hai Tia) *walks over to K'luha and backhands her* I may be Tia. But I have to wonder who you are? When I left for war, you loved your child. So much so you would not let her out of your sight. Now look at you. You disrespect family. You act as though the elders are some tool to punish everyone. If the girl truly left the tribe, why would she return to the tribe camp? Ever think of that?! Does she still care about the tribe? Because those who leave the tribe, don't care about the tribe and could care less if the tribe lived or died. (K'luha Haaz) K'luha blinked as she was backhanded, so shocked she couldn't even speak. And when she finally could, she stood up and walked away without another word. (K'hai Tia) *he turns away from K'luha* When you learn your own lesson, I will be here. (K'airos Thalen) K'airos comes back half an hour later. Whatever the Brass Blades could say about how protective and good their armor was, the truth was that it was a severe pain to put on without help. Nevertheless, K'airos managed to tie everything up properly. She waves at K'hai and looks around with some confusion, though most of it is obscured thanks to the bronze mask. (K'hai Tia) *sniffs* K'airos? I smell you? (K'airos Thalen) "Uhm...where's Luha?" (K'hai Tia) Lets just say she needed some sense knocked into her. She's gone to sulk. So I will help you free the red headed fool. What did you learn? (K'airos Thalen) Even with the mask, K'airos can't hide a great deal of sadness. Her lips become a thin, dissapointed line, and her tail curls around her leg. "Ah...well...let's just head inside. Just let /me/ talk with any guards and...just look stern and somewhat angry." (K'hai Tia) Okay. I will remain silent. (K'airos Thalen) K'airos moves towards the building, climbing up the stairs and doing her best impression of a confident Brass Blade officer.
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Players do not have any way to enforce their made up authority into others. The only authority a law enforcer player character can have is that given to them by those involved in the scene. If no one agrees OOCly to recognize him as a law enforcer, then he effectively is not an authority as far as those people are concerned. Which means there cannot be any 'real' consequences unless the players agree to it. As usual, the key is to communicate OOCly anything that might cause lasting consequences on other people's characters.
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You are either referencing another log (which I haven't seen) or you did not click on that link. It's just a copy paste of text which, as far as I can tell, has the names of two characters edited out and replaced. There's no screenshot there. While I do think the log wasn't particulary pertinent to the overall discussion (because it's an IC retelling of the event and not the event itself), I see it as a "This is what happened" more than a "And (Someone Else) was to blame for all of this!". It is important to know the specifics of the situation and how everyone acted to learn anything from it. If you have no details, how can you induct from it and come to a conclusion? Though, again, what happened seemed clear enough before, so I can understand why you'd think Natalie is trying to place blame instead of just be as clear as possible about the whole thing.
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Generally speaking, I think that the only activities that should be kept in private should be the ones that those involved think should be kept private or when it makes sense that no one but those involved could interrupt the scene. Inside buildings, caves, secluded locations, in a sailing ship, etcetera. Otherwise, keeping all RP in private chats is a good way to never get RP out in the world more than for casual scenes. Of course, acting in public carries certain consequences (particularly, that you can be interrupted), but that's something you implicitly agree when RPing in /say. I don't like this logic. First, you are telling Natalie that she doesn't get the ultimate say. But then you give the ultimate say to the other character, the one forcing the actiong on her. I could use this to justify anything: "Ildur--if you're being forcibly killed and the other character disagrees with your OOC intent to survive--then you're killed." Since roleplaying is a cooperative form of storytelling, it doesn't make sense for anyone to have the ultimate say by default on it unless it has been decided before (sort of stablishing a "Game Master" for the plot). Just as Natalie shouldn't decide by default what happens, so shouldn't anyone else. The RP ends when any of the involved individuals reject any idea of compromise more than "It goes how I say it goes". There's no option but to make a compromise and to discuss it OOCly. As Freelance has said, if no compromise is achieved, then you take your ball (your character) and walk away, for the RP has critically failed on its basic premise: cooperative storytelling. EDIT: Oh, hey, Natalie is a ninja too! A ninja paladin. And I though we had enough with ninja pirates!
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While I understand the worry, I don't think it's a problem. A journal can give insight on a character's psychology and also work as a record of sorts for their adventures. If that OOC information is used ICly, it should be dealt like plain old metagaming. I also don't know anyone whose character suffered for keeping a personal journal around. Characters evolve as long as the player plays them, so no matter how much detail your journal (or wiki page) reveals, there's no saying how or what the character will do until the interaction actually happens. On the matter of too much information on the wiki pages, which is related, I'd say you shouldn't worry either. Though I have found myself more eager to read the shorter pages while avoiding the larger ones (or just read a small part of them), unless I have some kind of interest with the character. The same happens with journals, really. The only people who will surely bother reading your journal are those players you roleplay with already. Journals and wiki pages are a personal excersise of character building. Specifically speaking, journals force you to meditate on how they personally take the events around them on how they affect them. In a way, it's a form of character development. It is a handy reference guide about your character's actions, which is in itself useful for future reference. In short: if you enjoy writting it, do it. There are no real downsides to it.
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Something I found hilarious about the game is that chocobos, who are transportation animals, are allowed to fight alongside you while coeurls, gobbues, drakes and the magitech armors can't, even though it makes more sense for all of those to fight on your side. So that's my hope: that they'll let me use my magiteck armor to blast things in the face. More on topic, though, I'd like some normal looking horse. The unicorns and nightmares are kind of...thin and weird.
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Sounds like the mouth-breathing losers mass-reported you and the mods couldn't be bothered to check their facts. I can't decide if it's worth to try and get permission to post or not, though, because the forums are kind of a pool of trollish bile.
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Here we are level-headed. But if you check the official forums? It's like a civil war where the chosen weapons are cheap insults and ad hominem arguments!
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I would mind a lot because the point of a vanity system is to wear whatever you want while you engage in gameplay (which basically means combat). Otherwise it's pointless. Ideally, Squee would add a toggle so people who don't want to be offended by people wearing swimsuits in combat can just see the real gear (it would also come in handy for PvP, since I think it's gear based, and so people could use the vanity system to hide their 'real' gear...though if it's a transmog thing then we'll have that problem anyway).
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While I have no knowledge of how WoW's transmog works, I know how it works in other eastern MMOs like TERA, where the gear is effectively lost forever. There's no way knowing which version Squee will use. Let's cross our collective fingers! Still, knowing Squee's incredible fondness for arbitrary restrictions, they are probably going to make a lot of the unique clothes not glamour-able. Or they might pull the Guild Wars 2 city clothes gambit and make the system useless.
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It's interesting to note that "Glamour" is what the imps and souls use during FATEs to look like other creatures (basically illusion magic). Except their disguise is dispelled as soon as they enter combat. I think you all can guess what I'm worried about now.
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Ulanan Ulan's comic book would be called "Alluring Alliterative Adventures" and the first story would be named "A hooked husband".
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While I'm known for claiming that Squeenix is as dumb as a toad in boiling water, I think it's fairly safe to assume that there are other sub-races in off-screen locations (and probably not in Eorzea) for the simple reason that Squee might want to add new clans to the game eventually. Stating that there are no other clans anywhere in the world would be a very silly thing to do, specially since leaving that door open doesn't affect the game world in any form. With that said, I wouldn't personally try to play a clan that isn't despicted in the game. There's no way to enforce it, neither in-character (because there's no lore supporting it) or mechanically (you can only pick one of the two clans each race gets). The most you can get away with is a half-breed that has the looks of one clan but not the other. A thing I remember is that the Garleans learnt about the Primal threat after waging war over the beast-tribes of a neighbouring continent. I don't think I ever saw any lore about it besides that fact, so it's hard to say if the Empire ever annexed any non-Eorzean race (since anything called "beastman" was most likely exterminated).
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I will recommend answering the questions in this thread. You can probably skip a bunch of them to speed up the process, but all of them will make you think about who your character is and how you want him to be.
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Apparently dragons can corrupt people just by looking them into the eyes, touching or even hearing them. The eye of Nidhogg (who I think is or was the baddest dragon around) is locked away in Ishgard (after the first dragoon poked it out of his head) because of that reason. The other two, touching and hearing, could perhaps be just Ishgardian exageration about the matter. Here is an older thread about the matter. Scroll down to Sounsyy's answer. We can assume that dragons are intelligent, at least their elders, who in some FATE's are blamed for sending the dragonkin to attack Ishgardian locations.