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2.1 Patch Notes


Varus

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Eh...yes. Suddenly I don't feel so much urge to buy one anymore. <.< 

Sad thing is, most of the guilds that are big/rich enough are sure not of RPers, most likely of endgame raiders....whom I doubt have any use for housing. I mean, those who want to fiddle with housing are those who like hanging around RPing and chatting, sure not those who spend their time farming money...

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They had said personal houses about 6months after this patch minimum...and only maybe. Besides, I don't think FC housing should be something restricted to the big ones, I'd even dare say a tiny one for the basic operative functions should come for free with rank (and maybe with credits?), and big fancy ones for who wants more. And put personal housing as big luxury. But this is just my opinion, and I'm not even part of the big revolt that's coming out of this info ehehe.

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I don't think FC housing should be something restricted to the big ones, I'd even dare say a tiny one for the basic operative functions should come for free with rank (and maybe with credits?), and big fancy ones for who wants more. And put personal housing as big luxury.

 

I agree. But that's not likely to happen. *sigh*

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Plot Pricing

The initial price of land at the release of patch 2.1 will vary depending on World population and economy. Prices are also affected by location, and there may be differences between plots of the same size.

 

Pricing logic seems to be like a page out of NCSOFTs playbook. "Hey all, we're going to make everything super expensive so you spend more time in game thus reassuring your subscription fee reaches our pockets. This reasoning is based on the higher gil circulation in your market because we were lazy in addressing the RMT issue."

 

But in order to save face..and make pretends...

 

"Purchasing land or housing using gil obtained from RMT (real money trading) or other illicit means is strictily prohibited. Any land or estate hall deemed to have been purchased through such means is subject to seizure."

 

Enter super inflation for everything unless you have multiple crafting classes.

 

/facepalm

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I was sad to see the part where HQ leve turn-ins are getting hit with an XP reduction. My last few crafting classes have cried out as one, and were silenced :P

 

I will also miss having thunder on my SMN/SCH and CNJ. As she's 50 now I don't know that blizzard II will be a great replacement for my SMN or SCH, but at least the CNJ will get some use out of it.

 

The guaranteed interrupts on damage taken for spellcasting in PvP assures I won't be going over there either (unless I have misread this?). Ouch. 2.1 does not look to be Janna-friendly. :P

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I was sad to see the part where HQ leve turn-ins are getting hit with an XP reduction. My last few crafting classes have cried out as one, and were silenced :P

WHAT

 

I believe they're only doing that to counterbalance the increase in NQ turn-ins since the HQ turn-in is multiplicative of the NQ turn-in. But I may very well be wrong about that.

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I was sad to see the part where HQ leve turn-ins are getting hit with an XP reduction. My last few crafting classes have cried out as one, and were silenced :P

WHAT

 

I believe they're only doing that to counterbalance the increase in NQ turn-ins since the HQ turn-in is multiplicative of the NQ turn-in. But I may very well be wrong about that.

Uh I think so, but I'm honestly not that sad since...since I've always been bad at HQ :( Mh wondering if the same applies for supply missions?

 

I have yet to read patch notes myself, but I didn't think they had touched all the classes and so much...and also some other things...everytime someone tells me about one these changes I stop breathing D:

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I was sad to see the part where HQ leve turn-ins are getting hit with an XP reduction. My last few crafting classes have cried out as one, and were silenced :P

WHAT

 

I believe they're only doing that to counterbalance the increase in NQ turn-ins since the HQ turn-in is multiplicative of the NQ turn-in. But I may very well be wrong about that.

Just to play it safe I think I'll be burning all my leves this weekend :P

 

Culinarian levels, here I come! :geek:

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Tons and tons of changes. Really, it's worth reading. Lots of good stuff! Higher tome cap (450), tomes from low and high level Duty Roulette, new instances, the Aesthetician (which will be accessible in your inn room).. the major cities as a whole are now Sanctuaries, MOST classes got buffs, PvP itself looks interesting with the bonus skills, new Main Story quests.. so much stuff.

 

The only thing that REALLY upsets me is the ludicrous, stupid-high player housing costs. As has been said, only the richest could afford these, ESPECIALLY the high-end plots/sizes of plot.

 

It's like they want to force players to actually merge large clusters of FCs! That's what's gonna happen, you know. People are gonna make new Linkshells to represent what their FC used to be, all the while merging into massive organizations JUST to be able to pool resources for a house. 20 million for the cheapest, smallest plot of land on Balmung? 312 million for the biggest? What? I know some players are millionaires, and I'm happy for them... but even they would have to sink their entire fortunes (or close to it) to have the desired impact.

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I think it is quite clear that Squee's intention is to use housing as a huge gil sink, except they a doing it wrong. The smallest houses should be accesible to all FCs, while medium and big plots should be the ones were considerable investment is needed. But even then the greatest investment of housing should come in furnishing the place.

Not to mention the current pricing is probably going to kill any furniture crafting enterprises (if that was going to be a thing, anyway). The purpose is clearly erasing gil from the economies, but also to give players a stupidly long term goal. Because, you know, having a broken economy means the only reliable way of makingmoney will be grinding mobs. And that is something that will keep your players playing and subscribing for three months, as long as you give them the correct carrot. Or in this case, housing.

It will also melt their brains, increasing the chances that they will keep subscribing and accepting all your shitty design choices!

 

On a more positive note: at least we will have three new urban areas to roleplay in!

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There's a well written post on the official forums on these housing costs:

 

http://forum.square-enix.com/ffxiv/threads/127656-An-Open-Letter-to-Yoshida-san-Please-Slice-One-Zero-Off-the-Housing-Prices

 

I think we RPers should definitely voice our support for this. Because as it stands, I don't see too many FC's on Balmung even getting an FC house. It's a shame too. A really fantastic feature and it right now will see little if any use. What a waste!

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I'm starting to wonder if we should have one great big Free Company merger of sorts, to be perfectly honest. Try to maximize just how many people are in a Free Company, then use the Linkshells for the denominations. Have the Free Company be more of a "We are Role-Players! This is what we do!" and have the Linkshells be where everyone splits up and affiliates amongst themselves.

 

Sounds backwards compared to what we're doing now (at least on Balmung), but if we do it this way, it would be far easier for other Roleplayers to connect!

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There's a well written post on the official forums on these housing costs:

 

http://forum.square-enix.com/ffxiv/threads/127656-An-Open-Letter-to-Yoshida-san-Please-Slice-One-Zero-Off-the-Housing-Prices

 

I think we RPers should definitely voice our support for this. Because as it stands, I don't see too many FC's on Balmung even getting an FC house. It's a shame too. A really fantastic feature and it right now will see little if any use. What a waste!

 

Agreed, let's make this a petition of sorts. Honestly, it's absurd. Only the richest most money-grubbing players will have housing at all.

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As it's been mentioned, perhaps player housing won't be as expensive. A FC is full of people, after all, and I guess it's expected each of them to contribute with some money. 200m is still a lot, but I guess that bigger and more active the FC is, the easier it is to gather that much gil.

 

Perhaps they also want player housing to start being as something that only a few can reach, so that the server won't crash with many houses (?).

 

In any case, I'll wait for news about personal player housing, though right now I'm afraid I won't make it. Even if it cost half of what FC houses do, I don't know how to make that much money *sweatdrops*.

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As it's been mentioned, perhaps player housing won't be as expensive. A FC is full of people, after all, and I guess it's expected each of them to contribute with some money. 200m is still a lot, but I guess that bigger and more active the FC is, the easier it is to gather that much gil.

 

Perhaps they also want player housing to start being as something that only a few can reach, so that the server won't crash with many houses (?).

 

In any case, I'll wait for news about personal player housing, though right now I'm afraid I won't make it. Even if it cost half of what FC houses do, I don't know how to make that much money *sweatdrops*.

 

If it costs half as much as it does now my character will continue to live in the wilds plain and simple.

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I'm starting to wonder if we should have one great big Free Company merger of sorts, to be perfectly honest. Try to maximize just how many people are in a Free Company, then use the Linkshells for the denominations. Have the Free Company be more of a "We are Role-Players! This is what we do!" and have the Linkshells be where everyone splits up and affiliates amongst themselves.

 

Sounds backwards compared to what we're doing now (at least on Balmung), but if we do it this way, it would be far easier for other Roleplayers to connect!

Have fun trying to get a compromised layout on where the couch goes, what angle, what bush goes in front of that pillar, what wallpaper is conductive for a creative environment, and so on.

 

When I'm designing something, especially housing, get out of my way and I'll tell you when I'm ready for opinions!  That will probably just create tons of tensions and do the opposite of bringing us together >.> I'd rather just not have a house than have one and not get to have a chance to add my own flare to it, without compromising with 15 other people.

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