Kashemia Posted August 21, 2010 Share #1 Posted August 21, 2010 Meh, seems to be just another whiny post, there's thousands of them, and this one really doesn't add anything new. I don't see what it has to do with roleplaying a specific class though. I chose not to listen to the nagive voices. Sure, there are things that need fixing, but people tend to be insanely negative, not just around this game, but in general. I'm gonna have my fun, no matter what they say anyway. Link to comment
ArmachiA Posted August 21, 2010 Share #2 Posted August 21, 2010 Ohh, it's just some guy whining about the 48-hour cooldown. I thought that SE was planning on actually punishing RPers, don't scare me like that! Link to comment
Tagyr Posted August 21, 2010 Share #3 Posted August 21, 2010 Sheesh, scared the spirit out of me there. But it is just another whine post which has attracted the trolls and someone mentioning how it apparently annoys RPers at the very end (in sarcasm). Link to comment
Kylin Posted August 21, 2010 Share #4 Posted August 21, 2010 There are going to be a lot of those types of posts in the next month or so. It's pretty natural for all new MMO's be criticized as much as possible before they launch and shortly thereafter. Does the game have some issues? Yes. Are they as game breaking as so many are saying? No. People just like to whine when nothing goes their way. I'd go so far as to say not to bother visiting any other major fan sites for the next month or two as not see the cesspool of endless complaining. Within a month after launch, most of the whiners will move on to the next shiny MMO and leave the rest of the community to do its thing. Will some of those who jump ship be role-players? Probably, as sad as that is. But it happens. No such thing as a perfect game after all. A tremendous amount of the people complaining have clearly not played FFXI for a long period of time. Those who have probably won't have too much difficulty adjusting to the new game. Overall, I'd say not to worry. While this game may not gain 1 million+ subscribers (and probably not even 500K initially), it will hold its own player base no doubt for years to come (see FFXI--still a successful game even after all this time and despite negative Western reviews.) Link to comment
Vareal Posted August 21, 2010 Share #5 Posted August 21, 2010 Honestly, I kinda started to have a down-ward opinion on Square when they merged with Enix. Both companies on their own had awesome games (Valkyrie Profile FTWx10000000) But now it just seems they put out more remakes than anything else. And most of their characters look the same. But, that doesn't deter me from playing the next Final Fantasy! (and yes, I am well aware that all of Enix's game's were published by Squaresoft) Oh yeah, FFXIV. I can't really complain because I haven't played the game. The only thing I see that I might not like is this 48 hour cool down on the, whatever it is. I don't really know what that is, but a 48 hr cool down seems a bit much. Can't wait for the next Valkyrie Profile! They left the most awesome Valkyrie for last! Hrist. And we'll get her in all the PS3-goodness glory of AWESOME! Link to comment
Asyria Posted August 21, 2010 Share #6 Posted August 21, 2010 Oooohhhh Valkyrie Profile on ps3! I still can't get over having never played the first game on ps1 but I got the PsP and Ps2 ones, at least. ^^ But.. yeah. Let's leave the whining, bitching and complaining to the mainstream websites and keep our community free of all that negativity, shall we? Link to comment
Asyria Posted August 21, 2010 Share #7 Posted August 21, 2010 I don't think it will even be -that- bad to just have one class. The way I understand it, it's more like keeping people from grinding their way to the top in a week, like people do in WoW nowadays. Possibly, they want to make paid powerleveling services obsolete, which is a GOOD thing. I just wish they'd use positive reinforcement (like making leveling multiple classes easier, like giving us the ability to make class templates so we don't have to reset our abilities every time) instead of negative reinforcement (like they do now, by just making it harder to level with a single class). Link to comment
Ellia Thorn Posted August 21, 2010 Share #8 Posted August 21, 2010 Just to clear things up, since I think many of you might not know what he's really complaining about. It's not just the 48 hour cooldown on guild leves. What the rage is about is the "Surplus" system in which, after an unknown amount of time playing the same class, you stop getting xp and items to prevent that class from growing. Forcing you to do something else while you wait. So far my friends in the beta have said the cool down is insanely long, (one has been waiting two days and still can't use the same job). Hopefully SE knows what their doing, but so far it's looking like "This is how you have to play the game" and their not leaving a whole lot of freedom up to us in that regard. In short, their making it so you can play the job you want for a long period of time, so that people who don't have much time, don't fall behind. While not the end of the world, I think it's a pretty bad move on SE's part. Edit: It looks like Asyria kind of already said it, but from looking at peoples response, it felt like they were targeting the guy's rant on the 48 hour cooldown thing, not the Surplus system. Link to comment
Kashemia Posted August 21, 2010 Author Share #9 Posted August 21, 2010 Oh, I didn't really know about the surplus thing. I agree that it might not be the best move, but it still doesn't change the fact that this post is just one more person whining without adding much constructive criticism. Those types are dangerous to listen to, because they can easily make a decent game sound horrible. And while it does take away some freedom, I agree with Asyria. And I don't think it's in any way gamebreaking, it's just another thing you have to get used to and figure out how to make work best for you. Link to comment
ArmachiA Posted August 21, 2010 Share #10 Posted August 21, 2010 The surplus will barely affect RPers, as we will be Roleplaying and not poopsocking Link to comment
Kashemia Posted August 21, 2010 Author Share #11 Posted August 21, 2010 poopsocking Wait.. What? Is that an actual expression? If so, I SO have to learn what that means so I can use it <.< Link to comment
ArmachiA Posted August 21, 2010 Share #12 Posted August 21, 2010 Yes, yes it is. http://www.urbandictionary.com/define.php?term=poopsock one of my favorites Link to comment
Noelle Posted August 21, 2010 Share #13 Posted August 21, 2010 Yes, yes it is. http://www.urbandictionary.com/define.php?term=poopsock one of my favorites You learn something new everyday. unfortunately. Link to comment
Satisiun Posted August 21, 2010 Share #14 Posted August 21, 2010 Yes, yes it is. http://www.urbandictionary.com/define.php?term=poopsock one of my favorites I'll take twenty, good sir! Link to comment
Averis Posted August 21, 2010 Share #15 Posted August 21, 2010 Ha, that's a new one for me too. I don't go back far enough to the EQ days to have ever heard of it I guess. (Started MMOs with AO) Link to comment
Vareal Posted August 21, 2010 Share #16 Posted August 21, 2010 I'm curious as to how they'll regulate this surplus thing. What are they basing it on? A certain percent of people on the server who are XX level? Or will it be done by class? Say the average highest level of Gladiator is 60, does that then prevent EVERY gladiator from getting past 60? Or will be be guild/friend list based? I'm not whining about it, I'm just overly curious. Regardless of this surplus issue (or the 48 hour cool down) I'm still going to play the damn game. ...Hello Kitty Island Adventure + You = 24 pack of poopsocks... you laugh, you loose. Link to comment
Kashemia Posted August 21, 2010 Author Share #17 Posted August 21, 2010 Oh wow, that's actually a really disgusting expression then I'm not sure I'm gonna end up using it that much anyway <.< But good to know! Link to comment
Averis Posted August 21, 2010 Share #18 Posted August 21, 2010 I'm curious as to how they'll regulate this surplus thing. What are they basing it on? A certain percent of people on the server who are XX level? Or will it be done by class? Say the average highest level of Gladiator is 60, does that then prevent EVERY gladiator from getting past 60? Or will be be guild/friend list based? I'm not whining about it, I'm just overly curious. Regardless of this surplus issue (or the 48 hour cool down) I'm still going to play the damn game. ...Hello Kitty Island Adventure + You = 24 pack of poopsocks... you laugh, you loose. As far as I know it's just in how long you play a certain class, but I suppose no one really knows the full details. I really don't have an opinion on this. In theory it sounds rather craptastic, but I'll have to see how it pans out in the game. I haven't played beta enough to really find out. I've been too busy just exploring. Link to comment
Renaise Posted August 21, 2010 Share #19 Posted August 21, 2010 I know what they are doing in theory, they think they are rewarding the players who cant log in as much, making it a little easier for them to catch up. I am all for that, however this system seems more like it penalizes the people who play more/longer. Would make a lot more sense to leave the whole surplus thing out and have a bonus boost for people who haven't logged in for a while. Makes more sense than stopping the people who want to get everything they can out of something they pay for. Just my opinion though, can't see the system staying in place very long. I can't imagine there is any positive feedback for it. Link to comment
Aveline Posted August 21, 2010 Share #20 Posted August 21, 2010 I know what they are doing in theory, they think they are rewarding the players who cant log in as much, making it a little easier for them to catch up. I am all for that, however this system seems more like it penalizes the people who play more/longer. Would make a lot more sense to leave the whole surplus thing out and have a bonus boost for people who haven't logged in for a while. Makes more sense than stopping the people who want to get everything they can out of something they pay for. Just my opinion though, can't see the system staying in place very long. I can't imagine there is any positive feedback for it. That is an excellent idea. I just left it in the feedback section :3 Link to comment
ArmachiA Posted August 21, 2010 Share #21 Posted August 21, 2010 Oh wow' date=' that's actually a really disgusting expression then I'm not sure I'm gonna end up using it that much anyway <.< But good to know![/quote'] lawl, well it's not supposed to be a pleasant expression, it's the only insult we got for hardcore gamers And yeah, I'd rather they reward people with extra xp a la WoW. Link to comment
Shamadconde Posted August 22, 2010 Share #22 Posted August 22, 2010 I am going to use poopsock. It's right up my alley! Link to comment
UnbeknownstGhost Posted August 22, 2010 Share #23 Posted August 22, 2010 Heh, poopsocking. I remember grinding to 20 in a day on WoW. Lots of the magical gummy bear drink. Link to comment
Kashemia Posted August 22, 2010 Author Share #24 Posted August 22, 2010 Well, it might also be to slow people down. If the game is currently focused more on the levelling process rather than endgame, it makes sense for them to add things like this to make sure it takes a while for people to hit endgame rather than having it done in a week. Link to comment
Momo Posted August 22, 2010 Share #25 Posted August 22, 2010 I think, knowing SE, they may also be trying for a sort of pacing process to give the characters you play a more natural feel. Give you a connection to the character after having to spend more time building that character, therefore making you more attached and more interested in continuing. HOWEVER, in the western mindset of gameplay that will not fly more than likely. I don't mind it as I will be playing hardcore enough, but am never interested in shooting up levels in an abnormally short amount of time. This will probably help me to actually d something else besides level and quest as well. I never did much of the crafting business in FFXI and I felt bad for it, but there was a great deal else on my plate is all. BTW, there is plenty of insult flung towards hardcore gamers. I mean look at society...they don't exactly push younger generations towards below ground, practically cave dwelling stasis while glued to a television or monitor...then again looking at society more closely...maybe they do. Link to comment
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