Hammersmith
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Everything posted by Hammersmith
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a rare steak, a pint of lantern oil, some charcoal briquettes, and a pipe and spine-style applejack for after
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How to find the balance between overpowered and underpowered?
Hammersmith replied to LadyRochester's topic in RP Discussion
I think you're mistaking "having influence on how you play a situation" for "using something to hijack scenes you're in because you think they're not enough about what you want" At no point have I said flaws can't have impact/influance, just that you shouldn't use them as an emotional blackmail club to bludgeon people into doing what you want to do. Playing SERIOUS flaws? Is complicated. You have to respect the disability/handicap/condition and make sure you're not playing it as a one off whenever you want attention thing. (OW, MY LEG. STOP WHAT YOU'RE DOING AND PAY ATTENTION TO MY LEG) Plenty of ways to play a blind (Or disabled, or ill) person who can operate on their own or with some assistance It's final fantasy. There's a million and one reasons you can be disabled and not require constant attention seeking aid. Magitec. Magic. A Fucking Wizard did it. It's another to demand the group you're RPing with center every action around aiding you, as a blind person, all the time, in things that center solely around attention to your blind char. Any flaw that removes independent action from other people to cater to (solely) your char is pretty much a shitty flaw and how I define "underpowered". AKA: It's disruptive and makes the game unfun to play with you, the owner of the char, for reasons I have no power to influence or at least play within. Edit: And that's a reason NOT TO PLAY people with serious disabilities. Because the kind of care required for that sort of thing IS all consuming. Hell, I can pull studies about the mental health toll on careworkers about what full time attention and attentiveness/care can do to the careworker, or even to people with enough independence to do some of their own care. There's no reason to drag that kind of crushing realism into RP, to any degree. Do not use a chronic condition as a way to shackle people to your char and paying attention to you, it's tacky, crude, and disrespectful -
How to find the balance between overpowered and underpowered?
Hammersmith replied to LadyRochester's topic in RP Discussion
Don't Usurp Other People's Play With What You Want Right Now and you're fine. Both Over and Underpowered for me are symptoms of people Wanting it to Be All About Them. If you're not doing that? You're fine! But do you think using that weakness to inform your decisions narratively is stealing the spotlight? Ultimately everyone wants to tell their story and if it's not on you its on someone else. What should *they* do to avoid "spotlight stealing?" It could be the weakness only gets serious focus in your own storyline, but it should not be irrelevant in other interactions either I feel like you answered your own question there. -
How to find the balance between overpowered and underpowered?
Hammersmith replied to LadyRochester's topic in RP Discussion
Don't Usurp Other People's Play With What You Want Right Now and you're fine. Both Over and Underpowered for me are symptoms of people Wanting it to Be All About Them. If you're not doing that? You're fine! -
How to find the balance between overpowered and underpowered?
Hammersmith replied to LadyRochester's topic in RP Discussion
Over, for me, means too much. It means intrusive. It means disruptive (Usually to other people's narritives). It means whatever the power is, is too much and not well managed and more often than not not needed for whatever situation it's in play as. It's there to "Make me look good" and not "because it's part of a larger story that meshes with other people" It's the mage who never takes a hit because they have a total protection spell. It's the ninja who can dodge everything and then kill you because they're a ninja. It's the rich guy who has infinite money in any RP and just solves all the problems because scarcity, need, want, and struggle are something they can just Solve Immediately. Overpowered people don't struggle, and don't work for the sake of a story. They just wield and Want to Win. Underpowered? This is hard to come by. If your entire concept is defined by your ability to insta-cast "I win at everything" you're overpowered. Underpowered isn't really a thing. Chars are -easily- defined by things other than Power, so why bother with this? Normal people with no "power" other than muscle and brains and quick thinking are -great-, and plentiful, and I like playing with them. You CAN find people who play victim complexes, perpetual sickly types who always need help and attention, but this is a player failing. It's an person who needs to be defined by the attention given. It's, again, intrusive, demanding, and has nothing to do with a story and everything to do with LOOK AT ME WHY IS THIS NOT ABOUT ME. It's the player who makes a char's 'weakness' show up as soon as people aren't centering a conversation around them. It's the player who's char has an emotional collapse when an RP isn't going the direction THEY want. It's an abusive mirror to Overpowered but, since it's not a power thing, it's instead an emotionally manipulative and unimaginative twerp instead of a god modder. So. Overpowered is easy to find. Underpowered isn't really a thing (though bad concepts that revolve around playing weaknesses incorrectly are ALSO EASY to find) -
Mages/Berserkers/Summoners/Whatever that roleplays having a pocket "Win button" attack that is ultra powerful but they claim is VERY DANGEROUS TO USE. And then have it work 100% of the time with no consequence to the user at all before or during the actual point of conflict where it matters. So. Not dangerous at all. In fact perfectly safe to use and an excuse to try to bloat power levels ala DBZ. I'd understand if like, after using it you had literally burned your hand off doing a super magical blast. Or if, sometimes, instead of working, all your joints decided to reverse and you were crippled until it wore off on a 50-50 chance when you open the SUPER ULTRA CHAKRA GATE. But no. It's always just way super overpowered Thing that they're justifying having by means of something that doesn't exist (the consequence/danger) Thems my beef.
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When I have to write a post that might be contested by a reaction? I write it framed with what I'd like to happen, as well as an obvious out "If it happened it would X" or "If he got hands around Y, it wouldn't end well" Keeps me from having to dictate how things are going to go for the other person while letting them take the direction I was aiming for if they feel so inclined, or to even work and twist with it. I feel like the idea is to make the other person look good on a success, and to make the failure still have impact if they lose the roll, roll with consequences. This doesn't work with a Bad Player, who tend to God Mod without Talking About It First.
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The maps we have are in no way a 1:1 translation of a map area. Even if you could walk from Gridania to Ul'Dah, or to Ishgard, on foot, it would take time. There's a reason there's carts, merchant caravans, and why the Syndicate in Ul'Dah has merchant routes through areas that it protects. There HAS to be more space than we see or that SE could map out, and there has to be a lot going on inside those areas that involve the behind the scenes clockwork of a nation and it's people. However you don't need any of that to play a vidya game. Assuming there's loads and loads of towns, hamlets, settlements, tribal wandering areas, is completely lore friendly. Just look where it's near and build from there.
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"Sommat get this out of my back." "Then help me -kill them-."
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Aww shit. Tonight. BLOOD.
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Takes a little work, but with the right sunken eyes and facepaint, you can give yourself a craggy, ugly face of an old man! Way easier for males though. The wimmin models are all 18 forever and it's creepy.
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If this is the reason for doing it, it's better to Not Do It. Fancy eyeballs are common enough in FF 14, down to strange colours, heterochromia, heterochromia with strange colours, the works, without needing to throw another reason in it that you've never going to make use of or touch on. In short don't include something in your back story you're never going to tap, you're just turning it into a trophy case kind of thing. Explore other family things that don't require you to take a special lore stance (And having an Alagan Eye is pretty special. The Doip Miqo from the Crystal Tower is implied to be the -only- one with an active eye in this age that isn't a
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((I'm confused slightly by the wording but, let me assure you, it's really, really easy to fill someone full of holes while they're in bed.
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I think lore says to find out a lala's age you have to cut it in half and count the rings.
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Things You Love, BUT Would Likely Never RP?
Hammersmith replied to 13uddy's topic in Off-Topic Discussion
A Dudley Dooright riff. The requirement to maintain that kind of earnest enthusiasm would kill me. -
Hammer physically cringes when he hears the sound "Squerk!". No one knows why. Hammer's habit of stealing knives from people, living or dead, is a leftover from his time as a war-brat 'cleaning' battlefields of scrap metal and jewelry before the proper authorities showed up. Spit and touch iron seems to be Hammer's solution to most supersition, curses, hexes, and other things from the metaphysical, magical beyond. Well. That and punching it in the face.
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Profile shots of Marv are pretty much Hammer caricatures.
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Halp! How old should my characters be? :V
Hammersmith replied to Tiergan's topic in FFXIV Discussion
I made a timeline and noted points in the lore against where mine was alive. Since he's not tied directly into MSQ events, and we know rough times of stuff like Cartineau ()5-6 years ago) or Ala Mihgo falling (20~ years ago) you can start defining your char's age not by numbers, but by years removed they are from major, static, events that aren't involved in the elastic time bubble of the MSQ. Worked well for me so far. -
Hammer is a very large person. So? Roe master race. Because Huge. HUGE. HUGE.
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It seems a bit unfair to roast a marshmallow. But here we are.