Berrod Armstrong Posted January 8, 2015 Share #1 Posted January 8, 2015 I was just yapping to a friend of mine about where I draw Berrod's fighting style from (Muay Thai with a couple of Karate moves pulled in for the flippies), and wondered, how many of you (those who roleplay combat, sparring or simply write about it) draw inspiration for your character's fighting style from an outside/irl source? If you do, from where? If you don't, do you make it up on the fly, or is there something in game you've seen that's helped you developed your style? Have you made up a style entirely on your own? As mentioned, Berrod's style is mostly composed of Muay Thai moves, with the occasional fantastically mobile Karate manouevre *cough* do mawashi kaiten geri (the wheel kick that I've shamelessly made his usual opening/closing move) *cough*. Quick, harsh strikes with his fists, elbows, shoulders, knees, shins, heel, instep -- he's devastating at close range, and if he gets a clinch in the opponent is likely going to be kneed into oblivion. The more fantastic things I've made up on the fly -- RIP fists of earth, fists of fire, Second wind -- but they hardly ever really get much play time in the meat of an encounter. Even if you don't do any combat roleplay or combat writing, what do you think your character would be like if they tried to put up a good fight? Link to comment
Telluride Posted January 8, 2015 Share #2 Posted January 8, 2015 *feels sense of dread at impending avalanche of Legolas inspirations for archers* 1 Link to comment
Gegenji Posted January 8, 2015 Share #3 Posted January 8, 2015 I've actually done some Tae Kwon Do/Chung Do Kwan in my earlier years, along with being on the weapon performance team for the dojo. Add that to archery classes in High School, fencing classes (which included katana and naganata training, oddly enough!) and firearm training from my time in the military... well, I have a lot I can draw from even before whatever shows and movies and such I've seen. However, I don't think I can really pin Chachan's fighting style to any one thing. I basically just plan on the fly - usually emulating it like a dork if I'm unsure of how the motions work. I also try to keep in mind his wish to avoid unduly hurting people, and go for trips, disarms, and knockouts over anything overly damaging. Though, I do want to emulate a more... oriental/samurai style to his fighting at some point or another. Maybe even doing some iatsu and the like at some point. I already imagine his shield throw being like throwing the Fuma Shuriken, after all. I just feel a bit odd with Chachan as a fighter. He's small and quick, but he's also durable and surprisingly strong due to both his weapon training under Ser Warren and his life as a smith. It just seems like he has all his bases covered (which is a big red flag to me)... until I actively remember that he's rather small, so things like reach and such come into play. 1 Link to comment
Berrod Armstrong Posted January 8, 2015 Author Share #4 Posted January 8, 2015 *feels sense of dread at impending avalanche of Legolas inspirations for archers* I actually haven't seen much Legolasery about. Most of the archers I've seen are like...sniper quality, or cold, calulating and quiet. A few cruel ones, too! Coming to think of it most of them behave the way I've seen Silvairre act in the Archer questline. Bless his c*nty heart. Link to comment
Steel Wolf Posted January 8, 2015 Share #5 Posted January 8, 2015 I suppose Cliaux's fighting style would perhaps be best described as jeet kun do, since she's very flowy and dance-like in her movements. Maybe capoeira as well, but that's not quite as reactive as jeet kun do reads itself to be. 1 Link to comment
C'kayah Polaali Posted January 8, 2015 Share #6 Posted January 8, 2015 I've always loved the way Fritz Leiber wrote fight scenes, especially in the Fafhrd and the Grey Mouser stories. That Leiber was a champion fencer, and used this knowledge in his writing. I used to fence classically, myself, so it appeals to me. On the rare occasions when C'kayah uses a sword, I'm wont to trot out this knowledge, though I'm sure it's really only good for a chuckle when I start emoting about holding the sword in carte, parrying in sixte and following with an immediate moulinet in prime... 1 Link to comment
C'kayah Polaali Posted January 8, 2015 Share #7 Posted January 8, 2015 It just seems like he has all his bases covered (which is a big red flag to me)... until I actively remember that he's rather small, so things like reach and such come into play. Reach has a lot less impact than you'd think, mainly because there's an equivalent "inside" distance for weapons. One of my favorite opponents when I fenced was a young woman who stood about 4' 2". Our bouts would usually consist of starting out beyond my reach, having a bit of a back and forth where I'd test her defense and she'd prove that it was solid, and then a very quick set of attacks and replies which either ended up with me getting the touch or her backing me into a wall with a non-stop advance inside my weapon's range. I use a size 4 or 5 foil (the longest), and she uses a 1 (the shortest), and she really capitalized on her size and short weapon reach by consistently working to get inside the reach of her opponents. Link to comment
Aduu Avagnar Posted January 8, 2015 Share #8 Posted January 8, 2015 Given I cant exactly use a fightibg style for Nako's casting (thoughts of going FullAvatar bender when he isnt wielding his focus directly abound ) I tend to put that focus into when he is using a sword or brawling. When brawlung I tend to use a widr range of grapples and strikes (not legwork), drawing from MMA mostly, as it tends to be the less flashy of martial arts. With his sword I use traditional HEMA terms and techiques where I can. (Though he doesnt use it often now he has his magic back.) 1 Link to comment
111 Posted January 8, 2015 Share #9 Posted January 8, 2015 Good thread! Natalie used more of a Roman style of fighting. I've always loved the sort of brutal, machine like nature of roman sword and shield fighting. Very efficient, not at all flashy, and incredibly deadly. Just get as close as you can, use your giant shield to press your enemy's arms and weapons against their body, and just start stabbing over, under, and around it. Obviously there is more to it than that, but it was my inspiration. I feel not enough people embrace the historical 'gladiator' when they play the gladiator class. Evangeline fights in a more reserved, calculating style. Closer to a late medieval knight. Things weighed a lot, so you did not want to make unneeded attacks or movements. I enjoy the sort of, almost slow motion of watching people armed and armored in that way fight. Everything has a lot of leadup, and takes a while to do, so it's almost like watching slow motion, or rock paper scissors. Both people commit to something, because once all that arms armor and weapons are in motion, you can't completely draw back from it. Link to comment
Hiro Posted January 8, 2015 Share #10 Posted January 8, 2015 As a generalist Kenjutsu practitioner of Kendo (12 years) and Iaido (15), I liken a lot of Hiro's combat techniques to the theories presented versus most of my actual experience in sparring and matches irl mostly because of how vastly different RP combat tends to go. As such I find it does allow me to step back and ignore realism knowing how dull it really can be ending a combat it an average of two blows, it also doesn't lend itself well to anything too fun with person to person interaction or blending with other RPers. I personally find even as I come in to combat I'm less... "gritty" than most sustaining only one or two actual wounds (substantial or no) versus the beaten, battered, and shredded many others I've interacted with tend to emulate. Link to comment
Gegenji Posted January 8, 2015 Share #11 Posted January 8, 2015 It just seems like he has all his bases covered (which is a big red flag to me)... until I actively remember that he's rather small, so things like reach and such come into play. Reach has a lot less impact than you'd think, mainly because there's an equivalent "inside" distance for weapons. One of my favorite opponents when I fenced was a young woman who stood about 4' 2". Our bouts would usually consist of starting out beyond my reach, having a bit of a back and forth where I'd test her defense and she'd prove that it was solid, and then a very quick set of attacks and replies which either ended up with me getting the touch or her backing me into a wall with a non-stop advance inside my weapon's range. I use a size 4 or 5 foil (the longest), and she uses a 1 (the shortest), and she really capitalized on her size and short weapon reach by consistently working to get inside the reach of her opponents. Yeah, his size and surprising speed considering he's in plate is something he was told to focus on in his training with Ser Warren. And that's why he runs around in bunny armor to honor his combat spirit animal of sorts. :lol: I'm just afraid of presenting Chachan as a "no flaws" combatant. Due to his race, training, and experience... he's legitimately quick, sturdy, and strong. And that bothers me, so I start actively thinking of where his combat flaws lie. Reach was the first to come to mind, which isn't much as you've pointed out, but it does mean he has to exert a lot more energy in crossing distances and getting into that weapon "dead zone." Of course, if I put more thought into it, there's plenty of other things about him that could hinder his combat. First and foremost is his actual combat inexperience. Most of his fighting experience comes from training sword-and-board vs. sword-and-board against Ser Warren (and possible some training against spears with Ms. Sei, if that's a thing that's happened yet), and two trips to the Grindstone. Using unique weapons or unique fighting styles would definitely leave him trying to figure out what to do, and he's not the most mentally adroit guy. Which leads into another obvious drawback for Chachan - he's quite straightforward. Even in the last Grindstone, he opened EVERY fight with a forward thrust to test his opponent's reflexes. He doesn't use feints and tricks unless he notices the opponents doing something similar... or he gets frustrated and backed into a corner. It may ultimately be an unnecessary concern, but I do worry a lot about how others see my characters, as this little mini text dump shows... :blush: Link to comment
Aaron Posted January 8, 2015 Share #12 Posted January 8, 2015 Kenjutsu, Icepick grip knife fighting would describe Aaron in his specialty of blades. Secondary wise (H2H) he's akin to MMA because I practice it irl also I know how to act it out IC Link to comment
Aduu Avagnar Posted January 8, 2015 Share #13 Posted January 8, 2015 I remember reading somewhere that icepick grip was a stance for either masters or amateurs Link to comment
TheLastCandle Posted January 8, 2015 Share #14 Posted January 8, 2015 It depends on which of Yvelont's weapons (sword, spear, axe) he's using, but in general one-on-one combat, lots of grappling. Especially when both he and his opponent are fully armored. Plenty of throwing his weight around, using the opponent's momentum against him/her, putting his entire body into the fight. Shoulder checks to unbalance the opponent. Balanced with a lot of footwork. With a spear, which he usually employs while ranging, I imagine the highly mobile style displayed in the Dragoon job here to be put to use. So I have employed some characteristics of Wushu style spearmanship. Think Oberyn Martell as depicted in the TV version of Game of Thrones. It works, because as a general rule I have him lightly armored as a spear wielder. 1 Link to comment
Aaron Posted January 8, 2015 Share #15 Posted January 8, 2015 I remember reading somewhere that icepick grip was a stance for either masters or amateurs It is. People assume only amateur use it but in reality as someone who's learned from my uncle reverse grip has certain advantages over standard (knife wise of course) With swords it's utterly stupid to use. Aaron would laugh his ass off at someone fighting with a longsword using the reverse grip. Link to comment
Berrod Armstrong Posted January 8, 2015 Author Share #16 Posted January 8, 2015 Oh I forgot to mention that Berrod's axe-work is entirely influenced by me swinging a broom at a wasps nest. Tearful roaring included. Link to comment
Sounsyy Posted January 8, 2015 Share #17 Posted January 8, 2015 I did about 10 years of Kuk Sool Won, which is a kind of Korean martial art style that focuses largely on self defense and disarming opponents. And in college I did about a year of MMA, in which I was one of the smallest (by height and weight) students. So when fighting as Sounsyy I really try to pull from those experiences. 1 Link to comment
TheLastCandle Posted January 8, 2015 Share #18 Posted January 8, 2015 I'm so amused right now. As I was writing that blurb about Yvelont's fighting style, I realized it pretty much described his first meeting with his wife-to-be with 100% accuracy. Looool. Link to comment
111 Posted January 8, 2015 Share #19 Posted January 8, 2015 It just seems like he has all his bases covered (which is a big red flag to me)... until I actively remember that he's rather small, so things like reach and such come into play. Reach has a lot less impact than you'd think, mainly because there's an equivalent "inside" distance for weapons. One of my favorite opponents when I fenced was a young woman who stood about 4' 2". Our bouts would usually consist of starting out beyond my reach, having a bit of a back and forth where I'd test her defense and she'd prove that it was solid, and then a very quick set of attacks and replies which either ended up with me getting the touch or her backing me into a wall with a non-stop advance inside my weapon's range. I use a size 4 or 5 foil (the longest), and she uses a 1 (the shortest), and she really capitalized on her size and short weapon reach by consistently working to get inside the reach of her opponents. Yep, it's a drawback and a strength. One of the first things Natalie did when she was teaching swordsman ship to Roen and Kage, was how to use both of their reaches. To use their strength and leverage against smaller people, and to get in under the reach of bigger people. Of course most of my sword knowledge comes from reading too many fantasy and history books so... your mileage may vary. Link to comment
TheLastCandle Posted January 8, 2015 Share #20 Posted January 8, 2015 I feel like this is a pretty good resource on this topic for those of us going for a more European middle ages approach to our weaponry: http://www.thortrains.com/getright/Medieval%20Combat.htm 1 Link to comment
Hiro Posted January 8, 2015 Share #21 Posted January 8, 2015 I remember reading somewhere that icepick grip was a stance for either masters or amateurs It is. People assume only amateur use it but in reality as someone who's learned from my uncle reverse grip has certain advantages over standard (knife wise of course) With swords it's utterly stupid to use. Aaron would laugh his ass off at someone fighting with a longsword using the reverse grip. In Iaido and Kenjutsu reverse grip is actually utilized as a defensive posture for dealing with faster opponents or those with knives. It's fancy and not a style in and of itself, better viewed as a technique or move with each use as you're typically utilizing the pommel and guard to strike points to create openings than debilitating blows, of course a pommel strike to the throat was typically viewed as a finishing strike. With regards to longswords beyond kendo and iaido I'm only aware of anything related to reverse grip being "duelist tricks" and the stuff used for showboating. According to a modern arts instructor I know anything within the realm of a 30 inch blade is suitable for reverse grip styles, course fantasy seems to love reverse grip for some strange reason. Link to comment
Erik Mynhier Posted January 8, 2015 Share #22 Posted January 8, 2015 For Erik I draw from Fechtbuchs. In a forum rp from last year I basically copied several descriptions of attacks from the books into the combat scenes. Spear through the chin to the brain? In there. Bloody triple shield bash to break the face? In there. Focusing and deep breathing before "darkness" (in the book its called clarity) broke a vault door? In there. Link to comment
Sounsyy Posted January 8, 2015 Share #23 Posted January 8, 2015 Natalie used more of a Roman style of fighting. I've always loved the sort of brutal, machine like nature of roman sword and shield fighting. Very efficient, not at all flashy, and incredibly deadly. Just get as close as you can, use your giant shield to press your enemy's arms and weapons against their body, and just start stabbing over, under, and around it. Obviously there is more to it than that, but it was my inspiration. I feel not enough people embrace the historical 'gladiator' when they play the gladiator class. So, I totally didn't know this was a thing, but this is exactly how I have Sounsyy fight with shield and sword. Get in close with a shield, press it against them, and then slip her shortsword up into their side or down into their thigh or knee. It just made... more sense? Like I love flashy, but Sounsyy just isn't flashy. She's a practical, grisly survivor. Sounsyy was a Noxius when she fought on the Bloodsands. Sure, she knew how to make a show of it, but she was there trying to survive, not get showered with money. The danger was incredibly real for a slave fighter. So when I picture a 5 fulm girl paired off with a Pieste or worse for sport, I always figured that shield would become the main focus. So I took what I learned from my experiences in MMA and Kuk Sool and applied that to a shield. Get in close inside your opponent, limiting their range of motion, and if you're going to throw a blow, make it a crippling one. Link to comment
111 Posted January 8, 2015 Share #24 Posted January 8, 2015 I remember reading somewhere that icepick grip was a stance for either masters or amateurs It is. People assume only amateur use it but in reality as someone who's learned from my uncle reverse grip has certain advantages over standard (knife wise of course) With swords it's utterly stupid to use. Aaron would laugh his ass off at someone fighting with a longsword using the reverse grip. Alternatively a blade grip, is pretty useful for anyone fighting with a European style great sword. The first 1/3 or so of the blade is likely dull, so you can grab it, and increase your power for close quarters fighting. Link to comment
Aaron Posted January 8, 2015 Share #25 Posted January 8, 2015 I remember reading somewhere that icepick grip was a stance for either masters or amateurs It is. People assume only amateur use it but in reality as someone who's learned from my uncle reverse grip has certain advantages over standard (knife wise of course) With swords it's utterly stupid to use. Aaron would laugh his ass off at someone fighting with a longsword using the reverse grip. In Iaido and Kenjutsu reverse grip is actually utilized as a defensive posture for dealing with faster opponents or those with knives. It's fancy and not a style in and of itself, better viewed as a technique or move with each use as you're typically utilizing the pommel and guard to strike points to create openings than debilitating blows, of course a pommel strike to the throat was typically viewed as a finishing strike. With regards to longswords beyond kendo and iaido I'm only aware of anything related to reverse grip being "duelist tricks" and the stuff used for showboating. According to a modern arts instructor I know anything within the realm of a 30 inch blade is suitable for reverse grip styles, course fantasy seems to love reverse grip for some strange reason. I was referring more to those stuffs you see in anime etc where the guy fights offensively with a katana like sword and tears everything apart. Kadaj & Galen Marek are perfect examples - In reality fighting with a sword about as long as your arm offensively with a reverse grip (trying to slash with the blade pointing opposite the inside of your wrist) would not only fail but would lack power even if you did hit. Defensively I can see how it can be used. Offensively? No. Link to comment
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