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Maril

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Everything posted by Maril

  1. I usually go by the ooc time, but being a european on an american server has made it difficult, because most other people I rp with will have bright daylight outside whilst I'm sitting under the moon (so if they use the same thing, my character is going to look a little nuts). My solution has been to roughly play it as it would be for the majority on the server, or otherwise adjusting to what the other rp'ers happen to mention from session to session. I would never attempt to rp following the in-game day/night cycle, it's so very fast - if it actually lasted a full 24 hours, I would follow that instead.
  2. Maril

    Naming

    I absolutely flunked my characters last name, and I am currently not mentioning it icly because I'm hoping for a name-change feature to come along. It bugs me now that I know it doesn't fit, and whilst I don't judge others on their names, I just can't live with the annoyance when it's my own char. That said, I would guess there are probably others like me who maybe didn't think all that much of naming policies when they made their first char to play the game for the very first time. As much as I care for lore and settings, i'll probably never learn to do my research first and then start the game.
  3. I usually refrain from letting my character take a stance on if something is expensive or cheap when presented with a price, unless it's described as being either, since the field is headache-inducing to figure out. And when ever I emote for money, I tend to never be precise and rather go /em hands xx some gil That way I find that there's less confusion on it all
  4. I try to keep it to only being the stuff I can't avoid mixing in, because of the way my head is screwed together irl. What I do instead, and something I find really interesting, is that I carry over some traits/quirks/habits from my past longer-standing characters, which ends up with being rather interesting combinations. Of course not to the point of being an exact copy, but just in the way that the character makes it work - to other people who don't know my past characters, it wouldn't seem out of place or familiar to anything, but I find it a little funny to keep these aspects in the character.
  5. Though I do not know the community well enough to truely comment on the subject here, I would like to contribute my recent experiences, as someone new to the rp scene on Balmung: I'm a EU player which means that I should theoretically be seeing less RP around than anyone else, yet walking into the inn in ul'dah at random chance one day actually created a chain reaction of roleplayers joining in. From that, one player whispered me with an excuse right off the bat, about not wanting to intrude the RP me and my guildee were doing, though we came with the intention of finding other rp'ers, so there wasn't really a need for it. Anyways, in general chattyness, I explain that I am new around here, and without even blinking I got a warm welcome and a soft lay-down of the community, how things seemed to be to this person, etc. And whilst it wasn't entirely positive, I greatly appreciate something like that - the fact that there's negative points only makes it seem real and credible. No RP community anywhere is perfect I'd imagine I'm not alone in appreciating getting intro's like that. Even if the forecast didn't bode well, I decided to power on with the FC that I am an officer in. It'll probably be tough as nails to survive but so be it. We're going in with an open concept, hopefully it'll be good for both us and the community.
  6. [align=center] Recruitment status: Closed - You may still submit an application, however we may not be in touch until we feel like we can take more members on board. Cheers! The Kindred is a company which seeks to unite people under one banner. It's people agree that it is better to go through life with plenty of friends and support, rather than trying to weather the elements alone. Through time, The Kindred have grown from a rag-tag group of adventurers to a fully fledged Free Company. The Company exists to provide for the people in it. Food, drink, a bed to sleep in and a sense of security in a world where you rarely know what lies ahead. It's people is what makes it run, on an opportunistic approach of accepting any work that there are skilled hands enough to handle. Through times it has included things such as mercenary work, adventurous exploration and socially inclined undertakings such as managing bars, setting up auctions and more. To manage all of this, a council of five representing various aspects of the company has been assembled. The Kindred is a two year old roleplay FC, which stems from a four-year old gaming community known as The Clandestine. Through times we've been set in the Heavy RP end of the scales, which we still honor today; as an example, with our tight adherence to the lore. Still we also believe that tolerance can get you far, and we do not like elitist tendencies. In the Kindred, you get as much as you give - We do not have a big shared storyline that drives us forth, rather we put the responsibility of events and storylines on everyone's shoulder. Our approach to a lack of RP is to generate more, and keep the ideas going. Whilst oocly lead by the classic top-officer-member routine, the leadership only seeks to make plausible what the members desire to see. As such, through our two year lifetime, we have also seen a couple of semi-radical changes to the concept, all in an effort to cater to the current desires of the members. In light of this, having a proactive spark within you definitely helps. What we can offer: * Roleplay every day. * Guildmeetings (IC) every 2 weeks. * An IC Linkpearl for easy communication between members * Events within the European prime-time. We usually start at 20:00 UK time. * Frequent events of smaller and larger sizes. * Themes ranging from combat and work aspects to slice of life and more casual settings. * Lore-adherence & assistance with understanding and finding the lore you need to support your RP. * A good environment for personal storylines and character progression. * Friendly atmosphere, with people online most hours of the day & night. * Optional Discord server, and the possibility to play other games with people from the FC (Creativerse, LoL, Arc and so on.) What we're looking for: * Characters that fit into the concept of the FC, or are willing to make the adjustments to fit in. * Players over the age of 18, due to the occurrence of mature themes (Violence etc.) * Players who desire to make their own events, aid with events and have a generally pro-active outlook on RP. * Players who identify themselves as heavy roleplayers and have some experience, or the desire to learn. * Players who are active in the EU prime time, and able to attend events starting at 20pm UK time. For newcomers to RP: Whilst we consider KinRP to be friendly towards newcomers that are willing to learn, we can unfortunately not offer a mentor. We'll be happy to help however much we can. Interested? Got any questions? Here's some people you can contact: Leader: Nailah Quill Officer: Reinhardt Ironhand/Syleion Pendragon Officer: W'gahr Lupercal Officer: Cirina Malqir Officer: Ranic Iriq Itching to join? Apply at: http://kinrp.enjin.com/recruitment Applications are mandatory as they help us evaluate if you would be a good addition to the company, and also shows us that you are serious about joining. The application process is 100% OOC, you will usually get an OOC FC invite before an IC interview is set up. [align=left]Please note that this topic is very old! Please go to the last page for the latest updates from the FC. [/align] [/align]
  7. Hello! I'm new to the community & game, and I am a representative of a FC that is just as new as me (we have played since the relaunch, but have only just started looking into the community, giving ourselves some time to level and such) I'd love to join the linkshell, though searching for any of the names listed didn't give any results for me tonight - I was wondering if any of you could prod me in-game with an invite when you are around (that is if I continue to fail at the finding you guys part). My name is Sastra Mortier in-game, I'm online most late afternoons/evenings.
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