
Yeldir Melfusor
Members-
Posts
149 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Events
Blogs
Everything posted by Yeldir Melfusor
-
Toughest overall dungeon and boss fight?
Yeldir Melfusor replied to Moondoggie's topic in FFXIV Discussion
Haven't been in Coil, yet, so I can't speak for that. Have done Titan HM, once, successfully. He is definitely a big step up from the others, in terms of awareness and footwork. You're seldom allowed to stay still for more than five or seven seconds, and failure to move immediately out of any one of the constant, screen filling attacks usually results in instant death. The bomb rock patterns that start appearing below 40% or so are particularly tricky, and the movements you have to make to stay alive remind me of Heigan the Unclean, the infamous DDR boss of Naxx from WoW. I'd say he's pretty well tuned, though. There isn't much RNG, and the gear (DPS, really) check is appropriate for the "Doorkeeper" to Bahamut's coil. -
Heheh. I'm normally not a fan of IC dungeon runs, but I'll promise you a few, since you singled me out in game so cleverly. I'm interested to see how you lead this thing in practice. Consider Eros, folks. He has a good sense of style for this kind of thing.
-
[Gilgamesh] RP clothes fashion show! TBA
Yeldir Melfusor replied to Gideon Aryeh's topic in Chronicled Events
Finally. An event with Yeldir in mind! -
I will attend, and offer free samples of my Goldsmithing to any takers in the RPC, at any tier of material, up to and including Electrum. I will be bringing along basic materials, this time, and not completed items, so I will be working on demand. Certain items may not qualify as free samples, due to scarcity driven high cost, and people will be limited to one item per person. First come, first serve, and I'll be closing the offer after I've grown sick of handing stuff out (25 min - 50 max) freebies made and handed out. I will have my hands full getting the materials arranged to do all of this in a timely manner, so I'll have to pass on a formal staff position.
-
EDIT: Oh, you have one of these! @ the OP- get into Intermission, Balmung's OOC Linkshell. The OOC Linkshell hub idea has been wildly successful in uniting people over on Gilgamesh.
-
Main Storyline: A Matter of Taste, or RP Etiquette?
Yeldir Melfusor replied to Gone4everbye's topic in RP Discussion
I simply play Yeldir as if he wasn't even a part of those events. Consequently, I tend to be OOC when I'm playing through them. -
Datacenter Expansion as Early as Next Week
Yeldir Melfusor replied to Dameon's topic in FFXIV Discussion
This is excellent news, both for us and for them. SE has found themselves with the one problem MMO developers want to have: A surplus of demand. -
I heard my name, on the wind. Duskwight births mostly take place "off camera", among the clans, in the caves, wherever those are. They are not an accessible part of the game at this time, but it is assumed that most Duskwights came from these undefined locations. You can really write whatever you want within that parameter. Gridania is largely the stomping grounds of the Wildwood, as many of them have settled in with the other races for a somewhat less wandering way of being, and racial enmity still exists between them, although it is not so severe that a Duskwight cannot journey through lands where they have settled, such as Gridania. As for the caves themselves, absolutely nothing is written regarding them. Official flavor lore depicts the Duskwight as ekeing out a living trying to survive, after the great split from the Wildwood, following the Hyur-Elezen wars. When those wars took place isn't entirely clear, but it was probably before the rise and fall of the Allaghan empire. (If it were after, it would mean Allag was predominantly Elezen, which would contradict their "nomadic origins" canon.) This, coupled with the fact that they've been breeding apart from the Wildwood for so long that they have developed markedly different racial traits, indicates that this split happened a long time ago. Probably before the fourth and fifth eras. So the Duskwight have been living in caves, stealing food, for over five thousand years? Yeaaahhhh, okay... You can therefore write any kind of home you want. Maybe you come from a bandit clan who really hasn't put down roots anywhere, and really has been preying on unwary travelers. You can also write an underground city with a rich and specific history. A Duskwight city's history could go back remarkably far, as they could have missed many of the more calamitous effects of astra->umbral era flips. You might also check out the Duskwight clans on the wiki, and choose to base your character on existing player-written content, or start your own. I'll be getting Yeldir's up there pretty soon, and he comes from a clan that has been settled for as long as they can remember. If anybody doesn't like that, just point em' to the Hyur Migration and Allaghan empire timelimes. As for an afflicted seer, there is little written concerning the biology of the Elezen, or their relationship with the gods or aether, in a way that distinguishes them strongly from other races. You can once again write as you please. There is so little solid data about the Elezen that you have a good deal of freedom in your writing. Go nuts.
-
Oh, they will, but probably not for a good eight hours. Keep checking back. The slots open up in waves, as people move out of the starting zones.
-
Event? The strategy I've outlined isn't really designed to salvage an event. It's a method of reducing and deflecting the interest of individuals who are "capable" of 3+ month campaign of coordinated disruption that has several dozen agents on at any given time. If you think that sounds absurd, you've never seen the SA goons agitated, and they will apparently be playing on both Gilgamesh and Balmung. It's hard to tell for sure, though. There appears to be some confusion on their own forums. I think they're waiting until the last moment to finalize the decision. In their case, though, things can go both ways. Happy goons are easy-going, busy buzzing bees, love goofy humor, and are generally fun to be around. Agitated goons are the africanized variety, work in huge groups, and never tire of stinging. If we can get a few of them interested in our community, we'll get some productive and amusing members, as well as some degree of protection from goonswarms. Assimilation is always the better strategy. I'm starting to think I should share a full account of my story. It might bring me the wrong kind of attention, though... I'm not talking out of my ass when I said I wrote this using my own experience as a guide. We're clearly thinking of two different scales of trolling, here, Willow.
-
Get up fifteen minutes before the server is schedule to go live, and hammer it with login attempts until you're in and can make a character. The early birds will get getting the worms on this one.
-
I expect you'll get in straight away, den'. Your plan is going to work, as long as you're in the first wave of fresh character slots. Early birds, and all that.
-
How you see it, and how a community that is looking for excuses to revile and condemn you sees it, is naturally going to have quite the disparity. Don't expect it to make sense to you. It really isn't supposed to. If we're all polite and tactful in the first place, things won't get so bad, on either Gilgamesh or Balmung. Things are looking pretty bright for both servers. A lot of the more extreme tactics I outlined don't seem necessary, even to me. I ran into virtually no opposition during any of the beta cycles. Everyone was doing what they liked, be that in character banter, or blaring mindless profanity on shout. Yeah, things are looking good. I'm glad for that. But if it gets as bad as it can - the ignore feature becomes functionally useless, and the slightest gesture of affection is glowing beacon that says "RUIN MY GAMEPLAY FOR THE NEXT THREE MONTHS". Whether or not you can personally believe that, I suppose, is down to your own personal experience with this kind of thing. I wrote all of this guide out of experience. If the last chapter of my guide proves to be entirely unnecessary on Balmung and Gilgamesh, I'll be glad for it. It would be good for everyone, even me.
-
Hey, welcome to the club, Zaru! We're all too excited now, with early access mere hours away, to worry too much about this old argument. There are tons of people going to both servers by now for their roleplay needs, and both of them are in for a pretty good time. See you at the beach party?
-
I know Vee doesn't have early access. She's trying to pretend she's too good to accept pre-order code hand me downs, but I wasn't too good for it when Booker "The Man" DeWitt hooked me up, so I bet she's interested deep down inside. I pointed her at the thread for ya'.
-
Ohhh yes. I've been waiting for a service like this, for Yeldir's storyline. He'll be needing a few good men before long, who don't mind a trek into truly unpleasant and seldom-journeyed territories, or a bit of heavy lifting. It'll probably be a couple weeks into release before I want to get his arc moving, though.
-
Ohhh. This sounds great. I think I'll have Yeldir duck in long enough to tell you the bizarre tale of the Endless Worm, or maybe the arrow he couldn't lose.
-
Welcome to the party. If you have any questions, particularly about game lore, or good ways of expressing your character and staying fluid and believable in the game world, I'm your guy! I've made a special study of Eorzea's history, and the origins of her peoples. Just hit me with a PM. It's pretty close. One of the best things this game has is really robust and believable emotes, that can even be used with a motion modifier to display motions without chat spam. You can have a lot of fun with your character, using these to see visual expressions of their feelings or physical events.
-
" An issue wherein if a player completes a primal battle while KO’d, the option to return to your home point will not appear. * If you encounter this issue, please have a party member revive" Oh dang. That's good to know in advance.
-
It's a pretty cosmopolitan crew, yeah. You'll never want for interaction at any hour of the day, especially with the rate at which this community has been ballooning.
-
Yeldir may be a fancy-lad, but he'll fight to the death to protect his threads from the perils of mud and stinking fish. Well, maybe not. Funny thought, though.
-
Zethie's lucky the duel system wasn't in place for P4. Yeldir could not demand satisfaction!
-
DAoC! Yeah, yeah, yeah! That game was unbelievably good, until the expansions started to tear away at its core. The realm vs realm warfare was amazing, and it really hasn't been replicated. I have a theory that Mythic's success with DAoC was largely accidental. I am unable to explain in any other way how they could have done everything so right in classic, and caused the game to go so wrong, so fast, when the expansions began to roll in. Here's a quick fix of nostalgia for you: As for going back to DAoC, well... Sort of. Uthgard is a classic DAoC private server that is nearly identical to release, scrupulously run, and has a perfect stability track record of several years now. How they've dodged the law for so long isn't clear to me, but I'm sure it involves the server being located somewhere that does not give half a shit. Ha, but we're all about to embark on a new adventure, aren't we? Not quite the time for looking back. Bookmark uthgard.net - it'll no doubt be around in a year or three, preserving DAoC in time exactly as we knew it. Edit: Oh, and welcome to the community. Lol.