
Tumensuns
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Everything posted by Tumensuns
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I like this question. It was a dilemma when I had played a villain character for an old game, and it was not always the most fun because 90% of the would-be heroes would always be snarky, and such. Like, I just murdered a whole village, and I have your team of people cornered, and you're going to stand there and give sass? Felt a bit disconnected. Makes me miss the UO days when death was a possibility, and so was crime. I'd like to say that Tumensuns would be afraid in some circumstances, but he's not a hero type so he wouldn't be in situations where he'd have any involvement in physical conflict, and there's not much you can do to cause fear in a guy who buries the dead and such, though I'd like to be mindful of situations that would. But even saying it, I'm human and might make the same mistake most people make because the option of dying isn't that much of a reality in this games world, so you don't always actively think about it.
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The trouble with XIV, though, is that we DO have some examples of this sort of thing. 2.55 ending cutscenes feature full-on environmental destruction, and the Hildebrand questline features a number of superhuman feats. Not that I don't feel the same way as you do, but these are frequently the counterpoint to "realism" being invoked. What Raubahn can do is considerable, yes, and as a scapegoat we can blow it on intense rage fueled by his emotions and adrenaline, but for anyone short of Raubahn being able to do the same feat no problem is a bit... disarming. heh As for Godbert. He's a God. 'nuff said.
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If it's in a tournament, it's up to the host to lay down ground rules before hand. If this is random RP, I'd more than likely dissolve the session and leave because I ground roleplay on the basis of reality as per the universe the roleplay is taking place in. I'm not going to give up my values on this to appease anybody, and my experiences with this is the person who believes they can punch me into the sun tends to not want to talk it over, so it's not really worth the effort and time. If this was a Dragonball Z MMO, then being thrown into the sun is possible, but this is Eorzea, and that level of super strength has not been seen or recorded by the games lore standards. If they want to call me a godmoder because I don't believe in their denial of the reality of the universe, then I have no problem calling them a godmoder for breaking it, but it's all very moot because I simply leave them be so they can continue doing whatever they want, but it doesn't have to involve me.
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[Spoilers] Dark Knights, Am I the Only One?
Tumensuns replied to -no longer matters-'s topic in RP Discussion
It's not even that. Void = Voidsent = Bad is a general knowledge chain for even most folks. Even normal soldiers are understandably upset if someone brings a Voidsent into a fight. The common folk not knowing much about part was about the catastrophic events that were brought upon the magic, not the magic itself. Generally a common man would be disturbed by it, for simply what it is, but the more learned types will more than likely be further disturbed because they know the consequences, results, and outcomes of doing anything with a voidsent. -
[Spoilers] Dark Knights, Am I the Only One?
Tumensuns replied to -no longer matters-'s topic in RP Discussion
I hope those voidsent knights aren't openly stating their knights of the void because catastrophic events were caused by overuse of black magic that pulled from the void, even if the common folk don't know much about that anymore since years have passed, anyone with an inkling of history education or magical education would know, and most likely wouldn't sit idly. -
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This is going to take some thought. I play magic, so I'll be looking at a "Well is this even balanced" perspective.
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I don't know where the sets originate from. The guy wearing it in the BLM quests was a total ponce and so I'd hope he ordered his off of ebay or something, because he was pretty worthless.
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That's giving the skill of the community too much credit. With the steep DPS check requirement just to get passed savage Faust, I don't think we'll see parties like that for awhile. Everything will be "learning" party until more people get Esoteric gear.
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It's more of a question of continuity, not people just being mean spirited. If fantasia was as readily available, then why aren't we weaponizing it(as someone had said earlier in this thread)? Or why haven't we seen instances of it in the main story? Sure would have helped with the whole Ul'dah thing if we could just change form. It's fantasy, but all fantasy is usually grounded by reality. We still follow the laws of gravity, for example. Without any sort of continuity, what exactly is stopping us from being cyborg werewolf demons? Or a jedi? or Bill Murray? This is not some sleight to be dickish, or whatever you want to call people who ask for a little bit of credibility, just a general inquiry of where exactly does the line get drawn between being apart of the universe created by the developers, and going against it.
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Then I repeat again, since your analogy (which you insisted was more true to actuality than the other one you originally quoted) does indeed assume you've met the character before, and now they're suddenly different: That's not going to be true of every Fantasia'd character you meet, unless you've literally met every Fantasia'd character ever. Some of them you might not even know that's how they got to where they are, so does that really affect you at all? Or do you only care about Fantasia usage when it's affected your personal circle? That'd be assuming I know said hamburger, before they suddenly were a salad. Now, if a salad walked up to me and said "hey at one point I was a hamburger", I'm probably going to think they're crazy. Which ICly, I have done in the past to people who do this, and then they get mad at me OOCly because I'm not forcing my character to accept the absurd notion that this bowl of green lettuce and red tomatoes was once a juicy meat patty between two toasty buns.
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I think it'd be more like ordering a hamburger and being given a salad instead, but told it's a hamburger and need to address it as hamburger from now on, or I'm being a meany poopy-face. How's that analogy work? You don't "order" other peoples' characters to be a certain thing, in advance. If you're just seeing them for the first time, why does it matter to you (or your character) what their past is, is the point Lili is trying to make, I think. I believe Lili's analogy is assuming you've never met the character before. Is yours assuming you know the character already? Like they're already in your RP circle and they've changed? Because that's certainly not going to be true of every character yours will meet who's had a fantasia affect their life (if in fact they meet one at all!) I guess I'm arguing semantics now but confusing analogies are a pet peeve of mine in discussions like this :B I think you're over thinking it. I'm used to seeing hamburger as he is, a beef patty between bread, but now hamburger is a bunch of green stuff, and telling me to call him hamburger because reasons.
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I think it'd be more like ordering a hamburger and being given a salad instead, but told it's a hamburger and need to address it as hamburger from now on, or I'm being a meany poopy-face.
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Displaying the flag of the Maelstrom outside of Limsa
Tumensuns replied to D'aito Kuji's topic in RP Discussion
There isn't much of a reason you would catch flak for having Maelstrom flags while riding through Thanalan. The three city-states(four if you count Ishgard) aren't at war with each other, and have shown no real desire to contest city-state borders at all. Nanamo even went to council with the other two city states, asking them to assist Ul'dah in its transformation when she had wanted to step down and let the city be ruled by the people. That's not something you do if you were at war or cold war with a bordering nation. -
I'm guessing for the most part slavery in Eorzean lands is a bit illegal, so we don't see too much of it. I'm guessing in other lands it'd be a bit more common place, otherwise there wouldn't be much of a slave trade. Though that wouldn't necessarily stop a wealthy Ul'dahn from owning a slave secretly, or stopping a pirate band based around La Noscea either.
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*steals* I think the issue with Limsa in terms of big open rp viability tends to be that it is piecemeal. You don't have as dominating of factions and politics as you have in Ul'dah, meaning that besides "pirates, lol" you have to headcanon a lot of stuff. That means that people rp in their groups, because so much of the rp is dependent on how any given person decides to rp it -- unless you're just using Limsa as a setting for private stuff. Ul'dah gives just enough concrete information to allow players to take over and develop. Limsa, most of the time, doesn't give enough. Yeah, that's exciting, and the bare-bones setting is interesting, but that makes it difficult to attract the spontaneous player-run open rp you see in Ul'dah. Yeah everything in Ul'dah is very iconic. When my Brass Blade walks around and hassles people, there is no shared background that is needed, everyone knows what the blades are, everyone knows they're usually jerks, and everyone has an idea of how to act around them. I have no idea how the yellowjackets work, besides 'they're guards!' Perhaps thats just because people know more about Ul'dah? But I think as others have said ,Ul'dah certainly gets more story than the other 2 cities. Yellowjackets tend to be ex-pirates, and stuff. Brass Blades are merc police, and Yellowjackets are kind of reformed pirates. Not the same, but not that quite different. As for the topic at hand, if you want RP outside of Ul'dah, then organize it. The general population won't leave Ul'dah for the same reason the general population won't leave Stormwind; There's hookers.
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Mortician.
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Because Qestir seems like it would be a pain to RP. Now maining a Qestir. Can confirm, is a pain to RP, but still fun. I think if you ever get into a tight spot, you can speak some, I don't think it'd be completely out of the question. If that helps at all.
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There's at least one conjurer that ascribes to the former considering BLM 50-60. not done the quests whats the gist?
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I borrow mongolian words for things my characters can't explain from my culture to eorzean's.
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Floor 1 and 2 were pretty easy, mechanically and all. Floor 3 had more concepts, but was fairly easy. Floor 4 requires a bit more coordination with the team, and I think that's the only fight so far that's equivalent to an Extreme Primal fight.
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I think there should have been some job related starter outfit for lv60. You can buy ilvl150 white items from a vendor at Helix so you can actually queue for the lv60 dungeons but it doesn't feel as good as the first time hitting 50. I think they should have had some nice questline given after you finish your lv60 class quest that lets you unlock a starter outfit, unique to the class, so you have a better transition into experts and primals. That said though, getting gear isn't as big of a slog as 2.0 was. I got to 179 with little effort. But I do agree that there is a huge disconnect between leveling to 60 and being 60.
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On the subject of soul crystals and black magic
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I try to stay true to the lore, and so it makes me fairly nit-picky, but I try to stay relaxed with it, but there are some I just have trouble overlooking. One major being an added accent that doesn't make sense for the universe the character is apart of. Saying you've grown up in Limsa all your life, but you have a big thick german accent, doesn't make sense.
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I don't recognize it as canon. If they try to pass it off as fantasia, or some other "Well I magically woke up like this" trope, depending on my character, I'll either pass it off as they're crazy or my character will be intrigued to study their profound insanity. I've killed off many characters in the past, and I've had some characters simply just retire, if I had wanted to play a new race and character as my main.