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Rpg other than Final Fantasy you like!


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Paper Mario: Sticker Star is probably the most hated of them for Madda. The idea of grinding in RPGs isn't common, but not when Madda has to grind coins to buy stickers to get more stickers to fight a boss so Madda can advance to the next level. (There are 1-1 style level from Mario Bros, which is kinda iffy)

not to mention it's got that annoying auto save that saves EVERY TIME YOU CHANGE A LEVEL :frustrated:

 

if there's a way to turn this "feature" off, someone pls tell me, i hates it so much T^T

 

As far as Madda knows, there's no way to turn the auto save off. the save locks in the field are there in case there's something you want to get to quickly. This also makes the save block in Decalburg incredibly pointless.

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Im currently playing Valkyria Chronicles right now.

 

It's a great game (the AI can be pretty difficult ((and terrible sometimes #FriendlyFireFellowNPC's))) but it's a pretty great game. Lot's of strategy involved and the game makes you think of who you want to bring into fights and how to actually play the game compared to grinding for levels then mindlessly attacking the boss mobs for progression.

 

Not to mention it has some pretty sick graphics and really nice PC support.

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Paper Mario: Sticker Star is probably the most hated of them for Madda. The idea of grinding in RPGs isn't common, but not when Madda has to grind coins to buy stickers to get more stickers to fight a boss so Madda can advance to the next level. (There are 1-1 style level from Mario Bros, which is kinda iffy)

not to mention it's got that annoying auto save that saves EVERY TIME YOU CHANGE A LEVEL :frustrated:

 

if there's a way to turn this "feature" off, someone pls tell me, i hates it so much T^T

 

As far as Madda knows, there's no way to turn the auto save off. the save locks in the field are there in case there's something you want to get to quickly. This also makes the save block in Decalburg incredibly pointless.

 

i just find it highly annoying....that combined with the "hey you must be overweight because you're playing a game....why not put it down for a bit and go stand under that bright thingie in the sky outside? 8D" after like 15 minutes* of gametime >.>

*exaggeration of warning time highly probable but still frustrating

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Paper Mario: Sticker Star is probably the most hated of them for Madda. The idea of grinding in RPGs isn't common, but not when Madda has to grind coins to buy stickers to get more stickers to fight a boss so Madda can advance to the next level. (There are 1-1 style level from Mario Bros, which is kinda iffy)

not to mention it's got that annoying auto save that saves EVERY TIME YOU CHANGE A LEVEL :frustrated:

 

if there's a way to turn this "feature" off, someone pls tell me, i hates it so much T^T

 

As far as Madda knows, there's no way to turn the auto save off. the save locks in the field are there in case there's something you want to get to quickly. This also makes the save block in Decalburg incredibly pointless.

 

i just find it highly annoying....that combined with the "hey you must be overweight because you're playing a game....why not put it down for a bit and go stand under that bright thingie in the sky outside? 8D" after like 15 minutes* of gametime >.>

*exaggeration of warning time highly probable but still frustrating

 

Madda finds it more likely to be one of those games where it saves constantly in case something happens and creates an error, such as a game crash. That way it can quickly get the player back  in the game after its resolved. 

 

But games that pester you about taking a break are annoying, even if they're intended for the younger audience. Nintendo from the 90s would laugh in your face if you needed a break.

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Madda finds it more likely to be one of those games where it saves constantly in case something happens and creates an error, such as a game crash. That way it can quickly get the player back  in the game after its resolved. 

 

But games that pester you about taking a break are annoying, even if they're intended for the younger audience. Nintendo from the 90s would laugh in your face if you needed a break.

 

plausible but annoying non the less. .----.

 

 

lol true enough but those 80's games; you saved when you died xD

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I've enjoyed most already listed in this thread, from nintendo through ps2 era until I moved to pc. Some of my top picks are:

 

Chrono Trigger

Suikoden series

Lunar 1 & 2

Wild Arms series

7th Saga

Phantasy Star series

 

For pc, the usual suspects like Baldurs Gate, Icewind Dale, NWN, Dragon Age, Fallout...

 

Way too many over the years lol

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Xenosaga - Mostly because of the awesome soundtrack.

 

Secret of Mana - Pretty straightforward story but awesome gameplay and music.

 

Secret of Evermore - One of the first RPG's that more or less satirized its own genre.

 

Lufia Series - Nice story, awesome puzzles and a very nice soundtrack. I especially loved the ancient cave.

 

Chrono Trigger - Do I even have to say WHY this game is awesome? I literally can't find a flaw in this game.

 

Breath of Fire - Another very nice series. I liked the 2nd game the most.

 

Super Mario RPG - Not the best RPG I played but still a pretty satisfying experience.

 

Terranigma - Incredibly satisfying gameplay, nice soundtrack and a story that'll make a grown man cry.

 

Grandia - Nice soundtrack, especially the 2nd game was a very satisfying experience.

 

Elderscrolls Series - This series never fails to impress in the visual and audio department.

 

Fallout Series - A nice alternative to the usually more "colorful" RPG's. I absolutely love the setting and how it always manages to connect a nuclear dystopia with some nice classic music. If I had to choose how the world ends this would be my pick :P

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By generation, loose RPG definition (SRPG, ARPG, turn-based RPG), FF games omitted (but they would be included)!

 

NES - Dragon Warrior

 

SNES - Earthbound, Bahamut Lagoon, Ogre Battle, Lagoon, Secret of Mana, Chrono Trigger, Illusion of Gaia, Harvest Moon, Shadowrun, Terragnima, Breath of fire 1 & 2, Lufia II, 7th Saga, Super Mario RPG, Front Mission

Old PC games - Fallout 1 & 2 & Tactics, Asheron's Call

 

PS1 - Chrono Cross, Legend of Dragoon, Star Ocean 2, Breath of Fire 3 & 4, Wild Arms 1 & 2, Front Mission 3, Tales of Destiny, Tactics Ogre, Jade Cocoon, Vandal Hearts 2

 

PS2 - Rogue Galaxy, Shadow Hearts 1 & 2, Disgaea 1 & 2, Dragon Quest 8, Persona 3, Kingdom Hearts 1, Xenosaga EP 1, Tales of the Abyss, Suikoden 3, Breath of Fire V, Wild Arms 3, Radiata Stories, Grandia 3, Front Mission 4

 

Xbox - Morrowind, Knights of the Old Republic 1 & 2

 

Xbox 360 - Oblivion, Tales of Vesperia

 

PS3 - Demon's Souls, Dark Souls, Disgaea D2, Ni No Kuni, Valkyria Chronicles

 

PC - Fallout 3, Fallout NV, Skyrim, Xcom EU & EW

 

Various platforms out of chronological order of stuff I forgot: Wild Arms XF, Monster Rancher, Dragon Egg, Freedom Wars, Persona 4 Golden, Star Ocean: The First Departure, Monster Hunter FU, Brave Fencer Musashi

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I've been very envious of XBox users for a long time, as the 360 had the strangest tendency to attract Japanese games to it despite being somewhat of a failure in Japan and not popular amongst, well, people like myself. ^_^' A lot of shooting games by CAVE went to it, and for whatever reason Namco didn't want to translate their PS3 version of Vesperia despite it being mostly the same. I'm still a little bitter about that, as I really, really wanted to play Vesperia. I hear it was excellent, probably the best since Abyss.

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Not to derail it a bit but I heard a rumor that the reason for Vesperia being Xbox only was that Microsoft paid Namco Bandai to make Vesperia in NA an Xbox exclusive.

 

Life is Strange reminds me of games like Heavy Rain and Beyond. Or some of TellTales' games (Walking Dead/Jurassic Park)

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