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Knights of Eorzea [Adventurer & Tavern]


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[align=center]591x263https://s3.amazonaws.com/files.enjin.com/1352500/Groupfoto.png[/img][/align]

The Knights of Eorzea was Established on December 18th, 2017. At its conception there was only four members within its hearth and over the span of time it has grown to almost 35 Active Members. Its strength comes from them, the unity they've developed and the atmosphere they've created. The leaders of this Order acknowledge that fact and before the events of Stormblood play out we wanted to properly thank each one of them. So we had a meeting as the following subject matters had been discussed.

 

We will be Opening up our Linkshell, Allowing people to Join it Exclusively. Though we are opening it we are also making some limitations on that membership level as we believe that Members of Both our FC and Linkshell should be rewarded for their chosen level of Commitment. Why bother opening the Linkshell? Simple, There are people out there dedicated to other communities but would love to RP with us and so giving them the option to Join our Linkshell allows them to have access to our many events, our character sheets and rp system. Linkshell Members will be given access to our RP. They can even reach the Rank of Knight, but they cannot ascend any further. Free Company Members will be given dibs on our Player Vs. Environment Content, can achieve High Knight Status and even become Commanders themselves. Now, we will close recruitment to the linkshell from time to time, but Free Company Recruitment will never close. The reason for this is simple. Free Company members are more invested in the growth of our Order and that is the Member Base we seek to grow the strongest.

 

Raiding Teams are being Created. Due to the growth and the need for a FC to offer more then just RP we are in the process of forming Raiding Teams. We have one Group already setup, and currently working on a Second. This is a Free Company Exclusives, as its part of our PVE content.

 

Map Runs, Deep Dungeon Runs. Also a Free Company Member Exclusive, we will be doing either a Map run a week or a Deep Dungeon Run which having organized runs for these events will give us the benefit of numbers and organization to get them done properly.

 

[align=justify][ Above Posted from our Front Page ]

 

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What will the Knights of Eorzea be up to a week after Stormblood's Launch?

 

Officially our first event (after a week of downtime, given to everyone so they can enjoy content) will be the Knight's own March East. It'll probably involve a lot of combat, suffering and growing pains for the Free Company that strives to help people in the middle of such conflicts may very well find themselves in the fray directly. We had a beautiful last meeting Tuesday the 13th, 2017 which we all gave last minute memories of the Best of Times. It was our Final Fantasy X moment around the Camp Fire per-say.

 

611x343http://i560.photobucket.com/albums/ss48/Alphacod/ffxiv_06132017_212424_zpsg1mftifu.png[/img]

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  • 2 weeks later...

After taking a week off from RP (Giving everyone a chance to really get their feet wet in Stormblood) we are now once more underway with our RP efforts. Today (Sunday, 25th 2017) we will be doing our first RP! Setting up a camp and preparing our characters for the storm that is 'Stormblood'. We wont be picking up right where Stormblood ends, instead we will be RPing events leading up to that conclusion.

 

Friday, We will have our first Major Event of Stormblood and with that a our first real taste of what it's like going up against the Empire.

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We had our first RP session in the Peaks Last Night. It was great to get back into the swing of RP and christian our voyage and journey East. We are about to start our Fifth Book of adventures that will detail the Knight's struggle in the Ala Mhigan Territories. We are starting our Story Just after the Part of Rhalgr's Reach (which I wont go into much details due to spoilers, you may feel free to ask me in tells or private message what that means if your curious).

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[align=center]618x216https://s3.amazonaws.com/files.enjin.com/1352500/News%20Image/BOOKV.png[/img][/align]

 

BOOK V: Chapter One, The Thunder Clap

Attendance: Sehra, Cyneler, Keelindsey, Ayame, Carmen, Liam, Bard, Sigmund, Nuala, Waht'ya, Ryslo, Aelin

 

[align=justify]The Knights of Eorzea, Ventured East where they setup camp within the Peaks. Here they decided they would make their first mark in lands most of them were unfamiliar with. Some having never set foot beyond Belsar's wall while others had longed to do so. This particular night found Knight (Sehra) Muril, Squire (Carmen) Arkwright & Knight (Nuala) Fairclough taking charge of four man squads of their own, being asked to patrol different regions of the Peak's in order to best arm themselves with information. The following is what happened on their Patrols:

 

Sehra Muril's Patrol

Team Members: Keelidnsey, Cyneler & Ayame

 

Sehra's Squad was assigned to head West toward Rhalgr's Reach. On their patrol they discovered a malfunctioning Magitek vanguard smashing its way into rock, while three imperial soldiers tried to wrestle control of it. According to Sehra's mission report Keelindsey had managed to decieve the Imperials into thinking that her Squad was a bunch of infiltrator's. Her deception was honed enough that the Imperial Squad believed her and decided to leave after dismantling the Vangaurd. No Casualties were reported.

 

Carmen Arkwright's Patrol

Team Members: Bard, Sigmund, & Liam

 

Carmen's Squad was assigned to patrol the area East of the Peaks toward sprawling water ways. On their patrol they discovered a Imperial Patrol on which they quick engaged in combat. After a good struggle the three Imperials found themselves surrendering to the Knights (against some of the Squad's Protest) Carmen accepted their surrender. They were escorted back to their Base, on which they'd be transferred to the Alliance Encampment along Belsar's Wall. There were some minor injuries to report but other then that everyone go back safely.

 

Nuala Fairclough's Patrol

Team Members: Waht'ya, Ryslo & Aelin

 

Nuala's Squad was assigned to patrol the area south of the peaks toward wild fields of grass and large rock formations. Here they found a set of prints and quickly followed them. The were led on a wild chase through the southern part of the map where they would eventually find a small camp where a Centurion and three Imperial soldiers had been spotted. Not wanting to engage them just yet, they decided to head back to camp with this information. No Casualties were reported.[/align]

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On July 5th, The Knights of Eorzea will be Hosting an Open RP for its members to be our second part of breaking head long into RP once more. We did just have phase 1 last week were the Knights patrolled the Peaks, this week the Knights will be diving in Headlong into a more complex story starting this Saturday July 8th.

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The Knights of Eorzea are still going strong; We just had a small Open RP last night and have another Story Driven RP this Saturday. On top of it next week we plan on forming some PVE content, mixed in with our own RP Driven stuff too! Just want to keep our head above the water and say Hi, We are very much alive!

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[align=center]BESyth.png[/align]

[align=center]Attedance: Selene Rose, SIgmund Lorimer, Carmen Arkwright, Liam Frostwolf, Cyneler Fenrir, Ryslo Suramlo, Keelindsey Kraye, Nuala Fairclough, Waht'ya Zangholo, Sehra Muril, Xilatz Zangholo[/align]

 

 

The Evening was meant to be a straight forward encounter with the Knights heading south to secure a Silo location which housed grains of wheat that could be utilized to produce bread and other products of food. They were given the indication that the Silo had been harassed by the localized wild-life and that it was becoming too difficult for the Ala Mhigan's to secure on their own. The Knights offered to go take a look and see what it is they could do to make that matter a bit less dodgy. The entirety of the group did just that, proceeded south toward the Silo.

 

Once there a odd calm settled over the land. Tall walls of stone would surround them, A lonely Farm Building and a make-shift fence. There was not a soul in sight. Of course that is until a female dressed in all white emerged over one of the near by cliffs. She had gauntlets on that were infused with various gem's of varying hews and she clearly knew the Knight's as some of the Knights knew her. A few words were exchanged before large Pylon's fell from the sky and surrounded the farmstead. Soon after a Capsule fell from the sky as well landing at the center of the Knights that had gathered. Injuries would ensue but there was little time to react, combat would engage immediately as the dust settled and a Magitek Spider emerged from the Capsule.

 

The Combat was tremendously difficult, the Machine was superior in design and from what little people knew about it; they knew it at least it was capable of delivering serious amounts of damage. They fought hard forgetting one important lesson; Retreat is an option. They fought and fought and the Magitek was not slowing down. People were getting injured left and right.. until finally the pylons were noted. They attacked the Pylons and a formal retreat occurred. Last moment, A lone Monk ran into the scene to buy the Knights time to escape on which the Monk was just keeping the Magitek Busy not bothering to really engage it before he too fled... The Night would be long for those who made camp to tend to wounds.

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The Knights of Eorzea continue to work within the peaks, and can be found often at the near by outpost moving about among the makeshift tents and engaging those who would come through. They are currently doing all they can to assist the people of the Peaks by finding them needed supplies, opening up passage for trade and keeping their outlaying area's safe from wild animals and the occasional patrol that finds its way near by. Though recent events are making the Knights consider moving their camp to keep the people safe from reprisal from the actions they are taking in the Peaks.. (Our Next Big Event has KOE looking for a new place to settle).

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This week coming up we have the following Events Planned:

 

Jul 18 '17 - [PVE] Omega Groups @ 5:00pm EST (Two Full Rotations)

Jul 19 '17 - [social-RP] Camp Fire Nights @ 7:00 PM EST

Jul 22 '17 - [ BOOK V ] Battle on the Plains Part One! @ 8:00 PM EST

 

 

We also have planned for this Saturday (15th) another Story Event which will be driving the Knights from the Comforts of their current camp to something a bit more rugged and that starts @ 8pm Eastern Time.

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[align=center]5 T H - B O O K[/align]

[align=center]C H A P T E R - I I I[/align]

 

After the brutal trap that was laid for the Knights a few suns prior, it was clear they would have to relocate their base of operations to a more secure, more remote position within the desert territories of Ala Mhigo. So packing up their rations,medical supplies and other possessions they would mount up on chocobo's and head west toward the Fringes. This new position would place them safely between the front lines and give them a closer position to the Alliance itself, in the event a major catastrophe occurred again. It was a long trek, as they transverse shallow river's, rocky hills and old bridges of stone. Eventually they would arrive to the new designation.

 

This designated base of operations had a clear altitude advantage to the surrounding landscape as well as ample water supply. It also had caves to protect them from harsh rains, and from mild bombardment if it came to it. The Miqo'te tribe stationed there would welcome the knights and in return the Knights would tend to minor chores to keep good faith and be proper guests in their home. These chores were everything from Cooking, Hunting and even Medical Assistance. While most of the Knights had chores the others would secure posts for guarding and defense. Soon regular operations would commence as Patrols and scouting parties from the Order would be sent out into the lands to ensure no further surprises fell onto their laps.

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The Following People were Promoted on 7/18/2017

 

 

Syna Yarhu: Recruit » Squire

Selene Rose: Recruit » Squire

Carmen Arkwright: Squire » Knight

Aelin Galathynius: Squire » Knight

Nuala Fairclough: Knight » High Knight

Sehra Muril: Knight » High Knight

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  • 2 weeks later...

The Knights of Eorzea has remained a strong creator of RP content since December of last year. That said our Journey started us off in a humble place called Lost Hope and throughout the months have taken the Knights to the Territory of the Fringes. Our nemesis is a Group called the Oracles of Empyrean but we also intertwine our story with that of the world too.

 

The Knights officially put their allegiance with the Resistance seeing the Empire as the biggest threat to Eorzean Peace and Stability. Please check out our website, you wont be disappointed by the plethora of information we have that'll help even the newest member feel right at home.

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Knights of Eorzea is still strong on Balmung and we host events every week. We have a website that is active and full of robust information regarding actual Lore and a established Lore for our FC that grows with ever week. We recently decided to open up our doors to our Linkshell so if your dedicated to a current FC you can still partake in our engrossing story as well as find work within our home. Join our ranks, see what we are about and discover the same love we have for Open World RP.

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Recruiting for our Linkshell, Recruiting for our Free Company!

 

Members who join our free company directly get access to Higher Ranks in our community and potential to become a Officer while members of our Linkshell can obtain the Rank of Knight and still lead small squads. We host various events that involve RP elements and story telling.

 

Our New Version 2.0 RP System is about to launch. Its been made simplified to allow more focus on RP while keeping a Check and Balance of people's 'Strength' so we all get a chance in an event to make strikes and hit those baddies! Anyways if your interested please check out our website or send me a tell in game and we may be able to by pass the application process. (You'd still need to register for our site).

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Summary of one of the two events that went on Last Evening. Bard, Sigmund, Selene, Aelin and Carmen were handling a Second Event that was going on at the same time as the below one!

 

[align=center]5 T H - B O O K[/align]

[align=center]C H A P T E R - VI[/align]

[align=center]P A R T - O N E : C H A S I N G - T H E - C O M E T ' S - T A I L[/align]

[align=center]Attendance: Ryslo, Syna, Eir, Sehra, Cyneler, Keelindsey, Osuguma[/align]

 

The Order of the Knights met up in the late hours to go over the planning process on how to get the Ala Mhigan Captive's at the 'Comet's Tail'. Two groups would be organized, one led by Ryslo and the other led by Bard. Ryslo's group would be sent ahead of Bard's to act as a distraction against the forces stationed at the cave, while Bard's group mustered reinforcements that were meant to strengthen the Knights Position by performing a pincer attack on the Defenders. That said the members of the Distraction team were as follows: Eir, Cyneler, Syna, Osuguma, Keelindsey, Sehra, and of course Ryslo.

 

This report is based on the events that happend with the Distraction Force. As they proceeded West and down through narrow passages they eventually ended up at a wooded area. The tree's were bent and twisted, and most of the foilage was decayed or missing. Small canal's of water acted as the welcome mat to the cave's entrance and as the Knight's entered the cave they would greeted by a purple haze that glowed from off the cave's walls. Descending deeper into the cave they would run across three Imperials. Each dressed in Dark Armor accompanied by a white half-cape that slung down their left arm. The Insignia of the Empire was embroidered upon the white cloth in a vibrant red, altered slightly to bear a upside down wing. At the center of these three individuals was a Ala Mhigan Child that was stuck in levitation as a purple haze covered his petite form. The child was being raised toward the ceiling where the rock seem bend and twist like water being disturbed.

 

Wasting no time, the Knights didn't hesitate. Keelindsey would charge in and leap upon the Child dragging him down to the ground, covering the petite form with her own body. Sehra, Eri, Cyneler, Ryslo and Osuguma charged forward and engaged the Imperials immediately buying time for the small child to flee. Combat engaged immediately as the sound of metal sung through the air and the sharp bellowing sound of bullet's rattled the airway. The Knights would dispatch the three Imperials only to find more imperials coming at them from two sides! Having to split their attention the fighting was intensified and slowly the knights were losing ground. Injuries started to pile up upon them and worse of all they learned mid-combat that reinforcements would not arrive.

 

Syna would arrive on the scene as the only able body free to help them, as she was cut off from the group by a Magitek that had moved in to reinforce the Imperials. Between Keelindsey and Herself they would take care of the mechanical beast allowing Syna time to group up with her allies. Eri fought fiercly taking out more then her share of the enemies clearing a path along with the others. No matter how many Imperials they struck down more came.. so a retrun was called. They ran out of the cave the way they came.

 

Syna held her ground a bit longer then the others and took a pretty good hit before she was able to fall back as well. She was also able to gleam something the other's didnt either. A female form emerged from a black portal stepping out and onto the solid stone ground. There she rose her arm skyward and firmly in her hand a black crystal. Slowly the dead bodies rose slightly from the cold surface as aether drained from their husks and into the obsidian colored sphere. She gave Syna a smile as she watched the female in pink make haste to catch up to the other Knights.

 

The Distraction Force would try to get to where Bard's team was but as they arrived they found Aelin by herself on the bridge. They learned that Carmen was Kidnapped and Bard had fallen off the bridge toward the river below. They also discovered Sigmund was hurt badly being tended by Selene. Needing to mend the wounded, they all retreated toward the wall where they would be tended. Needing to organize a search soon or else they could risk losing Mister Arkwright as well. 

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This is the Second Parts Report which Involved the other half of our FC for the night..

 

 

[align=center]5 T H - B O O K

C H A P T E R - VI

P A R T - T W O : C H A S I N G - T H E - C O M E T ' S - T A I L

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[align=center]Attendance: Bard, Carmen, Aelin, Sigmund, Selene[/align]

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Upon receiving orders on the operation for the evening Bard's team would strike out to the rendezvous point based on the north bridge near the Pall of Clarity. There they would meet an nine man contingent located on the bridge with Skjall Arkwright at the lead. Carmen would note right away that Skjall seemed to have what looked like a pistol beneath his cloak and several strange boxes located in certain areas of the bridge. Skjall's men seemed a bit on edge and wary. Bard would then tell the rest of the team to hold fast as he would make his way over to meet his brother at the center. There they exchanged pleasantries that quickly devolved into a heated argument. It would be at this point where everything about the mission would unravel.

 

Sigmund took note of three more of Skjall's men appear from the rear with their guns pointing at the backs of the group. Skjall himself would heavily back hand Bard with a gun blade he quickly drew out from beneath his robes and would toss the Knight Commander over the edge of the bridge. Carmen would sprint up to the side of the bridge in a desperate attempt to rescue Bard only to have her husband lose grip on the ledge and plummet down into the river below. As of the writing of this mission report no known evidence of Bard's body has been discovered. His whereabouts and whether or not he is alive is currently unknown.

 

The rest of the group would engage in heavy fighting as the ambush party led by Skjall moved in to attack. Sigmund locked blades with the traitorous Arkwright and would for the most part be on the receiving end of the battle. Skjall's gun blade abilities would prove to be too much for the stalwart Paladin to handle. Aelin would demonstrate a mastery of defensive techniques as multiple opponents would assail her at the same time without finding any openings to find purchase. Carmen's violent reaction to Bard's fall would manifest in a bloodthirsty melee as she would skewer Shamus, Skall's second in command, and subsequently tear out the man's still beating heart from his chest. Selene would single handedly incinerate the three guards to the groups rear creating an avenue of retreat.

 

The four of them would fight valorously, though ultimately futile. Sigmund's injuries had become too great to bear and would eventually make him stumble and fall. Aelin was hard pressed against the numerous numbers managing to only be for the most part on the defense, while Carmen would make multiple attempts to strike down Skjall. Though the once thought ally's acrobatic skills would win out the day. Skjall would use Carmen's anger against her by taking her down and kidnapping her once he had taken Sigmund down. Selene would drag the Paladin back where he would recover in time to see Carmen being dragged away by Skjall while his men covered the retreat. Aelin would remain behind to fight off the remaining soldiers, while Selene would pull Sigmund back to safety.

 

With the aftermath of the battle it was determined that Skjall was in league with the Garlean Empire the whole time, and compromising the base of operations for the Knights of Eorzea. Calling in on Ryslo team they would be able to recover the remaining members of Bard's party and beat a hasty retreat back to Castrum Oriens.[/align]

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This Saturday @ 8:00 PM Eastern Time we are holding our Book V, Chapter VII Event. Its our Finale to the current book and another notch that we will be adding to our expanded FC 'Story' that anyone can go back and read to see where we got our Humble Start to how we ended up where we are. We are recruiting for our Linkshell and Free Company.

 

Also we do allow people to bypass our application process if they add Bard Arkwright, Ryslo Suramlo, & Aelin Galathynius to their friends list and meet up with either of them or Myself in character to do a meet up. Usually its 30 minutes to 1hr of just getting to know your character and their goals. Once that's established you have to atleast register for our site (as we use a character sheet for rp!) and that's it. We have to be able to at least give you tags on our site. Again we are recruiting for BOTH Linkshell and our Free Company.

 

 

Please still apply at our Website though if your having a hard time connecting with any of the names I listed.

 

We have the following:

 

Weekly RP Events

Free Company Small House (W/ Funds to Purchase a Mansion)

Rank 8

Rank 35 Airship

Fully Functional Website

Discord

[align=left]Map Runs (Once a week)

Omega Runs (Every Other Week)[/align]

Ivalice Runs (Every other Week, Opposite of Omega when released)

and More..

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Version 2.0, Knights of Eorzea RP System.

 

 

After a lot of testing from December 2016, We've gone through ups and downs with our current RP system by having players test it and demonstrate what we like about it and what we don't. After a lot of feedback given by our members we will be finally dropping our newest RP system which is to get new members immediately involved, provide growth and focus on RP. Its meant to be a rewarding system that awards activity and really embraces a community feel that Table Top games often brought to us when many of us where younger.

 

It has Specialties, Experience Gain, Feats, Dice Stats (For Attacking), HP and Prestigious Perks past Level 20. We are very eager to see how all this pans out after this weekends Book V comes to an end.

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We would like to thank the Outrider's for coming to the Beach with us yesterday, as we rekindle old friendships. The members of the Knights of Eorzea enjoyed the warm waters of Costa Del Sol with members from the Outrider's as both groups have been busy combating the turmoil's of two continents. The Outriders facing troubles in the East while the Knights help Eorzea secure the lands to in the West (Fringes and Peaks).

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The Knights of Eorzea still have two event's going on this week! One is a training exercise, while the other is a meeting that'll act as the Prologue for our Sixth Book! The Knights will be heading east in pursuit of the Oracles of Empyrean. Anyroad, as our story expands so does our lore pages on our website, video archive and overall FC story! Its never to late to join us!

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The Knights of Eorzea had started their First Book (Books are how we catagorize our RP events which each event is considered a Chapter) in a place called Lost Hope. Our Humble start was full of easy tasks, no real threat and everyone had simplistic characters to start. Now that we are starting up Book VI, things have gotten more complex, character histories are twisted between each other and our threat's are far more dangerous. If your looking to be engaged in an engrossing story with others please come check us out!

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[align=center]SAMPLE FROM LAST EVENT[/align]

 

 

[align=center]B O O K - V I : P R O L O G U E[/align]

[align=center]Attendance:Bard, Ryslo, Carmen, Sehra, Xilatz, Waht'ya, Syna, Eir, Miselda, Shalarissa, Zaul, Keelindsey, Cyneler, Sigmund, Aelin.

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[align=center]


[/align]

The Knights will gather one final time at their Headquarters to discuss the future of the Company and the path they'll be taking after the long fight in the Fringes & Peaks came to its sad conclusion. They will be discussing whether or not they should remain steadfast in the territories of Ala Mhigo or Head East in pursuit of an enemy that very few people know of. An enemy that has dangerous motives and if left unchecked could pose a dangerous level of threat for the future of not only Eorzea but the lands around Kugane too. Once the meeting is conducted one thing is for certain the Knights will be taking on a larger role against forces that may be well beyond their reach, but they thus take on the challenges that have been set upon them from the start. Below is what was discovered viewing the Gem known as Sayumi's Tear:

 

[align=justify]


 

1. Sayumi and Hideo were a Married Couple, a part of a Grand House known as the House of Nizuma. Residing in the Noble District of Kugane.[/align]

 

[align=justify]2. A man in white robes (A Highlander) would visit their home during a stormy night seeking shelter. The Nizuma's (Sayumi and Hideo) offered the man shelter.

 

3. The Man in the White Cloak would discover by Quote on Quote, Accident, a vault that had within it a tablet that was missing three parts.

 

4. In the Morning the Man in the White Cloak was Missing as was the Tablet. Hideo came to learn that the man's name was Tyrion. So clearly this happend long before Tyrion came into contact with Bard, Ryslo, Cyneler and Julietta.

 

5. Sayumi in the Morning seemed fine but as days turned to weeks she seem to change. Hideo would notice that her laughter was slightly off, the way she did her hair and clothing. Small details most other's would miss but a man who was deeply in love with his wife would not.

 

6. Sayumi a Moon or so Later after the Man in White's Visit would attempt to Kill Hideo in his sleep only to be stopped by Hideo himself. Hideo would engage Sayumi in conflict to restrain her but Sayumi would overpower the Samurai. Thing to note about this the House of Nizuma was in a blaze of fire. Sayumi would escape believing Hideo to be dead. Hideo would learn that his entire Household (his kin) was erradicated by Sayumi. He would gather his Katana and run in persuit of her.

 

7. Hideo would confront her a second time to learn that Sayumi was calling herself Mura. The Man in White would be with her, Hideo knew it was the man's fault for Sayumi's sudden change and would engage them for a second time only to be overwhelmed by the combind forces of the two Oracles. Here is where Hideo learned something very valuable.. Tyrion (The Man in White) had brought Mura's spirit into his home to possess his Wife so he could steal the Family Relic.

 

8. Images of the Relic being completed can be seen within the Crystal. Brief Images of completed relic being pressed upon a stone alter can be seen. The Alter opens up and a black orb is revealed.. The same Black Orb that Mura would use to drain life Aether. Tyrion hands the Black Orb to Mura and sends her off on a mission. An image of Tyrion getting on a Boat can be seen.. Its heading West.

 

9. Mura can be seen in a few images killing 'nobody's' gathering their aether using the Black Orb.

 

10. Mura can be seen meeting with an Imperial Field Commander. She demonstrates her power and provides important knowledge to the Field Commander helping him destroy a small resistance cell that had survived months of conflict prior.

 

11. Mura kills the Imperial Field Commander and Enthralls the Imperials that were under his command taking control of them as her own personal army.

 

12. Mura goes onto a Boat and heads West toward Ala Mhigo.

 

13. Mura Engages the Knights of Eorzea, While murdering people stuck in between taking their energy into the Black Orb.

 

14. Mura can be seen packing up this Black Orb and sending it East with a Man in White Robes..

 

15. Mura dies.. Fighting the Knights of Eorzea.

[/align]

 


 

 

[align=justify]First Four Chapters, more Chapters may apply!

Chapter I : Trouble on Open Water

Chapter II : Land of the Rising Sun

[/align]

[align=justify]Chapter III : The Ruby Sea

Chapter IV : Underwater Ruins[/align]

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