Marisa Posted October 9, 2014 Share #1 Posted October 9, 2014 I'm in the process of trying to learn everything there is to know about Ishgard, so do correct me if I'm wrong about anything here. Now, from my browsing of this forum, I've gathered that it's often frowned upon for players to claim to be one of the combat jobs in character. I completely get this for things like White Mage, but what about Dragoons? Not even 5 lines into the Ishgard page on the FF wiki, it says that their military has a ton of dragoons. Not 'azure dragoons', but dragoons nonetheless. If you were roleplaying as an Ishgardian, wouldn't it follow that one could quite feasibly be a Dragoon? I haven't gotten very far into the Gladiator story yet, but wouldn't this also be true for Ul'dah and Paladins? Link to comment
Enteris Posted October 9, 2014 Share #2 Posted October 9, 2014 Was trying to find the thread again, but this iPad isn't cooperating. There's a thread floating around on these forums where people discussed this in length. However, to simplify in bulleted lists of "lore friendly" to play as (as far as I recall, anyway)....: Yes: Paladin Scholar Bard (though limited iirc) Dragoon (given the right conditions... namely Ishgardian) No: White mage Black mage Eh.... possible but somewhat iffy...: Summoner Monk Warrior I believe the above is the general consensus. There are always outliers, and of course the "play whatever the hell you want" rule... but in general this is what people accept as I recall. Someone do correct me if I'm wrong. Link to comment
Berrod Armstrong Posted October 9, 2014 Share #3 Posted October 9, 2014 A Dragoon is a feasible combat job, yes! As you said, it shouldn't be the AZURE DRAGOON~ but a dragoon in training or a dragoon veteran is something you can definitely go ahead with. Drachen mail replica? GO FOR IT. Aether fueled jumps? GO FOR IT! Simple spear techniques and dragoon in name alone? GO FOR IT. There's a bunch of sorry-assed dragoons out near whitebrim who you have to help out as a part of a quest. They're so ordinary and lolzy too - for me, that's more than enough to prove that dragoon is an accessible job. Paladins are also accessible too! One of the more accessible jobs, actually -- but I won't spoil the quest things for you here. Rest assured! Link to comment
Warren Castille Posted October 9, 2014 Share #4 Posted October 9, 2014 A dragoon is far different from THE Dragoon which is what the DRG storyline entails. Dragoons are just knights of Ishgard that have killed dragons, though playing a DRG basically requires your character to be Ishgardian. White Mages are divisive: Some don't care if you play them, some will chew your head off for even thinking about it. Black Mages aren't forbidden from play, but expect anyone who KNOWS you're a black mage to be unhappy that you kill the planet by doing your craft. Link to comment
Enteris Posted October 9, 2014 Share #5 Posted October 9, 2014 This is the thread I was referring to... http://ffxiv-roleplayers.com/showthread.php?tid=8388 2 Link to comment
Roswyn Posted October 9, 2014 Share #6 Posted October 9, 2014 Double post crai. :cry: Link to comment
Roswyn Posted October 9, 2014 Share #7 Posted October 9, 2014 Was trying to find the thread again, but this iPad isn't cooperating. There's a thread floating around on these forums where people discussed this in length. However, to simplify in bulleted lists of "lore friendly" to play as (as far as I recall, anyway)....: Yes: Paladin Scholar Bard (though limited iirc) Dragoon (given the right conditions... namely Ishgardian) No: White mage Black mage Eh.... possible but somewhat iffy...: Summoner Monk Warrior I believe the above is the general consensus. There are always outliers, and of course the "play whatever the hell you want" rule... but in general this is what people accept as I recall. Someone do correct me if I'm wrong. I am personally on the fence with SCH because the lore is really.....waffly. Not surprising considering I'm 99% sure it was the "afterthought" job. The sheer intelligence level required for this kinda pidgonholes the character into the "bookworm" trope though I'd like to see someone go the "highly functioning sociopath" route a la Cumberbatch's Sherlock. Summoners have to find a way to fight a primal and not get tempered. At most i can see a summoner being able to summon 1 egi ICly. Monk can have a max of 4(?) chakras opened (correct me if wrong), and someone out there knows warrs better than me. Link to comment
Berrod Armstrong Posted October 9, 2014 Share #8 Posted October 9, 2014 All of the jobs are playable; it just becomes a matter of if you are able to take the restrictions and apply them properly to your narrative (or work around them!). The only reasons any job 'shouldn't be' playable tend to be very, very subjective. If you want to do it, find a way to do it, and do it well. The two jobs you mentioned are easy enough, however! Link to comment
Kage Posted October 9, 2014 Share #9 Posted October 9, 2014 Summoners don't have to actually fight the primal but the proximity to both the summoning and slaying of the primal energies enables them. I don't think the Scholar job needs a -hell- of a lot of intelligence but they can't be dumbasses for sure. They could be the studious type, especially if they have familiarity with arcanima as arcanists do. From my understanding of the quests you got a marauder who helps decipher these old tomes on the arts. The faerie teaches you the most important ones. Edit: I assume though with how er.. insular Ishgardians are, playing a dragoon of the knightly type essentially places your RP in the coerthas region much of the time. Unless you are in exile or some such. Or tracking heretics into the North Shroud. Link to comment
Roswyn Posted October 9, 2014 Share #10 Posted October 9, 2014 All of the jobs are playable; it just becomes a matter of if you are able to take the restrictions and apply them properly to your narrative (or work around them!). The only reasons any job 'shouldn't be' playable tend to be very, very subjective. If you want to do it, find a way to do it, and do it well. The two jobs you mentioned are easy enough, however! I can agree with this. The only time it really throws me into a tizzy is when someone just *is* something because they want to with like....no lore knowledge or backing whatsoever. Like someone just went to the "super powers" vending machine and stuck in a quarter. :cactuar: Link to comment
Sounsyy Posted October 9, 2014 Share #11 Posted October 9, 2014 Since we're citing this thread so much, I figure I'll dump this into here: Class vs Job Lore Basically as Berrod mentioned, all classes and jobs are playable ICly. That said, some jobs have certain caveats attached which make many roleplayers shy away from them. In my opinion, as long as a roleplayer recognizes and respects the gravity of the lore behind their chosen job, I see no reason why they shouldn't play it. I've even tried to help a couple players out with canon ways to sidestep ire. Link to comment
ZindelloTarantella Posted October 9, 2014 Share #12 Posted October 9, 2014 Like Berrod said, it's very easy to twist the 'no-go' jobs to your liking. For instance, Tarot does everything Berrod suggested to a T, but he is not a dragoon. He could maybe PASS for a dragoon with his fighting style (he prefers staves but he can use a spear just as easily). In the end, it's about what you want to play. I have one character that aspires to be a White Mage. He wants it desparately. Will he get it? Who knows? (I do). I have another Lalafell that wants to blow up everything in sight by being on par with a Black Mage. So why not be a Black Mage in everything but name? I feel that everyone is entitled to ONE super character. As long as it's pointed in a singular direction--that is, they're a REALLY good Thau or a REALLY good dragoon (lancer) then why not? The issue comes from people who say, 'Oh well I mastered all these classes so I am a White Mage and a Black Mage and a Monk and a Warrior' That is where one is more than pushing the line. You're not Bartz, plz. Link to comment
Marisa Posted October 9, 2014 Author Share #13 Posted October 9, 2014 Thanks for the responses, guys! Hijacking my own thread a little bit, but on the subject of Ishgardians: How would their healing magic work? Do they even have healers? They seem like they would, being a very religious people, but afaik XIV limits white magic to just the padjals, and I doubt the Ishgardians are really into conjury. I really like the idea of an Ishgardian combat medic, though.I wonder if there's any grounds for that? Link to comment
Unnamed Mercenary Posted October 9, 2014 Share #14 Posted October 9, 2014 Thanks for the responses, guys! Hijacking my own thread a little bit, but on the subject of Ishgardians: How would their healing magic work? Do they even have healers? They seem like they would, being a very religious people, but afaik XIV limits white magic to just the padjals, and I doubt the Ishgardians are really into conjury. I really like the idea of an Ishgardian combat medic, though.I wonder if there's any grounds for that? I would assume conjury or arcanima. Ishgard and Gridania have had peaceful relations in the past. There are also a sizable amount of studious people in Coerthas. Link to comment
LandStander Posted October 9, 2014 Share #15 Posted October 9, 2014 I am personally on the fence with SCH because the lore is really.....waffly. I'm sort of on the fence as well. I think I'm more okay with people playing scholars, but pretty standoffish when the fairy comes into play. Finding and unlocking a fairy seems like a very rare event. As far as dragoons go I think you are fine. There are other dragoons out in the world Link to comment
Sounsyy Posted October 9, 2014 Share #16 Posted October 9, 2014 Thanks for the responses, guys! Hijacking my own thread a little bit, but on the subject of Ishgardians: How would their healing magic work? Do they even have healers? They seem like they would, being a very religious people, but afaik XIV limits white magic to just the padjals, and I doubt the Ishgardians are really into conjury. I really like the idea of an Ishgardian combat medic, though.I wonder if there's any grounds for that? Ishgardians likely use some derivative of Conjury for magical healing. If you're looking for non-magical healing, go Alchemist as the lore behind that class has them as chirurgeons and medics who use plants and more practical medicines, many of which have a real life equivalent. Link to comment
Roswyn Posted October 9, 2014 Share #17 Posted October 9, 2014 I am personally on the fence with SCH because the lore is really.....waffly. I'm sort of on the fence as well. I think I'm more okay with people playing scholars, but pretty standoffish when the fairy comes into play. Finding and unlocking a fairy seems like a very rare event. I tend to err in this direction as well. If you take the quest line literally the fairy is -directly- tied to the stone the "hero" receives and no fairy = no sch. The only way I could think of to get a stone is by a PC surviving Wanderer's Palace and finding one somehow and even then I'd doubt they would just be laying about. They'd likely still be attached to Tonberries who were the scholars afflicted with the "disease form the sea" etc. This is conjecture, mind you. Link to comment
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