
C'io Behkt
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Balmung's Finest: Community Dungeon Crawling Initiative
C'io Behkt replied to Rhylund's topic in FFXIV Discussion
Sadly, while I used to hold the opposite view that the DF wasn't as negative an influence on server culture as the OP had suggested, having experienced the end-game DF and the absolutely sociopathic behaviour it engenders, I can no longer defend it. The whole experience of the end-game DF has just traumatised me to the point that I'm waiting for enough friends to reach 50 so I can do the storyline 8-man finale in peace, . -
I generally don't let gameplay stuff conflict my RP until say a summon ICly summons the ifrit-egi. I think going by anything from the storyline is crossing the borderline for me.. Cause that is the hero of light's storyline.. I tend to not take from the Main Hero of Light's storyline either. From what I understand, very few people intend to. Even C'io's story of how she defeated Ifrit is very, very different.
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However, in the case of Ifrit, nobody has created an alternative lore. It is CANON that there is a list maintained by the Immortal Flames of people who have defeated Ifrit. And if we play math, say we have 3 x 128 RPers on Balmung. That's 384 (or 3 full linkshells). Say we divide that 384 equally among each of the 9 Jobs and assign 1/9th to Summoners with Ifrit. That's 42 people. 42 people on an entire continent claiming to have beat Ifrit is not even close to "multitudes"; instead, they are the outliers, rare.
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Right? Which I know will bring me at odds against my belief that taking down Titan or Garuda would be a much more Herculean effort than taking down Ifrit. I actually don't know yet how I'll handle someone showing me Titan-egi or Garuda-egi, .
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And what about when you see the egi? Which, while a playful statement, actually is a legitimate concern, I think. Personally, I don't intend to (yet, we'll see) go beyond Ifrit. The canon on Titan and Garuda is far too tight.
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Use this tag, [ spoiler ] [ / spoiler ] only without the spaces, . I see what you mean now. If someone went to C'io and told her that they had killed THE Primal, she'd politely inform them of the metaphysics involved and how a permanent slaying of any Primal is impossible. She'd see it more as someone misinformed/uninformed rather than someone utterly mad. Personally, I want Ramuh-egi, >_>
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Oh no! Is there still room? I'm going to comb over everything else written in the thread in the second, but given that your list is precisely what I'm looking for, my loss aversion is riding high, so sneaking in a response quick! Now to read and see if I'm too late. If not, C'io Behkt in-game! EDIT: By my math, with some wishful thinking involved, I thiiiink I may be #24. That's still too close of a number for me to move forward with certainty, so I'll try find you in game after maintenance to verify.
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My Coeurl is IC in the most unintended way. On a trip with Blue Skies in beta, the planned story took us into a village wherein the beastmen had caused problems for the local populace by infesting the area with Coeurl pups. Since the villagers were weak floozies, their suggested solution was for the adventurers to slaughter all the coeurl. C'io objected, of course, but the team went on ahead and killed the coeurl. Fearless Wynn even came back and began skinning them, D:<. Afterwards, C'io went to the killing field and found a coeurl the group had missed... she then smuggled it away and began taking care of it herself. It was all fairly traumatic, but that's how she got a coeurl mount...
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I think it is also fair to claim to have bested a Primal -with- a Summoner. Like say I'm a Summoner (I am), but my friend wants to have roleplayed having helped me in taking down Ifrit -- I think that is perfectly okay too! Also, I find the conversation you guys are having about the difference between "a primal" and "the primal" really odd. Anyone on Eorzea who says they've defeated a primal can only ever speak of defeating its summoned manifestation: in no way can an Eorzean ever destroy a Primal permanently. This is because the Primal's true essence exists in the "lifestream," which is beyond the reach of mortals.
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Hey hey Coeurls! Of course I'd be willing to roleplay with you, . We may be from different branches, but we're held together by the same common threads! I'm C'io Behkt in game, and I'll be working on my wiki page soon now that I've gathered enough data from the game's quests/npcs/stories. As for why RP is or isn't out in the open world, I don't think it has much to do with people preferring to use Party or LS to RP. Given how new the game and the content is, my hypothesis (and experience) is that everyone right now is throwing themselves at the game mechanics to 1) learn the world (like me) and 2) play the game they put money into (like me). Something I've learned about the roleplayers of this game is that they are also consummate gamers, so they're very proud of their PVE achievements and very invested in refining/honing the talents that earn them those accolades. Once the initial rush of gameplay slows down and schedules settle, I think we'll see a lot more RP around. I'm already beginning to see it, actually. In fact, I ran into a group of Knights of the Twelve the other day (sadly, I had to go to work, so I couldn't join in) doing introductions on /say, and I'm seeing more -walking- in the major cities and out on the roads in low-level zones. Even the gala last weekend? I've never, in any game, seen such a turn out, which speaks volumes of the vast quantity of people we have out there on the server (3 whole Intermissions full+++)! So if I was to speculate, those are my reasons for why you haven't found much RP -yet- and why you'll soon begin to see more and more of it soon.
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I'm surprised none of the Summoners have brought this up yet: In the SMN questline, you learn that the Immortal Flames keep a LIST of people who have defeated Ifrit without getting Tempered. (Because you know what happens to those who've been Tempered...) It's not a publicly available list, sure, but it exists. Conceivably, any of the people on that list could become a summoner, and it isn't a stretch for a PC to be on that list, especially for those with the Echo. And just to echo (*cough*), the storyline also points at the Immortal Flames fighting a war of attrition against the Amal'jaa, who are constantly summoning Ifrit. The Ul'dahn primal situation is more unique because of the rich mineral deposits of Thanalan which allow the beastmen to keep conjuring their god with impunity. With that in mind, it's easier for a Summoner to claim rights to Ifrit, but less plausible for one to claim Titan, who appears rarely, and Garuda, who is infinitely more cunning (and craycray). EDIT: Oh, and OBVIOUSLY nobody is going to go and say, "I did it solo," because that's insanity. Everything I've stated above of course requires either an Immortal Flames task force or an elite adventurer group (which, in the canon, also exist in fairly high quantity).
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Main Storyline: A Matter of Taste, or RP Etiquette?
C'io Behkt replied to Gone4everbye's topic in RP Discussion
IMO, you could definitely make it an open question IC. For some reason, he just can't be Tempered, but he doesn't know why. He doesn't have any of the other characteristics of the Echo -- just the inability to be Tempered. Sure, some will assume it's due to the Echo, but it's a permanently open question ICly (and one you needn't answer OOCly, either ). This is especially workable in lore because the Echo seems to manifest outside the control of those who have it; this characteristic makes it a perfect "Schroedinger," so to speak, where you can avoid making any definitive statement about having it or not while simultaneously being compatible with the storyline and giving others an opportunity to ponder and discuss ICly. This is precisely how I am dealing with C'io's Echo, actually. In her, it manifests as a sensitivity to nature and the balance of the world that's just part of who she is. If someone told her about the Echo, I doubt she'd make the connection that it was the same thing she had. The line earlier about how Ifrit gets summoned often makes sense to me as a Summoner working with the Immortal Flames. The trickier Primals to have an excuse to conjure are Titan and Garuda, who I know are much rarer and tougher. Having Ifrit Egi, however, is enough for me for now. However, it does bring up the problem of how her immunity to Tempering would give her some modicum of renown within the Flames given how devastating Tempering is to their ranks. Still, nothing even close to the fame of the ubiquitous "hero." -
Main Storyline: A Matter of Taste, or RP Etiquette?
C'io Behkt replied to Gone4everbye's topic in RP Discussion
I've been wondering about this in relation to those who want to play Summoners IC. To summon a Primal Egi, one must need to have faced that Primal before. While Primals can and do return, it does tend to be over an extended period of time and with great attrition. With all that in mind, how does one justify being a Summoner? -
EDIT: It appears two replies appeared while I was writing. That is why this post will now appear very out of chronology, >_>. ------------------------------------ Like you, my main source is the naming convention sheet. I was checking primarily in case there was something I had missed that you had read, particularly because mining for statements by Fernehawles, one of the localizers, on the lore forums can be difficult to do. To pull out a couple of examples of the tidbits Ferne has left for us... http://forum.square-enix.com/ffxiv/threads/61260-Sunseekers-Ways-to-become-nunh-other-than-the-listed-ones?p=980471&viewfull=1#post980471 & http://forum.square-enix.com/ffxiv/threads/61222-F-lhaminn?p=980189&viewfull=1#post980189 What I'll do with this is showcase how I arrived to my conclusions based on what is written in your link (which I also used) and in these links. It's a lot of challenging assumptions, so please bear with me. The assertion on how nunh's "handle" 10-50 females each comes from, I guess, these quotes from the localisation team: "[Hunting grounds are] big enough to sustain the 20-50 females (and the few odd tia) which will follow the nunh." "Depending on its size, a tribe may have multiple nunh (a ratio of one nunh per ten to fifty females is average)." In your reading, you've taken it further (I think) by attaching a kind of monogamy between nunh and females, but that is not stated. What it does state is that, in larger tribes, there is a ratio of 1:10-50 of nunh to female. My argument is that ratio does not even come close to implying the level of bond suggested by a single-nunh relationship except in the case there is one nunh because the word ratio is merely statistical. Now, I'm not saying that my earlier assertion on females able to move between nunhs is correct either; in fact, I think that I could be wrong there too, or at least wrong about it being normative behaviour. I can definitely see -some- tribes operating that way, much like I can see some tribes operating in the manner you outline. So I won't argue that. What I'll do instead is return to what I view as the root of all miqo'te assumptions: the assumption that the Seekers are patriarchal. My opinion? They aren't. My evidence? Well, I want to focus on this line: "Nunh status does not equate to leadership within a tribe, and in fact, very few nunh ever become leaders." This one is clearer. -Very few- nunh ever become leaders. Very few. So, if we work on the assumption that Seekers are patriarchal, who then, if not the nunh, can lead? Patriarchy requires that males be on top of the power structure, but if the nunh is rarely the leader, does that mean it falls to a tia? And if so, why would the tribe follow a tia? "Most female Seekers of the Sun are rarely impressed by a male who cannot defeat a nunh." Eliminate the options: if the nunh is rarely in leadership, and the tia needs to prove himself before earning the loyalty of the tribe, who is left to lead? The women are. And since a woman in this case is most likely to be occupying that seat of leadership (except in the very rare cases a nunh is), it then follows that the culture must be (except again in the very rare cases), matriarchal by nature. That isn't to say that the nunh and the tia can't occupy important posts, but it does say that, on a base level, Seeker culture can not assumed to be patriarchal simply because of breeding patterns. Breeding does not connote power in the same way leadership, as implied by the terms matriarchal and patriarchal, does. (A lesson we are all sadly very aware of in the real world.) And that is the core of what I'm saying: So much of our conjecture on how Seekers operate comes from this mistaken idea that they must be patriarchal. This may be because we live in a patriarchal society in which children nominally carry the father's surname and drew parallels. This may be because we believe there must be some sort of diametric opposition in cultures between Seeker and Keeper based on their naming patterns and how they keep track of their bloodlines. But is that true? Does there need to be a divide between the two clans? Does a naming convention indicate the reigning power of a sex? Do the clans need to operate as differently as Sun and Moon in their name suggests? Or can they BOTH be matriarchal and just have different conventions on how or how much? I decided they could be. That's how I arrived at my conclusions about the Seekers and why I believe they are matriarchal. And just to tie it up, I like and have come to agree with your assertion that there is a lot more freedom in Seeker culture for the males to live alongside the females as equals. That doesn't change the structure of power away from matriarchal, in my opinion, but it is a great step different from just assigning -numbers- in the way the Keepers do to their male children.
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Ah! In this case, I agree then, . Here as well is information I've never come across. I'm sorry for my scepticism, but I am someone who prefers to view from the source. If true, this is intriguing enough to alter my perspective on the Seekers to accommodate for the information, but I'd need to see it stated from Square directly. If it's not too much trouble, could you cite sources for me please? I'd very much like to read!
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The strongest, most adept male of the tribe may still not be that impressive given that tribal miqo'te women seem to be much stronger, more capable warriors. Instead of to a rock star, I'd liken it more to a Roman noblewoman taking an accomplished gladiator to bed. He may be the best within his caste, but she's still his better. Plus, in Forgotten Springs, you see the miqo'te there talking about how the "Nuhn is a sop who is slacking in his duties," suggesting great disregard for him. "But that -mane-" replies the other miqo'te. This tells me that the objectification of breeding males exists also and may even be more prevalent given the non-romantic, highly eugenic nature of the union. Again I have the same problem here in terms of mentioning loyalty. I think it is the nuhn who is loyal to the tribe, not the females who are loyal to him. If anything, the females are loyal to the tribe and never to the nuhn. In my opinion, loyalty to a demagogue nuhn over the tribe is an aberration, not the norm; it's a concept I've used in my own character's history and the reason she left to roam the world. I agree with the idea that the tribe is family, but disagree that the male takes care of the females. I think it is the females who defend and take care of the males. I also don't believe females "belong" to a single or particular nuhn. My basis for this is in the cultural convention of naming children after the siring male rather than the female -- it suggests that a single female can give birth to multiple children of different fathers. In a case where more than one nuhn exist, I expect the choice falls with her, not him. As usual, my comments push forward my opinion that Seeker culture is matriarchal and not patriarchal, so I understand that, while -I- believe my convictions are based on solid canon and deduction, this view is not in the majority. I'm hoping to sway more of you in my direction of thought, and I hope you forgive me if my character's experiences and views on the matter do not fit with yours. Of course, I will do you the same courtesy, .
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I don't remember the exact syntax, but in the emote list there's one that is maybe "/airquotes." All races have it!
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This made me laugh, .
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While I'll be IC and available right from the start, I won't be actively seeking RP until after I stop feeling like a tourist and begin feeling more at ease with the world and its flavour. At least I've already achieved my primary prerequisite of pants This will hopefully give SE time to stabilize their service, >_>
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Balmung's Finest: Community Dungeon Crawling Initiative
C'io Behkt replied to Rhylund's topic in FFXIV Discussion
Chocobo Dungeon, Other than that, I really just like Balmung's Finest. -
Balmung's Finest: Community Dungeon Crawling Initiative
C'io Behkt replied to Rhylund's topic in FFXIV Discussion
I'd love to be a part of this! While I don't hate the Duty Finder (it's useful for my timezone), I do love community and team-building. Where do I join? Or even better, if you're making a list, you can toss me an invite in-game on C'io Behkt! -
WTT EU Collector's Edition for NA due to region mixup
C'io Behkt replied to Zeraia's topic in FFXIV Discussion
Hehe, just to make it clearer, what Zeraia's wants is an NA CE code. What he will trade for it is an EU CE code. The NA CE code will help preserve Zeraia's 1.0 account, which is tied to North America. -
Vault 69 survivor myself... Hehe, it'd actually be a Vault 13 shirt, but 101 is more easily recognized, .
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This really sounds like a lot of fun, . I'm a big fan of the MonHan games, and I've already considered C'io something of a "monster hunter" (check out my application to Blue Skies and you'll see it, hehe), so this is something of a natural evolution. Do count me in!
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Pretty happy with Summoner/Paladin, but if Time Mage or Rune Fencer came out...