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Mercer

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Everything posted by Mercer

  1. There have been too many people transferring to Au Ra from Miqo'te. I miss the cat girl strippers.
  2. I apologize for the double post, but I would like to directly reply to Kage on what is happening with bards. So bards, normally a highly mobile class has a lot of skills off the global cooldown and procs. The change to a cast based system has not modified these off these key abilities. Wanderer's Minuet removes auto attack damage for a 20% buff. It looks good on paper, until you realize that 25% of Bard damage is auto attack. Ok, that is a DPS loss so far. Next, they rely on the combination of Heavy Shot proccing a auto crit Steady Shot. The problem is that with the additional cast time on Heavy Shot it takes two full global cooldowns for the Steady Shot proc to go into effect. This is an issue that Blackmage has with Fire Starter. The other issue they have is with their two DoTs resetting the Bloodletter recast timer. Being able to weave Bloodletter + Buffs into a Bard rotation was essential. Now with the cast timer they are only able to do one or the other, limiting their ability. All together not only do Bards loose access to 25% auto attack damage for a 20% damage buff, they also lose the ability to use key attacks. Right now it's advisable to just ignore Wanderer's Minuet completely and continue the normal bard style. As a BRD main, that's not quite what I found. Now, mind you, I may not really be totally correct here, but what I found is that Wanderer's has its uses. First, Bloodletter actually remains without a cast time even when Wanderer's is up. In addition, a proc'ed Steady Shot also has no cast time. Plus, with the addition of Iron Jaws, you should only ever need to use both your DOTs once for the majority of a (boss) fight. Plus, with the addition of Empyreal Arrow and the change to Barrage (it now makes the next skill hit three times for normal damage) you can get a really impressive blast off every 60 seconds when barrage is up (I'm hitting for about 3300 at 56 with that). So, really, Wanderer's isn't bad during boss fights if you manage yourself right. I can't say whether it's better or worse than not using it since I don't have a parser, but it feels at least as strong given a longer fight and good rotation. It is not the fact that Steady Shot has no cast time, it's the fact that you effectively lose Steady Shot procs because of the cast time on Heavy Shot. This is a well documented issue that Blackmages have had with Firestarter before the stack was increased to two. The servers in XIV account for every 3 seconds of information at once, while your cast time is 2.5 or lower depending on speed buffs. This means that if you use Heavy Shot and it procs Steady Shot, it takes 3 seconds for the server to go "Hey, you procced!". In that time most Bards have already started casting their next Heavy Shot, effectively using two casts for a single proc. This also means that if your second Heavy Shot would have procced Steady Shot, that is now effectively lost. With Bloodletter, it's the same deal. You can't use Bloodletter as soon as it procs, creating issues that your DoTs can continue proccing the effect for a net DPS loss. Yes, you can get big burst numbers with Wanderer's but the problem is that it comes at the cost of consistent DPS over time. Using Ephyreal Arrow ends up a net DPS loss as well, as you no longer get your crit procs for Steady Shot as well as losing out on the 25% DPS from auto attacks. It's an issue that both BRD and MCN have with their respective cast buffs, they interfere with the mobile nature of their off cooldown abilities and procs. It's flawed and at the moment the only time it's recommended to use Wanderer's Minuet is when you are going into a heavy AoE situation. Outside of that, it's a DPS loss on a class that is already far behind the other DPS classes.
  3. I apologize for the double post, but I would like to directly reply to Kage on what is happening with bards. So bards, normally a highly mobile class has a lot of skills off the global cooldown and procs. The change to a cast based system has not modified these off these key abilities. Wanderer's Minuet removes auto attack damage for a 20% buff. It looks good on paper, until you realize that 25% of Bard damage is auto attack. Ok, that is a DPS loss so far. Next, they rely on the combination of Heavy Shot proccing a auto crit Steady Shot. The problem is that with the additional cast time on Heavy Shot it takes two full global cooldowns for the Steady Shot proc to go into effect. This is an issue that Blackmage has with Fire Starter. The other issue they have is with their two DoTs resetting the Bloodletter recast timer. Being able to weave Bloodletter + Buffs into a Bard rotation was essential. Now with the cast timer they are only able to do one or the other, limiting their ability. All together not only do Bards loose access to 25% auto attack damage for a 20% damage buff, they also lose the ability to use key attacks. Right now it's advisable to just ignore Wanderer's Minuet completely and continue the normal bard style.
  4. Your suspicion is likely correct. At least at the moment, even Warriors are capable of doing about as much damage as MCH is at level 60 Your naivety toward WAR damage in Heavensward is adorable.
  5. Given the nature of DRK abilities, inner conflict is a very bad thing. I foresee awful things in this one's future.
  6. It's mentioned in the DRK lore that some Xaela ended up in Ishgard due to feeling from the Empire. The majority were also killed by Ishgardians fearing they were draconic.
  7. I think it may be confirmed, if not highly plausible. The SCH quest chain mentions a voidsent sealed into a pot that may be the cause of the Nymians' transformation into tonberries. Surito Carito (Scholarberry) even goes so far as to mention that "their magi trafficked with the void, grew mighty from the shadows and attacked our lands time and again!" Void sealed into a pot? Would that be the same void creature that THM finds and releases before having to slay?
  8. It also states that your MCH "soul crystal" is artificial - and actually used as a sort of power source or something to the device that lets you weave aether into your shots. This is very interesting all by itself. If soul crystals can be artificially created it could open a lot of doors on different jobs and RP.
  9. Stuck at 80... no matter how many times I cancel and re-queue
  10. Eh, level 40 DRK already. I could use a break, good timing Yoshi
  11. What's weird is that, if it's really limited to the servers using the new instancing system, this is something they could have tested without the servers going live. Seems like something is pretty fundamentally borked with the system. Technology is not that simple, it is something Yoshi-P said might cause errors and we're getting errors. It's not out of no where, unfortunately.
  12. BEHOLD! YOUR ANGER HAS EVOLVED 1014 TO 3070! YOU RECKONING COMES!
  13. The same realms that have the map instancing in place.
  14. I still do not know what poopsock is. You take a sock then you poop in it. Poopsocks are socks large enough for pooping in.
  15. Yes, yes give into Despair. Reduce the congestion so the true and faithful may go fuck shit up and slay dragons. Only those who have been baptized in the crucible of 1014 may know true power. I was gonna. . . But now I have to contest you Engarde You do not posses the Iron Will to survive the white hot rage of 1014 and come out unscathed. Kneel to 1014, the gatekeeper to both heaven and hell.
  16. Yes, yes give into Despair. Reduce the congestion so the true and faithful may go fuck shit up and slay dragons. Only those who have been baptized in the crucible of 1014 may know true power.
  17. Coffeeeeee. It's time to begin the age old ritual of destroying our bodies for entertainment.
  18. I guess the Xaela tribesmen out there are going to need to do some Primal farming or PVP farming for those horses!
  19. Given the nature of Doma's destruction I doubt any Garlean aligned Au Ra would be looked at fondly.
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