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Arashin Kujqai

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About Arashin Kujqai

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    Hiatus from FFXIV / 2018

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  1. Arashin Kujqai

    Tribe: Kujqai

    F.A.Q. Frequently asked questions and other knowledgeable tidbits can be found here! As well as a short link to this linkshell/lore page - http://tiny.cc/Kujqai. 1.Q. Who is the Khan of this tribe and why would there be one if it's a scattered tribe? A. It is Arashin Kujqai as he was born with the most unique weather and grew to the self fulfilling prophecy to become the strongest for his tribe. As Khan, his duties range from upholding the traditions of the Kujqai where he travels and sees as well as spreading the culture/word of the tribe's beliefs. This position is less of one in authority/power and more of one in belief. While the power to banish and demand of the tribe is still within rights, the job primarily is to make sure all traditions are being followed and not misused across lands. You'd be surprised how fast/easily word can spread to another when your entire tribe is spread across the entirety of both continents. That said, it's merely a position similar to that of the Oronir that makes a claim towards who is the most akin to the Kujqai's traditions and values. It could be said it is that of a Hierarchy rather than a position to fight for like that of the Miqo'te tribe lore. 2.Q. Can someone else become Khan? A. I'd like to say yes and no? Becoming Khan is based on both strength and the unique condition you're born under the wind's influence. So you have to be very clever in your writing and then probably talk out with the current Khan OOCly the concept of how a fight for leader of the tribe would go about. This isn't something I'm too concerned about though as I can see it being easily passed down through acceptance of acknowledging the strength in another member. 3.Q. Who's the Udgaan and what do they do? A. Currently the position of udgan is open but also left to being in general as one existing out in the world of Hydaelyn. The position is open for anyone who would like to take upon the title and responsibilities it comes with. They must first talk with Arashin Kujqai(me) in discord concerning the position, as well as understand it's role within the Kujqai tribe's lore. I've also added a section that better details what the position of udgan entails and means. OOCly, anyone may refer to the udgan or use them as apart of their backstory, but ICly it is often referred that the udgan wanders about the world. Perhaps of the Steppes? Eorzea? Wherever the wind may take him/her. This is subject to change depending on who holds interest to the position. 4.Q. I'm already in another tribe, how do I join this one? A. See the trial of thunder under the traditions section. You don't need to name change or commit too hard, maybe just note in your search comment at most, we're friendly/flexible. 5.Q. Do I need to be apart of the tribe to be in the linkshell? A. Yes, this is not an open RP hub or FC or anything of that sort, merely a way for all fellow Kujqai to keep into contact with one another and RP together if they want to. Just a base of operations to say that someone's RP'ing at a certain spots and would love to see more of the tribe there. I want to stray from creating it into being a specific circle or small group that's outside of actual RP communities and keep t just as a means of keeping in touch with confirmed Kujqai. It's only used for OOC connections/contact most commonly to "arrange" meets and events, ask OOC questions, and so forth. 6.Q. Is there a difference between "the will of the wind" and wind aether/magic? A. Yes and no. from a logical perspective at least. The idea of the wind as magic is comprised of aether, thus can it be manipulated and used for things such as conjury practices and the like. However the element of the wind and aether is not the same as the religious belief of what the wind is as a guiding force. The will of the wind is believed to be derived from the embrace of Nhaama's and Azim's love for one another, created into a physical entity that remains a constant about the planet. This force is what people would normally just consider the wind. When it comes to someone manipulating wind aether, they're taking the essence/element of the wind rather than the wind itself and applying their aether manipulation into the mix. So one could be identified as a "guiding entity" while the other can be seen as "magic". The difference being that one let's an individual tie their own aether into the mix while the other is natural and untouched. It comes down to the differences between those that would view concepts like this from a logical/scientific perspective and those of tribal belief(s). 7.Q.What are the tribe's thoughts on Raen Au Ra and other non-Au ra? A. Raen are born of Azim and are still of the same race on doubt, however they abandoned the tribal life that the Xaela did for a more peaceful one. Typically more civilized life and the underwater sanctuaries are their homes. Every individual character can see each race how they want to, but the tribe is pretty neutral about it overall. We don't exactly favor them as much as we embrace Xaela in our religion, but we don't look down on them particularly either for choosing their lifestyles. It's typically not accepted for Raen to join the tribe and often our tribe wouldn't find those that would be interested as is. The only exception potentially being those of the Malaguld tribe. Those that abandoned the embracing winds of Nhaama and Azim, as well as even outright left the natural wind, are not welcome into our tribe. With other races; this can depend on the character, but seeing they're not of Azim or Nhaama at all and still walk among the will of the wind... may constitute a form of resentment. Some may choose the other way around and embrace them. Overall, if they're not Xaela (let alone auri), they can be seen as inferior or weak like much of the west could be seen compared to that of the steppes and east. This is because they are not born of the divine Dusk Mother, rather than just straight out racism. Again, it can be left up to the individual for how the character chooses to react or treat others ICly. No one will hold a gun to your head for your char not being "HELL YEAH, XAELA" over all others. These are just tribal laws and ideals that one may want to base or start from, or at least affirm the traditions of with others if/when needed. 8.Q.What is the tribe's stance on Garuda or primals for those that know or come into contact with them? A. Just as primals are portrayed as false deities in FF14, they are the same with how they are portrayed with our tribe. Often times primals manipulate the weather or use an intense magic to mimic it's effects than anything that actually has to do with the entity of the wind we as a tribe follow. Due to this, we often despise and loathe primals for being these high powered being that self proclaim themselves as a god of the elements. This varies depending on the primal however, some primals just happen to be summoned during certain weathers/winds and the wind may actually be responding appropriately to this. Whereas other cases such as Garuda that purely manipulates the element of the wind and claims to be a god of it, are rejected and despised. Primals like her, only manipulate the magic and elements and we can see this as an affront to the entity we seek guidance from. As she's not truly controlling "the will of the wind" but she is abusing it's energies to her powers. For this, we will not stand for and will shun any of her followers. 9.Q. Submit a question if you're not sure! Send a pm here, in game, or anywhere really. Open to closing up any open ends or thoughts you may have!
  2. Arashin Kujqai

    Comedy in RP: How???

    The comedy I see in most scenes typically comes from characters just being themselves to a fun degree. Like my original persona was someone who was lore-wise "handsome" and attractive without him ever knowing it. The stereotypical "senpai" of an anime so to speak. However I couldn't just tell everyone in my scenes to obsess over my char or do any of that, it would be a bit manipulative or controlling. So instead as part of his schtick, on occasion I would type out scenes in more lewd detail than they really were. For example, I have a scene where my char was invited to eat in that lil area of Ul'dah next to the airship port. Upon drinking his orange juice and shepard's pie, I started also adding in excessive detail to the gravy, his tongue, how he would penetrate his steak a certain way with his fork and etc... Albeit becoming obvious after the first time I elaborated in detail, it was enjoyable to type out and the audience found it humorous enough too. However it wasn't anything too abnormal, I stuck to my character's personality and etc too, it was just the descriptions and scene detail that painted a humorous atmosphere. Sometimes it's between just being your character's self as much as possible and separating that from the setting for a moment. Or at least, exaggerating it so the scene looks more bizarre than it probably is to the audience. The only other example I can think of are cases where my new characters are overly blunt. A group will be talking rationally about something, nodding heads, a casual conversation, and I'll wait for a moment that sounds fitting for my character to speak and just apply something he would say to a whole new level. Not so far as to going into "lol random" humor, but enough to make your character's presence/personality shine out in the moment. Like an example would be a group of sketchy civilians planning a plot to assassinate someone and using lingo around it to hint they're going to kill someone. And then a moment later after everyone seems clear, one of my chars would go ".... So wait, we're gonna decapitate 'em right?" only to cause the rest of the group to facepalm for all the effort that was put in to convey the idea already. Being blunt works for a lot of characters, maybe not the more intelligent ones but the intelligent ones pave the road nicely to set up a scene perfectly for you. The most recent example of humor I came across was my current main RP'ing during that Dragon's Quest event. He was on top of a waterfall gazing down and two strangers appeared near him going crazy. A cowboy and a ninja, were fighting each other and chasing each other all over and my character was just silent as can be, staring at them both like they're crazy. They were both RP'ing recklessly with the cowboy throwing bombs to and fro, the ninja throwing knives everywhere, and my character just stood in his place not moving a muscle, occasionally shielding himself whenever something would affect him in the scene. It was less of a punchline or joke that made the scene humorous but more-so the exaggeration taking place that made my main look like he was the most normal of the bunch there. I remember it being a hilarious instance though because it's not every day you see a cowboy and a ninja trying to kill each other over a hat and you're just trying to get some damn peace and quiet LOL. Overall I'd say just let your character(s) be themselves and take the opportunities to shine when they come about in the scene(s). At the same time, do so without it affecting someone else negatively, controlling them, or anything that would be negative to you as an RP'er. I know one thing that people often complain about is hen a hero comes into a situation between a villain and a civilian, because often times 50 people have been waiting for that moment and want to jump in but it ends up being rude to intrude instead. The same could probably apply if you're doing a group session and multiple people are trying to pull comedy out of it. In the end, you shouldn't try to force comedy, just be your char and let the opportunity present itself.
  3. Arashin Kujqai

    Would you be willing to RP using alternative platforms?

    I can kinda see that, I think that also just comes down to each their own too. Some may prefer something more vivid they can actually imagine and some prefer the freedom to assume what it looks like themselves sorta thing. Kinda like if someone prefers books or movies etc. Well we do have voice modifiers at this point that could help for that. And for singing, there's always autotune LOL. Technology is releasing more and more to the world to either put what you are IRL to a move-able thing in a game or at the very least control something you can't be in such an environment. I figure the gap closes in more and more every day until we'll finally get to a point where we'll be able to process movement/actions through thought into a computer system(which oddly enough is something that's working at this point in time now too). As far as disabilities come, there's always something in the works to work around whatever obstacle stops you. Mute people use text to speech programs mixed with voice changers to seem as if they're not even mute at all. Those in wheel chairs or crutches have controls that can take over your legs/feet through different control functions. The list goes on with how technology is overcoming life's obstacles but at some point in time, we'll be capable of the kinda fantasy/sci fi you find in SAO or Ready Player One. Overall I would give it about a couple years until the average consumer owns VR tech with the bare minimum of being able to pretend they're something they're not IRL and having fun with it to their liking. I've actually seen some people do DnD in VRchat and tbh, it got me thinking about how many issues that can solve alone. Like having a more malleable environment to keep track of scores, having the option to not leave the house to participate, and of course you can paint yourself to be as realistic to your scenes in DnD as much as you want. I get what you mean though, there's still a ways to go before it'd be good enough to serve as an option that could be seen as globally acceptable. It's definitely easier to use a simple text platform or just a simple table/mat as it stands. Does make me wish LARP'ing was easier for the common person to pick up an outfit as defined as they'd like and just have fun but that's where my head goes when I think of VR.
  4. So I was curious with the coming of technology bringing us VR and all that(I'm sure you know where this is going already) of how likely people are to RP using other platforms like VRchat or whatever else comes out in the years to come that break the barriers of just text/chat RP. I know people play DnD and RP in that sense or use other formats to RP with, but I was curious how willing you would be to be able to feel as if you are your character in a virtual plane. Being able to talk as if you're the character, wave a weapon around like your character does(if they even do), interacting with others in the same vein without it coming off as just a meme or out of irony. I figure the initial reaction is some would cringe at the idea or just off the bat decline ever doing anything outside a chatbox, or that they'd only do it in an ironic sense. Part of me sees that and part of me sees actors who do this as if it's normal or I think back to when I'd pretend to be a DBZ character(when I was little of course) and have fun in an actual sense instead of an ironic one. I think if I was comfortable enough with the people I talk to, have RP'd with them before, or was introduced to an open enough environment/community that welcomes the concept, I'd be able to RP in VR or on a mic or through an alternative besides just text/chat. If it was LARP'ing, I think I'd draw the line there just because I wouldn't even be able to persuade myself that I'm RP'ing well enough to be convincing. Even if I had all the materials, outfitting, and knew all of my lore without any sources, I still feel like I wouldn't be very outgoing or try to do anything. At most, I'd prolly stay quiet while wearing a bunch of armor that'd cover my face because I'd be too shy to initiate or have any fun and would be too scared of screwing up lmao. I guess I'd be a lurker if I tried LARP'ing. How about you? Would you be willing to go into character if it was outside of a chatbox, specifically as an FFXIV character? To what extent if at all?
  5. Arashin Kujqai

    True Neutral and Quiet Characters?

    Just gonna put a disclaimer here that I found the solution on the Mateus RP hub discord for this already . Ty for everyone's advice, I not only found a bodyguard for a partner but prior to that I figured out his character better to not need a long term partner to take this character off. I'm actually not subbed in FF14 atm but I just wanted to confirm that I found what I needed and solved my problem . Post #12 also was kinda already my epiphany about what I needed to do for the character to work, so yeah... Also that I'm not subbed atm so anything else is moot at this point . Ty again.
  6. Arashin Kujqai

    mateus Bodyguard looking to serve

    Ty for everyone's replies, I actually got someone now! Also I'm not sure why everyone's asking in pm's instead of just bumping this to ask but ty to those who did anyways!
  7. Arashin Kujqai

    discussion Spying In Character: Communication is Key?

    Well the issue with that is (not that I agree with this response) that not every RP session that happens is considered 'open' and that some people are happy to use locations in the game as private spaces just as a type of 'setting placeholder'. For example, the Pearl Lane is really the only area in the game (among one or two others) that fit the 'shady alley' setting. I personally know people who have used it as such without it actually being the Pearl Lane. I mean, I think that's pretty fair? Some people really like to have a visual setting to stoke their RP creativity. If they didn't, we wouldn't need to RP in the game at all, really. The point is, you never know the circumstances of an RP session unless you ask and talk to the RPers. That's the challenge with playing any sort of subterfugal character. You're always going to need OOC permission, but you also have to keep it interesting. Outside of that, you'll have to rely on OOC trust that the other person wants the same things out of the experience so you can do what you trying to do, and that's in very short supply when it comes to walkups or RPing with strangers. Just my perspective here, while I understand entirely what you're saying.. But if that's the case, they typically use their own party chat or linkshell or etc. They probably wouldn't be using /say chat openly when it's still just Pearl Lane there, even if they're using it as something else for their session. Probably a bad metaphor but it's all I can think of. It'd be like going to Walmart and telling people openly around you that you're actually in K-mart. While those with you as a group understand it, everyone else that you're telling publicly or that hears will be confused to what's even going on. The way I see it, anyone who uses /s chat openly and has a tag on (or clearly are IC).... their chat can be used/taken as it was said. They're IC the moment they decide they are, and their actions/chat reflect their char and interact with the world around them. If they weren't already aware of this, they wouldn't be using /s chat to begin with because it would defeat the point. The only ruling I'd go about with spying is just not to use anything your char doesn't actually hear ICly or it'll be one of those OOC interactions that won't be fun. Like if your character has left the building or area ICly and you just wanted to stay/watch OOCly, means you shouldn't be using any context as if your character heard it ICly, regardless if you read it OOCly. In any case, I wouldn't sweat it too much. Most RP'ers like being immersed ICly, so they'll probably feel more complimented at the fact your char is using context from their own chars. Worst case scenario if things aren't panning out well, you can OOCly apologize and say your char is a spy.
  8. Arashin Kujqai

    discussion How long should a story arc last?

    Depends if there is a goal for me typically. If there is, then however long it needs to be. If not, I try to keep in touch with people OOCly to make sure they'll be able to make it or reliably keep it up to keep going. So long as everyone is having fun, it can be as long as you need it to be until you decide a goal should be reached at some point.
  9. Arashin Kujqai

    True Neutral and Quiet Characters?

    This actually helps a ton, I think I need to identify some areas on him to figure it out but I have a direction to study now. Ty! I may actually bump this if I'm still stuck later on, just piecing together his personality and working out the dents. EDIT: So after a LOT of reading and analysis of the character that I apparently skipped over when I thought of him initially... I started answering a few of the questions brought by the links above thanks to Ruran and Nero. Finally stopped when I started getting a headache about concluding how to fix the main issue. To start, lemme just say to Nero, don't change the following article because it gave me such an epiphany I've never had with a character. "And here’s the key about it: ask how the solitude affects the character. Do NOT ask how the circumstances that lead to their solitude affects the character. There is a very clear difference." I realized I hadn't asked either of these and just jumped head first into it figuring that's just how it should be. The circumstances that lead to his silent/neutral personality is due to feeling lied to up to that point through his entire life by being revealed a truth about his religion/tribe(that he was very loyal to and kept dearly to him). How would the solitude affect the character currently however... The truth is, it doesn't. He's been nearly reborn in his perspective of life and newfound powers, he looks at everyone with curiosity but also hesitation and doubt. He was lied to and fallen for a belief he now perceives as fake, he wouldn't be like to trust someone or anyone so easily with how recent he was changed. In other words, the REASON he doesn't talk and he's so neutral, is because he's scared deep down to trust again, it already broke him before... What would happen if it all happened again in this state? At the same time, by ditching everything he's known up to now, he's looking at everything from a safe and pragmatic distance. He's no longer letting anything cloud his perception with beliefs or what he would call "false interpretations" to take on life from this point on. This is what leads to his neutral personality, so that he doesn't see good/bad/order/chaos. He's wanting to be quiet as to not be a variable to what reality's natural order is going about(aka, a person orders a drink, the bartender gives them poison instead, what will the person do?) His new persona is trying to find new meaning and reason to exist. The problem with that last part though is that it feels conflicting with his personality a bit. You'd think a normally curious person would be at least more interested in activities or anything that's going on, especially if it meant to learn more about the world around them. In Nashan's case, he has some perspective to the world's more petty side and doesn't want any part of that since it's burned him several times before in his past. So his inner conflict of not trusting anyone, being confused as to what his purpose in life is now, who to believe or what to do with himself, and this "spectator" perspective he's taken, has lead him to hold no bias(neutral) and be quiet to himself(as not to conflict with natural life and it's continuity). While all of this fits... It still leaves me with the "how do I promote that forward into involving more characters than just himself" issue. Also taking into consideration what Nero said "Just because your character is quiet and reserved doesn't mean they never make contact with others." This is true, he wouldn't be quiet if he truly needed something or a moment calls for it. However, beyond maybe asking for a drink or something.. the character simply wouldn't ask much of others and would trust his own instincts more than most. So I still end up having little to work with, but have opened up more potential at the very least. He's definitely an introvert but still confident of himself now that he's shut out everything/everyone else to himself with powers from the soul crystal.... So being reserved is still there, but he still wouldn't quite make small talk with anyone unless he needed to which goes into my next paragraph. "Everyone needs something, whether it's supplies or healing or work—or more complex, like the need to protect, redeem, hide, or feel fulfilled." This one had me thinking a while after I figured out the above (and other things I probably haven't mentioned because this is already long enough). If anything, he's looking to feel fulfilled as said. Questions like "why do I exist now" or "what of others who believe in faith so false as my own" would ring through his head I imagine. So I'm closing in on the idea of what he needs/wants at least but it's conflicting with the former of his personality. Let's say he wants to be a self righteous warrior now, destroying/killing/proving to believers their gods aren't real or they will only bring them false hope(I feel like I'm doing MSQ again) so that he can feel fulfilled that no one else suffers the same fate he has. Maybe he believes his own truth is beyond the comprehension of others, and freeing people of those false beliefs is what makes him feel whole now? Let's pretend we went with that... doesn't that go against his non-biased personality that he has? To involve himself in the things he's trying to learn from, on "how to be" would break that analytical side of his neutral/stoic personality. So for now, the only loophole for him being involved more in RP is by having another person as a hook. Being their bodyguard just as a means to learn about the world while still only being just a figurative(and literal?) shield for someone's physical being. Not particularly siding with them, but rather serving his own curiosity by keeping them alive throughout their own endeavors. That way, as good or evil the person may be, he can forge his own beliefs as the characters evolve more. The problem with this currently is that it's too reliant on having a long term RP partner. Alone... I don't know how exactly to handle him for any type of RP alone. The most I've done with him was typing out inner thoughts (like that one link mentioned, though I find it can lead to confusion or some form of abuse when I do it, so I try to stray from it when I can) and attended a song/dance play event out of curiosity. If I rely on the concept of typing out thoughts alone, I feel like people may mistake that as actual actions/happenings to use rather than just interpretation from it. tl;dr: I've identified his reasons for how he is and why he would be now, but haven't quite identified a viable solution to the reliance on others to walk up to him for RP engagements. I think I just need to think of more hooks to use as an excuse to engage in more casual RP or really need that bodyguard thing I mentioned. If anyone else has any tips beyond this, I welcome it @.@. Or anything I may've glossed over that you could suggest for him too. I'm going to be away somewhere for a long time of the day tomorrow and would love anything that'll get me brainstorming to resolve this. Already looking into some books at my library and watching some mentioned examples in the thread already. To anyone that actually read all this, you deserve a gold star.
  10. Arashin Kujqai

    True Neutral and Quiet Characters?

    Whoops! My bad-- I even looked at the tumblr and everything! ; Coffee, please kick in. Regardless, I still stand by my statement for Nashan! (: The internet's full of introverts and that doesn't typically change with RP. We're all shy bugs that want to be bugged, usually. I also failed to notice you're on Mateus. ;; I'd hope RP there is just as consistent as it is on Balmung anymore, and I wish you luck in wandering about! If you're not opposed to discord RP, I'd like to poke you! Tbh, I'm finding less and less reason to log onto my Balmung char lately, it feels that much like Balmung already on Mateus I guess lol. Ty though o/ I'm not too opposed to it but I do tend to prefer in game unless I'm without a choice lol.
  11. Arashin Kujqai

    True Neutral and Quiet Characters?

    Thanks but this thread's actually about my other Kujqai character lol. Arashin's in a solid place where he is atm, loud, always up for a little chaos, but still learning to be a proper leader. I actually don't touch Arashin too much lately unless he's in someone's long term plot or I feel like casually strolling around somewhere lol. The char I'm working on now I posted their tumblr above .
  12. Arashin Kujqai

    True Neutral and Quiet Characters?

    That's... kind of the drawback of playing a character who is quiet and not really willing to engage or make themselves approachable. Unless you can create a situation where the character will attract interest, or your character has reason to interact with someone else... you are going to struggle regarding a more organic IC walkup approach. Especially since, from the sound of the character... he doesn't sound like the "casual" sort. Unless he has casual things he can do that can engender interaction, finding casual RP is going to be troublesome. ... Maybe have his "in-armor" form be more of an alter-ego sort of thing? He's cold and distant and quiet while in his armor, but is more approachable and friendly out of it? That way you can have two sorts of "modes" - one intense one for the more serious RP, and a more approachable one for casual RP. After all, Batman is intense, but Bruce Wayne's a social butterfly. No joke I considered that and yeah it's getting more and more batman by the day LOL. I considered it, here's some other factors that I'm kinda trying to keep though that is keeping me from that idea. - Attempting to literally save face, by never showing what he looks like under the helm unless TRULY necessary. Both ICly and OOCly as to shock players who do RP with him and this incident happens. To get a more genuine sense out of a face reveal reaction. - His personality basically was the social butterfly, helpful sort and has gone from that to 0 pretty much. I kinda want to keep him that way regardless of the armor on or off to make for funnier/better situations he could get involved in. - I'm also trying to convey that sense of "I'm unclear" you get from a qestir. That lack of expression and tone in voice that allows someone to evaluate a character, I'm trying to have it be completely blank to further keep cryptic ideas and possibly creative preemptive motivations for others to engage him because of how mysterious he is. That sorta "what are you" feeling. You're not wrong though at all, I do see I've made quite a fence to jump over for this character lol. He's not the sort to go into quicksand for a casual drink or something and I have setup some situations to RP with people outside in the open map too. It's rare to find though and aimlessly wandering(as spot on as it would be for his character) doesn't seem to pull anyone since everyone's in the QS most of the time or in housing areas. I'm a bit embarrassed to share this because it's still a lil WiP with backstory I need to put in of who he used to be and of course it's edgey but... Here's his tumblr if that'll give any insight to him at all. http://the-darkness-thunders.tumblr.com/ Needless to say, I'm running out of ideas for blog entries/rumors/things to post, but it is just a bio I guess.
  13. Arashin Kujqai

    True Neutral and Quiet Characters?

    Aside from maybe minor details like particular foods or something, not really I think? I mean, he's kinda made a goal to smite anyone who's obsessed or insane in following some faith blindly (kinda like some Ishgardians and how they see Halone as an example). However that too is kinda a requirement on others in a way and I don't want him going up to everyone basically going "DO YOU WORSHIP A FALSE GOD? I CAN HELP!!!!!" banging his sword against their head lmao. He's a dark knight that hasn't shown his face or anything that he's human for the most part. I've used some cryptic hooks like suspicions of a walking armor suit or a strange au ra following people without saying anything but that doesn't get too much apparently. I guess there is always OOC approaching but I was hoping for something more IC for casual RP if you have any advice around that? With as little character breaking or prepared setup as possible to keep a few factors in tact for the IC RP.
  14. Hi there, normally I don't use the alignment system for my writing but I've noticed my recent char falls very far in line with "True Neutral" while also having a quiet/monotone demeanor. Aside from looking for a hook with another character, I've been struggling to initiate or find RP with him compared to my other characters. Normally I don't have an issue RP'ing a silent character, as I can at least make positive or negative focuses on sight, facial expressions, motions, and etc... However with a character as borderline neutral as it gets with having no opinion of good/evil or happiness/sadness, I'm not quite sure how to go about in RP without heavily relying on someone else walking up or having another character as a hook. I was wondering if anyone could provide me with some characters/anime/movies/anything of a character you may find like this for me to study or some general recommendations for RP. Someone did give me some decent advice that put into perspective how I should open up more to doing things my char would find interesting out of personal gain than trying to preserve a sense of neutrality to everything. Aside from that though, I can't think of any examples or situations I can apply that in well enough to start RP with openly. Being monotone means he won't show a bias expressions and being neutral makes him indifferent to people's decisions. I feel like I know I've seen t his type of character elsewhere but I can't recall where... Anywho, tips?
  15. Arashin Kujqai

    mateus Bodyguard looking to serve

    *bump*
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