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Aya

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  1. Aya

    A Cup Tea?

    Aya sat upon the nice little couch, her left leg drawn straight across the edge, and her right crossing over it, hanging over the edge. She's holding her tea, casting an askance look at the fellow trying to push his escorts upon the barmaid and Sultan Sworn who just want to enjoy a quiet little tea in their time off before work. With a blonde eyebrow arched high, and her lips pulled tight to the left side she listened to Coatleque's obvious discomfort and that would be that. She preferred to be friendly, but not at her friend's expense. "Um, excuse me? We're not interested. If you wouldn't mind, could you take your drooling kabobs somewhere else? Before we start charging them for the view?" She looked back toward the patron at his bar. The gentleman was pretending to focus on something else, as if to avoid noticing the situation up front. She shook her head in disappointment, before drawing her eyes back to the Highlander with a look of searing irritation.
  2. Aaaah! The bears in this game are so terrifying!!
  3. This sounds absolutely beautiful Jancis, I am going to be there if I am free that night :-]
  4. Like many things on wiki's, these are really mostly for fun and kind of a throw away Effective use, like so many other things, is just to provide a little insight into the character's disposition and personality, and they can be pithy little places to do that (and sometimes to mention a character quirk like Osric and card sharps!) Its hard to imagine them being worthy of much real analysis
  5. Of course Momodi has an agenda! "Make as much gil from these grubby adventurer's as possible!" *says the set of measurements*
  6. Aya doesn't think highly of proper Ishgardians (i.e. those who are members of, or work for the Houses, Dragoons, anyone involved with the Church, etc), that extends somewhat generally to Wildwood Elezen.
  7. Except that Ul'dah was basically built BY Lalas. MIND=BLOWN To a Lala, Hyur appear 20 feet tall.
  8. So many amazing screen shots posted today :-X
  9. Aya on a casual night about town! (as a note, Aya only (and often) wears a vest when she's off-work and dressing casually, so if you see her wearing one she's not presently working. ) And playing with a little image editing
  10. Aya had wrapped the towel around the back of her neck, her hands pulling on either side. She narrowed her eyes at him, her lips pulled tight into a displeased smirk. [align=center][/align] She raised an eyebrow at his dodge, shifting her hands to her hips, which cock to the side, leaving her in a sassy, "are-you-kidding-me" pose. Sensing the sudden change of footing as he tried to talk himself around the insinuation, she replied with an even, but annoyed tone in her light, Ishgardian-accented, voice "I actually just put the pole up myself--I was hoping to just practice again, and maybe show my friends. Or, you know, random strange men wandering into the studio."
  11. Sun, warm, shines today Winter, cold, stands, looming, by Bikini, smiles, play
  12. She watched for a moment, raising an eyebrow quizzically. If the fellow was telling the truth he certainly didn't show his age; could he really have been dancing here before she was even born? "About ten years." she replied, still looking at him as if he were from another world entirely. She takes a couple of steps toward the lockers, letting her gaze move away from him. "You've been back longer than I've been here." she added, almost defensively, as if she had mentally swapped their places, making herself the intruder in his city. "Its been even longer since I danced for anyone." She mentally traced her steps backward. She had been in the city for almost six moons herself, and her last performances had been moons before that. Tucked away in Fallgourd Float, she had performed at the inn for the merchants and traveler on their way to and from Coerthas. She had tried to supplement the meager pay the Hungry Wolf company had provided, which soon dried up entirely. It had been fun, but trivial compared to the stage she had left behind. She stopped, bending over to pick pick up a towel before wiping off her face and arms, letting her thoughts wonder a little further, had it really been so long?
  13. She was watching him carefully, and at his question she gave her head a little shake, her expression making it clear she thought it were obviously not public. "No, never as far as I've been aware. Cirli must have left the door open when she left... Besides, I've never heard of any men coming here. Are you sure you have the right place?" she lets out a breath, pulling her lips tight. She slid her hands down to her hips, her expression softening a little. "So, you used to dance?"
  14. Aya was still breathing heavily, recovering from the exertion of her performance, combined now with some alarm at the intrusion. She watched him carefully, her eyes narrowing, her body-language tense. He seemed to shrink before her. The Elezen stood half a fulm taller than her, but was waif-thin, hardly an imposing presence. His eyes seemed to flit away, tossing furtive glances toward the mirrors. His timid body language seemed to let her relax, ever-so-slightly. At his comment she canted her head, wondering again about the fellow. She spoke, her voice forceful and laden with her Ishgardian accent, "That doesn't answer my question: who are you? And I'll add: what are you doing here?"
  15. A yacht! (shame you can't make outdoor balconies)
  16. I find that Fantasia potions greatly undermine immersion, and ignore them from an IC perspective. If someone I know in-character, really wants to RP a race-change I just hope they come up with a better story for it than Fantasia
  17. The tall blonde Hyur girl, maneuvered her way around the pole with a seeming ease. Muscle memory guided her through the motions, eliciting feelings and sensations both exhilarating and nostalgic: memories of performances past. It was not the dance that had marked beginning, nor that which had earned her fleeting moments of fame in that final year in Ishgard. But it was the dance where she had first truly found herself, and the peace, energy, and all-encompassing serenity of performance. It was the dance that had thrust her into womanhood, divided her from family, and set her upon the long road of independence that wound from the murky shadows of lower-Ishgard, across the snow-covered highlands of Coerthas, through the dewy autumn hues of the Shroud, at last to the sand-blasted sun-baked back alleys of Ul'dah. She found herself stronger now and filled with a confidence that pushed her performance toward its limits. Unaccompanied, and performed for no audience but herself, she moved through motions designed and learned to meld grace with form, motion with figure. To make of the already pleasing form of her feminine figure not just a work of art in the abstract, but voluptuous and mesmerizing, in the visceral moments of physical performance. She had trained for years, honing form and technique to excel at the very height of her craft. She was a natural, talented and gifted with a highlander build perfectly suited to the rigors of the art, both strenuous and sensual. The temporary adaption of her training to the martial arts had only pushed her fitness further toward the limits, bounds from which she had not retreated despite the relative comfort of her barmaid's occupation. As her fingers released, the grip of her legs was sure. Her point of security moved continually with seamless, endless motions, while she seemed to hang suspended in air. She flew with the power of momentum, gliding through supple maneuvers that dared to defy the bounds of gravity itself. Minutes passed as her performance unfolded in the nearly silent and empty hall. Utterly unaware that any had observed her, she twirled through the aerial conclusion, sliding head-first toward the wooden floor, catching herself upon her hands she spun and flipped herself back upright, legs split fully against the floor, before lowering her upper body flat against it, face down, arms reaching out before her. She took in the serenity of the moment, her lips near the wooden planking, parted, drawing in deep measured breaths as her muscles relaxed. The serenity was broken by the sudden realization of what she had seen as she dismounted. With a start, she leapt to her feet, blue eyes open wide in surprise, her body shifting with obvious agitation that seemed spurred by the sight of a man; she struggled yet to catch her breath. "Who the hells are you?" she asked with an accusatory and slightly alarmed tone.
  18. See, that's the "really good" part I mentioned! Only.. one village.. knows how.. to rage! I think our forum itself has shown how silly that is over the past two weeks! Warrior is far too generic to be limited to a single village, I'm sorry, I'm not buying it!
  19. Only one village.. knows the secret... to swinging an axe... really good! Its really silly to try to take a word like "warrior" and state it is unique to a single village. I don't know the lore, but I'm not buying it :-]
  20. Aya! Aya and Verad A not entirely IC shot of Aya, but it seemed too good not to post :-]
  21. I don't know, honestly. Although the game was released with an apparent focus on making it more accessible and less demanding on players, since that time every trend, and every hint toward what they believe their players want, is more time investment, making things more difficult to get, and ultimately the establishment of this concept that for something to be valuable it must be rare. Whether we're talking about relic weapons, augmented armor, or housing the entire premise of the game is to make things that players really want rare, ostensibly so that those who have it feel more value in their "accomplishment". The way housing has been handled seems, to me, to be entirely in line with this sort of thinking. I would not count on it being unintended, or the consequence of necessary system limitations. This game is not about making anything fun or desirable easily accessible to the player base. Just a note, I'm not really complaining, I've made my peace with the nature of FF and find that I love the game for the role-players here, and the community we've made I'm just adding an observation that I've made before about the design philosophy that's gone into FF since the first major patches of Realm Reborn. I'm not really interested in housing one way or another, but I do hope that they find a solution that makes more people happy.
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