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Koninbeor

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Everything posted by Koninbeor

  1. There is no way that saying Jewel Staite is awesome killed this overhyped thread. OP, this is your chance to shine. You only have two posts under your belt and everyone is waiting. This could be the most epic third post ever.
  2. I do a lot of fleshing out for my characters during RP as well. You can't possibly account for everything no matter how in-depth you go with your background. I'll extend an offer to hit me up in game for some RP but I won't be available until April 14. Still waiting on that last PS4 beta and then we'll be able to go live.
  3. Yes, this sucker has a hefty price tag. Gaming with one would pretty much rock. I did here some rumbling that running an SLI setup with dual 780 Ti cards would be better for gaming than one Titan Z but I haven't seen any of the numbers on that yet. But still, four of them would beat a quad 780 Ti setup anyway. If money wasn't an issue at all then it'd be the ultimate gaming rig even though it'd be horribly inefficient as far as performance per dollar.
  4. Speaking of Firefly, Jewel Staite was at Planet ComiCon. Her panel was a lot of fun. She was already my biggest geek crush of all time but I think seeing her there managed to amplify it a bit. In my imagination, she thinks I'm two-fisted cool. But I can also fly a spaceship, so I'm sure that helps.
  5. 'Cuz Titan Black is for schmucks? This card is freaking insane. Run four of these bad boys in quad-SLI and you might even be able to play Crysis 3 on medium settings. If only I had a ridiculously large stack of money to burn... Titan Z
  6. I find that it's best to color life through the lens of imagination. I'm a legend in my own mind. In real life, not so much.
  7. StarCraft: Ghost? Isn't that the one that was announced over a decade ago and indefinitely postponed with no explanation whatsoever?
  8. There are times when anticipation alone is its own reward, and that looking forward to a thing is more rewarding than the actual payoff. I don't know when that is, but that's just some thing I've heard once by some people who took a bunch of my money and I never saw them again. Sounds like something a masochist would say. As for the people who took your money? Hunt them down!
  9. You do realize that we're building up a level of hype that no response could possibly measure up to, right?
  10. Ah, I'm familiar with that gif. That's a good one. Entirely appropriate for our blatant hijacking of this thread.
  11. Dogberry, I was going to make a snarky comment about how you didn't say anything. When I went to quote you, I noticed that you put up a picture that our webfish ate. Curse you, webfish! I'll just use my imagination and assume it's something hilarious.
  12. This thread is either going to turn out to be quite amusing or a horrible, horrible train wreck. In the case of a train wreck, I call dibs on cheesecake from the food car.
  13. So... Since this is the RP Discussion forum, we are talking about a spontaneous in-game marriage and not a spontaneous RL marriage, right?
  14. Welcome back. It's good to see you again for the first time. We've never spoken before but I'm sure there are some familiar faces around. Glad you're enjoying the changes. Don't forget to have fun!
  15. It's impossible to know without doing some digging since we don't have an actual RP server. These are both unofficial RP servers with great RP communities. Welcome!
  16. You're British? Don't worry, no one's perfect. We won't hold it against you. I mean... welcome aboard! We have a good community here and it's always good to get some fresh mea... uh... new blood. In all seriousness, if you're excited to be here then we're excited to have you.
  17. The main quest is closer to the second game than the first. Still a little shorter. The big thing is that the main quest is really all you've got going for you. There are side quests... sort of. Find the undercover DUP agent. Or chase the origami paper chick. Oh, wait, you can't do that because the website is down and it won't sync properly. Unless they fixed that since Saturday. At any rate, what made this game seem so short to me is that there is the main quest, spray-painting fixed locations on the map, finding the undercover DUP agents, destroying all of the cameras, finding all of the shards, and the mandatory showdown for each district. The only actual side quest is Cole's Legacy, and that's only if you preordered. Luckily, I did, and that 4 quest chain was kind of cool. Val, that is exactly what I was hoping would happen with the powers. Sadly, the only real reason to switch powers, other than being forced to, is to fit your personal play style. Even then, there isn't much variety. Anywho, I am still glad that I bought the game and I'm still having some fun on my run to beat the Infamous path on Expert (gotta hunt those trophies), I just wish that the game would have felt more imaginative. 7/10 for me.
  18. Yeah, that would have confused me even more. 4:30 can't come soon enough today. On another note, the links in your first post are blocked here at work so I have no way to rate the parodies on the hilarity scale.
  19. I had to read that three times. I really need some coffee.
  20. Has anyone else had a chance to play this yet? Mechanically, I found the game to be pretty sound. I didn't think that they really brought anything new to the table, though. Smoke power is essentially Cole's electric power with different graphics. The other powers basically follow suit, pretty much negating the need to use the powers interchangeably unless the game forces you to. This game also sported the shortest story in the series and a protagonist that has way too much emo angst going on even when playing the True Hero path. While not disappointed with my purchase, I didn't feel that Second Son lived up to the legacy of the first two games. I thought that both were solid game of the year candidates. The only way this one could possibly meet that standard is by a completely lackluster release of games this year for the PS4. Here's hoping that doesn't happen.
  21. RP is as sandbox as you can get in an MMO. I see absolutely no reason to leave 100% of your RP with someone up to chance. I've touched base with players countless times over many different games over the years to see if they wanted to do a scene. The advantage you have in doing that is that you both have at least an inkling of an idea as to what your RP will be moving toward. All in all, I agree with what the others before me have said. There's no harm in setting up RP with someone or with just letting things happen randomly.
  22. I'm not going to spend hours defending it simply because I don't devote that much time to forums. EVE has bad apples just like anywhere else. Because of the huge focus on PVP, the competitive spirit really shines through in the local chats. This does generally translate into a lot of taunting as players try to lure the competition into making stupid mistakes. This tactic works more often than it should. CCP doesn't have lazy devs, they have devs that have to focus on different aspects of the game than other devs. Most MMOs are filled with servers that duplicate a world. This is preferable for a theme park environment because it cuts down on the lines for all of the rides. Too much traffic in an area slows things down, which takes away from your gaming experience. CCP has addressed this issue in ultra-crowded areas by introducing tidi (time dilation) into the game. During tidi, the functions of ships are slowed down (guns and defensive capabilities have a longer cool down) in order to place less strain on the server, helping to ensure that the environment doesn't just crash. Tidi does suck, I won't lie. Everyone hates tidi. Still, it's better than crashing servers. EVE has crazy awesome servers that have been upgraded recently, so it's more of an issue with technology in general than their equipment. Anywho, when CCP creates or updates something, they have to take into account the fact that their changes will have an impact on multiple servers simultaneously instead of just slapping it onto one server and calling the work done. In theme park games, what is good for one server is generally good for all of the other servers simply because it's the same specs on the server duplicating the same information. In EVE, different servers handle a different level of strain depending on which part of the gaming world they support. EVE actually has two worlds. The first is the actual live world and the second is the test server. CCP accepts feedback from players as they test out changes on the test server. The fact that anyone who isn't in your corp is your enemy is nothing more than a myth. True, anyone who isn't in your alliance (a collection of corps) is a potential enemy, and you should likely use caution, but it isn't a hard rule. Especially in high security space. If you kill someone in highsec then CONCORD (the police) kills you back. Quickly. There is no escape. You get blown up. In Lowsec or Nullsec... yeah, then you're fair game. Just watch where you go. I'm a part of EVE University, a well-known corporation that helps new players learn the ropes. Unistas (that's what most people call us) are typically seen as very easy targets and yet we don't have many problems with people ganking our members. We have several in-game chat channels for different purposes, Mumble channels, and offer classes that anyone in EVE can participate in. It's a great community that I'm proud to be a part of, and it's certainly the largest clique I've ever participated in. Lots and lots of friendly faces. If you go solo or join a small corp then yes, things can be rough. But being part of a small group is a choice. The larger corps recruit, most aren't difficult to get into, and nearly all have a place for you.
  23. The one in which over $500,000 was lost according to the cost of ISK per Dollar? Yes, that is EVE. The devs put a permanent landmark into the game at the spot of the battle to commemorate the event. Pieces of destroyed Titan hulls now litter space in that area. So... freaking... epic... 80+ Titans went to die in what is being referred to by many as "The Ninth Circle of Nullsec." The grass isn't greener in EVE. The grass is red with the blood of your enemies instead of green. It's completely different from FFXIV and requires a completely different mentality. If you ever want to try it out, I can send you a friend invite. You'll get a 21 day trial instead of 14 and if you subscribe then I'll get a PLEX. I can sell the PLEX in game for around 600 million ISK and split the profits with you 50/50 to help you get a jump start in the game. That goes for anyone here.
  24. I could spend hours defending EVE, discussing how it isn't any more cliquish than any other MMO I've played (including this one), and how CCP is not lazy with their development. Instead, I'll break it down into the simplest form. EVE Online is a sandbox game. In a sandbox game, you are the story. These games are designed to be as open as possible and give players as much freedom to as they desire as possible. The vast majority of MMOs on the market are not sandbox, but theme park games. In theme park games, you play the story, quest for NPCs, grind for gear, etc. You don't develop the same way for a sandbox that you do for a theme park because you don't try to control what your players are doing or what they're creating. As I've stated before, EVE Online is not for everyone. It is not a game that favors people who lack critical thinking. It is not a game in which you can just outfit a ship with the coolest gear and run around kicking butt. EVE requires skill, strategy, cooperation, patience, and an understanding that you're going to lose your shiny gear eventually. The developers will not entertain you in this game. You are the content and that's what makes the game great. Last night there were over 35,000 people on the game at once. Everyone in the same environment. How many people can be simultaneously logged into the same world in FFXIV? Theme park games and sandbox games are for people with different preferences. That's all this really comes down to. The largest alliance in EVE has over 35,000 members. Here you can't even have 130 in a Free Company. Different games with different purposes. I like both. Twilight sucks. Peace.
  25. Amarr. The second largest trade hub in EVE. Amarr. If any game in existence is judged by its trade chat, which is essentially Jita, Amarr, Dodixie, and Hek local chat, then there is simply no hope for humanity. Trade chat is, without a doubt, a culmination of the worst that society has to offer. There are channels in FFXIV that I have turned off and will never ever turn on and I use my block list regularly. We clearly have different views on this, which is fine. I've been involved in several wars and even then have never had a problem with any of the corporations who have tried so hard (and often succeeded) in blowing us to smithereens. I absolutely love sandbox games (I miss you, Star Wars Galaxies!) and while I agree that EVE has little to offer as far as quest excitement goes, the key to the game is that the players make it great. EVE has been running strong since 2003 and has the largest persistent world in the history of gaming, so clearly they're doing something right. Of course, EVE is definitely not for everyone. But hey, at least they give you a free trial to find out whether or not you think it's rubbish.
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