Jump to content

Limsa Lominsa RP Connections


Recommended Posts

The goal of this thread is to provide an area where players looking to get involved and/or increase connections in Limsa rp will be able to see what is available at a glance. It might take off or it might not, but we won't know unless we try!

 

To help this take off, I will need people to post their group/story/plot in here that they are willing to open up to other rpers. The idea is that by doing this, people who have had a difficult time finding rp in Limsa will be able to reach out and get involved.

 

**Please note that if you are looking for a place to post details on your individual character who is primarily or frequently involved in Limsa RP, you should browse/post in the Limsa Lominsa Directory. However, if you want to start rp with your individual character or have a plot hook for that character, post away.**

 

**Please do not post here if your rp is private or not open to outsiders looking to get involved.**

 

Contents

 

How to Use This Thread

Limsa Lominsa RP Aids: Links to further help your adventures in Limsa Lominsa RP, as well as any OOC Limsa Lominsa initiatives designed to help bring us all together.

RP Groups: Groups who primarily rp within Limsa Lominsa. These can include those that are purely IC or OOC and do not have an associated FC or LS. Please include your group even if it does not operate in Limsa Lominsa all the time.

Active RP: Ongoing RP plots and stories that are focused in and around Limsa Lominsa.

NPC & Setting: NPC individuals or groups open for use in Limsa Lominsa. As well, any settings within Limsa Lominsa that people have used for their rp to help account fill out the rather sparse in-game landscape.

Inactive and Completed RP: RP plots and stories focused in and around Limsa Lominsa that have since finished.

Link to comment
  • Replies 59
  • Created
  • Last Reply

Top Posters In This Topic

How to Use This Thread

 

Post in this thread with the name of your plot, ongoing event, or group; the RP styles of this plot, ongoing event, or group (listed below); what it is (plot, ongoing event, or group); contact(s) and any appropriate outside links (be it within the RPC or outside); and a brief summary of what is going on with your plot, ongoing event, or group. I will then list your plot, ongoing event, or group in the appropriate section in alphabetical order.

 

If you have any links to RP aids specific to Limsa Lominsa, just plunk the link down in the thread and I'll add it.

 

RP Styles

 

Different people enjoy different styles of RP. To help make it faster for people to find the type of rp they like, I will be using five very basic categories to tag people with. Please note that your rp can have one or all of these. If anyone has suggestions towards a different method of organization, by all means speak up. :)

 

Law & Order

[LO]

 

The rp is played in part from the perspective of Yellowjackets, Mealvaan's Gate, Maelstrom, Barracudas, or civilians who are voluntarily (or otherwise) taking up the defense of Limsa against any and all threats.

 

Legitimate Society

[LS]

 

The rp is played in part from the perspective of citizens or visitors who play in some part by the rules. Whether or not the people themselves are actively honest, what they are doing or are participating in is legal.

 

Black Markets

[bM]

 

The rp involves breaking laws, and probably the black market. This rp is played from the perspective of smugglers, thieves, pirates, and any other individual or group who deals under the table.

 

Predatory Society

[PS]

 

The individuals in this rp differ from the above in that they are specifically looking to somehow take advantage of and control others. They might even be interested in controlling territory, and whatever business happens within that territory. Gangs/mafia, or any nobility types or governmental types looking to accrue power would belong here.

 

Random, Connections or Fun

[RCF]

 

These are events and plots that are more focused on getting together and letting things shake out however they may. They do not necessarily have a specific focus, but are more aimed towards socializing or, well, anything else. Beach parties, tournaments, and other such amalgams of different folks that doesn't focus on any of the above would be included.

Link to comment

RP Groups

 

[bM] Echoes of Seraphim

 

  • IC: EoS is a treasure hunting pirate crew, somewhat begrudgingly inherited by Faustina. We do not necessarily do anything super illegal, but the occasional swiping of treasure maps/information has been known to occur. Though we are affiliated with the Order of the Twin Adders, we are mostly based out of Limsa Lominsa. We try to make as much money as possible off our ventures!
     
    OOC: (optional) roleplaying, community building, pve dungeons/raiding, doing daily treasure hunts and now monster hunts, maybe even some pvp
     
    Contacts: Faustina Myrron or Tyr Girbahn in game. Faustina would be the main IC contact
    Recruiting? Yes, through website or in game.
Website
RPC Page

 

[RCF] Lominsan Society

 

  • An in-character linkshell for characters who are frequently in Limsa Lominsa.
RPC Page

 

[LO-LS] Harbingers of Dawn <>

 

  • IC: Harbingers of Dawn--those who foretell of the coming of a new day. The dawn is a symbol of starting over, the light cutting a swarth through the darkness. This is the ideal for which we strive. Harbingers of Dawn is a group of like-minded individuals dedicated to protecting and aiding the citizens of Eorzea. We stave off threats from animals, Beastmen, the Garlean Empire, and Primals alike, as well remedy the destruction such enemies and the Calamity have caused. With a loose purpose and varied roles for our members, Harbingers is a rag-tag allegiance of adventurers that allows for different goals and unique approaches among its members so long as all fall under the vague ideal of doing good for Eorzea. With three separate branches--Martial, Strategy, and Support--Harbingers is self-maintaining and has a place for people of all talents.
     
     
    OOC: We're a good-aligned, med-heavy RP FC of ragtag heroes and adventurers (and whoever else can worm their way in). We're rank 8 with an IC linkshell, small FC house, and weekly events. We have a website and a private Mumble server. Always recruiting. The company travels and works in Eorzea in general, not solely in La Noscea, but with the company estate in the Mist, the company is now centrally located in La Noscea.
     
    Leader: Zularti Vensar and Faye Covington
    Other Contacts: Val Nunh, Worren Tigre
    Recruiting? Yes; application on our website followed by two-week trial period.
Website
RPC Page

 

[LO-LS] Mysterium, the Ivory Tower

  • IC: Mysterium, known to some as the Ivory Tower, is an order of mages located in Limsa Lominsa and affiliated with the Maelstrom as a Free Company. The somewhat secretive "Wizards," as they're heard to call themselves, of Mysterium are known to be keenly interested in complex magical problems and allegedly explore the limits of magic theory through both archaeology and practical research. In fact, several of their members regularly consult on issues of Primals and magic with the Grand Companies of Eorzea. The Tower maintains an office in Mist where those who need assistance with Aetheric problems can seek their counsel.
     
    OOC: Mysterium is a heavy RP Free Company based out of Limsa Lominsa. We're happy to act as "consulting mages" for plotlines involving magical elements and are always looking for new members who seek RP that can be reasonably described as "Hogwart's faculty lounge crossed with Avengers Tower." Our focus is more on magical research and camaraderie than training new spellcasters, though individual Wizards have been known to take on apprentices from time to time. We have both an IC and an OOC LS and have provisions for non-members to have access to both linkshells as "Dear Friends."
RPC Page

 

[LO-LS] Path of Oschon

 

  • IC:
    Oschon's Breath is a merchant and trade vessel captained by Raandal Bennett. His company, Path of Oschon, works diligently to provide safe passage of goods and people from port to port and to keep Eorzea progressing into a better tomorrow through dedication to service and duty and the protection of her people from any threat. Where there is a need, we will see to it. Crewed by some of the most skilled sailors and adventurers around, there is no task too small and no challenge too great for our ranks. See the wonders of Vylbrand and Aldenard with Path of Oschon! Stop by your local OIC administrator for an application today!
     
    OOC:
    PATH is a RP/PvE company looking to welcome adventurers of any level or skill so long as they meet our 18+ age requirement and carry a decent attitude. We strive to have active members that are willing and interested to help create a story for our company. We have two IC linkshells: one is used as a normal comm channel, the other as our ship. RP can range from a developed company wide stories and events, to tavern RP and ship shenanigans and a night of cards at port and more. We have active forums, Ventrilo & Housing (currently in Thanalan for IC reasons).
     
    Leader: Raandal Bennett
    Other Contacts: Daphine Rysen, Picket Tralen
    Recruiting? Yes; Small application on the website and an IC interview/invite to follow.
Website
RPC Page

 

[LO-LS-PS] XI:7

 

  • IC: XI:7 is a multi-faceted corporation living under the motto "Noblesse Oblige" or the obligation of those with power or influence to use it for the greater good. The ultimate goal is to bring the Seventh Dawn to the world, ushering in an age of peace. However, that goal is far from reach, so the company works to bring the world closer one day at a time. Needing resources to make a great change in the world, they are invested in manufacturing, transportation, research and development, and any other market they can use to invest in the realm.
     
    OOC: Think ShinRa, but for the good guys. XI:7 is a very public company, so they work within the law and work to uphold the law, however I added in Predatory Society because they are aggressive in gaining territory of influence and doing what they can to gain more power. Some areas of the company works like a mafia because they believe in having the power for themselves so someone corruptible won't have it.
     
    Recruiting? We are always happy to bring in new recruits, however we only bring people into the FC who maintain a level of appropriate behavior, both IC and OOC. We have no interest in becoming an overly large company, so we bring in those we can actually get to know and play alongside with.
Website
RPC Page

Link to comment

Active RP

 

[LS-PS][Plot] Genesis

 

  • A rival corporation created by a group of Ala Mhigan refugees, on the surface it is a corporation similar to XI:7. However, the true goal is to lead the world into its own destruction, so that a new order can be built from scratch. They want to erase every race that is not Hyur and stop the use of magic so that there is an equality in the masses. They keep a clean record, so this plotline deals a lot with corporate espionage/warfare that happens beyond the public eye.
     
    Contact: XI:7 (
RPC Page)

 

[RCF][Event] Harbingers of Dawn: Weekly Tavern Night

 

  • e8PnMiT.png
     
    Contact: Zularti Vensar, Faye Covington, Val Nunh, Worren Tigre
RPC Page

 

[bM-PS-LS][Plot] House of Cards

(because I have no idea what else to call it :( )

 

  • Tensions rise between prostitution rings and their affiliates as they pursue revenge and the right to legally practice their business in Limsa Lominsa. Andralyn Thatcher and her Heaven's Gate take on allies to fight Tabart and his Jaded, as well as longtime nemesis Luther, in a slow-burning bid for survival. Neither side intends to let the other come out alive.
     
    Contact: Zhavi Streetrunner, Andralyn Thatcher, or Osric Melkire
Further reading

 

[LO-LS-PS][Plot] Smiling Demon

 

  • The Smiling Demon is an alias given to a man that travels the realm wearing a smiling mask. This man (or whatever he is) preys on those who have lost loved ones that they feel they cannot live without. Since the Calamity, there has been many he could reach out to. He strikes a deal with these broken hearted individuals in order to bring their loved ones back, however they are not as they once were. The plotline revolves around investigating the nature of this man's dark deals and finding a way to stop them all together.
     
    Contact: XI:7 (
RPC Page)

Link to comment

Add us to the Limsa-Tied FCs!

 

 

Didn't know a format soooo.. wall of text! >.>

 

 

[LO; LS]

Path of Oschon

 

 

Leader: Raandal Bennett

Other Contacts: Daphine Rysen, Picket Tralen

Recruiting? Yes; Small application on the website and an IC interview/invite to follow.

 

Website:

PathOschon.Enjin.com

 

IC:

Oschon's Breath is a merchant and trade vessel captained by Raandal Bennett. His company, Path of Oschon, works diligently to provide safe passage of goods and people from port to port and to keep Eorzea progressing into a better tomorrow through dedication to service and duty and the protection of her people from any threat. Where there is a need, we will see to it. Crewed by some of the most skilled sailors and adventurers around, there is no task too small and no challenge too great for our ranks. See the wonders of Vylbrand and Aldenard with Path of Oschon! Stop by your local OIC administrator for an application today!

 

OOC:

PATH is a RP/PvE company looking to welcome adventurers of any level or skill so long as they meet our 18+ age requirement and carry a decent attitude. We strive to have active members that are willing and interested to help create a story for our company. We have two IC linkshells: one is used as a normal comm channel, the other as our ship. RP can range from a developed company wide stories and events, to tavern RP and ship shenanigans and a night of cards at port and more. We have active forums, Ventrilo & Housing (currently in Thanalan for IC reasons). 

Link to comment

*deposits another Limsa-located FC here*

 

[LO-LS]Mysterium, the Ivory Tower

IC: Mysterium, known to some as the Ivory Tower, is an order of mages located in Limsa Lominsa and affiliated with the Maelstrom as a Free Company. The somewhat secretive "Wizards," as they're heard to call themselves, of Mysterium are known to be keenly interested in complex magical problems and allegedly explore the limits of magic theory through both archaeology and practical research. In fact, several of their number regularly consult on issues of Primals and magic with the Grand Companies of Eorzea. The Tower maintains an office in Mist where those who need assistance with Aetheric problems can seek their counsel.

 

OOC: Mysterium is a heavy RP Free Company based out of Limsa Lominsa. We're happy to act as "consulting mages" for plotlines involving magical elements and are always looking for new members who seek RP that can be reasonably described as "Hogwart's faculty lounge crossed with Avengers Tower." Our focus is more on magical research and camaraderie than training new spellcasters, though individual Wizards have been known to take on apprentices from time to time. We have both an IC and an OOC LS and have provisions for non-members to have access to both linkshells as "Dear Friends."

 

Key OOC Contacts: Rosamund Cartwright/Eamont Desormaux (leader), Seth Honeybrew (officer)

Key IC Contacts: Eamont Desormaux (leader), L'yhta Mahre (self-proclaimed Maelstrom liaison)

Link to comment

Here is my listing!

 

This is (currently) a Free Company, may become LS in future:

 

Name: Echoes of Seraphim (BM)

Recruiting: Yes, go to http://echoesofseraphim.guildworks.com/ or you can find us in game

IC Goals: EoS is a treasure hunting pirate crew, somewhat begrudgingly inherited by Faustina. We do not necessarily do anything super illegal, but the occasional swiping of treasure maps/information has been known to occur. Though we are affiliated with the Order of the Twin Adders, we are mostly based out of Limsa Lominsa. We try to make as much money as possible off our ventures!

OOC Goals: (optional) roleplaying, community building, pve dungeons/raiding, doing daily treasure hunts and now monster hunts, maybe even some pvp

Contacts: You can contact either Faustina Myrron or Tyr Girbahn in game with any questions! Faustina would be the main IC contact

Link to comment

I realized that the first post made it kinda sound like I don't want individual characters posting in this thread at all (I do, just not for character templates so as not to overlap with the Limsa Directory), so I edited to clarify. Do post in here if you have rp or want to get involved with rp or have an idea for rp in Limsa Lominsa!

 

 

In that vein...

 

Limsa Lominsa Wide RP Brainstorming

 

I was talking with ArmachiA, and she suggested we maybe try to open a bit of discussion on various ideas for rp that various people (in FCs, out of FCs, whatever) could participate in that would take place throughout Limsa Lominsa so we can get more open street/dock rp!

 

What We've Got

 

Some things the city offers:

 

  • Pirates
  • Smuggling
  • Reform
  • Big trade port
  • Loot
  • Mealvaan's Gate
  • Foodies
  • Fishermen

 

What the various groups (not counting individual contributions -- if you have an idea or thing your character does in Limsa, please do speak up) offer:

 

  • Magical expertise
  • Tavern
  • Protection focused groups
  • Pirates
  • Companions
  • Merchants
  • Possibly entertainers (waiting on a reply back; not sure if still active)

 

What we need:

 

A "local" hangout, so to speak, something that when people say "I'm having a hard time finding rp in Limsa" we can point out "oh, have you tried going to ____ ?"

 

This is something that will need to be developed organically as well as theoretically; we can posit places all day, but if no one actually goes there, it won't happen.

 

One idea would be the Rum'n'Rumble, but the major drawback to that is that it's difficult for new rpers who aren't on the RPC to stumble across it, and would take rp away from the streets. I'm not particularly fond of the Wench or Bismark, but there is that little gem tucked away next to the aftcastle: The Missing Member. Major drawback? It's cramped. But it does feature balconies!

 

What about you guys? What are your favorite places in Limsa to rp or, barring that, favorite places that you wish you could find more rp in?

 

 

Ideas

 

I love tossing ideas back and forth, so please do throw out some of your own! Some very basic seeds I had in my head that could maybe develop into something greater:

 

  • Bounties
  • Treasure hunting (details would need to be ironed out, and someone would need to be willing to take helm, but it would be neat for there to be a pot at the end of the rainbow for those who find it)
  • Disappearances potentially tied in to some sort of magical whatsits.
  • Murdering something on the loose (would need someone to play the murdering something) -- double whammy: have the murdering something hanging out in revitalized hangout spot, and people need to figure out who and how. Possibly allow for eventual capture + turning into authorities end in escape
  • Carnival. Everyone loves carnivals, right? Especially when they involve booze and wenches, yo ho!
  • Mysterious artifact with some sort of magical application that causes Negative Whatever that keeps popping up and disappearing.

 

 

So there you have it. Suggestions, ideas, running wildly around shouting random things in the hopes that something sticks are welcome -- I'll take all of it. :D

Link to comment

[LO; LS]

 

Harbingers of Dawn <>

 

Leader: Zularti Vensar and Faye Covington

Other Contacts: Val Nunh, Worren Tigre

Recruiting? Yes; application on our website followed by two-week trial period.

 

Website:

 

http://hoftd.enjin.com/

 

IC:

 

Harbingers of Dawn--those who foretell of the coming of a new day. The dawn is a symbol of starting over, the light cutting a swarth through the darkness. This is the ideal for which we strive. Harbingers of Dawn is a group of like-minded individuals dedicated to protecting and aiding the citizens of Eorzea. We stave off threats from animals, Beastmen, the Garlean Empire, and Primals alike, as well remedy the destruction such enemies and the Calamity have caused. With a loose purpose and varied roles for our members, Harbingers is a rag-tag allegiance of adventurers that allows for different goals and unique approaches among its members so long as all fall under the vague ideal of doing good for Eorzea. With three separate branches--Martial, Strategy, and Support--Harbingers is self-maintaining and has a place for people of all talents.

 

 

OOC:

We're a good-aligned, med-heavy RP FC of ragtag heroes and adventurers (and whoever else can worm their way in). We're rank 8 with an IC linkshell, small FC house, and weekly events. We have a website and a private Mumble server. Always recruiting. The company travels and works in Eorzea in general, not solely in La Noscea, but with the company estate in the Mist, the company is now centrally located in La Noscea. Find out more about us here.

Link to comment

[LO/LS/PS] XI:7

 

IC: XI:7 is a multi-faceted corporation living under the motto "Noblesse Oblige" or the obligation of those with power or influence to use it for the greater good. The ultimate goal is to bring the Seventh Dawn to the world, ushering in an age of peace. However, that goal is far from reach, so the company works to bring the world closer one day at a time. Needing resources to make a great change in the world, they are invested in manufacturing, transportation, research and development, and any other market they can use to invest in the realm.

 

OOC: Think ShinRa, but for the good guys. XI:7 is a very public company, so they work within the law and work to uphold the law, however I added in Predatory Society because they are aggressive in gaining territory of influence and doing what they can to gain more power. Some areas of the company works like a mafia because they believe in having the power for themselves so someone corruptible won't have it.

 

We are always happy to bring in new recruits, however we only bring people into the FC who maintain a level of appropriate behavior, both IC and OOC. We have no interest in becoming an overly large company, so we bring in those we can actually get to know and play alongside with.

 

Plot Rant: While our company can go a lot of different directions with plots and being involved with them, we have a couple of long-standing story arcs. The first is about a rival corporation named "Genesis." Genesis was created by a group of Ala Mhigan refugees and on the surface is a corporation similar to XI:7. However, the true goal is to lead the world into its own destruction, so that a new order can be built from scratch. They want to erase every race that is not Hyur and stop the use of magic so that there is an equality in the masses. They keep a clean record, so this plotline deals a lot with corporate espionage/warfare that happens beyond the public eye.

 

Another plotline is that of the Smiling Demon, an alias given to a man that travels the realm wearing a smiling mask. This man (or whatever he is) preys on those who have lost loved ones that they feel they cannot live without. Since the Calamity, there has been many he could reach out to. He strikes a deal with these broken hearted individuals in order to bring their loved ones back, however they are not as they once were. The plotline revolves around investigating the nature of this man's dark deals and finding a way to stop them all together.

 

I only rant about these because both could easily be opened up to involve more of the community. Now, I'm not saying "You should be interested in my plot!" I'm perfectly fine keeping the plots in house, however if there are those who want to jump in and play a part, I'm more than happy to oblige.

 

I also like the idea of more community-based plots, so if enough people get interested/involved, I'd happily help brainstorm and plan new plots for everyone to sink their teeth into.

Link to comment

 

What we need:

 

A "local" hangout, so to speak, something that when people say "I'm having a hard time finding rp in Limsa" we can point out "oh, have you tried going to ____ ?"

 

This is something that will need to be developed organically as well as theoretically; we can posit places all day, but if no one actually goes there, it won't happen.  

 

One idea would be the Rum'n'Rumble, but the major drawback to that is that it's difficult for new rpers who aren't on the RPC to stumble across it, and would take rp away from the streets.  I'm not particularly fond of the Wench or Bismark, but there is that little gem tucked away next to the aftcastle: The Missing Member.  Major drawback?  It's cramped.  But it does feature balconies!

 

What about you guys?  What are your favorite places in Limsa to rp or, barring that, favorite places that you wish you could find more rp in?

 

 

Ideas

 

I love tossing ideas back and forth, so please do throw out some of your own!  Some very basic seeds I had in my head that could maybe develop into something greater:

 

  • Bounties
  • Treasure hunting (details would need to be ironed out, and someone would need to be willing to take helm, but it would be neat for there to be a pot at the end of the rainbow for those who find it)
  • Disappearances potentially tied in to some sort of magical whatsits.
  • Murdering something on the loose (would need someone to play the murdering something) -- double whammy: have the murdering something hanging out in revitalized hangout spot, and people need to figure out who and how.  Possibly allow for eventual capture + turning into authorities end in escape
  • Carnival.  Everyone loves carnivals, right?  Especially when they involve booze and wenches, yo ho!
  • Mysterious artifact with some sort of magical application that causes Negative Whatever that keeps popping up and disappearing.

 

 

So there you have it.  Suggestions, ideas, running wildly around shouting random things in the hopes that something sticks are welcome -- I'll take all of it.  :D

The Member is good, but yeah, the space is tight. Though the little walkway outside and the balconies offer a bit of an open addition that would allow spillover of folks to chat there. I mean, the Quicksand really doesnt have a ton of space either to be honest, but folks have used the railing as a means to subsidize the seating or lack thereof. , and many just move outside to chat more anyway.

 

The Wench is good for a bar setting. I do like that, and the tables offer good intimate discussion settings, unless you are a Lalafell and then the space between the seats makes you feel like Bruce Wayne and Vicky Vale in the 1989 Batman movie. *waits for someone to know the scene I am referencing....long table? Bueller?*

 

The Bismarck would be better is it wasn't right there with the culinary guild. :frustrated:

 

The docks are good for the shady types and I know we have used it. But not really a hub for folks. That's the trickiest part....so many good places once into the city, but a central spot for new folks and such is needed. Like the Anchor Yard, the Docks, the Aftcastle area, some areas tucked away like the Arcanist Guild lower level, etc. And I agree. The Rum n Rumble may be too out of the way for some folks who want to rp in town.

 

As for ideas? I'm always up for political intrigue and clashing dynamics in town. Criminals, Yellowjackets, the friggin' Maelstrom officers, Pirates and Smugglers? Surely these forces need to clash at some point. I am personally tweaking my alt, Melodia to use as a Yellowjacket within the city, so if anyone else wants to make an alt and join that'd be awesome. I'd love to hear from some of the different FCs and groups that have posted or SHOULD post. LOL! We need to get more input.

 

*Lala puts stepstool soapbox away and waits.*

Link to comment

Let's use the Rum N Rumble!

 

(biased)

 

For serious though, I think the best way to shuffle RP would be somewhere prevalent - like the bars mentioned above - and use the RNR for events 0 like the Fight Club or Beach Parties) and for more private RP (Since it's a small house). We're still working on getting it set up, but once it is we'll start trying to shuffle people to it as well. For the "Big hotspot" the Member is my favorite spot. I really like it there even if it is small. I really like the Bismark too, it's like the only restaurant spot available in the game, I'd like to see it used more.

 

On Storylines, and I can't stress this enough, for now we need to stay away from FC storylines. If an FC came in and said "Well, lets get people involved in our storylines" it will make it seem like Limsa RP is pushing that particular FC. The last thing we want to do is play any kind of favorites while this is being set up. For now, I suggest very small introductory plotlines that anyone can get involved it and doesn't focus on one person/FC. It shouldn't be anything complicated and it would be good for those who want to help Limsa's RP issue to get together to come up with something.

 

Also, the Night Blades consider their home in Limsa, with most of it's contacts there. I just need to do a write up so you can add it to the list bllarrgg

Link to comment

Let's use the Rum N Rumble!

 

(biased)

 

For serious though, I think the best way to shuffle RP would be somewhere prevalent - like the bars mentioned above - and use the RNR for events 0 like the Fight Club or Beach Parties) and for more private RP (Since it's a small house). We're still working on getting it set up, but once it is we'll start trying to shuffle people to it as well. For the "Big hotspot" the Member is my favorite spot. I really like it there even if it is small. I really like the Bismark too, it's like the only restaurant spot available in the game, I'd like to see it used more.

 

On Storylines, and I can't stress this enough, for now we need to stay away from FC storylines. If an FC came in and said "Well, lets get people involved in our storylines" it will make it seem like Limsa RP is pushing that particular FC. The last thing we want to do is play any kind of favorites while this is being set up. For now, I suggest very small introductory plotlines that anyone can get involved it and doesn't focus on one person/FC. It shouldn't be anything complicated and it would be good for those who want to help Limsa's RP issue to get together to come up with something.

 

Also, the Night Blades consider their home in Limsa, with most of it's contacts there. I just need to do a write up so you can add it to the list bllarrgg

Everything here= Yes! I think doing something similar story wise to what folks are doing in the Sands episodic thread, would be valuable. we have all the elements in place to make a very solid plotline. I think the key to setting up a good one is to make it general but allows itself to touch all the FCs and groups based in Limsa...that will allow them to feel the ties to the city more and attract folks to come to see what the hullabaloo (damn right I used that word. :lol: )  is all about.

Link to comment

 

On Storylines, and I can't stress this enough, for now we need to stay away from FC storylines. If an FC came in and said "Well, lets get people involved in our storylines" it will make it seem like Limsa RP is pushing that particular FC. The last thing we want to do is play any kind of favorites while this is being set up. For now, I suggest very small introductory plotlines that anyone can get involved it and doesn't focus on one person/FC. It shouldn't be anything complicated and it would be good for those who want to help Limsa's RP issue to get together to come up with something.

 

I won't disagree with your overall point. My group and I are more than happy to participate/help with whatever it is the people want. Hell, I'm more than happy to just participate in something and have zero responsibility.

 

But I don't agree there is going to be any favoritism. This is a community project. From what I've seen, its about getting more RP going and more connections made. There doesn't have to be one storyline at a time. By that same argument we won't be able to use anyone's FC house because that would be pushing that FC. Let's not throw the baby out with the bath water here.

 

Keeping it vague and open has its definite perks, but whatever happens someone has to be writing the rules. RP doesn't have a natural order like the real world does. Even basic physics has to be agreed on by everyone involved. I don't care who or what it is, but there has to be a body making decisions.

 

Like Rurutani mentioned, it'd make sense to connect FCs ands groups to it alongside individual characters. So let's make peoples' houses RP spots and interconnect plotlines. I'm not going to worry about who's more popular, but what RP we can create for the community.

Link to comment

I generally try to avoid both big "city-wide" plots, as well as law enforcement/player-run city RP. I've had and observed exceedingly bad experiences with both in the past, so I avoid them and the places where they take precedence over other types of RP. (This is just me speaking here; I can't speak for the rest of Mysterium. For all I know, everyone else in the FC might be jonesin' for just that sort of RP. :) )

 

Personally, I think the best approach is to actively get RP started in a hotspot and out of FC houses, then keep this thread active and updated so people can see what they might want to get involved in. Between those two elements, cross-pollination of RP should occur organically. :) That's just my two gil, though.

 

EDIT: I suppose I should clarify what I mean by "city-wide" plots. By that I don't mean "an FC has a plot that's open to anyone," I mean "a group of people decide to be STs for everyone and expect everyone to consent to, react to, and participate in their storyline." The former is awesome. The latter is not.

Link to comment

 

On Storylines, and I can't stress this enough, for now we need to stay away from FC storylines. If an FC came in and said "Well, lets get people involved in our storylines" it will make it seem like Limsa RP is pushing that particular FC. The last thing we want to do is play any kind of favorites while this is being set up. For now, I suggest very small introductory plotlines that anyone can get involved it and doesn't focus on one person/FC. It shouldn't be anything complicated and it would be good for those who want to help Limsa's RP issue to get together to come up with something.

 

I won't disagree with your overall point. My group and I are more than happy to participate/help with whatever it is the people want. Hell, I'm more than happy to just participate in something and have zero responsibility.

 

But I don't agree there is going to be any favoritism. This is a community project. From what I've seen, its about getting more RP going and more connections made. There doesn't have to be one storyline at a time. By that same argument we won't be able to use anyone's FC house because that would be pushing that FC. Let's not throw the baby out with the bath water here.

 

Keeping it vague and open has its definite perks, but whatever happens someone has to be writing the rules. RP doesn't have a natural order like the real world does. Even basic physics has to be agreed on by everyone involved. I don't care who or what it is, but there has to be a body making decisions.

 

Like Rurutani mentioned, it'd make sense to connect FCs ands groups to it alongside individual characters. So let's make peoples' houses RP spots and interconnect plotlines. I'm not going to worry about who's more popular, but what RP we can create for the community.

I agree, but I think the point ArmachiA was making was along these lines. Our FC, the Night Blades, runs a big story in Limsa, but it's open and others join in, and we publish it a big open rp (a la the Sands rp in Ul'dah) only it's being pushed by the FC of Night Blades....what she is concerned with (and correct me if I am wrong) is that there would be a perception that our FC was pushing the evnt to have folks join the FC, etc.

 

So I don't think she means disregard the FC element, just not "This RP sponsored by the Mt. Dew FC" aspect.

 

LOL...right? Or am I dead wrong?

Link to comment

you're right Ruru :)

 

Also Freelance, it wouldn't be running the whole city, the purpose of the story lines would only to give people a reason to talk to one another, and only those who want to participate. THE THEORY is doing that story line will make it seem Limsa is more active, thus more people will then show up in Limsa without the need of a story line.

Link to comment

First, I want to reassure Free and anyone else who is leery about city-wide plots that it is genuinely not my intention to sorta encourage people to conform to something over anything else. Whenever I do plotting, or have something unique to my character, I always try to leave outs for other people (example: the stuff I'm doing with ShayRei, Path, and everyone else -- we've set things up in a particular way, but if a player comes along who doesn't like the stretching we've done with the lore, it's open enough that we can kinda skirt around those bits so the player who doesn't like them doesn't have to interact with them) in case it's something they don't want involvement in. Granted, nothing is perfect, but that's what I got. :)

 

So, in this case, kinda piggybacking on what ArmachiA said, it isn't to define the parameters of the city, but to create a small space that feels alive and interactive. A place where your character can find connections easily, and get involved in something that's already running if you want to, while still being free to start your own plot bits and be supported and have people in place who you can connect with. Granted, yes, it's impossible to do anything that will appeal to everyone equally, but I honestly do want to give it the ol' college try. Sort of one of those things that, ideally, a new rper to the server/city could get involved in easily but, at the same time, get out of if it doesn't suit them.

 

That's why one of my first ideas was some sort of treasure hunt. It can touch on all sorts of people (the hunters themselves, people who are called upon for expertise, people selling secrets, maybe law-types trying to protect bystanders and/or get rid of contraband treasure bits, etc) and still be easy to get into (you'd hear rumors everywhere in the city) and get out of (interpersonal character issues aside).

 

Beyond that, I've been thinking about what Freelance said (starting with rp hotspots), and I think, honestly, that we can do both. Because, when it comes down to it, it's easier to get more people involved when they know or have at least been around each other. If we all do our individual rp in one concentrated location for awhile, our characters will see and become familiar with each other to some extent. As a result, we'd be able to nudge out little rp cues easier. There'd be something of a core (not a clique, and there is a difference) to help push things along that would be relied upon, and then we could spread out and reel in those who weren't aware of said hotspots or plot options.

 

So, I dunno, what do you guys think about focusing on a hot spot first for a little while, and once we get regular activity then switch over to plot-talk?

 

 

Re: Yellowjackets

 

One way to avoid the I'd-rather-not-deal-with-player-run-city-stuff thing would be to have Ruru and whoever joins him (please join him) create a fuckup unit. That way, citizen characters could just brush them off (oh, it's just you guys. I'll report you to your sergeant for harassing me) if they didn't want to deal with them, while players like me who are looking for a more active antagonist presence (in the form of policing) would have it. Best of both worlds, maybe? Good idea, bad idea?

Link to comment

One way to avoid the I'd-rather-not-deal-with-player-run-city-stuff thing would be to have Ruru and whoever joins him (please join him) create a fuckup unit. That way, citizen characters could just brush them off (oh, it's just you guys. I'll report you to your sergeant for harassing me) if they didn't want to deal with them, while players like me who are looking for a more active antagonist presence (in the form of policing) would have it. Best of both worlds, maybe? Good idea, bad idea?

 

I think this is a good of idea. Something like that would be open for those who want to engage, non-restrictive for those who say, want to leave, and easy to pass on if you're not interested. Something in that vein is also very open to a lot of different characters (for example: a petty criminal like Razz would actively try to avoid them or get into scraps with, but a citizen who he was hired to steal from might go to them. IC repercussions and all that jazz). If it is something like a policing force however, I think it's important not to impose on IC players unless they're interested (which has happened to me in Ul'dah , kinda put me off) so as to avoid the player-run-stuff.

 

Bleh. Apologies if this is a nonsensical wall of text but there's my two Gil.

Link to comment

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...