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YesGood

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Everything posted by YesGood

  1. I agree. So interracial pairings in FFXIV... <3 Hurray Tev!
  2. Oh my. We keep having blocks of text, even short text completely disappear when it's posted. Is it possibly because of the words in the sentence and not necessarily the length creating an issue then?
  3. I don't understand it either. I originally built Uther so that if the option ever arose, I could switch him to Elezen or Highlander at the drop of a hat if I so chose. I love Elezen culture (mainly all of the classy-yet-badass Ishgard knights), and it's always been one of my favorite races. I had never played one up to this point because I hate being the tallest guy in the room. Luckily for me, Misericorde is made primarily of giants, so I finally decided to make the switch. Was even considering a name change if the option presented itself. I'm not dying for one and I like my name, but I'd be lying if I said I don't like the idea of "Aronnax Fortemps" as well. Maybe there should be a "No <3 for Male Elezen?" thread, but personally I like being an underpopulated race. Makes me feel all special. It made me feel special once too. Q_Q I think your name looks nice. It's not French I don't think, but it's pretty. But Aronnax Fortemps does look pretty cool.
  4. I'm deciding to edit my very long post. Yes, I vividly recall your mention of 'tolerance' and being 'too tolerant'. http://abcnews.go.com/Health/world-dwarfism-dating-average-size-partners-accepted/story?id=17129298 As a bystanding individual, I think I can be tolerant of anyone in love with anyone else of a different height or race. My mentality, in my opinion, is probably more strange than my character's in the world she lives in. So as a roleplayer, I will accept plenty of things, I even like plenty of things-- none of which are illegal. And I'm a fairly conservative person. I think talking about sex in public is always unsettling. I see where you're going with it, but to put it bluntly, I don't agree with you and I don't think your stance really pertains to interracial relationships. But if anyone in the real world was offended by someone with dwarfism or any height-impeding situation marrying someone of average height, or the opposite, like someone with gigantism with someone of normal height, I think I'd be sad to see their intolerant reaction.
  5. Also east coast. I most often am on after 9 pm.
  6. Honestly, if someone isn't even slightly intimidated by someone bigger than them, they might be alittle crazy. With that being said, He's not one to shy away from talking to someone just because they are bigger than him. He's short even by Lala standards, so that would just make him overly quiet. At the very least, Sio can offer him a perch. ^.^ I think this is merely a case of, perhaps, opening the minds of others with a sweet romance a-blossom between a Lala and someone who is not a Lala. I think when most of us say our characters would be a bit taken aback by seeing any large race, like a Roe, with a tiny, delicate Lala, we, or at least I, am usually thinking of a female Lala. I'm afraid WoW has given me the predisposition of assuming that interracial couples usually start with a female that is more open than a male for some reason. Largely, Belf males were with Belf females, however Belf females could often be found flirting with anyone else, especially Orcs and Trolls. After Jael'li pointed out to me during my quest chain that the Hyur female whose fiancee died was -apparently- engaged to a Roegadyn male I met earlier (?) that idea suddenly became super cute to me. But small females and large males is a frequent occurrence largely, I think, because of the aesthetic. Large females with smaller males, especially a RoexLala combo is virtually unheard of-- or at least -I- have yet to hear of any such thing, even between RPers. Sio is fairly set against male Hellsguard, but male Seawolves also put her on edge. Probably because she associates them with water and while she enjoys water in moderation, water in excess is no bueno. Adversely, anyone the size of a male Hyur or shorter makes her feel awkward about how large she is in comparison. But I've tried looking for art to help me inspire a cute little non-canon picture with Sio and a male and it's excessively difficult to find any references. I did a sketch with her and Shippuu a long time ago but that was comedic, not serious. I wonder if there's anything more to the idea of a female being larger than a male love interest that seems to either not interest people or puts them off?
  7. My birthday is also the 10th of November! I like how people pick their characters' birthdays. I also enjoy the fact they -have- a birthday, though I'm not really sure how it helps. Is it a stat thing? Hey we're birthday buds! :moogle: Did you also use your birthday? I think the birthday thing is fluff, but I was pleasantly surprised by it. I believe it's just God choice which slightly alters your elemental resistance, but like race stats, it doesn't matter much. That's what I thought, maybe it was resistances. And for Sio, I actually chose the 13th sun of the 5th Astral moon. 13 is one of my favorite numbers and the 5th Astral moon is for Azeyma. ^o^
  8. Aye, sir! You can also add Jael'li Erasha'an if you have that time and I'm not about.
  9. FABULOUS! There needs to be more of the sort, imo! (And dun you give in to the dark side that is Eross and probably delicious cookies. *fist clench* YOUR EVENTS WITH YOUR BAKED GOODS AND NONE FOR ME! D: ) On a related note I've seen some RP going on near the Sultansworn area as well as the Adventurer's Guild in Ul'dah. I hope you can find some!
  10. My birthday is also the 10th of November! I like how people pick their characters' birthdays. I also enjoy the fact they -have- a birthday, though I'm not really sure how it helps. Is it a stat thing?
  11. This looks like a really good way to start! I have a question though. How long do you want her to have lived in one place before going to Gridania? Would she make her way there as an adult or would she move there with her impoverished family as a child? Would they send her away in the hopes she'd have a better future? Maybe they had distant relatives or at least a contact there that she could stay with and perhaps they scrimped enough to send her off before the attack... My brain is painting colorful images. Like I said, I like this way of starting out without too too much pre-planned. Especially since I know it's hard with the lore. I had the same problem.
  12. UPDATE: Updated the rules to include that free-form combat IS allowed in events and there WILL be separate events for them. Likely, in order to start working out Champions, I hope that all of the people who elect to join the first event feel comfortable starting out as Journeymen. Also, for future members, I would like to implement some sort of test where, if their character feels they are skilled in one particular art, they are allowed to duel one of the existing members and emerge at least at the Intermediate rank and be able to move up from there, bypassing the Novice rank altogether. Also looking for characters who will be willing to act as Overseers, so if you think you're interested in that role, keep it in mind for when you join. ^.^ Nahv'ir and Val Nunh are both officially 'recruited'.
  13. Hello there~! I should start off by saying your plot idea doesn't sound bad at all. I did something -somewhat- similar and ended up finding a brother for my character. Admittedly, if I recall correctly, I PMed the player (Duplicitous Rex) after reading his directory page. It just so happened he wanted to play a Hellsguard Roegadyn also, and he joined not long after I did, so we set things up. The vague background I had worked well with his character and I can at least say that Klarimel, Siobhain's brother, has had a rather large impact on how she perceives people. I didn't have a great idea for a future plot, however, so there wasn't the concern about whether or not our future goals would work out, more our histories. I think it maaay have helped him to flesh out a bit of his background as well. If anything, I'd say that the prior knowledge that the person playing your character's brother might be a murderer or at least is being considered one might make some people hesitant about the idea. Can't say for sure though. I know what we did worked out for us, but then, I was extremely fortuitous to find him before ARR launched and so that might have factored in some of his willingness to connect our histories. I know of two Miqo'te who are also related so they might have suggestions on how they found siblings ICly as well. I think the idea is good, and as you said, it's intentionally a bit vague, but it might help you out to start with trying to find a sibling and knowing how you want -your- character to be (predominant class, race, morals, personality, etc.) and save what you might like their plot to be until after you find someone who might be open to the idea. It's just a suggestion. <3
  14. Maybe if it had been in the RP discussion section? No idea! 1. I've seen a lot of RP in the past few days between Ul'dah and Limsa Lominsa. Tons of people are open to getting together if you ask, otherwise you can try hanging around the Bismarck like I did. 2. Twenty three is pretty high but it's doable. You could start a new character until transfers are released. If you get it up to fifteen to get around you'll at least be able to check out the RP. 3. Can't say on this but they'll probably want to know what your character is like before offering their FCs, to make sure it's compatible.
  15. Seems that it shall be Aleport at 6. I hope it helps.
  16. I enjoyed RPing with you, Val, and I'd do it again~ So you can count on me. My times aren't set either.
  17. Oh my! I'm sorry! Sure, go ahead, post a link here or feel free to PM me. I hope I'm not just misunderstanding you. This is the link, Written by a few people whom have been doing freeform for years, the one who's deviantart it's under who helped write is also coming to the game soon. http://thetonyexperience.deviantart.com/journal/RP-Combat-Butt-Kicking-101-271544659 I see people might not enjoy this style over rolling or vice versa, Maybe there can be two seperate divisions or something? I'm one of those people who really enjoy strategy and such, so it's moreso for the challenge of testing myself as well as the IC aspect to it then just simply going into fights for the IC prospect. Like I said, I know thats not for everyone but I think so long as there are trusted people who're watching the fights anyways, they can easily OOCly ref them aswell to make sure everything runs smoothly and that there are no OOC fights that most people dislike with roleplay conflict. I've been doing it for a long time myself so, if you needed help with any of that, I know I can help. Oh, I did read this and enjoyed it. Let's see... Rule 11 is where I was pretty much hoping we were going. In the sense of 'when used properly...' To explain: I was only implementing the roll system for the events, to take the outcome based more off chance between people of roughly equivalent level of skills. It's more or less entirely what the ranking system is based off of. HOWEVER, there are plenty of people who enjoy free-form RP and I'm willing to cater to those people by allowing them to fight against one another in separate, equivalent events, if you -want- to gain prestige this way. All the training otherwise, sparring and what not, can be completely free-form. If there are going to be any disputes about who wins a fight, however, I'd have to ask for rolling simply because the two are having a lot of issues that could create a lot of out of character anger or frustration which may only be because their characters are on par with one another in their level of skill ICly. Some people might be more comfortable with using the rolling for events (and by events, I don't mean just the days we show up to spar with one another, I mean the events where you move up from Intermediate to Master where there will likely be prizes and gambling) and for those people, they can use the system and go by that rule-set. If there are enough people who are comfortable with free-form, and I'm an advocate of more people learning it and implementing it, to make sure that one person who does it isn't, by default, just moving up the ranks, then I'm completely okay with that and I'll edit the rules to reflect as much. Is that okay with you? @Oroban Yosh! Punchers do punch and we have a punching bag named Jael'li. --- I agree, papabadger, that free form is based on skill and rolling does take -some- skill out of the equation. I implemented the ranking system for people to fight others -of equivalent skill-. The problem I have is, if it's entirely free form then it takes the people to decide when to concede and stop trying to block, dodge, or counter attack. Where does it end? When one person takes a knock out blow or finally concedes defeat. This, to me, is perfectly fine all the time but it has a lot of frightful potential in -events- where there are -winnings-. If people start getting a little too ambitious, fights break out where one person is telling someone else that what they did isn't going to work for 'blah blah' reason. I can't fairly say that someone is going to lose based on how bad their grammar is, for instance, so 'skill' gets muddled. It takes the character with less skill to -act- as though they have less skill and that's assuming that everyone doesn't come in as a super-pro master. Another thing that I fear with free-forming with strangers is how long it can go on. I've had fights that lasted, literally, hours; so long that people by-standing got bored and walked off, then came back and were like 'Wow, you guys are still at it?'. It's hard to run an event that way if everyone's waiting for everyone else to finish their fight so that they can start and I admit, from personal experience, it's really easy to get caught up in 1v1 fighting and completely lose track of time. I want to try to to block as much of the OOC drama of fighting as humanly possible by setting up a general rule-set. I encourage people to get to the point where they can comfortably free form without the need of rolling or any extraneous decision-making detail-- but they have to learn first and rolls are a good way to start. A step away from rolling is, since you'd already be accustomed to knowing how and when to block, choosing to take the hits that you simply cannot defend against instead of going with the instinctual desire to preserve oneself by any means necessary even if it means bending your character into a pretzel that doesn't make a whole lot of sense. S'all I'm saying. I'm not saying rolls are better because they mean you're better, I know there's a level of chance involved and that's why I only intended to use it for people of relatively equal rank. So to reiterate-- if there are enough of you who want to only do free-form for events and official matches, that's perfectly fine with me and I'll add it to the rules. But do you really want to use that against someone who admits they don't know what they're doing or they're not yet entirely comfortable with their level of skill in combat RP? In an event, won't it slow you down to have to correct them and rewrite posts? Part of my hope for this is to see people doing -more- combat RP in all kinds of situations and I'd like people to eventually get to the point where they can free form without reservation or concern or fighting. Verbal. Fighting. Sorry, was doing a few Ifrit runs! Actually, the easiest way to avoid OOC conflicts with people trying too hard is to simply add an OOC ref to the match. Which means, if there is a dispute the ref will handle it for them. They can make the decision of what they feel is best, and the fighters would in association agree to listen to the person's ruling over their own pride. The only problem I see with that is finding people who would be unbiased and wouldn't side with people they like over what was correct. Which I intend to try and find for Overseers also. I agree, an OOC ref will probably also be helpful and likely, they'll also be an IC ref anyway. So yes, this can be done.
  18. Absolutely except in events. I would really rather not have people have to pick who is going to win, then let someone else win, and so on and so forth because it just doesn't sit well with me. Even in official sparring matches if both people agree to it not rolling and they know who they want to win, I suppose I can accept it. But not in events. Thats not what I mean at all. Dang, I'm guessing this might not be what I'm looking for afterall. I'm moreso talking about oldschool freeform combat. I posted a link about it in the other thread, with a ton of rules towards it and what not. Dunno if you gave it a read through or not but I can post it again here if you're confused by what I mean! Oh my! I'm sorry! Sure, go ahead, post a link here or feel free to PM me. I hope I'm not just misunderstanding you. This is the link, Written by a few people whom have been doing freeform for years, the one who's deviantart it's under who helped write is also coming to the game soon. http://thetonyexperience.deviantart.com/journal/RP-Combat-Butt-Kicking-101-271544659 I see people might not enjoy this style over rolling or vice versa, Maybe there can be two seperate divisions or something? I'm one of those people who really enjoy strategy and such, so it's moreso for the challenge of testing myself as well as the IC aspect to it then just simply going into fights for the IC prospect. Like I said, I know thats not for everyone but I think so long as there are trusted people who're watching the fights anyways, they can easily OOCly ref them aswell to make sure everything runs smoothly and that there are no OOC fights that most people dislike with roleplay conflict. I've been doing it for a long time myself so, if you needed help with any of that, I know I can help. Oh, I did read this and enjoyed it. Let's see... Rule 11 is where I was pretty much hoping we were going. In the sense of 'when used properly...' To explain: I was only implementing the roll system for the events, to take the outcome based more off chance between people of roughly equivalent level of skills. It's more or less entirely what the ranking system is based off of. HOWEVER, there are plenty of people who enjoy free-form RP and I'm willing to cater to those people by allowing them to fight against one another in separate, equivalent events, if you -want- to gain prestige this way. All the training otherwise, sparring and what not, can be completely free-form. If there are going to be any disputes about who wins a fight, however, I'd have to ask for rolling simply because the two are having a lot of issues that could create a lot of out of character anger or frustration which may only be because their characters are on par with one another in their level of skill ICly. Some people might be more comfortable with using the rolling for events (and by events, I don't mean just the days we show up to spar with one another, I mean the events where you move up from Intermediate to Master where there will likely be prizes and gambling) and for those people, they can use the system and go by that rule-set. If there are enough people who are comfortable with free-form, and I'm an advocate of more people learning it and implementing it, to make sure that one person who does it isn't, by default, just moving up the ranks, then I'm completely okay with that and I'll edit the rules to reflect as much. Is that okay with you? @Oroban Yosh! Punchers do punch and we have a punching bag named Jael'li. --- I agree, papabadger, that free form is based on skill and rolling does take -some- skill out of the equation. I implemented the ranking system for people to fight others -of equivalent skill-. The problem I have is, if it's entirely free form then it takes the people to decide when to concede and stop trying to block, dodge, or counter attack. Where does it end? When one person takes a knock out blow or finally concedes defeat. This, to me, is perfectly fine all the time but it has a lot of frightful potential in -events- where there are -winnings-. If people start getting a little too ambitious, fights break out where one person is telling someone else that what they did isn't going to work for 'blah blah' reason. I can't fairly say that someone is going to lose based on how bad their grammar is, for instance, so 'skill' gets muddled. It takes the character with less skill to -act- as though they have less skill and that's assuming that everyone doesn't come in as a super-pro master. Another thing that I fear with free-forming with strangers is how long it can go on. I've had fights that lasted, literally, hours; so long that people by-standing got bored and walked off, then came back and were like 'Wow, you guys are still at it?'. It's hard to run an event that way if everyone's waiting for everyone else to finish their fight so that they can start and I admit, from personal experience, it's really easy to get caught up in 1v1 fighting and completely lose track of time. I want to try to to block as much of the OOC drama of fighting as humanly possible by setting up a general rule-set. I encourage people to get to the point where they can comfortably free form without the need of rolling or any extraneous decision-making detail-- but they have to learn first and rolls are a good way to start. A step away from rolling is, since you'd already be accustomed to knowing how and when to block, choosing to take the hits that you simply cannot defend against instead of going with the instinctual desire to preserve oneself by any means necessary even if it means bending your character into a pretzel that doesn't make a whole lot of sense. S'all I'm saying. I'm not saying rolls are better because they mean you're better, I know there's a level of chance involved and that's why I only intended to use it for people of relatively equal rank. So to reiterate-- if there are enough of you who want to only do free-form for events and official matches, that's perfectly fine with me and I'll add it to the rules. But do you really want to use that against someone who admits they don't know what they're doing or they're not yet entirely comfortable with their level of skill in combat RP? In an event, won't it slow you down to have to correct them and rewrite posts? Part of my hope for this is to see people doing -more- combat RP in all kinds of situations and I'd like people to eventually get to the point where they can free form without reservation or concern or fighting. Verbal. Fighting.
  19. Well the fact of the matter being, Yes, he would be more than willing to sacrifice a large family. The main reason being his backstory in he doesn't really have a family anymore. All he's known for most of his life before the calamity was being forced to help a no-named band of pirates. He's not so much a "Lalafel" as he is just an adventurer trying to find his place in this crazy world. I see. And height doesn't intimidate him?
  20. Absolutely except in events. I would really rather not have people have to pick who is going to win, then let someone else win, and so on and so forth because it just doesn't sit well with me. Even in official sparring matches if both people agree to it not rolling and they know who they want to win, I suppose I can accept it. But not in events. Thats not what I mean at all. Dang, I'm guessing this might not be what I'm looking for afterall. I'm moreso talking about oldschool freeform combat. I posted a link about it in the other thread, with a ton of rules towards it and what not. Dunno if you gave it a read through or not but I can post it again here if you're confused by what I mean! Oh my! I'm sorry! Sure, go ahead, post a link here or feel free to PM me. I hope I'm not just misunderstanding you.
  21. *Tackles teh waifu* Oh, babeh, you know I love you. Shhh.... shhhhhhh... *pets gently. Soooothingly.*
  22. Ohhh... Not Aysun... Keeding.
  23. I... have wanted... to RP with you... since... forever... O_O PICK ME! OOOOOH PICK ME!
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