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Your Character's Miniature Description!


Oli!

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Wind-up Void Hunter

 

Item Flavor Text

Recomended locations to leave: under the bed or in the closest. Or anywhere else where there be monsters.... Use item to obtain Wind-up Void Hunter

 

Minion Guide

Commissioned by the Immortal Flames to combat the worrying rise of minature voidsent, they called upon one of their own to provide some, rather exacting, specifications as to what it may come across.

 

Hover Text

I'll send you back to the void, you Goobbue Shite - Nako'li Chalahko

 

Behaviour: Independent

 

Interactions:

Will actively hunt any Voidsent minions.

If they come into contact, will perform a mini ritual and dismiss them.

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Wind-up I'nhalki

 

Item Flavor Text

Nearly unrecognizable due to its well-kempt hair. 

Use item to obtain Wind-up I'nhalki.

 

Minion Guide

Commissioned by the Maelstrom for use as a diversionary field tool, this wind-up miqo'te is drawn to the smell of fish. Its previous owner failed to take this into account and lost a full moon's worth of salted rations.

 

Behavior: Independent

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"This adorable little recreation of a Traditional Keeper of the Moon girl is... Wait... Where did she go? Better check the nearby bushes and trees."

 

This well crafted minion was designed by mechanical expert named Nahue Tanner who used to run a machine shop in a corner of Gridania. Where did he go? Why did he build it, and who exactly is the doll based on? No one knows for sure.

 

Behavior: Independent

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Stole Nako'li's set up!

 

Wind up Quarimar

 

Item Flavor Text

A wind up Quarimar action figure! The least common of the "Illusions" set. Congratulations on your tiny little grumpy companion.

 

Minion Guide

Originally commissioned by the Ossuary to have stand on their desk and lecture want-to-be-Thaumaturges on the importance of patience. This little trouble maker was quickly abandoned after the guild realized that having a mouthy and often racist welcomer wasn't very wise.

 

Hover Text

"I've been called worse things by better people, you'll have to try harder~" - Quarimar

 

Behaviour: Obedient

 

Interactions:

If kept out for too long (1 hour) he will start bemoaning the lack of refreshment until he gets tea.

Any Scholarly minions will be chased around by Quarimar until he can talk to them.

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Wind-up Kal Numara

A MUCH smaller version of a rather strange "pirate". The thing's tangled mess of curly hair is nearly as big as it's body.

 

Lore:

No-one's quite sure who commisioned this minion but it's thought to be the one it's modelled after. Keep an eye on your booze and don't try to comb or brush out her hair, it'll just make it worse.

Comes with several random outfits, most of which are common of Lominsans, and may occasionally be seen with glasses or a bandana

 

Behavior:

Independent

 

 

May randomly start fights or flirt with other humanoid minions.

May flirt with random passerbies, especially Roegadyn or Highlanders

May attempt to pet Miqo'te minions.

May steal and hide your booze or random objects as a prank.

Will ride on her summoner's shoulders... sometimes. She may throw little stones or nuts at nearby people or minions if summoner is idle too long.

Will play with animal minions.

Will attempt to assist in battle by "shooting" at targets with either a bow or gun.

May cuddle up to other minions or the summoner.

 

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Wind-up Dheina Tayuun

A very tiny minion of an already tiny moonkeeper miqo'te conjurer.

 

Lore:

A very timid little moonkeeper, she requires quite a bit of attention and care, but will gladly bring you flowers and tiny crystals or help you care for your chocobo.

 

Behavior:

Independent

 

Attempts to fight enemies you are fighting by

Mostly sticks close to you or will sit on your shoulder.

Occasionally will run off and return with an armful of flowers or useless shiny objects.

Attempts to fight enemies you are fighting. At range she will "cast" spells, and with melee fighters she will try to hit the target with her staff, stab their ankles with daggers, or run around in a panic.

May try to distract the target with showy magic if summoner has the target's threat focus

Will hide behind your legs and possibly cry if nearby players or npcs shout or yell.

Will stare at you if you are cooking or eat anything.

Will follow your chocobo when summoned.

Will get excited and "feed" or play with chocobo minions

 

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Wind-up Sam Redsteele

Whatever the original purpose of this automaton was, it doesn't seem to do much. At least you have some company on your adventures.

 

Lore:

We're not sure who created these automatons or even why, as there doesn't seem to really be anything special about them or the person they're modelled after.

 

 

Behavior:

Obedient

 

 

Will sit on your shoulder when beckoned.

Occasionally seen playing with tiny fireballs or flipping around a dagger while idling.

Will "help" with harvesting from botany nodes.

 

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Wind-up Armimi Armi

This Automaton doesn't seem to have much interest in being here.

 

Lore:

This rather serious lady seems far more interested in her studies and alchemy experiments than anything you're doing most of the time.

 

 

Behavior:

Independent

 

 

Will pull out a tome of some sort to read from whenever idling.

Occasionally wanders off to examine random objects or nearby minions.

Attempts to fight enemies you are fighting by stabbing the target or "casting" fireballs or little bolts of lightning.

Will watch the player while crafting for alchemy.

 

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Wind-up Cardea Moriliin

Unlike the real thing, this one is far less likely to try to kill you.

 

Lore:

Commissioned by the woman herself, it is a surprisingly loyal companion that will fight by your side or help with dispatching a rival by slipping something in their drink or helping with a distraction.

Take care to avoid offending the thing though or you may find yourself on the other end... or at least missing most your gil and your automaton

 

 

Behavior:

Obedient

 

 

Prefers to sit on your shoulder rather than walking. Pouts when made to walk

On occassion, will flirt with other humanoid or beast tribe minions. May attempt to "kill" them at random. Will disappear if attempt fails and needs to be resummoned.

"Steals" coins from other players (They won't actually lose anything)

Will spare with other puglists, monks, and rogue, or ninja type minions

 

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Wind-up Samhain

Whoever agreed to help create this mini-version of this woman must hate society

 

Lore:

Commissioned by it's namesake to an unknown goldsmith, these automata can wreck havoc if not carefully monitored while out. Keep any real blades out of reach.

 

 

Behavior:

Independent

 

 

Will attack other minions without warning, especially if male.

If you idle for more than 30 minutes or afks, it will attack your feet with with it's toy axe.

Will attack the feet of nearby afk players

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Wind-up Chocobo Inspector

 

Item Flavor Text

You've only heard of one. Though, there /has/ to be others. Use item to obtain a Wind-up Chocobo Inspector.

 

Minion Guide

This clockwork automaton is was built to help ensure the well-being of chocobos. It acts as a sort of alarm to warn the owner of health issues, though it cannot speak the exact problem.

 

Behavior

Independent

 

Hover Text

"Well, you see, you need to feed your bird more Greens." - E'khei Balduin

 

Summon Text

Summon your Chocobo Inspector Minion. If you need a quick inspection of your bird, this automaton is the one for you!

 

Interactions

Will attempt to inspect all nearby chocobos within range (5 fulms)

Will make wild gestures to alert owner of potentially unhealthy chocobos.

May attempt to ride chocobo chicks and hatchlings.

/beckon will have the Inspector climb upon your head and point forward, as if to say, "Let's go!" After a few seconds, he will sit.

An idle time of more than 10 minutes results in the Inspector slapping your head, as if to say, "Get a move on!"

/handover will have the Inspector cautiously approach and reach out to you.

/pet will have the Inspector cross his arms and seemingly grumble.

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Wind-Up Corelyn Rosefire

 

 

Flavour Text

Likely made by the engineer herself in a fit of boredom. Use to obtain a Wind-up Corelyn Rosefire.

 

Minion Guide

Corelyn Rosefire is not known to take to flights of fancy with what limited resources she has. That said, it is as much a mystery as to why she made this as it is how it managed to fall into your hands.

 

Behaviour

Obedient

 

Hover Text

"It's not so complicated, really." - Corelyn Rosefire

 

Summon Text

Summon your Corelyn Rosefire minion. Especially handy with magitek!

 

Interactions

Will remain active when mounted on Magitek Armour, sitting on the front.

If on Magitek Armour, will occasionally hop around "repairing" it while idle.

If within 5 fulms of another player on Magitek Armour, will "repair" the legs.

/beckon prompts Corelyn to use a "grapple" from her gun to climb to player's shoulder

While on player's shoulder, she will occasionally /lookout

Every so often, she will pull free an analysis device akin to Nero tol Scaeva's and watch it

/handover prompts Corelyn take "something" from the player. She will inspect it carefully

/pet causes Corelyn to laugh a bit, then will fix her hair

 

 

 

 

Wind-Up Dail'a Naras

 

 

Flavour Text

Few are sure why this even exists, or even who Dail'a Naras is. Use to obtain a Wind-up Dail'a Naras.

 

Minion Guide

Dail'a Naras - a Keeper gone rogue from his tribe - travels Eorzea trying to be what he feels amounts to a "hero." It's likely that he made an impression on some aspiring mammet-maker who decided to do him tribute.

 

Behaviour

Independent

 

Hover Text

"Yeah, yeah, whatever y'say." - Dail'a Naras

 

Summon Text

Summon your Dail'a Naras minion and take him on your next grand adventure!

 

Interactions

Will have one of four random sets of weapons: longsword, greataxe, two daggers, or greatsword

Wanders around, occasionally "showing off" his weaponry, twirling or swinging it around

Will "help" the player in combat

/beckon will be met with a shrug and ignoring the player

If idle for more than 5 minutes, he'll stretch, yawn, then lay down to sleep on the ground

/handover will have Dail'a grab something from the player's hand and pocket it

If within 5 fulms of an elusive Wind-Up Aya Donovan, the resulting cuteness will give all players within 30 fulms diabeetus

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Wind-Up Leih'a Relanah

 

Flavor Text

A doll bearing the likeness of the Miqo'te Machinist himself.

Use to obtain a Wind-Up Leih'a. Ammo not included.

 

Minion Guide

Crafted by the hands at the Skysteel Manufactory, these limited edition wind-up dolls were used as a promotional item in advertising it's recent rise. True to Ishgardian work, the dolls were assembled with the highest specification of quality, and great pains were taken to achieve it's uncanny articulation. Rumors of them using Leih'a Relanah's -actual- fur may be somewhat over-exaggerated, though.

 

Behavior

Obedient

 

Idle Animation

Imitates the leaping spin used for the Machinist's 'Clean Shot' weapon skill.

 

Hover Text

"The lad makes up fer 'is piss-poor aim what with how he coul' talk 'is targets all to sleep." - Rostnsthal

 

Summon Text

Summon your Wind-Up Relanah. Some reassembly may be required.

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Flavor Text

Guaranteed to not steal your hard-earned gil.

Use to obtain a Wind-Up Tatty

 

Minion Guide

Crafted by the Goldsmith's Guild of Ul'dah along with the Alchemist's Guild, Wind-Up Tatties have become a huge hit among kids for the fact that when idle, the Wind-Up Tatty will act as if she fell asleep. However after encountering some issues with early models stealing money from people like a pickpocket, the Goldsmith's Guild has since cut ties with the Alchemist's Guild on this particular model.

 

Behavior 

Obedient

 

Idle Animation

Uses the idle pose #4 and sometimes rubs her hand together and her tail sticks up as if scheming.

 

Hover Text

"Check your wallet Ser." -Lucas Anpol

 

Summon Text

Summon your Wind-Up Tatty, 100% guaranteed to entertain guests and small children.

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Wandering Dark Knight Miniature

 

Flavor Text

A peculiar miniature of a female dark knight. Not fond of others.

 

Minion Guide

"While it is no common secret that Dark Knights are arbiters of justice, the particular Au Ra this minion is crafted after takes it to the absolute limit. The few who've not been targets of her judgement note that she's a bit aloof with others and is to the point."

 

 

Behavior 

Independent

 

Idle Animation

The minion looks down at the ground and places a hand on the choker around its neck. 

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Wandering Dark Knight Miniature

 

Flavor Text

A wind up miniature of Hammersmith.  Keep away from mages and alchohol.

 

Minion Guide

" It's said the original wind-up Hammer is responsible for 'building' all of the subsequent versions that have hit the market.  The capture and sale of them is a form of profitable pest control in the Goldsmith's guild.

 

Behavior 

Independent

 

Idle Animation

Constantly smoking, golf club over it's shoulder.  Will mime a swing if near a wind-up of a mage classed char.

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Item Flavor Text

 

Wind-up K'heyo

This cheeky cat not only has your tongue, but he'll also have your heart. Use this item to acquire the Wind-up K'heyo minion.

 

Minion Guide

 

Wind-up K'heyo

Said to have been commissioned by an infatuated guest, this tiny clockwork host will follow whomever it first sees upon activation around like a duckling. Its etiquette matches the manners of its likeness. Will return a bow back when emoted to.

 

Behavior: Obedient

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Item Flavor Text

Miniskirt TycoonBe careful about wearing skirts around this small entrepreneur. Use this item to acquire the of Zachary Volfire Minion.

 

 

Minion Guide

A marketing ploy for his store and traveling carriage. He had a surplus of these toys made yet has sold very few.

 

 

Behavior

Independet

 

 

Idle Animation

Pulls out apocalypse and reads it for a bit before putting it back.

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Wind Up Jade Lefavre

Item flavor text: 

Watch your purse around this miniature. Use to acquire the Jade Lefavre minion.

 

 

Description: 

A meticulously crafted miniature of an Elezen Thief. It is not known who exactly commissioned this, but buyers have reported certain valuables missing after purchasing one.

 

 

Behavior: 

Independent

 

 

Animations:

Will dart towards you in a puff of smoke before jumping backwards with a fistful of gil

Will stagger as if inebriated when in The Drowning Wench, The Quicksand, Carline Canopy, or the Forgotten Knight

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  • 2 weeks later...

Stole Nako'li's set up also~

 

Wind up Isse

 

Item Flavor Text

Summon your wind-up Isse Takayama, he doesn't do much but at least he can talk!

 

Minion Guide

Comissioned by Isse Takayama himself, for his daughters. This little doll can barely move and hardly even turns its head. There were many early models on which the heads could turn all the way around, scaring young and old alike. His words mostly comprise of little reminders, such as: "Don't forget to wash your face!" "Please don't leave toys on the stairs!" "I love you."

 

Hover Text

"Father, this toy scares me. It doesn't even look like you." -Mariko Takayama

 

Behaviour: Stationary

 

Interactions:

Will stumble, fall over, then cry if you get too far away from him.

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Wind-Up K'washi

 

 

- Item Flavour — Perhaps this toy was meant to look intimidating? If anything, it's adorable. Use this item to acquire Wind-Up K'washi

- Minion Text — Said to be commissioned by the mother whose son inspired this creation. This Wind-Up toy has a habit of climbing and getting into things it shouldn't be getting into. Also, it's oddly silent...

- Behaviour — Independent

- Interactions — Will climb onto your back. Will attempt to fight Miniature Griffin.

 

Wind-Up Akino 

- Item Flavour — A prim-and-proper lady disguised as an explorer! An exclusive toy of the Lady Naeuri that comes with three outfits! Use this item to acquire Wind-Up Akino.

- Minion Text — Commissioned by the Lord Naeuri himself, Wind-Up Akino is a creation modeled after his own daughter. It is said that he had this doll made to make up for the loss he felt when she disappeared. The resemblance is almost uncanny.

- Behaviour — Independent

- Interactions — Will occasionally dance. Will attempt to fight your enemies with her tiny staff. Will get excited at random, and certainly when you get excited.

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