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Edvyn

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Everything posted by Edvyn

  1. Edvyn

    On Age

    OH GOD DAMN IT
  2. Edvyn

    On Age

    but its the internet! i can do what i like! internet is not a country and THEREFORE is not governed by any country's laws! can YOU point to internet on a map? I DIDN'T FUCKING THINK SO
  3. Edvyn

    On Age

    it's the kid's fault im a sick fuck officer not mine it's not MY fault if these kids just can't HANDLE me (cos i sure can handle them HEH HEH HEH) im so sorry
  4. Edvyn

    On Age

    Lore-wise, the laws of the real world might not apply but they do apply to the game as a whole, it would not be allowed in most regions otherwise. Shall we start policing alcohol statements and character deaths IC character deaths? this is not a valid comparison
  5. Edvyn

    On Age

    the law and how it is bad or something
  6. Edvyn

    On Age

    Yeah, that's a problem with the law. It's completely divorced from any actual societal good and is focused entirely on vindictive vengeance and exploitation of free labor (yay private prisons) rather than rehabilitation. Needless to say, I believe some serious reform is needed, though obviously I won't go into the hows of it here. yeah i guess you'll just throw out vague blanket statements instead because the law is the same everywhere and all our governments and prison systems are evil fuck the man, maaaaaaaaaaan A N A R C H Y I N T H E U K
  7. Edvyn

    On Age

    not in the eyes of the law lmao
  8. you need only read a good book or watch a good TV series with intelligent characters in it to see the divide between many of the intelligent characters found in fiction and the characters played by roleplayers that im criticizing. crime fiction, in particular british crime fiction (poirot, sherlock holmes, miss marple whatever), typically does a good job of presenting characters that are clever without resorting to them spouting meaningless technobabble or having their intellect shown by simply telling other characters "I AM VERY SMART". this, in a way, goes back to the show don't tell thing everyone learns (or should have learnt) in english class. i need more than "this character is very smart" for me to accept that they are, in fact, very smart. they should do something within the story that proves it. say something insightful, come up with a master plan, solve a complex puzzle, bring up their wide general knowledge (or specialist knowledge if they're an expert in a particular field) in a situation where that knowledge is relevant, helpful and solves a genuine problem. that is how i can truly tell if a character is intelligent or not. in cases where a player is really struggling with their character doing intelligent things, i would have to ask a few questions, chief among them: "is intelligence vital to the character's concept or story, or is it another embellishment intended to make them better in comparison to others?" if the player's motivation is to beat other characters or to live out their fantasies of being someone who isn't stupid, they'd probably just be better off not making intelligence one of their character's defining traits. if their character concept needs the character to be intelligent but the player just can't play that convincingly for whatever reason, it's up to the player to do some homework, or to negotiate with other players to set up situations where their character's intellect shines. if you can provide insight that could benefit that player's writing (maybe you know about the thing their character's meant to know about), you might be able to give that player some helpful hints. or you can just reprimand them. if a problem can be easily fixed, i see no good reason to accept that problem existing. 8-)
  9. from my own experience, rpers in general tend to think of things in real simple, concrete terms. in many cases, not only do they think in concrete terms, they focus solely on physical aspects i.e. what their imaginary person can beat up and how totally cool their imaginary character is for being able to beat things up! if any thought is given to what goes on in the character's head, it's often just as concrete and measured in terms of "my character is THIS strong". i have seen many, many characters that are "intelligent" solely because the player says they are. they don't demonstrate any knowledge beyond what the average joe has (emoting reading a book doesn't count), they don't say anything profound or wise, they don't show cunning or wit. these "intelligent" characters often just use their VAST cognitive ability to throw bigger fireballs, say really condescending things and various other forms of dickwaving (in other words, their intelligence is really just another ability that helps them beat things up). it's a power fantasy of the mind. i hold the belief that it is the player's responsibility to prove, through action, their character's personal strengths and weaknesses. it's all well and good to tell people about your character and what they can do, but nobody should be expected to simply take what's told to them about someone else's character at face value. a self-described "badass" character is almost invariably not badass in the slightest. the player just desperately wants the character to be seen that way without doing anything for it. other people decide if you're badass, not you. similarly, a self-described witty and sarcastic character is probably neither witty nor sarcastic but pretty likely to be annoying as shit (and not in the funny way either). thankyou for reading my opinions have a good night god bless 8-)
  10. can a glamour be used to disguise a loud fart as a burp and vice versa to change how rude the offending gas expulsion is perceived to be
  11. HârnMaster, when I was like 10 or something. The leader of my local gaming club hosted it alongside WH40k.
  12. c2OjrfdD_OM kn95-gOgm3E NvNUFc2V1nY GDV4Dfe5-Y4 d1-hIAgWn9I dngV1duiKCk welcome to the world of ritual ambient
  13. LCuzpYJKqsY i just bought this album today and it's great
  14. Crowley 8-) will prob. name racing chocoo Carroll
  15. Edvyn

    Roll Eorzea

    hello i would like an invite to this LS i like dice
  16. edda vincents ed vin edvyn whoa
  17. debates can become a really big problem when people all swarm in and join the debate partway through, leaving a convoluted, bickering mess. i witnessed this once. it was horrible, they were just mass debating all over the place.
  18. nobody dislikes something for the sake of disliking something. if someone is "slamming down" on someone's "roleplaying style", they'll have a reason. you might not agree with their reason, but there will be one and usually they make the reason quite clear. it's very attractive and very convenient to write off anyone who criticizes you as "haters" who simply hate things, but it's not even remotely close to how people actually work. 8-) Majority of the reason is really for their own pleasure than other's pleasure. They just want it for themselves to enjoy their own roleplay than what other people think. That's why sometimes we people can be pretty cruel in matters, and we can't really seem to please everyone else since we look after ourselves first before anything. im not entirely sure what you're implying here - should I uh, not roleplay for my own enjoyment? is there a roleplay charity i can donate to so i can be a truly selfless rper who looks out for everyone else and forgoes my own pretendy fun times to ensure that other people's pretendy fun times are the most pretendy and the most fun? is it really selfish to do something fun for my own fun?
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