Kage Posted April 21, 2014 Share #1 Posted April 21, 2014 Huh a little fast or just me? http://na.finalfantasyxiv.com/lodestone/news/detail/c33a9c642693049d3b7b84847ed23556b9f4ab0a [Date & Time] From April 23, 2014 at 11:00 p.m. to April 24, 2014 at 5:00 a.m. (PDT) *Completion time may be subject to change. I forgot all the deets about 2.25 except there's likely to be more things for Atma/Animus OR they meant that people would still be doing the animus books... I remember changes to PVP; either they will add frontlines or that they will add new ranks, etc. Mogstation changes perhaps? I know they mentioned testing out the fantasia stuff... so perhaps that will be a 2.25 addition? Letter from the Producer up! Link to comment
synaesthetic Posted April 21, 2014 Share #2 Posted April 21, 2014 The timing is correct if they're trying to keep to their original schedule of a major "point release" every three months. They slipped on the timeframe with both 2.1 and 2.2, so hopefully this fairly fast half-point release means that they've finally pulled in enough money so that the SE suits take Yoshida seriously. Link to comment
allgivenover Posted April 21, 2014 Share #3 Posted April 21, 2014 They weren't taking him seriously when they allowed him to remake the entire game rather than just patch the existing client? Link to comment
Kage Posted April 23, 2014 Author Share #4 Posted April 23, 2014 I considered making another thread but seeing as the Letter deals with mostly 2.25 and saying what was postponed... http://forum.square-enix.com/ffxiv/threads/162520-Letter-from-the-Producer-LVI-%2804-23-2014%29?p=2054173#post2054173 Letter from the Producer, LVI (04/23/2014) Hello again, to all of you FFXIVers out there! Yoshi-P here, bringing you my fifty-sixth Letter from the Producer. Hot off the heels of Patch 2.2─Through the Maelstrom, April saw the release of FINAL FANTASY XIV: A Realm Reborn on the PlayStation®4! Unfortunately, an issue has prevented a number of North American and European users from registering their product codes. We apologize for the inconvenience, and ask for your patience as SCE works to resolve the issue. In the meantime, if you are unable to register your code, we encourage you to contact the support center. Despite this problem, however, the PS4™ version has offered us new insight into how the game is played. Making use of the Share function, we've been watching players stream on the large monitor next to the dev team booths. Whether they're fledgling adventurers new to the realm, or seasoned veterans battling the likes of Leviathan and Titan, players are constantly streaming, and the team and I are enthralled with what we've been seeing. In particular, watching new players navigate the world and experience dungeons for the first time is as enjoyable as it is enlightening. * In the past, game developers, curious to see how their games were received, could only go to game stores on release day and watch customers purchase their product. The times have certainly changed, and words cannot express how happy we are to see players enjoying the world we've created firsthand. To those of you who've recently joined us on the PS4™, I hope you enjoy your adventures in Eorzea for months and years to come! The PS4 version is safely out the door, but this is no time to rest—not with patch 2.25 and the Chinese version release right around the corner. Patch 2.25 will focus on additions and adjustments to the Wolves' Den, as well as a new system involving materia. I know some of our players have been looking forward to the continuation of the Zodiac Weapons quests that I mentioned in the recent letter LIVE, but the release of these new quests has been postponed. Our reasoning for this decision is, in brief: Many players still have yet to obtain an Animus weapon. We would like to incorporate feedback regarding the difficulty of the Zodiac Weapon quests. We are working to increase the number of locations where materials for the next upgrade can be obtained. I apologize for the delay, but those of you looking to obtain the power of "Novus" will be able to do so in patch 2.28, scheduled to release in May. Where Animus upgrades focused heavily on the accumulation of Allagan tomestones of mythology, Novus upgrades will revolve around the use of sphere scrolls. We are working to ensure that the required materials can be obtained through various means, so we ask that you wait just a little longer until everything is properly balanced. As I mentioned, we're also working on the Chinese version of FFXIV, and as you'll see below, PR has done a wonderful job of spreading the word. http://img.finalfantasyxiv.com/t/6225bf5e9ad8966f005f90dd6c0b3cbc54c0f64c_1.jpg This is an internet cafe in Shanghai, and one of the flagship shops for FFXIV. In fact, all of the decorum here is FFXIV themed. http://img.finalfantasyxiv.com/t/6225bf5e9ad8966f005f90dd6c0b3cbc54c0f64c_2.jpg We were surprised to find that Chinese FF fans had prepared a bouquet of flowers for our arrival. http://img.finalfantasyxiv.com/t/6225bf5e9ad8966f005f90dd6c0b3cbc54c0f64c_3.jpg Here I am talking with players in the PvP room. If you're looking for a challenge, this is the place to be. http://img.finalfantasyxiv.com/t/6225bf5e9ad8966f005f90dd6c0b3cbc54c0f64c_4.jpg And here we have representatives from Shanda Games, the company that has helped us to make the Chinese version possible. http://img.finalfantasyxiv.com/t/6225bf5e9ad8966f005f90dd6c0b3cbc54c0f64c_5.jpg http://img.finalfantasyxiv.com/t/6225bf5e9ad8966f005f90dd6c0b3cbc54c0f64c_6.jpg http://img.finalfantasyxiv.com/t/6225bf5e9ad8966f005f90dd6c0b3cbc54c0f64c_8.jpg The following day, we held a media event using a 4K theater projector. It was impressive, to say the least. Everything is progressing smoothly as we aim to start service in China this summer. Now as many of you know, Golden Week, a string of national holidays in Japan, is coming up soon. The FFXIV team will be hard at work, however, in preparation for the Niconico Choukaigi 3 being held this upcoming weekend. Niconico Choukaigi brings together internet video and gaming fans from across the country, and this year we plan to leave our mark with a F.A.T.E. in Tokyo event. I'll be attending, along with assistant director Hiroshi Takai and lead UI artist Hiroshi Minagawa─the daring Hiroshi duo─sound director Soken, and other members of the team. We look forward to meeting our fans, and answering more of the questions burning on everyone's lips. But we’d be remiss to limit our events to Japan when we have so many wonderful and devoted fans across the globe. Two days after Niconico Choukaigi 3, I'll be embarking on our first ever Oceania media tour, taking a trip to meet players in Australia. I'll also be making an appearance at this year's Japan Expo in Paris, France and Gamescom in Cologne, Germany. We have exciting plans for another big fan event in the works as well, so keep an eye out for future updates! I've reached the end of my letter, but allow me to close with a message of congratulations. Exceeding our expectations by leaps and bounds, we were astounded to find the final turn of the Second Coil of Bahamut has been cleared by an intrepid group of players hailing from the Order of the Blue Garter! Congratulations!─your skill and commitment is an inspiration to adventurers everywhere. We look forward to seeing more players rise to the challenge of the Second Coil and triumph against the greatest dangers in the realm. It's time for me to get back to work, but I'll see you next time, at the F.A.T.E. in Tokyo, and in the next Letter from the Producer Live! Link to comment
Kage Posted April 23, 2014 Author Share #5 Posted April 23, 2014 Many players still have yet to obtain an Animus weapon. I'm just going to straight out say that the only reason I'm not working on this is because I feel like the Atma drops are just waaaaay too RNG dependent. I grinded away for about 48 hours the first weekend for 2. I essentially gave up on it except to just swing my curtana zenith if I just happen to be in an Atma drop area. It's so hard to remember that my BLM is equipped with the Elder staff when I do this... but lately I've been on BLM most of the time because of Bray runs or T5. Link to comment
allgivenover Posted April 23, 2014 Share #6 Posted April 23, 2014 I put over 80 hours into my Thyrus Atma since the launch of 2.2, you just have to break it up and not try to grind it all in one go. Link to comment
Kage Posted April 23, 2014 Author Share #7 Posted April 23, 2014 Oh I have. It's just I honestly would rather be grinding on the animus portion than doing it on the atma FATE RNG portion. RNGesus may think Kage is cute and adorable but he does not shine on him. I've probably put in another 20 hours on it after the first weekend cumulatively where I haven't seen anything beyond the 2/12 I got the first weekend. Can't down Twin just yet but always progressing further. Can't down Levi Ex yet.. It's disheartening to say the least. I just found it interesting that they postponed some stuff because there's not a lot of people with animus. In my opinion, a lot of people don't have animus BECAUSE OF the atma part. OHHHH I WANT TO GLAMOUR MORE THINGS Link to comment
Melodia Posted April 23, 2014 Share #8 Posted April 23, 2014 In my opinion, a lot of people don't have animus BECAUSE OF the atma part. Yep. That's what is for me. I have one atma. I don't have the time to invest in multiple hours running across the world fate grinding praying that one drops. I got damn lucky with the one I did get. Link to comment
Lizzo Posted April 23, 2014 Share #9 Posted April 23, 2014 Many players still have yet to obtain an Animus weapon. We would like to incorporate feedback regarding the difficulty of the Zodiac Weapon quests. Really Yoshi-P, really? I wonder why people don't have their Animus yet...probably because they don't have their Atma and that's probably because they want to play the game and have fun, not run around mindlessly doing fates on a hope and a prayer to the Twelve that an Atma piece drops (I know I randomly got one by mere happenstance, but have no will to try for the others until the RNG is upped by a lot or the pieces are put into something like the CT fates). That said, the 'difficulty' doesn't seem difficult, especially since it seems to be RNG. Of course I don't know what it takes specifically to get Animus, but it seems that it's just more fates, mob kills and dungeon/raid runs (2/3 things I really enjoy doing (not the fates =.=)). Oh - and here is a picture of the almighty weapon guy (possibly an Eorzean-ized version of Yoshi-P...or Bahamut in hyur form, whichever). Link to comment
Kage Posted April 23, 2014 Author Share #10 Posted April 23, 2014 Based on what I've heard, the books for the Animus upgrades cost a fair bit amount of myth (It will take like... 13k? Myth before you get the glowy animus). To complete the books you have to run, complete, and not die in certain FATES, Hunting Log of sorts, and dungeons. All of which are pretty quantifiable. For me that's something I can work with. The ATMA though. RNGesus does not shine on cute adorable Lalafell. Link to comment
Lizzo Posted April 23, 2014 Share #11 Posted April 23, 2014 That's what I've heard too Kage - and I agree, the quantifiable stuff is no problem, and if it's somewhat similar to the hunt log, then more power to it as I really enjoyed that feature. Also the books for the Animus are 1500 myth each. Link to comment
Kage Posted April 23, 2014 Author Share #12 Posted April 23, 2014 Oh I found it. There's 9 books for animus so it's 13.5k myth to get it. I really hope they just sneak Fantasia in. I'm a little curious about the PVP stuff because I won't lie, I really do like the PLD and BLM image. Link to comment
Melkire Posted April 23, 2014 Share #13 Posted April 23, 2014 I want that Ornstein-esque armor in the top-left. I want it bad. I want it so bad that I will PvP for it, despite hating this game's PvP and PvP in general. I loved Dark Souls. It's a damned shame that it's exclusively for PLDs. I used to run around with greatswords and greataxes while wearing that. Then I finished my Giant set and never looked back. =3 Link to comment
Kahnopy Posted April 23, 2014 Share #14 Posted April 23, 2014 So they haven't talked about changing the drop rate of atmas at all? Not that I want them to, but that got many people come up with whole theories and the like (though I linked someone to one, and he instantly got one, but that doesn't prove anything). It's a damned shame that it's exclusively for PLDs. I used to run around with greatswords and greataxes while wearing that. Then I finished my Giant set and never looked back. =3 Just don't tell me you combined it with that... mask of the father, that'll hurt my soul ;__;. Link to comment
Melkire Posted April 23, 2014 Share #15 Posted April 23, 2014 The Atma grind just sounds like a major pain in the tush. I'm not going anywhere near it unless and until I absolutely have to. Just don't tell me you combined it with that... mask of the father, that'll hurt my soul ;__;. Giant's Helm all the way. The masks were terrible, aesthetically-speaking. Link to comment
Kage Posted April 24, 2014 Author Share #16 Posted April 24, 2014 Patch notes here http://na.finalfantasyxiv.com/lodestone/topics/detail/506a135c96590f304f18e8c110b45897e3a016cf Event A new quest has been added. Marvelously Mutable Materia Level 19 Central Thanalan (X:23 Y:14) NPC: Kokosamu The strength of the Echo granted in the Binding Coil of Bahamut has been increased. The Echo will take effect upon entering the Binding Coil of Bahamut, increasing players' maximum HP, damage dealt, and healing magic potency by 15%. * Unlike other instances, the strength of the Echo will not increase upon total party incapacitation. * The Echo will not be applied in Turn 3. * The strength of the Echo is scheduled to be increased two weeks after the release of patch 2.25. The Tidal Wave Shield and Tidal Wave Buckler have been added as rewards to The Whorleater (Extreme). Players who have already used a Mirror of the Whorl to upgrade a wave shield or wave buckler prior to patch 2.25 will be compensated with an additional Mirror of the Whorl. * These mirrors will be distributed via the moogle delivery service after the release of patch 2.25. Players who have completed the quest "A Relic Reborn" in Version 1.0 can unlock the Hydra and Dhorme Chimera trials at the following locations: A Relic Reborn: The Chimera - Coerthas Central Highlands (X:32 Y:7) A Relic Reborn: The Hydra - Eastern Thanalan (X:14 Y:30) Ventures have been added as rewards for treasure hunting. The number of seeds obtained through intercrossing when using Shroud Topsoil has been adjusted. This adjustment is intended to ensure balance with the number of seeds received when intercrossing using Shroud Topsoil in comparison to Thanalan Topsoil. A system message will be displayed when Challenge Log entries near completion. Battle System The maximum PvP rank has been raised to 40. New PvP gear has been added. The following PvP gear can now be purchased from the Storm Private and Storm Sergeant NPCs at Wolves' Den Pier (X:6 Y:5) The Materia Transmutation system has been added. Materia transmutation can be unlocked by completing the following quest: Quest: Marvelously Mutable Materia Required Level Level 19 Location Central Thanalan (X:23 Y:14) NPC: Kokosamu Prerequisites Players must first complete the quest "Life, Materia, and Everything." The following gear can now be dyed: Darklight Helm / Darklight Eyepatch of Striking / Darklight Eyepatch of Aiming / Heavy Darklight Armor / Darklight Cuirass / Darklight Corselet of Striking / Darklight Corselet of Aiming / Darklight Cowl of Casting / Darklight Cowl of Healing / Heavy Darklight Flanchard / Darklight Trousers / Darklight Subligar / Darklight Kecks / Darklight Breeches of Casting / Darklight Breeches of Healing / Heavy Darklight Gauntlets / Darklight Gauntlets / Darklight Bracers of Striking / Darklight Bracers of Aiming / Darklight Gloves of Casting / Darklight Gloves of Healing / Darklight Sollerets / Darklight Caligae of Striking / Darklight Caligae of Aiming / Darklight Boots of Casting / Darklight Boots of Healing The color of the following item icons has been changed to improve visibility: Atma of the Maiden / Atma of the Scorpion / Atma of the Water-bearer / Atma of the Goat / Atma of the Bull / Atma of the Ram / Atma of the Twins / Atma of the Lion / Atma of the Fish / Atma of the Archer / Atma of the Scales / Atma of the Crab System New achievements have been added. Cutting Your Wolf Loose: Maelstrom V Achieve PvP rank 40 with the Maelstrom. Title: Lominsan Stalker Cutting Your Wolf Loose: Twin Adder V Achieve PvP rank 40 with the Twin Title: Gridanian Stalker Cutting Your Wolf Loose: Immortal Flames V Achieve PvP rank 40 with the Immortal Flames. Title: Ul'dahn Stalker I Got a Good Materia Obtain a high-grade materia through transmutation. - The average waiting time for Melee DPS and Ranged DPS will now be displayed separately in the Duty Finder. Treasure maps and Trials of the Braves books can now be viewed while mounted. Certain furnishings can no longer be obtained via quick exploration ventures. This adjustment is intended to ensure balance in the distribution of materials and items related to high-level recipes introduced in patch 2.2. ((I can't access the PVP notes but they're rank 40)) Link to comment
Melkire Posted April 24, 2014 Share #17 Posted April 24, 2014 Darklight gear will be dyeable. That's what I got out of that. ...did I miss anything important? Other than Coil getting even easier, I mean. Link to comment
Clover Posted April 24, 2014 Share #18 Posted April 24, 2014 Coil getting even easier, even easier, even easier Coil is supposed to be easy? ._. That'd be a change I'd personally welcome, as my attempt to beat T4 has been fruitless. 1 Link to comment
Jana Posted April 24, 2014 Share #19 Posted April 24, 2014 T1 through T4 are pretty easy with a coordinated group, it's T5 that echo is mostly for. I do appreciate them changing the displayed average time for ranged and melee DPS queues but it won't really make a difference in the actual waiting game. I also think they should make changes to PvP or add some other way to actually PvP before raising the rank cap and adding gear. It's too boring and most people don't really touch it as it is. Link to comment
Kage Posted April 24, 2014 Author Share #20 Posted April 24, 2014 I don't touch PVP because I just die every time and I have no idea what I'm doing *whistles* I've gotten pretty good ok or good at doing T1-2 on both PLD and BLM. My raid group pretty much did T4 for the clear and just threw ourselves at Twin. It's definitely helped, that echo buff, but it's not something that makes it laughable at clearing when you haven't tightened up all the screws and such. Are you doing T4 with a constant/consistent group Clover or are you mostly just using PF or DF? Link to comment
Zyrusticae Posted April 24, 2014 Share #21 Posted April 24, 2014 I'm with you guys in not touching Atma until they do something about the outrageous level of RNG. Stuff like that is why I never bother with affixing in PSO2. Just not fun, at all. Of course, I expect them to nerf it eventually anyway just like they made Myths much easier to attain. And I really don't appreciate them trying so very hard to incentivize PvP with gear instead of making the PvP more interesting itself. More than likely we will simply never/hardly ever see anyone wearing a complete set of the stuff. Link to comment
Dat Oni Posted April 24, 2014 Share #22 Posted April 24, 2014 FINALLY DYEABLE DARKLIGHT 1 Link to comment
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