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Main Story Line Question


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It's like this. I hate dungeons - I find them a stressful experience which in the past have ended up giving me a headache. Dungeons with strangers are even worse, particularly if those strangers are rude idiots. In the past this hasn't been an issue; I've just stayed away from dungeons. Yet now I find that it seems you cannot progress the main story without doing 3 dungeons! Worse still you can't get even something basic like storage and the ability to sell, ie via a retainer, until you've progressed the story.

 

Now I appreciate to most of you the dungeoneering experience is one of the things you enjoy most and you probably find my distress a little odd to say the least but there it is. Is there any way around the problem or should I just pack up my virtual bags now and be on my way?:(

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There's actually a Linkshell dedicated specifically to grouping people from here together for dungeons.  Here's the thread about it:

http://ffxiv-roleplayers.com/showthread.php?tid=3860

 

I'm sure that if you went as a DPS, and it was with people you knew through the Linkshell, you would like it better.  :)

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Just do the dungeons (seriously, the people I've done mine with have all been randoms and all have been nice, helpful, and fun to play with). It's really only about 90 minutes of your time all together, and not at all worth just throwing your hat in over.

 

I think you'll be missing out should you choose to leave the game over such a small aspect. Granted, I'm level 24 and don't know exactly how many more dungeons are required.

 

If you'd like, feel free to add me and I'll tag along (I'm an archer) so that way you can ensure that at least half of your dungeon party aren't rude idiots.

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I'm going to be 100% honest with you, if you're not into dungeons than this game is most definitely not for you. Outside of a few FATEs, and PvP the only thing to do once you hit level 50 is to do dungeons, and in order to progress through the main storyline you have to do EVERY dungeon in the game at least once. It doesn't just stop at the first three. At level 15 to 17 you do Sastasha, Tam-Tara Deepcroft, and Copperbell Mines. Then at around level 25 you do Thousand Maws of Toto-Rak. At level 29-ish you do Haukke Manor, and at around level 32 you do Brayflox Longstop. That's as far as I have gotten, though I know there is another at 35, and let's not forget the Primal fights spread out through the game.

 

tl;dr: This game is entirely run on dungeon grinding, so if you're not into that you're going to miss out on about 50-60% of the game. My suggestion would be to try it, if you still feel it's too stressful for you then you're best bet would be to move on.

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tl;dr: This game is entirely run on dungeon grinding, so if you're not into that you're going to miss out on about 50-60% of the game. My suggestion would be to try it, if you still feel it's too stressful for you then you're best bet would be to move on.

 

I really don't agree with this at all, especially if you're into crafting! Yes, you do need to do the dungeons once to get through the story, but that's really a piece of cake with a nice group that'll help you though. Our group would be happy to take you along in a lighthearted, slow-played, and IC manner for the entire way!

 

Once you do the story, there's plenty of content besides dungeons including FATEs, a ton of sidequests, crafting, housing, the up-and-coming Golden Saucer—and, of course, role-playing! There's absolutely no reason you need to run dungeons to get the very, very best gear if that's not what you're into. You can still get very respectable stuff entirely via crafting, which it itself a ton of fun.

 

In short, I think you'll be just fine so long as you find a friendly group to help you though! Don't give up until you've given it a fair shot!

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Many thanks for the encouragement guys - I guess I should'nt base my reluctance to do the dungeons on a few bad experiences in games like WoW. I already know there is a hell of a lot I like about the game so maybe I'll give those first three a shot and see where I go from there.

 

Thanks all for alaying some of my fears:)

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Many thanks for the encouragement guys - I guess I should'nt base my reluctance to do the dungeons on a few bad experiences in games like WoW. I already know there is a hell of a lot I like about the game so maybe I'll give those first three a shot and see where I go from there.

 

Thanks all for alaying some of my fears:)

 

Nah, I really don't blame you for not wanting to pug.  After some of the tanks I've gotten, I'm not sure I want to pug, either.  LOL

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Many thanks for the encouragement guys - I guess I should'nt base my reluctance to do the dungeons on a few bad experiences in games like WoW. I already know there is a hell of a lot I like about the game so maybe I'll give those first three a shot and see where I go from there.

 

Thanks all for alaying some of my fears:)

To be fair, the dungeons are actually really simple for the most part up until around level 35. Even with the DF it's pretty difficult not to get through a dungeon pretty quickly.

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Many thanks for the encouragement guys - I guess I should'nt base my reluctance to do the dungeons on a few bad experiences in games like WoW. I already know there is a hell of a lot I like about the game so maybe I'll give those first three a shot and see where I go from there.

 

Thanks all for alaying some of my fears:)

 

I know exactly how you feel - In most games I am far too much of a wuss to even try queueing for dungeons. Usually I'll hide away until I find a guild or just a generally friendly group who are willing to force me into dungeons and the like. Once that hurdle has been cleared I might even dare to tank or heal! It's always a confidence issue. At least on my part.

 

Thankfully since it's so early into the game I find that pugs - including the silent ones - are still helpful and not at all elitist. Outside of that I find that forming or joining a group outside of the duty finder is also helpful - The ones I have been with so far have been in the same boat. It doesn't hurt to give it a try once or twice, at least - What's the worst that could happen? :)

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tl;dr: This game is entirely run on dungeon grinding, so if you're not into that you're going to miss out on about 50-60% of the game. My suggestion would be to try it, if you still feel it's too stressful for you then you're best bet would be to move on.

 

I really don't agree with this at all, especially if you're into crafting! Yes, you do need to do the dungeons once to get through the story, but that's really a piece of cake with a nice group that'll help you though. Our group would be happy to take you along in a lighthearted, slow-played, and IC manner for the entire way!

 

Once you do the story, there's plenty of content besides dungeons including FATEs, a ton of sidequests, crafting, housing, the up-and-coming Golden Saucer—and, of course, role-playing! There's absolutely no reason you need to run dungeons to get the very, very best gear if that's not what you're into. You can still get very respectable stuff entirely via crafting, which it itself a ton of fun.

 

In short, I think you'll be just fine so long as you find a friendly group to help you though! Don't give up until you've given it a fair shot!

Could I take you up on your kind offer to take me through sometime? I'm levelling CNJ because I actually prefer healing in a party and I figure if I macro everything I can (I'm playing on a PS3 so I'm taking no chances!) and remember the cardinal rules to keep the tank alive, not to draw aggro and keep an eye on everyone's HP even I can't muck it up:P I'm playing on GMT time but can make myself available whenever suits you guys.

 

@Vinrael - glad I'm not the only wuss:P

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Being afraid of pugs is the story of my life ;---;

 

Nice to see another GMT player too, though - And a PS3 one at that! Being on the PS3 is why I don't really want to tank - I struggle with the targeting even as a DPS, so I dread to think how much i'll panic and fail if I have to pick up a stray target...xD

 

Feel free to hit me up on Korin if you want to group up sometime! Pugging is fine once you're used to it, but it still doesn't beat running dungeons with people you know.

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Being afraid of pugs is the story of my life ;---;

 

Nice to see another GMT player too, though - And a PS3 one at that! Being on the PS3 is why I don't really want to tank - I struggle with the targeting even as a DPS, so I dread to think how much i'll panic and fail if I have to pick up a stray target...xD

 

Feel free to hit me up on Korin if you want to group up sometime! Pugging is fine once you're used to it, but it still doesn't beat running dungeons with people you know.

I certainly will - I'll send you a friend invite next time we're both online:)

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I am also playing on GMT started out as a Marauder aiming to play a tank type for the first time normally I am a caster/healer type so if your willing to put up with me as I learn tanking in this game I will be willing to join up for dungeons too.

 

Oh I should warn you in advance my sense of direction is a little "fuzzy" as I can get lost in a wardrobe if left to my own devices! You have been warned!

 

My character is Xaria Xin thought I had best add that too heh!

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aw, poor guys :P

 

 

I love the fact that we have a few dungeons we gotta do for the story. It actually helps the social aspect of an MMO to gather and pre-party for the duty finder, unlike in such MMO's like WoW where everyone stands in a city and just stands there being silent, and continue being silent in the party too. Happens in GW2 too.

 

It's deadly to the fun of a MMO.

 

 

 

So far i'm glad to report that all my dungeons have been pre-partied up and have been social, always added atleast one to my friend list. Even the one where I didn't pre-party up.

 

Feel free to contact me ingame on Balmung if you need a Thaumaturge for your dungeons, provided i'm not too low level or anything. (I did all three dungeons needed so far though, and a fourth one just recently not required) i'll be happy to help you, and since I won most of the loot you don't have to worry about that either.

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I am also playing on GMT started out as a Marauder aiming to play a tank type for the first time normally I am a caster/healer type so if your willing to put up with me as I learn tanking in this game I will be willing to join up for dungeons too.

 

Oh I should warn you in advance my sense of direction is a little "fuzzy" as I can get lost in a wardrobe if left to my own devices! You have been warned!

 

My character is Xaria Xin thought I had best add that too heh!

So just another DPS needed - I'm glad I posted now. I'll look out for Xaria Xin too then!


aw, poor guys :P

 

 

I love the fact that we have a few dungeons we gotta do for the story. It actually helps the social aspect of an MMO to gather and pre-party for the duty finder, unlike in such MMO's like WoW where everyone stands in a city and just stands there being silent, and continue being silent in the party too. Happens in GW2 too.

 

It's deadly to the fun of a MMO.

 

 

 

So far i'm glad to report that all my dungeons have been pre-partied up and have been social, always added atleast one to my friend list. Even the one where I didn't pre-party up.

 

Feel free to contact me ingame on Balmung if you need a Thaumaturge for your dungeons, provided i'm not too low level or anything. (I did all three dungeons needed so far though, and a fourth one just recently not required) i'll be happy to help you, and since I won most of the loot you don't have to worry about that either.

May well take you up on that^^

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for the first three dungeons you can do them with a party of all DPS with one being an arcanist, and easily make it through without wipeing. My roommate and I have taken to just walking up to a dungeon, invite everyone around us, take the first two that click accept and run the dungeon. You really never even need to talk to your party for the first three.

 

also, just some speculation here, But I think running those dungeons with 4 arcanist would make them so easy it would never even feel like a dungeon.

every player has heals(and if you grab protect and raise from CNJ even more heals) and golden carby is a tanking machine.so that makes 4 tanks, 4 healers and all 8 are awesome damage dealers.

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for the first three dungeons you can do them with a party of all DPS with one being an arcanist, and easily make it through without wipeing. My roommate and I have taken to just walking up to a dungeon, invite everyone around us, take the first two that click accept and run the dungeon. You really never even need to talk to your party for the first three.

 

also, just some speculation here, But I think running those dungeons with 4 arcanist would make them so easy it would never even feel like a dungeon.

every player has heals(and if you grab protect and raise from CNJ even more heals) and golden carby is a tanking machine.so that makes 4 tanks, 4 healers and all 8 are awesome damage dealers.

 

I was wondering about that! I ended up in a group with two lancers and two arcanists for my first dungeon. Lovely group. It kind of confused me as to what classes could tank and heal, though - I was just like...WAIT WHAT WHY AM I NOT GETTING QUEUES IF IT'S THIS EASY

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