Flickering Ember Posted July 2, 2015 Share #251 Posted July 2, 2015 If they are not going to use the game's mechanics and are just going to throw text around, then it just seems like playing a game of "let's pretend." I have to wonder why they aren't just playing a tabletop RPG instead of a video game. You know what? You're right. Better pack up my bags and unsubscribe folks. There's no reason for me to be here anymore. Why haven't I seen it until now? .... No, but really. I play tabletop twice a week and play this game. If anything, tabletop successfully takes level into account for its RP much more than mmo RP ever could. The rulebooks have clear definitions for what each level means and how powerful it is. In MMOs, there is no clear consensus or agreement on what level means what for your character. Why could I possibly want to RP in a mmo though? Large internet community filled with friends? A great game filled with consistent updates? RP that can be finished in a matter of hours as opposed to weeks and months? The feeling that I am literally playing in an open world thanks to immersive graphics? The ability to make and decorate my own character despite not having a pinky finger's worth of artistic ability? How about the fact that mmo RP is completely structurally different from anything that takes place in tabletop? Is it worth mentioning that in the year and a half I've RPed here that not once has this topic ever come up in my RP? No? Am I worthy enough to be able to RP in a MMO yet? Do I have your permission? Link to comment
ArmachiA Posted July 2, 2015 Share #252 Posted July 2, 2015 I don't think your OOCly level is that big of a deal if it's been agreed upon by everyone you RP with that is doesn't matter. For instance, I play bad guys for my FC, but all of them have only been level 23 or so. It was agreed by everyone to treat them to be at a certain power level. For instance, my Garlean was pretty strong but mostly relied on Garlean weaponry to survive while my Voidsent was VERY powerful. These were bad guys though, so it was good to get the FCs permission first. For player character, I personally never look at a characters level. To me, there's a big difference between the world of FFXIV and the "Meta-game" of FFXIV. The Meta game is, of course, levels, being able to play any job, Fantasia potions, raiding in Coil, the Lightning Event, things are are there for ooc purposes and mechanics, while the "World" of FFXIV is how the characters live in it. Those are two very different things and I think they need to stay separate. Link to comment
Sylentmana Posted July 2, 2015 Share #253 Posted July 2, 2015 -snip- -snip- Its no problem. I had a feeling after I posted it, that this phrase would cause some confusion. I should have better clarified what I meant. First of all, you're right. We the players are ultimately engaged in a game of pretend, whether RPing or not. The phrase "let's pretend" was used for lack of a better phrase, but I really meant it within the context of being IC. When performing a wholly text-based RP, it seems to me as if the characters themselves are playing a game of "let's pretend." Like they came up to each other and one said, "Pretend I'm swinging my sword at you" or something similar. It just makes me think of the characters themselves as if they are engaged in a child's game of pretend, chasing each other around, swinging invisible swords, and making swooshing and clanging noises. It all just seems a bit silly to me. I hope this helps clarify what I meant. Also, your reaction pics made me laugh.:lol: The thing is, that MMO RP isn't all that much different from Tabletop RP. You pretend to be something you aren't, and represent it in type because the MSQ/assigned story doesn't fit anything outside a particular niche (Warrior of Light from a far-away land not anywhere in the current city-states, like Gegenji pointed out). There are currently a lot of character concepts seen in RP that aren't really represented in the game. Doman's, for example, would have to just be Ninja's, and would be pidgeonholed into that class because as far as we know, only Ninja/Shinobi come from Doma. I haven't seen much representation of other classes from Doma. But I've seen other Doman RPer's who are other classes, and use those classes as a representation of that other class (Gladiator for a swordsman, or Dark Knight come to mind). You'd also have to dismiss a character who is void-touched or voidsent, because those aren't things we can technically represent through our characters and levels. There are a lot of character concepts that you'd end up having to handwave away using this mindset, because either the players behind the screen just don't have time to level, or, like it was said way earlier in the thread, their main PvE character is on another server, and they primarily come to Balmung for the RP, not the PvE. Viewing OOC character strength (and note that they call this OOC achivement in the thread title for a reason) as an indicator of IC power level has always seemed rather.. Well.. let's just call a spade a spade. Using OOC achivement to determine IC power level is technically what you'd call metagaming, because metagaming is using out of character knowledge in an in-character context. Seems a fair enough argument. I would like to clarify that when I argued for using game mechanics as a part of RP, I didn't mean that you should use elements of the game's story as that would be unreasonable (since then everyone would have the same story and be the savior of Eorzea). Also, no one really likes the person who RPs the savior of the world, going around imposing that hefty title and background on everyone else. While I do agree that using such knowledge as character and weapon stats while IC is considered metagaming, I do think that your character can look at another character and, through visual cues, get a basic of how powerful/skilled that character is. High-quality armor and weapons are a good indicator that a character has had a lot of experience fighting and has conquered some tough opponents. While this is not universally true, my characters would often think twice before engaging in combat with opponents that sport such visual cues. As far as Domans being pigeon holed into just Ninja, I have to disagree. While I do think the Ninja is a profession that originated in Doma/Othard, I see all the basic classes/jobs that you choose in Character Creation to be common throughout the world. Just because they haven't been represented by NPCs yet, that doesn't mean they don't exist. As for RPing a voidsent, its true that those aren't represented by playable stats, but they aren't playable at all and it seems like it would be a bit lore-breaking to RP one.:bouncy: I would like to point out, though, that everything that I've said in my posts are my personal opinions and are how I prefer to play, nothing more. I don't refuse to RP with others just because they don't share these opinions and I don't think less of others just because they choose to play differently than I (though I don't engage in fights with other players either through RP text of PvP as I don't particularly enjoy either). I just thought I should throw that out lest anyone think I'm some sort of metagaming, godmodding, RP elitist as that is not how I try to play. It's all just personal preference. Link to comment
Dis Posted July 2, 2015 Share #254 Posted July 2, 2015 I didn't mean that you should use elements of the game's story as that would be unreasonable Using the system mechanics is just as implausible. Your character can't see my level. Your character shouldn't treat mine a certain way because of level, the same way mine can't see your level. You just are what you RP that you are. I ran across a 50 Ninja in full AF, whose AF had been glamored into the trashy shepards tunic and worn pants. They passed as a commoner, but they obviously had training as a Ninja, and were a Ninja in disguise. I'd have no way of knowing that IC, and would be metagaming if I tried to state otherwise about their stance/etc when they gave nothing away. While I do agree that using such knowledge as character and weapon stats while IC is considered metagaming, I do think that your character can look at another character and, through visual cues, get a basic of how powerful/skilled that character is. High-quality armor and weapons are a good indicator that a character has had a lot of experience fighting and has conquered some tough opponents. While this is not universally true, my characters would often think twice before engaging in combat with opponents that sport such visual cues. Glioca uses the Rainbow Shirt, hempen pants, sabatons, rimless glasses, and no shield when IC, and represents herself as a Mystic Knight, someone who combines spellcraft and swordplay. There is no current in-game representation of it, but Mystic Knight is canon in the Final Fantasy universe elsewhere, and was I want to say used similarly as a Rune Fencer in XI. Does this mean I can't use it in game? Despite the fact I think it's an interesting type of character and an interesting fighting style? That's very limiting and means I have to be one of the current character classes, none of which wholly fit her character concept. Going into the bit about characters in fancy armor, even the low-leveled NPC Sultansworn wear the Paladin AF as a uniform. Including those less skilled than the captain of the Sultansworn. They're a more untrained individual in fancy armor. I point you to the newest Armorsmith quest. Blanstyr, the Roe we fought against in a smithing contest looks great in the armor he makes for himself, but has absolutely no skill and is saved by a party of low-level adventurers out in the fields around Lower La Noscea. Armor/level doesn't make skill, it just helps in the game mechanic sense. Similarly, in an RP fight, a more heavily armored character might have an advantage against a non-armored character. Unless of course you're fighting a mage who sets your armor alight with fire and boils you out of it, but that's a whole other kettle of fish. Either way, I think you get where I was going with that. While I do think the Ninja is a profession that originated in Doma/Othard, I see all the basic classes/jobs that you choose in Character Creation to be common throughout the world. We don't currently know what classes originated in what areas. We have some ideas based on Xaela lore (Dazkar are archers, for example), but Ninja can only be obtained by learning about it from NPC's from Doma. Reversing the above point, should non-Doman Ninja be dismissed as lore-breaking? Even if their character traveled to Othard as part of their backstory? Just because they haven't been represented by NPCs yet, that doesn't mean they don't exist. But if we're going strictly off what we see in the game as far as classes and levels, that contradicts believing things not represented in the game. That's why there are so many issues. Picking and choosing means that you want to dismiss certain concepts and embrace other concepts, and while that's great on a personal level, that limits your RP and can potentially cause you to blow someone's cover, for example, if they're doing a certain thing with their character ICly and you make a comment about them not being a threat, or being overly skilled because of their gear. If that low level character is strong but slumming it (max level on another toon but representing a different class because of appearance gear), or if that high level character is game-strong but totally unskilled in RP As for RPing a voidsent, its true that those aren't represented by playable stats, but they aren't playable at all and it seems like it would be a bit lore-breaking to RP one Voidsent RP is actually supported by lore and not breaking it, provided the character is possessed (most commonly seen). We see it in the Haukke Manor questline with Lady Amandine, and it's referenced in the Thaumaturge questline when Cocobusi is possessed by a voidsent as part of the quest chain. It's all just personal preference. I understand that things like this are personal preference, but at the same time, if I was the RPer you derailed, I know I'd be upset. Especially because someone I was trying to interact with was metagaming on me. Most of us as players would be incensed if someone was attempting to metagame in an RP with us, but for some reason, OOC levels seems to be an acceptable place to metagame at for a lot of players, and I actually find that kind of disturbing. 1 Link to comment
Magellan Posted July 2, 2015 Share #255 Posted July 2, 2015 It is interesting to note, nowhere in the Final Fantasy universe, does a characters gear denote strength. Think of the Scions. Do ANY of them wear armor? They wear very basic clothing. Nor do we aS consumers of the story ever wonder about their 'level'. We accept they are strong, because of how they act, and the actions they perform. Sure, you can point to several Garleans as being 'epically geared', but they ultimately lose don't they? They place their faith in the power of their science technology, instead of building the power within themselves. And personally, to me, they never really felt threatening. You know who did feel threatening? Sephiroth. He wore a robe. Kefka. He looked like one of Lady Gaga's backup dancers. Another example would be Steiner, from FFIX. He was dressed up as a tin can to serve as ironic comic relief. This extends to books, movies and television. Rarely does a sense of a characters strength come from what they wear or sense of level. In instead comes from the actions they perform, and backstory. Gear as strength is a pve construct only, in that stronger gear allows you to clear higher level content. A soldier in battle does not see the combatant in a cloth tunic as weaker. It might be the last mistake they make. With all that said , if someone wants to use ooc pve achievement as a way to create and validate their characters strength and backstory, thats awesome and a really cool way to go about it. But it should NOT extend to how they view other RPers, as not all characters are created in the same manner. Many of us prefer completely IC narrative instead. 1 Link to comment
Sylentmana Posted July 2, 2015 Share #256 Posted July 2, 2015 Sorry for the weird layout. I can't seem to figure out how to quote certain sections from a post like you did in your previous one. You make some good points, some of which I hadn't considered. The part about the Ninja with the glamour sounds really clever. I'll have to try that one myself sometime. As for the part with the voidsent, when you first mentioned it, I immediately thought of people RPing as on of those big demons with the wings and the claws and the flying. The idea of playing a voidsent possessing a person never crossed my mind. That was my mistake I can see how someone would be able to play that way. You make many other excellent points that I had not considered and I think it comes down to the fact that I failed to think outside of the box. Part of what you were talking about, the parts about glamour, is kind of what I'm arguing for. That's using the games mechanics as tool meant to enhance the RP experience instead of just ignoring it outright. That's why I didn't see a point in texting combat when you can just do it instead. I had not considered the fact some may be RPing a class that is not represented in the game (yet, at least) or that a low level character might actually be an extension of a higher level character from another server. Again, these would be examples of my own failures. However, the point I ultimately want to get across is this. All the things I have previously so clumsily argued for were meant to be an explanation of the views, limitations, and restrictions I placed upon my own character. While I understand that some may RP outside what is presented within the game, I prefer to play within and using the limitations the game has placed upon me. I get more enjoyment out of it that way, but I do not expect others to adhere to my self-imposed standards. I have not and would not derail another person's RP (doing so is just plain rude) just because they didn't create their character the same way I made mine or because their character doesn't operate under the same rules. I don't expect others to adhere to my own standards for playing my character. I also don't RP with others using meta knowledge (at least not on purpose). All of this is what I meant when I said it comes down to personal preference. I know I've forgotten to mention something or address another point, but I can't remember and this post has gotten very lengthy anyways. *Edit: This post was meant to address both Glioca's and Magellan's posts.* 1 Link to comment
Hiro Posted July 2, 2015 Share #257 Posted July 2, 2015 One thing I often have an issue with is development over time as a long time player. I've got a character that's been around since 1.0, the IC journey has had some ludicrous things occur, and in the scope of the RP and all the various combats that have happened, they've "seen some shit," while traveling down the road of Neutral Antagonist for some friends to what he is now. I found once 2.0 hit that his basic power level from experiences and the RP I'd accumulated on him was just... out of place, especially with the influx of new characters to the server the reboot brought in. As such I resorted to memory loss and just ignoring some of the superfluous fantastical things, I'd otherwise have kept as part of his backstory and experiences. That said, as someone who's had a character since 2010 I can't help but get a little put off when someone pops in claiming to have the same experience as mine because they effectively put it down on paper that they did whereas the entirety of my personal development has come over the span of four and a half years of roleplay. It's not as if they're doing something wrong either, on the same vein just because I roleplayed for four and half years on the character doesn't really mean I should be inherently more experienced or powerful than a character rolled as ten years his senior and a war/front line veteran. Link to comment
OttoVann Posted July 2, 2015 Share #258 Posted July 2, 2015 I would never roleplay someone who was a Master Goldsmith/Weaver unless I had those jobs leveled up. Same goes for anything else. Thats how I handle it at least. When it comes to roleplaying an Artisan, your credibility OC/IC takes a massive boost when you can make them shit with your nametag on it. Thats just how it is, regardless of the pristine liberal stance many roleplayers take to IC/OC separation. This is the plain fact of the matter. Link to comment
Unnamed Mercenary Posted July 2, 2015 Share #259 Posted July 2, 2015 I would never roleplay someone who was a Master Goldsmith/Weaver unless I had those jobs leveled up. Same goes for anything else. Thats how I handle it at least. When it comes to roleplaying an Artisan, your credibility OC/IC takes a massive boost when you can make them shit with your nametag on it. Thats just how it is, regardless of the pristine liberal stance many roleplayers take to IC/OC separation. This is the plain fact of the matter. What if someone tried to say they were an artisan in training, but were trying to RP before they'd been able to unlock other classes? Or if they'd made an alt for the purpose of RPing a crafter, despite their main having everything leveled? Link to comment
OttoVann Posted July 2, 2015 Share #260 Posted July 2, 2015 I would never roleplay someone who was a Master Goldsmith/Weaver unless I had those jobs leveled up. Same goes for anything else. Thats how I handle it at least. When it comes to roleplaying an Artisan, your credibility OC/IC takes a massive boost when you can make them shit with your nametag on it. Thats just how it is, regardless of the pristine liberal stance many roleplayers take to IC/OC separation. This is the plain fact of the matter. What if someone tried to say they were an artisan in training, but were trying to RP before they'd been able to unlock other classes? Or if they'd made an alt for the purpose of RPing a crafter, despite their main having everything leveled? Oh I accept just about anything anyone else does, I'm just saying for my own self, I wont unless I level it. I also wont RP an Artisan without doing a lot of OC research into the craft at hand so I can RP on a competent level in regards to that creation process. Link to comment
Magellan Posted July 2, 2015 Share #261 Posted July 2, 2015 I think what we are seeing here is two main approaches (and several smaller ones) to rp. On the one side, we have rp as a game. Likely influenced heavily by dnd influences. In this approach, level DOES matter, because it's part of the game and what makes it fun. The other approach, likely influenced by forum rp and love of writing, treats rp as a story to be told. In this, level doesn't matter because quite frankly it does not fit in to 'storytelling'. Neither side is right or wrong, just different. 1 Link to comment
Naunet Posted July 3, 2015 Share #262 Posted July 3, 2015 I would never roleplay someone who was a Master Goldsmith/Weaver unless I had those jobs leveled up. Same goes for anything else. Thats how I handle it at least. When it comes to roleplaying an Artisan, your credibility OC/IC takes a massive boost when you can make them shit with your nametag on it. Thats just how it is, regardless of the pristine liberal stance many roleplayers take to IC/OC separation. This is the plain fact of the matter. You mean their "credibility OC/IC takes a massive boost" with you. It's a "plain fact" with you. Frankly I don't care who has what leveled - especially crafting jobs. Those are so mindnumbing, I wouldn't wish them on my worst enemy! Link to comment
Aaron Posted July 3, 2015 Share #263 Posted July 3, 2015 I would never roleplay someone who was a Master Goldsmith/Weaver unless I had those jobs leveled up. Same goes for anything else. Thats how I handle it at least. When it comes to roleplaying an Artisan, your credibility OC/IC takes a massive boost when you can make them shit with your nametag on it. Thats just how it is, regardless of the pristine liberal stance many roleplayers take to IC/OC separation. This is the plain fact of the matter. What if someone tried to say they were an artisan in training, but were trying to RP before they'd been able to unlock other classes? Or if they'd made an alt for the purpose of RPing a crafter, despite their main having everything leveled? Oh I accept just about anything anyone else does, I'm just saying for my own self, I wont unless I level it. I also wont RP an Artisan without doing a lot of OC research into the craft at hand so I can RP on a competent level in regards to that creation process. When you buy dat mansion with yo riches they'll really get the message Link to comment
V'aleera Posted July 3, 2015 Share #264 Posted July 3, 2015 Going beyond crafting, every class in this game is so mind-numbingly simple to level I honestly can't see how having something leveled can be used as an accurate indicator of anything beyond a given person's desire to level the classes that they have. 1 Link to comment
111 Posted July 3, 2015 Share #265 Posted July 3, 2015 Going beyond crafting, every class in this game is so mind-numbingly simple to level I honestly can't see how having something leveled can be used as an accurate indicator of anything beyond a given person's desire to level the classes that they have. Well you see V'aleera, there are several important and unquestionable reasons to do so. For example: *farts* *farting continues* Link to comment
Dis Posted July 3, 2015 Share #266 Posted July 3, 2015 Oh I accept just about anything anyone else does, I'm just saying for my own self, I wont unless I level it. I also wont RP an Artisan without doing a lot of OC research into the craft at hand so I can RP on a competent level in regards to that creation process. This much at least I can agree with. Glioca makes candies, and I know personally how to make the type of candy she does (have made it before quite a bit myself), so I generally have the knowledge of how she does it, and can play it out well enough that someone else could technically follow those instructions and realistically make candy if they got a recipe. But that just requires knowing how, not leveling Culinarian. Link to comment
ZoktaiKhor Posted July 3, 2015 Share #267 Posted July 3, 2015 I base characters on tow factors. Is it possible to do what they said in _blank_ amount of time? And the roll of lady fate. (dice) If someoen wants to be the reincantaiton of baahmut at level one in race gear be my guest. But i would think by leveling up classes and learning the lore of that class job etc helps alot in leanring how they might function if they fought or explroed as that class. Link to comment
Dis Posted July 3, 2015 Share #268 Posted July 3, 2015 Again, with a server where so many people have alts, they, the player, could already know how those quests go. So they already know how the class plays, how it works when grinding, general basis on how the skills work and look. Just.. not on that low level character, is all. It doesn't mean they lack the knowledge, just that you can't see the knowledge OOCly on their character to know if they did or not, that's all. Link to comment
Rakoh Posted July 3, 2015 Share #269 Posted July 3, 2015 I like being able to represent things on my character well but it's not entirely necessary for me personally. I have an alt that is a fantastic fencer but she's only Lv10 Gladiator. Doesn't' stop it from being fun to RP. Rahal is ICly a Dark Knight but that doesn't stop him from other characters higher level than him deferring to him when it comes to thier interest in those matters. Reiko's a good all round mage, specialising in elemental magic, technically lorewise she should not be a Thaumatuge as they are more like Necromancers and preists of you actually read the lore, but I can represent the flashy elemental attacks better with Black Mage. Personally for me: OOC achievements to match IC is something nice to have, but I won't lose sleep over not having them yet, Link to comment
Lilia Lia Posted July 3, 2015 Share #270 Posted July 3, 2015 I would never roleplay someone who was a Master Goldsmith/Weaver unless I had those jobs leveled up. Same goes for anything else. Thats how I handle it at least. When it comes to roleplaying an Artisan, your credibility OC/IC takes a massive boost when you can make them shit with your nametag on it. Thats just how it is, regardless of the pristine liberal stance many roleplayers take to IC/OC separation. This is the plain fact of the matter. I think this is more important for crafting since you actually can craft things for other players and have a material impact on the game world for others. You will have people IC asking you if you can craft certain things for them and they will surely expect you to do more than just emote handing them over an imaginary completed item. It makes me wonder how much stronger the OOC/IC nexus would be for combat classes if this game had one-on-one PVP dueling. At that point I think people would be singing a much different tune because of how much practical fun it is to incorporate gameplay and RP. Link to comment
Hiro Posted July 3, 2015 Share #271 Posted July 3, 2015 I would never roleplay someone who was a Master Goldsmith/Weaver unless I had those jobs leveled up. Same goes for anything else. Thats how I handle it at least. When it comes to roleplaying an Artisan, your credibility OC/IC takes a massive boost when you can make them shit with your nametag on it. Thats just how it is, regardless of the pristine liberal stance many roleplayers take to IC/OC separation. This is the plain fact of the matter. I think this is more important for crafting since you actually can craft things for other players and have a material impact on the game world for others. You will have people IC asking you if you can craft certain things for them and they will surely expect you to do more than just emote handing them over an imaginary completed item. It makes me wonder how much stronger the OOC/IC nexus would be for combat classes if this game had one-on-one PVP dueling. At that point I think people would be singing a much different tune because of how much practical fun it is to incorporate gameplay and RP. I love PVP, I love dueling, but within the realm of RP even I realize that RPers aren't necessarily PVPers, and that PVP (the game function) is hard to really make interesting in RP. For instance, my character is for all intents and purposes a Ronin/Samurai and I represent this with DRK and NIN and glamours. Within both classes are skill and abilities that are essential to being successful in a PVP environment that I wouldn't utilize. Further, I realize I also put far more effort into PvP and PvE than other RPers, and others more than I, it tilts into unfairness sometimes. My time on SWTOR had that issue, especially when I was sitting in Ranked Expertise gear and the majority of the rest of the community were not nearly as far into it for various reasonings. Link to comment
Braise Posted July 5, 2015 Share #272 Posted July 5, 2015 18 pages of posts is too long to read through, but I did read a handful of posts. I'm just gonna offer my opinion to the original post. People are gonna rp the way they want, whom they want. I'm in the bandwagon of not caring so much about ooc levels, I see them as a game mechanic far more than anything else. If a bunch of people start saying they're the only one of _____ job (where the in-game quests state there's only one on Hydaelyn/Eorzea), then there's a problem (I know, not everyone is gonna say they're character is that job, but a lot of them can). Also, I read in posts before mine, some jobs can't fit the character (someone posted their character is a ballistics/engineer specialist). Not to mention, many have alts that they're too lazy to level. My main, Hunfrid, is a toymaker/tinkerer by trade. Goldsmithing can kind of fill that role as an in-game class/job, but is not what he is. I don't have the patience to level it to max, too. Hunfrid recently began studying conjurery in his free time, and though he is a level 48 white mage, he's still got a long way to go. TLDR: If you want to RP your way, do it. Just don't get upset when people don't like it or won't rp with you because of what/how you want to rp. Link to comment
Griffith! Posted July 5, 2015 Share #273 Posted July 5, 2015 Marten is a geologist, or some approximation there-of. His father was one, and so is he. I leveled Miner a bit as a kind of addendum to that, but I find the gathering classes just super-duper boring. Not my thing. So, his miner levels don't reflect his education. Of course, Marten is also a former gladiator, and while any class can be a gladiator, I actually leveled the Gladiator class. I don't think my level in it is super important, though, as Marten isn't even all that good at fighting. So my level doesn't reflect my skill here, either, except in the opposite direction - his level is too high to be as bad at it as he is. So, I'd say moderately important - someone roleplaying a black mage should actually have the job, for example - but not an end all or be all indicator of relative character strength. ...or I think that's what I'm saying, anyway. Link to comment
Kamome Posted July 6, 2015 Share #274 Posted July 6, 2015 Somewhat important to me. The main thing is... the class quests you get, and class story (even for crafting and gathering!) contribute so, so much lore and background information on the game world. If you want to RP the world of FFXIV and Hydaelyn... and not just a concept of your own, it's so important to level the jobs and get the story! Of course, obviously, you can look up quest text online. But for me, experiencing the full plot and cutscenes in-game gives me a much better idea about what that job/class/thing is 'all about'. And it's just cool to see, personally, when there is some alignment between character OOC class and IC class. Just feels 'right' to me, when I am playing my character and RPing with others. Link to comment
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