Jump to content

Rhostel

Members
  • Posts

    427
  • Joined

  • Last visited

Everything posted by Rhostel

  1. Ended up going with 'None' because of the wording of the question. Rhostel primarily lives nowhere in particular. Her mailing address may be in Limsa (specifically it's 'c/o Mealvaan's Gate') but there isn't a place you can drop in anytime and expect with absolute certainty to see her if you're not willing to wait for weeks without sleeping. Her stuff that she doesn't take with her is kept in a small rented storage near the Market Wards.
  2. Rhostel is a combination of Full Throttle and Judgemaster. Okay, really, I don't do anything like this. Not because I'm against the entire concept, nor because I have a need for verisimilitude between my RP and gameplay. It just comes down to embracing the opportunities the lore presents before I add my own personal touches. The various guilds each provide so much grounding and flavour that I don't have to make up. In other words, I'm too lazy!
  3. If you wanna get really technical, Aldenard is the continent, and Eorzea is the region encompassing Aldenard and several surrounding islands, including Vylbrand, the large island Limsa Lominsa is on. Yes, it's oddly complex, but (speaking of) as an Australian having grown up being taught the distinctions between Australia, Australasia, Oceania and the Indo-Australian Continental Plate, it could be worse. Also hiiiiiii! I've kind of been giving EQII a go the last few weeks. It's ...not as bad as I thought. I like the Fae/Arasai.
  4. Uhh... Rhostel has been technically living in Limsa for the last two years, in that she keeps her stuff there and gets most of her work from there, but she spends most of her time on the seas, the skies and the road. And she'll be packing up and leaving right around launch. So, I dunno. I'll vote later when I have a firmer opinion.
  5. Okay, seriously, why is Ala Mhigo not its own distinct option? It's hardly a unique or even uncommon character concept to be born there. :dodgy: Wouldn't be surprised if it turns out to be one of the most common, since it works great with the game lore regarding adventurers. Is it because it's hard to remember where the 'h' goes? >_>
  6. Every villain thinks they're a hero. Every hero is someone's villain. Also, I've seen some successful RP guilds in other games based around an evil premise with evil leadership, but more greyness in the general membership. Criminal syndicates, canon-baddie recruitment fronts and whatnot.
  7. Looks like you've been tightening up your anatomy skills recently. (That can be a double entendre if you like. ) It's very cool!
  8. Rhostel

    Hello!!!!

    I see what you did there. :tonberry: Welcome! The best place to begin is wherever you want. Roleplay is not any one thing, it's a huge spectrum of ways to interact. If you want to write a story by yourself, go for it. If you want to find other characters to have some shared history with, put out a call. If you want to do some live chat-based RP, see if anyone's available and willing to go for it. Being new won't make people reject you, it'll make them more willing to take it slowly and give you advice. Go ahead and ask any questions you've got as they come to mind. There's no stupid questions, only ignorant ones, and the best way to solve ignorance is to ask ignorant questions.
  9. It'll be like EVE, except instead of a huge number of star systems each running on separate servers that use the interstellar travel network to mask loading, it'll be a number of cities on separate servers with train/plane/highway travel masking the loading. Each city may further be chopped up into various districts with travel between them masking loading as well. So it will be one server in the meta sense, but using many server computers in a network to make it so. I just have plenty of other things available right now or in the near future to occupy myself with. Focusing on something that's definitely still years off will just make me impatient and frustrated. Knowing the exact release date won't make it any more worth my time, because I already know it's more than just a few months away.
  10. Nnnnnggghhhyyyes. It's like Uematsu and Jon Williams had a baby obsessed with knee-socks. And the section about using music and sounds as dramatically appropriate is excellent to hear. So ...will part IV be 'The Voyage to the Sock Drawer'?
  11. Hrm. This is a jumbled mess for Rhostel. I'm going to have to say Ala Mhigo overall. Sure, there's not much to be loyal to at the moment, but there is the Resistance and fellow refugees. Still, that's enough for her. Then again, she's been rather inconstant in her loyalty. She was in the Flames, but she resigned from them just a year into the Umbral Era. And again, she joined not for Ul'dah but for her fellow refugees, all the way up to Raubahn. The place she calls home is near Ul'dah, but that just makes her feelings for the city more complex, not fonder. In fact, of the currently open and unoccupied city-states, the one she most respects is Gridania. It was where she started her adventuring career, even. But respect is not loyalty, and as much as she appreciates the Wood Wailers for teaching her the way of the spear, she didn't consider joining them nor the Adders for a moment. If you measure loyalty in strict terms of how frequently she's put her own needs ahead of the city's Ishgard would win, since she has done so only once. But considering she's never entered the city and has in fact only demonstrated such loyalty as a condition of the Dragoons training her, that's not much to go on. Finally, there's Limsa Lominsa. Until a couple of years ago, she'd have called the city a near enemy, but now she's living there and all but joined the Arcanists' Guild. She still doesn't trust most anyone, though, and expects to move on soon. So when it comes down to it, in her heart, her allegiance is to Ala Mhigo, at least to what it represents. Maybe she isn't always doing whats in its best interests right now, but she's always trying to get stronger so that she can do what's needed later. Nahctgeim would be much easier. She's loyal to Limsa Lominsa. Unfailingly. She'll kill her father herself, if she gets a chance.
  12. As the person who was initially assigned to draw your card, it was my understanding that you were removed from the list due to having openly stated that you were leaving the community. Since it's a project for and of the community, continued participation, or at least intent thereof, is a requirement for eligibility. Does this mean you do want to be part of the community again? If so, I would strongly suggest you focus on mending bridges with those who you had conflicts before inserting yourself back into community projects. I know I wasn't involved in the events that led to you leaving, but what I saw seemed heated enough that it needs to be the priority to resolve. We don't need bad blood tainting something that should be unambiguously good fun. :thumbsup:
  13. This is actually something I know! Atleast in the pen and paper version, I can tell you... Dead things. Dead things happen. Werewolves (and other supernatural characters) are immune the the effects of the 'embrace', and the non-vamp simply dies from the attempt to convert them to vampire-dom. Assuming that was what you meant by 'bite' of course. Nothing stops a character from sucking blood from these creatures though, and there are usually amusing side effects from doing so. Actually, it depends. In Old World of Darkness, a werewolf would usually just die, but would sometimes become a hybrid creature called an Abomination. They were initially a ridiculously exploitable powergamer's wet dream, but were thankfully fixed to be pretty much terrible and unplayable. Any other full supernatural in Old WoD and all full supernaturals in New WoD either can't become vampires or totally lose their old powers entirely on becoming one. Any part-supernatural/supernaturally influenced humans in either WoD generally follow the latter rule. Oh, and I liked Changeling best, 'cause I'm a mythology buff. Either The Dreaming or The Lost.
  14. I missed you! I kept wondering why you weren't participating in the first RPC poll and championing the lady Roegs. Also, I am soooo very much looking forward to WoDO. I just know it's a very long way off yet, so I'm trying to avoid giving it much of my time.
  15. Creeping, huh? Are you secretly a tonberry? :tonberry:
  16. Rhostel lives leve to leve, not concerned with wealth but with life experience. Moneygrubbing's the Ul'dahn way, which she just rolls her eyes at. Getting stronger, proving yourself, that's the Ala Mhigo way - the Highlander way, at least as she knows it. Gil is useful, but you can't bribe a rampaging peiste to not kill you. So she's working class, and proud.
  17. Don't forget, no one is nuhn forever. I'm sure the position changes hands enough to avoid truly excessive inbreeding. Not to mention tribes might trade members for any number of reasons.
  18. No need for alarm! You've merely totally misread the guidelines! The pronunciation guidelines for letters only applies to the individual first letter before the apostrophe in Seeker first names. It's noted that everything else should be pronounced like it's English. Nothing to worry about! Except the tonberries. Always beware the tonberries. :tonberry:
  19. Rhostel Donlan Something, Highlander breast-haver.
  20. Mulling over new surname for Rhostel. Haft? Ardent? Stalwart? Surger? Embers? Oh, and totally new names for her family. They won't even share surnames with her. :\
  21. Um, should probably make it more explicit that this is a quoted developer blog, in the title or something. Not that it isn't obvious, just that proper attribution is the decent thing to do. >_>
  22. What about Raubahn! This needs to be rectified so Rhos can have something to hang on her wall for many reasons!
  23. Rhostel should be available either way.
×
×
  • Create New...