Jump to content

Aya

Patrons
  • Posts

    2439
  • Joined

  • Last visited

Everything posted by Aya

  1. That looks like Ron Howard! Its hard to do a Lalafel, but how about the Karate Kid (Champion Chachan, beating the odds!)
  2. I beat Edgar! But that's alright, because he gave Alex a really nice compliment! Edit: Awwwwwwww, and me! [Making my day Edgar!]
  3. Not simply possessed of a new collection of dubious objects eating into your limited storage space? Verad strikes me as the kind of relative who comes by, and leaves you feeling all excited with the gifts he brought only to realize later that he's left you with nothing but junk once he's gone!
  4. I always read "Ligardian Dreamer" as "Ishgardian Dancer" and wonder who this Aya-like character could be! Then I realize its a Dreamer, and Ligardian, and although that's not an Ishgardian Dancer, I love the name (and avatar!)
  5. Aya

    Well met!

    Welcome! Don't be too nervous! There are a lot of friendly people around :-]
  6. I don't know for Aya, she's Aya! I used a Kate Upton pic I really liked as a reference for my commission from Vynka, and a friend said "that's how I'm imagining Aya from now on!" so it must come close to the mark! I do just love the smile. But Aya has blonde eyebrows, and I don't imagine her with darker roots, a light blonde (with chamomile and sun bleached highlights).
  7. Aya's managed to find herself drawn into this plot through her friend Kiht, and I am posting a several part story related to it in my own Aya-story-thread! Verad asked me to link them here, so here's the first one! Happy to be joining a plot line with so many of my friends!
  8. [align=center][/align] [align=center][A Disturbing Turn - The Scales Part One][/align] The evening air was pleasant, even warm—though the Quick Sand had been abuzz with the threat of a looming chill. A thin sliver moon cast its pale silver across the sandblown landscape spread out before her. The dark silhouettes of distant hills rose against the horizon. Aya pursed her lips letting the breath of air escape slowly. She wondered how long had it been since she had last been "climbing"? When she first arrived in Ul'dah the thought simply seemed too dangerous: a recently arrived immigrant, penniless and friendless, wouldn't survive a potential trespassing charge. Fortunately, the passage of time had changed things. Either the city had grown less strange, or she had grown less a stranger. Maybe both. It was an old diversion, one first inspired by the daring of her brothers who used it to avoid and escape trouble during their months in Limsa Lominsa. In Ishgard it had become something of a lifeline: like most of the city's poorer denizens, Aya's neighborhood only saw the light of the sun and moon as indirectly filtered through the towering structure in the upper levels. A prisoner, literally and figuratively, the young Aya resisted the bonds of her confinement by acrobatically climbing and leaping as high as she could upon the towers and parapets of the city skyline. Sometimes she would move quietly through the interior walkways, dodging between guard patrols, or scale sheer exterior surfaces in her quest for an ever better vantage point from which to gaze upon the forbidden, open world. When endless winter descended upon the city she refused to give up the game, even as her brothers grew up and moved on. Following some night's performances, flush with energy and the biding anxiety that never seemed to leave her, she slipped away and made her way bit-by-bit to the roof of one of the higher towers. There, robed in worn fur, and draped in a blanket she came to truly know the sound of howling wind, and the sight of snowstorm. Every trip breathed fresh life into proscribed desires: to feel the sun's warmth, to be free amidst the world, and to be alone in solitude. Ul'dah presented little challenge by comparison. The guards were unprofessional; the methods of construction presented plentiful opportunities for foot and finger holds. At times it seemed it wasn't even worth the effort, but when the moment called for meditation and the warm comfort of nostalgia, nothing else would do. As the slow exhale ended she opened her eyes once more, vision drifting aimlessly through the palely-lit expanse spreading from the city in every direction. Her thoughts returned to the conversation the evening before. Kiht never seemed to worry, and this had been no different. The lissome and fearless Keeper Huntress was as unassuming as she was slight; an unmoved exterior hid the heart of a valiant hero. So, her concern, no matter how coolly expressed, was far from trifling. Dravanian artifacts are far from trifling: anyone raised in Ishgard is acutely aware of this. The all-too-subtle danger of the Horde is drilled into their imaginations. The mere possession of a trinket, a relic, or any object associated with dragon-kind could open someone to the pernicious effects of direct contact, and all the dangers that entails. The slightest touch of such a relic could mean the loss of control and employment as an agent of destruction. While children whisper ridiculous rumors, parents, preachers, and headmasters frighten them with stories and warnings. Not only is contact with such artifacts forbidden, but it can be easily detected by those specially trained in the Inquisitor's arts. Punishment for heresy would follow swiftly. As far from trifling as a child of Ishgard can imagine. She turned idea over in her head: exporting such artifacts outside of Coerthas seemed such an obvious ploy, why had it not happened before? Perhaps it had - the Holy See certainly would not have allowed word of such malfeasance to spread. Not only did this ploy bring individuals entirely unaware of the danger of such objects into contact with them, but it posed the potential to spread Dravanian influence. Of course, the Horde itself seemed to have no interest in any city but Ishgard: the dragons were ever devious, but never clever. She was certain that heretics would be the ones responsible. The matter seemed so much less academic when she considered her friends who were involved. She squeezed her fists, lips held tight together as her eyes stared blankly at the crescent moon. Why was Verad involved in this? The Duskwight trader always seemed to be at the center of trouble he had no business in. His lanky, perplexing manner was better suited to befuddling the unassuming, rather than dallying in matters of state and consequence. She still couldn't help but see him as she had first met him: a drifting pauper, threadbare, with long shaggy hair and a beard that seemed disheveled despite his every attentiveness. The sight of him wealthy, dapper, and kempt was both jarring and unsettling. She had a nagging suspicion that no matter the status it had brought him, that the manner and nature of his wealth had left him unsatisfied. Sometimes his trouble seemed just an effort to fill the hole left by his lost pursuit of the Dubious goods market. If he could not sell material dubious, he could at least cast himself about in manner dubious. Anyway, she comforted herself, how dangerous could it really be? She had always felt the danger of the Horde was overblown: a useful excuse for the See's complete control of every aspect of life in Ishgard. A husk of fabrication built around a kernel of truth for the purpose of power. That was the Dravanian Crusade in its whole. But, the kernel of truth was difficult to deny. The power of Dravanian Relics could not be wholly fabricated, or else the chase for them would not consume the efforts of so many people. Ul'dah was, and would be, entirely unprepared. For all its faults, Ishgard's resistance against the Dravanians relied upon centuries of experience, and a firm resolve girded with a religious zealotry that inspired routine heroics. Ul'dah, wealthy beyond measure, would find no recourse to buy herself out of this particular threat. [align=center] Aya and Kiht parting ways after tea[/align]
  9. Aya's Scandanavian by origin, and French by adoption!
  10. I'm just going to say that you can use this as a platform to criticize the community and individuals whose RP you do not like as much as you'd like, but I am confident that you would find being patient, persistent, and positive to be more helpful in what you asked about in your OP. Good luck, either way, but I'm more interested in trying to help, and much less interested in casting a far-ranging critical eye upon the community of RPers on Balmung. You can call that blaming the victim, or being insular, or whatever else negative you'd like, but that's the way it is for me.
  11. Hiii! I saw you in the Quick Sand last night, it was amusing! You do have an epic mustache
  12. You're confusing the active rpc community you're engaging with here for the overall rp community on Balmung - they overlap but aren't the same
  13. If youre having trouble climbing a mountain we could offer advice on equipment to use and technique. Have you tried pitons? What sort of ice pick are you using? Have you tried the south slope? We can't offer to help lower the mountain, and accusing us of being mean for not doing so isn't exactly reasonable.
  14. That's a really unfair and uncharitable interpretation! Like many people in this thread I was just trying to offer advice that we found helpful trying to overcome the same thing you are. Beleive it or not must of us have been through the same thing! That's not casting blame, it's trying to be helpful. If that's not what you want then I can't really offer anything! ^^
  15. Besides, it's days are probably limited with the release of the Saucer and Heavansward - those wishing it would go away will probably get eat the want! A little change and variety should be good! I just wonder how many people will look back upon this golden age of RP fondly! :-D
  16. Results will vary Val! Sort of what is being discussed in this thread. Honestly I vastly prefer the QS with all its foibles over housing, which seems to be where so much rp takes place these days. I have friends I used to rp with all the time just vanish when they got their housing, taking their rp fully to the private sphere, and that's the trend that an active hotspot like the QS helps to alleviate. Would it be better if there were similar hotspots at the Canopy and the Wench? (or the Missing Member!) Yes, definitely. Does that leave me regretting the QS in all its hodgepodge glory? Not at all I'm not trying to suggest that it's the best place ever, that it's never rough, that every character or every RPer should like it, or want to spend time there: it's an RP hub and comes with all of the problems of one. But I think in the grand scheme of things it is a very good one, and we should be thankful for it. I could not disagree more with the suggested conclusion that the QS is a problem to be solved.
  17. The Quicksand is NOT a problem. I have spent more hours there than most people and there are moments of awkwardness and periodically someone propositions you, but these are relatively rare. It is one of the finest and most pleasant rp hubs I have encountered in any mmo. Not that I expect or would want everyone to like it Thinking its a problem though just seems like a most mistaken reading of the posts in this thread.
  18. Rhyll, I've only just met you, but you're amusing and warm-spirited, I love it!
  19. I think you misunderstood this The advice was to whisper someone OOCly to see if RP was welcome, or if something was missed in chat scroll. This is not only reasonable, its also polite! Some people do like to have things plotted out, but the vast majority of casual RP (especially) is entirely spontaneous. People are just trying to offer useful advice for someone having trouble breaking into that sort of thing, and I do think its terrific advice! I'm sure I've missed a lot of things like this in the past.. chat scroll is a rough thing, and even if its moving slowly sometimes it difficult (or not really desirable) to read everything that's going by! I never ignore anyone trying to interact with me intentionally, but I'm sure its happened :-X
  20. Farewell and Take Care Super Moogle! It was a pleasure getting to meet you, and share a little RP!
  21. Be positive! Be friendly! Communicate! (especially be positive and friendly when speaking OOC! Sometimes unfriendly characters can be fun, but they'll have more trouble making friends!) Just keep trying, you'll have success :-]
  22. C'kayah manages to pack meaning and color into even the smallest RP posts. He's also constantly trying to draw people into social circles that will open up the sorts of RP they're looking for!
  23. Some of us don't Official Forum, Tumblr, or Reddit, so be surprised no more!
×
×
  • Create New...