Dameon Posted August 6, 2013 Share #1 Posted August 6, 2013 As much as I love the ambient cricket noises of ARR, I really do want a way to loop the soundtrack. What's the best way to get this (what I assume is a simple) addition implemented into the game? Link to comment
Aysun Posted August 6, 2013 Share #2 Posted August 6, 2013 I too was disappointed by how often the music faded out to just ambient noise in ARR. I would assume that a topic on the beta forums would be the best place to try. Get as many likes as you can! But.. put it in the actual feedback section, when they're taking feedback! Link to comment
Naunet Posted August 6, 2013 Share #3 Posted August 6, 2013 I agree. The long periods of silence were horrible. The Feedback section of the beta forums is definitely the way to go, though you can start drumming up support pre-phase 4 with a post in GD if you want. Link to comment
Dameon Posted August 6, 2013 Author Share #4 Posted August 6, 2013 http://forum.square-enix.com/ARR-Test/threads/39114-Loop-background-music?p=955832&highlight=music#post955832 I read this, and I cited it to another person asking the exact same question. I honestly felt like the concern was misunderstood by the person answering. It made me think they thought the playerbase wanted us to loop a specific song that prevented other music from overriding it. Which is obviously not the case. Link to comment
Selsix Posted August 14, 2013 Share #5 Posted August 14, 2013 This is most definitely a concern of mine as well, and I believe this topic needs to be loudly voiced prior to launch. As such, I am bumping this. LE BUMP. Link to comment
Ryanti Posted August 14, 2013 Share #6 Posted August 14, 2013 For those whom are asking what the actual option is, it's called the BGM loop option. I too am a little sad that it's not in the menu. But phase 4 might prove me wrong. Link to comment
Asyria Posted August 14, 2013 Share #7 Posted August 14, 2013 If they implement it, I hope they make it optional. I for one, don't like looping music all that muych, it gets repetitive. Link to comment
Adelpha Posted August 14, 2013 Share #8 Posted August 14, 2013 If they implement it, I hope they make it optional. I for one, don't like looping music all that muych, it gets repetitive. Yeah, I'm personally OK with it the way it is now. Being able to hear the very well-done ambient sounds without repetitive music going on all the time can be really immersive and enjoyable. Most of the overworld music cues in the game are also between 0:45 and 1:30 in length, too, which I imagine would get really repetitive if they were to loop endlessly. They're more used for flavor when you move into a new area than as a persistent background theme, which is the reason that they've cited for why they haven't added in a looping option. That said, I'd have absolutely no problem with the option if it were made available, since obviously a lot of people feel strongly about it, and it wouldn't hurt anyone. I just probably wouldn't use it most of the time! Link to comment
Adelpha Posted August 15, 2013 Share #9 Posted August 15, 2013 From the latest feedback list: "In response to requests to allow BGMs to loop continuously, we are currently looking into creating a BGM system to play them." So, probably coming at some point in the future, but don't expect it at launch. Link to comment
Selsix Posted August 15, 2013 Share #10 Posted August 15, 2013 From the latest feedback list: "In response to requests to allow BGMs to loop continuously, we are currently looking into creating a BGM system to play them." So, probably coming at some point in the future, but don't expect it at launch. This is excellent news, just the fact that they acknowledge it as an issue and are looking into correcting it is enough for me. Link to comment
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