Erik Mynhier Posted April 3, 2015 Author Share #26 Posted April 3, 2015 Honestly, if they changed Final Heaven to that, as melee I'd be pissed off. The cutscene essentially just adds some fist/arm movement to the usual Final Heaven LB, which honestly I see as just embellishment for the cutscene. LB3 is fucking long enough as is. It does not need to have that included. I just said the same exact thing, you even quoted me. Are you saying they will make LB1 and LB2 a version of Final Heaven? The blade swing is only for the first two melee limit breaks. I was agreeing with you. Link to comment
Aldotsk Posted April 3, 2015 Share #27 Posted April 3, 2015 First of all, for NINs and DRGs should never have Final Heaven as animation since they don't really use fist. While Braver/Blade Dance also makes no sense either. The whole LBs need to be readjusted to be appropriate for each classes and jobs. Bards having healing LB made no sense from the start, and I am glad they are getting their own LB. This game has a lot of weird mechanic logics and they haven't fixed that part since 1.0 unfortunately. Braver/BD/Final Heaven cast time shouldn't really change, but their weapon animations have to change into something else. Link to comment
Erik Mynhier Posted April 3, 2015 Author Share #28 Posted April 3, 2015 First of all, for NINs and DRGs should never have Final Heaven as animation since they don't really use fist. While Braver/Blade Dance also makes no sense either. The whole LBs need to be readjusted to be appropriate for each classes and jobs. Bards having healing LB made no sense from the start, and I am glad they are getting their own LB. This game has a lot of weird mechanic logics and they haven't fixed that part since 1.0 unfortunately. Braver/BD/Final Heaven cast time shouldn't really change, but their weapon animations have to change into something else. The LBs are being changed in that way in 3.0. I was suggesting the move used by Yda was the Monk's new one. Link to comment
V'aleera Posted April 3, 2015 Share #29 Posted April 3, 2015 As I recall hearing, it's ONLY the level 3 limit breaks that will be individualized amongst the classes/jobs. Link to comment
Kellach Woods Posted April 3, 2015 Share #30 Posted April 3, 2015 Yup, only level 3s. Aka we will never see WAR/PLD/DRK LB3s. Link to comment
Melkire Posted April 3, 2015 Share #32 Posted April 3, 2015 ...I take it back. As a Monk, I would happily trade in Final Heaven for the chance to Suplex a Doom Train. 2 Link to comment
Kellach Woods Posted April 3, 2015 Share #33 Posted April 3, 2015 Bad WoD cloud runs and T13 Bad WoD cloud runs : Healer will steal that sunnova before tank has a chance to even do it, regardless of how useful it would be. T13 : You mean something barely any 10% of the playerbase will see? ...I take it back. As a Monk, I would happily trade in Final Heaven for the chance to Suplex a Doom Train. Unfortunately, I fear they're saving that one for Godbert. Link to comment
Kage Posted April 3, 2015 Share #34 Posted April 3, 2015 10:1 I see more tank lb in WoD than healer You said we will never. use better word choices Link to comment
mongi291 Posted April 3, 2015 Share #35 Posted April 3, 2015 10:1 I see more tank lb in WoD than healer You said we will never. use better word choices I remember that one time... Party: Pay attention to the chat, we'll tell you if we need Tank LB Me: Sure *CoD almost dead, DPS starts charging LB* DPS: *annoying sound effects* GET READY FOR LEVEL 8 LIMIT BREAK (or something like that) Me: >limit break *uses Tank LB3* Party: *facepalm* Link to comment
Kellach Woods Posted April 3, 2015 Share #36 Posted April 3, 2015 so in short I need to be a pedantic asshole whenever I post? Duly noted. Link to comment
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