Hammersmith
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Everything posted by Hammersmith
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I choose option 3.5: Roger Muraugh: Too old for this shit/John Wick: You killed my dog. Retired and not as powerful, waiting for an excuse to turn back "on" and twist someone's head off and play ball with it.
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How Would Your Character go through the Five stages of Grief.
Hammersmith replied to Cynel1's topic in Character Workshop
1: Skip 2: Stay here for about 20 years 3: Use this to build capital that can be used in step 4 and 5 for Action. 4: Merge with step 5 and 2. Shake until explosive. 5: See Step 4 -
Reasoning for irregular race/nationality combinations
Hammersmith replied to Seriphyn's topic in RP Discussion
Harkening back to the title of the post, instead of lore: It's none of your business how someone plays a char unless it immediately intersects into your RP. If they don't run with how your world of Eorzea works, you're better off not RPing with them. However it's no one's place to tell someone "No, you can't play this" in a wide open server. Conversely, you're not required to support or enable or raise them up. If you don't like it, don't play with it. Pretty simple. If it tries to muscle into your RP circles that's a different matter, since it wants to play in YOUR context. Don't call them out and then go on to say "Well you can't" It's not your story to tell. As a note: Man do I have feelings about special snowflake vampire unicorn (half) type mary sues and similar degrees of such, but I also think people need to be allowed to have fun without being violently/humiliatingly called out for their efforts. Be considerate. Educate! But let them have their Cat-Goon if it's what they want. -
Well that was easy
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A 1SmxVCM39j4 Very XuATOGQRF5Q Ugly xQ04WbgI9rg Story 5mGALmFlHOA
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Chance Rigged fights I've not been the sort to do rolls in fights myself. Actually I find that kind of a weird concept in what's inherently a free-form system and should be played between two people according to the char's inherent knowns. With that said, I don't tend to throw down unless I know the person I'm playing with isn't a complete tool for the same reasons: I have to tell a story with you with fists, which is different from Word words words in it's consequences and complexity, often in ways that can be frustrating if one side refuses to roll with it, as it were. So I'm with Domri on this one, but I can see why you'd use rolls and the like in a competitive (Grindstone) and neither side is a ringer.
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fite me m8 u wot m8 Last gif is accurate.
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See. Now I want to fight all of you. +w+
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I'm a bit of an armor nut, and I agree completely. There's ways to DEAL with heavy armor, and plate mail, and other suits of supposed invulnerability, but you have to know AND have the tool to fix it on hand. Medieval weapons like axes evolved blunt wedges designed to crimp armor, thus breaking bones like the clavical or putting a sharp point of metal in the diaphram, rather than actually piericng it. A common tactic for dealing with Chain-Mail and hauberk wears was pitch, either poured (boiling oil!), or attached to a tarry rag that could be lit and hurled (Or if you were a ballsy asshole you could pull open the very loose neck of the chainmail and drop it right into the tightly cinched and fastened chest area. ). All cases coated the guy in chain mail in burning shit they couldn't wipe off. Which cooked them alive inside a red-hot chain mail oven. As you can see most of the REAL methods of dealing with armor involve specialized tools and making the armor into a tomb instead of a protective shell. You didn't just stab into someone's armpit with a noble-killer knife and pop their heart like a rotten balloon. You only saw opportunities like that after the guy in the armor was crippled or worse. You fight a guy in heavy armor, you either tire them out (and stamina training was a BIG part of wearing heavy armor), you have a tool to deal with it and know how to use it, or you don't fucking engage.
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Lore drops concerning Dragoon via the Heavensward Opening:
Hammersmith replied to Zelmanov's topic in RP Discussion
Is this theory or actually stated in-game? I missed it, if so. Also I tried like four times to make this sentence sound less dickish. I'm legitimately curious! At this point: Pure conjecture. I should of said: As a counter scenario/option. The Job Quests all treat you like a special snowflake. The first new warrior, the new Azure Dragoon, etc etc. If we're all playing in the same sandbox I assume we're going to have to work outside those "YOU ARE THE MAIN PC" you are sooper-goku special highlights or really, we're all The Best (Around) (Ain't nobody gonna keep me down) If you're fishing for a reason, it's way more reasonable then every dragoon being an Ishgard traitor/refuge/turncoat/super awesome lone wolf who don't need no holy see. Edit: As a support I'd point towards Gridania being where all the Lancers start. is also home to a whole lot of pissed off beasties. It'd make sense of this kind of fight style to be out there, in use, for reasons. -
Lore drops concerning Dragoon via the Heavensward Opening:
Hammersmith replied to Zelmanov's topic in RP Discussion
I believe the exit-only policy referred to like, families and the like. Military and officials would be allowed to come home. I hope so, anyway. "Hey, Johnson! Dragons out there! Also, don't come back thanks bye!" But is not Ishgard being invaded and almost annihilated at this point? So there wouldn't really be any need to have Dragoons lounging at the Quicksand. Correct me if I'm wrong, just speculating at this point. A counter point is that Dragoon orders are a Known and utilized thing in all the major city-states, just not to the degree or severity they are in Ishguard, which would be the cradle of the fighting style. Trained to fight dragons in the style, but not ishgard aligned or indoctrinated, though still bound to service of their Grand Companies and millitary. Gives you a reason to have Dragoons anywhere, at any city state, with the same goal minus the geographical hobbling. Ishgard's closed but the the lore doesn't suggest Dragoons are a new thing, and probably ancient enough for the lore to have spread out from Ishgard. Just...most other nations don't need a 24/7 dragon murdering army all the time. Just....some dragon murdering dudes who also happen to be good at stabbing the shit out of heavy armor and friends. The Dragoon role in other citystates have have secondary focuses, like taking down large war-beasts, serpents, wyverns, behemoths, similar things...primals....all giant murder beasts that eat people by different names. A dragoon by any other name. -
Also, and this is important. Improv is part of everything. Use the environment. Use anything mentioned. If you PLAN on using part of the environment, make sure it's there, already mentioned, or you mention it several posts back before making someone eat it. Recent example: Hammer was talking with a lalafel about...something. He was nursing a bottle of high proof alchohol, slowly. During the course of the RP I made it clear the stuff could strip paint and was leaving a haze that burned blue where it hit flame. Flammable stuff. Near the end of the conversation Hammer lets the lala keep talking, while be pulls a strip of cloth off his clothing, lets them keep talking. Stuffs the rag into the bottle non-chalantly. Keeps talking. Shakes the bottle. Keeps talking. Lights the rag with the cigar he'd been posting about smoking the entire time, tosses the bottle into their arms, and stands back to see what happens. Plan, plot, use what's at hand, but don't just pull a chair out of thin air or have handy dandy dinner knives around to stab someone with (Unless you're like...at dinner). Know what your equipment is. Know what you're carrying. Know what you can use. Make sure people know it's coming, even if it's only after looking back and seeing "You set me up" Don't use hammerspace to always have an answer.
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I like me some RP fighting. Domri hits a lot of good basic points. Get Hit. Don't be an asshole. When in doubt work out the flow with the other player. These basic OOC concepts lead to a better experience overall. As for WRITING RP fights? Know your char. Know how they move. Use references for the styles you're going to engage in. Your guy an Martial artist? Find a style that moves like they do. Get words for how that style moves. Drunken boxing? Ducks, weaves, staggers. Mantis? Still, sharp, sudden. Tiger? Aggressive, in your face, powerful. Words highlight and set a fight on fire, instead of X hits Y. Work with the moves. Know where you're going with them. Set up maneuvers 1-2 posts ahead of time where you can. Want to get a guy in a corner? The posts before that should involve moving in against, driving at your opponent, and striking to get the opponent there. Kayellen is right: The best way to get these words is to read A lot. No Free Lunches. Going to trip them? Do something to get them off balance. Feint before hand to get them to throw a punch that's going over your head. Going to sock someone square in the jibblies? Focus on making them keep their guard way too high. Play "fair" ahead of time. Mislead and make them misjudge. Then pop their testicles like grapes. Accordingly you should know your defenses (Protip: Wear a guard. Testicles pop easy). Bob, weave, clinch, duck, stagger, block. The hard flat packing sound of meat on meat is music as well. Take a Hit. I can't emphasize that enough. Violence is an art. An unhappy, angry, furious art, even when practiced by people who regard it as a spirtual thing. Here's the other thing. Fatigue. Use it. Express it. Boxes are dangerous fighters one part because they can punch through a brick wall. The other is endurance and stamina. Fighting TAKES A LOT OUT OF YOU VERY QUICKLY. Five strait minutes of avoiding and throwing your own attacks? That's a lot of work, unless you're purposefully conserving movement and energy. A flat out brawl isn't a two hour affair where you both just get bloody and a light sweat. You're going to be wiped out and it's going to be in a comparatively short amount of time. Sweat. Pant. Breathe. Focus. Recover. Don't just go full tilt forever. That's almost on the same "Be cool" level as "Take a hit". Have weaknesses in your fight style. Don't move at speed of light ninja style and still hit like you were Tyson. Tyson was fast, but he was also compact and got in people's faces, he used the peek-a-boo style to stay in his guard until he saw an opening to shove his fist down your throat. He didn't bounce all over the place. Bruce Lee was quick and powerful, but a lot of it was because he was focused, precise and dropped people FAST by hitting them where it hurt, not showing off. Very few people pulled Lee into an extended match. Mostly because he took them apart like a puzzle being solved in reverse and in double time. TLDR; Have a style. Know how you're going to fight. Have words for that style, know how it moves, know what your weaknesses are (HAVE WEAKNESSES) and know how good your stamina works and needs to be managed
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Weapons, Armor, Tactics and History Questions
Hammersmith replied to 111's topic in Off-Topic Discussion
more stuff Well the Mongols were very lenient compared to many empires, so long as you followed the rules. There was no great taxes or oppression, people were free to follow whatever religion they pleased, for example. Also local governments were often allowed lots of autonomy. However if you fucked with them, or disobeyed, they would destroy your city and people like the fist of an angry god. Very much a carrot/stick approach. Where the stick is being raped to death while your family is on fire. So most people chose the carrot. ^ Pretty much this entirely. It's also worth mentioning that the mongols managed their empires pretty well. If it profited, the Khan of the area they were are in charge of ALSO profited. A shitty empire section meant you weren't gilding your fingers in as many rings as your brothers, or their kids, or their grand kids. It meant you were getting the short end of the loot stick and really, who wants that. It's one of the main reasons the empire went down. The mongols got tamed, somewhat, by governance. Or made vicious in another manner (The intra-family fighting between Ghengis's children was epicly violent and unceasingly indiscriminate towards other blood-relatives where they could afford to be, and eventually until they COULDN'T afford to be) -
QuiMFFe6s7M Nothing but wailing, impact, and frantic need.
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Weapons, Armor, Tactics and History Questions
Hammersmith replied to 111's topic in Off-Topic Discussion
This is (mostly) wrong. -
Weapons, Armor, Tactics and History Questions
Hammersmith replied to 111's topic in Off-Topic Discussion
I'm going to weigh in here because Khan is my thing and my jam. -
Wow. did I ever fuck up the edit function
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I'm old and I have a black stone for a heart. I really doubt there's anything this community could do that would break the emotional fortitude I've been forced to develop in my long eras of RPing and dealing with people. A big part of that is divorcing myself from this as something to be heavily invested in. It's a game. I run with a "Is it fun?" rule. If it's not fun, if it's not worth the investment, I drop it. It's not worth it, the person responsible isn't worth it. There's no reason to give them anything worth my time to act. Fuck em. In practice it's more like : Accept the compliments you receive, forget the insults. If you manage this, Tell Me How God modder? Can they be salvaged and taught better? If so then work on it. People deserve to have fun and be included. If they double down and are an asshole about their special snowflake who has no flaws and can do everything? Ignore them and don't let them into anything I'm doing. They aren't worth the hassle and they've proven they're not willing to not be abusive/aren't looking for a similar experience that I'm seeking with storytelling. Drama queen? Block, alert my friends to stay away from the toxic situation, move on. They bring their friends? Block them as well. Shit continues? Sony's harassment policy is there for a reason and works, I hope. I log people's shit-talking pretty extensively to this day because of experience with types of people who deny everything when you try to shut down Toxic Shit. Having logs of idiocy quiets the savage beast and feeds the ban-hammer nicely. If I screw someone up? Accept responsibility where applicable. Part of being A Fucking Adult is knowing when you fucked up and how to deal with saying I Fucked Up. This is a fairly easy concept known as : Don't be a dick. If you are a dick, stop being a dick an apologize and learn to not be a dick in the future. Don't seek areas where you would have to BE a dick. Not worth it. Don't do it. Dick. Thankfully I have all the romantic RP tendencies of an shrapnel mine, so I don't deal with that facet of things, ever (Which I think has saved me a LOT of grief, come to think of it) TLDR; Have fun, stop if it's not fun, assess what's causing the emotional conflict, deal with it maturely if worth it or drop it like a hot rock.
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Famous Last Words: Character Death and You
Hammersmith replied to Harmonixer's topic in RP Discussion
Hammer's an old concept. A lot of his "story" is already put into frameworks, so I know what directions he's headed when he runs into people. I know what happens when he dies, probably circumstances that'd lead to it, how it probably won't happen, and have for a while. But, as others have said, it costs dollah dollah bills to deal with that kind of thing so as far as I'm concerned in this kind of Venue (MMOs) death isn't something you put on the table on a whim. Long haul yall. -
Violent with low impulse control. What would normally be annoyance as a response would get escalated to a punch in the throat or bringing up something lethally embarrassing. Depending on company it'll be social violence and grumpyness or physical violence and general enjoyment of that. That's drunk though. Tipsy he's just much much more socially loose compared to sober.
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Flirting techniques - inspiration and referencing
Hammersmith replied to C'kayah Polaali's topic in RP Discussion
Hammersmith's in one song: 1SmxVCM39j4 -
I don't -think- there's any hard confirmations of other languages. I know people will immediately say but all the ninja quests show is that they have specific words for some things. It might be an entire language. It might be. My biggest "argument" for there being a unified language: The Ishgardians speak the same language we do, and they're xenophobic racists. The Garleans, who hate us, speak the same language we do. Even the White Raven himself, insane planet-murderer who wanted to see us all killed by a meteor, talked to us in the same tongue we speak. The only "alt" language we have confirmed (I think) is whatever the Ascians speak in their cutscenes. Beyond that all we have are hints of other languages. Like the Sea Wolves' "Old Tongue" of the Roe, or Doma's ninja stuff, or the Empire's latin-based naming conventions.
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I do like me some rumors. I'll be browsing through other people's stuff later today when I have the time.