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Aysun

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Everything posted by Aysun

  1. A Realm Reborn* There, fixed your 2.0 typo. ;D
  2. Oh yes, you could be totally self-sufficient. But! It takes a crapton of work to grind 50 on every craft and gathering class. Most people are not willing to do this, some don't want to touch the crafts at all, so there will always be a market!
  3. Whoa. O_o No reason to get all defensive! That's cool you found some stuff to support it. I just meant by name is all!
  4. Welcome to the community. Careful with saying he's a samurai, I don't believe samurai are in the lore yet at all for Eorzea.
  5. Welcome! Sounds like a super fun character. Perhaps we'll run into each other sometime!
  6. Aysun

    Rizzawr!!

    Distinguishing IC from OOC is easy. In game, we use brackets to say we're OOC [like so] ((or so)). Backstage is a pearl for strictly OOC use, so no brackets necessary. Welcome.
  7. Got to understand Oskar that most people don't want that sort of crazy stuff either. I personally would rather have something simple like what they are doing now. I can't give reasons, I just like it. As for it conflicting with your story Kylin.. Sorry. >>
  8. It'd be really crappy if we are 'chosen' ones because of something super specific in the storyline. I mean, what if it's due to the Echo? I know a lot of people don't have that ICly. From the looks of it, it's our favorite old primal Elezen that's in on it, so hopefully it's just cuz we're awesome adventurers who were fighting. I plan on keeping Aysun as is, if she's shoved into the future, I'll play it out. Could be some super fun journal entries lol. I'm too attached!
  9. I'm sure she would totally want to smack a bitch with it. That's what skillets are for in this household!
  10. First off~ Welcome! When you make your character! (Lore is sexy): - Server: Balmung, for sure! But that is a given. - We have a serious lack of variation in races in the community. Miqo'tes are very common, Roegadyn are on the other side, very uncommon. Remember, with v2.0 we will have the option to select Male Miqo'te, Female Roegadyn, and Female Highlander Hyur, so if you are interested in playing one of those, chose a race that is close and just let people know until you can change. - There is some general lore behind names in game, if you're interested in that: Seekers of the Sun Miqo'te: Have names in which the first letter is followed by an apostrophe--Exception is F'lhaminn, the Keeper from the Ul'dah storyline. However, SE won't let us use apostrophes, so that makes it interesting (Ex: C'rhabye, W'nhalki, X'dhilogo) Keepers of the Moon Miqo'te: Favor short first names with a fantasy feel, favoring H's (Ex: Rinh Maimhov, Nhagi Amariyo, Qhota Nbolo) Midlander Hyurs: Have "common" fantasy names. (Ex: Edine, Rosamud, Bouchard) Highlander Hyurs: Have "common" fantasy names, I think? I haven't been able to tell. (Ex: Shilgen, Hnaufrid) Plainsfolk Lalafell: Seem to follow almost-XI Tarutaru style names with repetition (Ex: Vavaki, Aspipi, Sungi Kelungi) Dunesfolk Lalafell: Seem to follow almost-XI Tarutaru style names with repetition (Ex: Tatasha, Yayake, Nonosu) Hellsguard/Lohengarde Roegadyn: Seem to follow the XI Galka naming trend of descriptive words (Ex: Wise Moon, Angry River) Sea Wolf Roegadyn: Think Welsh, however the names can be broken into two or three words in their old, native language (Ex: Mohtfryd, Wyznguld, Merlwyb Bloefhiswyn [merl-sea, wyb-wife, bloe-blue, fhis-fish, wyn-daughter; wyn and syn (son) are used at the end of surnames]). Some follow the Galka style naming (Ex: Roosting Crow) Wildwood Elezen: Think "common" fantasy with a French twist (Ex: Norbettaux, Cahernaut, Anthoinette) Duskwight Elezen: Think "common" fantasy with a French twist (Ex: Frilaix, Coultenet, Eugenaire) - Current year most RPers go by: 1573 - You can make your guardian reflect your chosen namesday (birthday), or vice versa, if you'd like: (Jan) 1st Astral Moon- Halone (Feb) 1st Umbral Moon - Menphina (Mar) 2nd Astral Moon - Thaliak (Apr) 2nd Umbral Moon - Nymeia (May) 3rd Astral Moon- Llymlaen (Jun) 3rd Umbral Moon - Oschon (Jul) 4th Astral Moon - Byregot (Aug) 4th Umbral Moon - Rhalgr (Sep) 5th Astral Moon - Azeyma (Oct) 5th Umbral Moon - Nald'thal (Nov) 6th Astral Moon - Nophica (Dec) 6th Umbral Moon - Althyk Here's some other lore links omg! Join uuuussss~ - Joining the OOC LS is highly recommended! I believe Rain/Endemerrin made it this time around, and he can refer you to some of the pearl holders. - Joining an RPLS, highly recommended as well! Right now, our community is very small still, so it can be hard to find random RP! Joining a LS will help with that. Click the Linkshells tab above to see some that are active (and some that aren't).
  11. Backstage makes me think of something dirty. Have we tried to contact Endricane? I know that some people have his info to get ahold of him (Kassandra maybe?) I think we should do this before we just switch pearls and names and all that!
  12. Oy wow Gerik, that's very nice! Very creative~ The only one of the Twelve that we have a depiction of from SE at the moment I think is Nophica (on the Twin Adders poster on Lodestone). I like it! Be bored more often!
  13. God, so funny the lollies are! Also thankies for the lovely commission! Is perfect! Commission this guy!
  14. I am.. I don't know.. I don't.. WHY ..Iblameintermission
  15. I think this is the most important thing: "Different players seem to have different ideas of just what healing spells should do." I also think that no spell should bring back the dead. Leave that to the psycho NPC THMs. When we fall in game, we're knocked out, not dead. Hence why we're 'weakened' or on the 'brink of death' when we're raised. So there's no reason Raise should be able to reverse death, no matter how recent. I've always been of the opinion that Cure/Cura would reduce/numb pain, slow bleeding, and jumpstart the healing process. Repeated use over a period of time can speed the healing process, whether it be a wound or broken bone. I don't like that any spell could be used to immediately seal a wound or mend a bone. I also think that real medicine is very important in Eorzea. Bandages, salves, medicinal potions. There are chirugeons, aka surgeons, too. I think instead of even attempting some sort of standards, that players who are RPing together need to just agree on what certain healing actions will do. It will be interesting to see other responses though, and see how everyone else does it.
  16. Oh god I love the hugging the giant oyster.. :mrgreen:
  17. Way too obscure. We don't even have Thief yet.
  18. I'd still like to see more of the classic jobs in XIV before we get to obscure ones like XI is getting now..
  19. There's already one out there for the Flames.. and what with [spoilerSSSS] the new developments I don't really see a reason for separate pearls due to us being able to actively do other companies' caravans and whatnot now. :3
  20. I honestly am in denial. In my head there is no way that the community would allow people to not transfer servers at 2.0. That is ridiculous and would piss SO many people off. We swayed them once with the transfers, we'd sway them again. I have too much invested, I couldn't reroll.
  21. Hi! Welcome! Uh.. what does the thread title say?
  22. I have to wonder about people: we have a race of cat girls already, why, in God's name, do we need viera as well? They're too damn similar and would be blegh. Go away viera! Go back to XII! The interracial thing is very disturbing to me. I really wish they'd just introduce lore that explains what happens if the races interbreed (in my mind, the child will take the race of one parent or the other, rather than a weird mixture of the two), rather than introducing Hyurs with tails or something. Really game-breaking, to me. If 2.0 character editor comes out with the option of doing something like that, I just.. I don't know. :frustrated:
  23. I'm so jealous of you people who can RP/play games at work! Welcome back!
  24. Backgrounds I prefer simple backgrounds that are adequate to provide reasons for why the character is the way they are. Every reaction should be explainable, even if it is that the character has unexplainable fits of rage (due to ___ in childhood, or something). This creates a character who feels more real and reacts consistently. A simpler background gives a lot of room for growth and development (positive or negative), too. Why have a ton of stuff happen in your character's past, when you can RP stuff and actually work through it IC? I see nothing wrong with your character having that special relationship with the elementals. When I was introducing the white mage deal into Aysun's story I made her think she was just 'hearing things.' IC = IG? I personally try to RP IG = IC as much as possible as far as physical appearance for my own character. I can't remember all the uniqueness of people I RP with, and I'm sure they'd get tired of typing it up, though I do try. Just try to get as close to what you'd want them to look like as possible (use a longer hair model, even if it's in a pony tail or braids, if you want a long haired character, that sort of thing) so it makes it easier on us to remember that 'hey, this person looks different.' Gear is an exception usually in IC battle situations because your gear does effect your performance (and I will never wear those bard tights IC). Bottom line: if you look different and want people to know it, get used to typing it up for us, and don't expect people to remember! Especially if you play a male miqo'te before 2.0 (which there are some, and most people hopefully accept them by now...). Just make him look as manly as you can and role with it. Just avoid wearing gear that is revealing on female models ICly.. Of course, not being able to change our physical appearance at all makes it kind of hard. Hair grows, people get hurt, scarred.. so yea. It's certainly acceptable that IC =/= IG. Roles/Jobs You could think of it like this: Class/Jobs we level are your roles in combat situations, and crafts can be just trade life skills learned. You can have an occupation outside of your leveled classes. Applying game classes to a character is fun: Aysun was an archer due to upbringing (I started as archer), and it helped her survive for hunting and defense. She had certain crafts that would make sense also due to her upbringing (she is weaver, leatherworker, and carpenter IC, dabbling in alchemy and a poor cook). She applied her knowledge to leves to make gil. Conjurer/white mage she learned out of necessity to deal with injuries, and she does not fully understand it. Bard came naturally IC; due to her love of dancing she was able to understand the concept of a bard as more than just a performer. People are liberal and creative with their walks of life and I encourage it! Posting It's style. Be flexible. I have always adapted my play style to who I am playing with. If they make short posts, I do too, so I don't bore them. If they gave me thought-out long posts, I try to return the same amount of effort in mine. In combat, I don't expect posts other than the occasional order or shout or something. I think we're all pretty realistic that it's hard to fight Ifrit and post about it. If your character walks and draws his bow, you don't need to type that up, I just saw him do it! That part applies in normal RP too, for me. What your character does on screen is what I accept as their motions (so be careful with /emotes! ) Some people have commented about placing thoughts and feelings in posts. I do that. I enjoy it, because I enjoy writing. It had never offended anyone before, so I was unaware that people didn't like it. So when I play with the person who has informed me that he doesn't like it, I try to limit it. Icebreakers Acceptable yes of course, but just remember that your character had to have grown up somewhere and should have a grasp on certain things they grew up with. As long as there's a reason that they don't know about x or y, then it's fine. (Amnesia gets really old, though...). Some reasons: sheltered as a child; raised in Ul'dah and never had left; raised in a hamlet; raised at sea (mine ); and of course many people say their characters were raised in some of the inaccessible areas. They take a risk with this, as the lore of those areas may change and suddenly their back story is invalid.. I would hate for that to happen! Consistancy Many people make their own story lines, using the lore discovered from the main story as a base to start from. They invent their own NPCs and create story RP for their linkpearl to participate in, with it's own conspiracy and battles. The Echo is something we all start with in this game. Whether you chose to have your character have it is your choice. Aysun has the Echo, as I began her story when she took the chocobo-cart into the city of Ul'dah. The parade happened, for her, she heard the voice. The fact that she knows this skill is not a normal one to have and shouldn't be something she brings up or uses, implies that I have taken some of the main storyline ICly. Will it ever come up in RP? Doubtful. I have only used it for the language aspect, and even that Aysun will not admit to understanding generally, because she doesn't wish to be exposed as having the Echo. The job storylines complicated all this too. From the sounds of things, DRG was kind of bad for soloing you out as special, like WHM was. Be creative, try to think of another reason your character could be that desired job, or use the storyline and modify it a little to make it fit reasonably. I would never bring up the fact that there should be only 'one' of anything in RP. Or something else I've seen, just ignore it. Maybe you can become a white mage the same way you can anything else, by learning it and practicing it. You don't have to work for the little horned child to be deemed 'white mage.' Also, just because you're rank 50, doesn't mean you're a master. It simply means you have nothing else they can teach you at the moment. You're not good enough to learn the next, more complicated step... This prepares us for the inevitable raise of the level cap.
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