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How did you discover or get YOUR powers/abilities?


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Klynzahr received her magical powers, when she was given her first pair of glasses...

 

.... or not. What that very ordinary pair of glasses did do, was open the world of reading to the scrawny teenage sea wolf. Her emerging love of books lead to a voracious interest in arcanima. She was fortunate enough to have an accomplished arcanist sailing in the same crew as her, who most unfortunately turned out to be a drunk and a terrible teacher. Eventually her persistence and aptitude for numbers won through, and she was a passably decent arcanist before her twentieth birthday.

 

Klyn was forced to put her books up, when the calamity left her shipwrecked and penniless in the Silver Bazar. Eight years later (or five depending on how you count it) she has began the process of relearning arcanima from memory. By now her eyes are too weak for any magical glasses to cure. So she works through memory and persistence, with substantial help from her carbuncle.

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Zoktai was a NERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRDDDDD. 

 

Studdied to be an Arcanist from the age of 12.

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Flynn the Highlander was trained and adopted by a retired Lalafell Gladiator. He received the Echo during the 2.0 timeline, assumed the "meteorites falling from the sky" was just a bad dream, but learned he had it when he could understand someone talking another language.

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For a long time, Arala had her Paladin power suppressed by the Mark on her head. It contained much of it until the moment she finally was able to break the seal on combat against Xyla. With so much built up it was disperced and after, she could actually use Paladin abilities.

 

So plot twist! Arala for two or so years in RP was a gladiator in Paladin armor the whole time!

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Celise was trained in basic assassin-like stuff, with using daggers and the like by an assassin hired by the guy she worked for in Ul'dah. I figure this is close, though not strictly identical, to the rogues' guild's techniques. She also learned some basic martial arts there.

 

I've left who trained her a little vague. Something to figure out, some day.

 

She learned some stuff after she got to Limsa, too. Eventually I might look at actually learning ninja stuff but I need to investigate the lore a lot more to see if that's reasonable (as I've, uh, never done the ninja quests (but just hit 30!)).

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R'miah actually has very little grasp on what she's truly capable of. Her role within her tribe, and the various things that she was trained in (hunting, alchemy, medicine) were for a very specific purpose that never really came to fruition--therefore, she never learned how her trades might come together.

 

Her innate aether has very potent potential for using magicks, but she knows very little of them. Recently, through RP development, she's been attracted to the tenets of conjury, and deep meditation has allowed her to begin getting a sense of her own innate aether.

 

It'll be interesting to see what she discovers! I've left most of her developing powers and abilities up to the fate of dice and the various RPs that she's found herself in, and I'm eager for the time when any of it potentially crosses over the tracks laid in her backstory.

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Somewhere in the Silver Bazaar, many years ago:

 

"What is it?"

 

"Nothing."

 

"You're sure?"

 

"Y-yeah, Cor, I'm sure."

 

"A'right then."

 

A minute passes, marked only by the scribbling of a quill.

 

"Dam-nation, Verad, why are you just standing there?!"

 

"What?! I'm sorry!"

 

"You should be! I'm trying to work and it's damned difficult if you just stand there staring at a person. At least step into the lantern, would you? Like you're about to pounce out of your cave, I swear."

 

"I'm sorry, Cor, I'm sorry! I was being quiet!"

 

"It's the staring, boy. You stare louder'n a gunshot. Now what do you want?"

 

"I'm just bored, Cor, that's all."

 

"And?"

 

"And that's it, I'm just bored."

 

"So much so that you're standing in the dark watching me scribble in the ledger. There's no more books?"

 

"You've only got the dozen, and Godwald's out in Drybone, so I can't borrow from him."

 

"And you can't just go out and play? Find some other kids and - "

 

A pause.

 

"No, right, I suppose you can't. Fine, well. Fine. Hrm. Let me see - I think I have something, just a moment . . . yes, here we go. Try these."

 

"Knives?!"

 

"Yeah, knives, so be careful with them. Hold them like that, right - no, that's too low on the grip. Right, there. Square your shoulders, and stab with the right - good. Like that. Now go do that a thousand times and come show me after."

 

"W-what if I cut myself?"

 

"Then it'll be more interesting than watching me write for both of us. Now go on!" 

 

The small, padding footsteps of a child fade away.

 

"Watching me write, of all things. Odd kid. Can't even cook the books in peace anymore."

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Lunelle's incredible latent magical potential awoke in a circumstance where it was life or death. And even to this day, seven years after the "incident" she can only truly unleash  her full power and potential under extremely specific circumstances. As for Therese, hard hard work. When you do something every day from the time youre a small prepubescent child until your mid thirties, youd best be good if youre doing anything right.

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My character is actually sort of backward for this; she was a caster, but when she left her tribe, decided to forgo any ties to that whatsoever and started focusing on more martial forms of combat, and eventually took up an axe.

 

She's potentially a capable magic user, she just refuses to deal with it.

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