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About the Rising Event[SPOILERS]


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The line that struck me, though, was the humility expressed when he mentioned building up a realm from the ashes of hubris. That was stupendously humbling, even after two years of incredible success.

 

 

I had the very same reaction, and I give a ton of respect to him for saying so.

 

Heck, I've been rather lukewarm about the game as a whole lately, but seeing that cutscene and that little dev area did more to restore my faith in the game than a thousand new minions and party favors ever could.

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FFXIV is quite different from FFXI. Most classes, especially DRK, have already demonstrated that.

The way I see it, RDM is gonna be a melee DPS with a rapier, with an heavy use of MP, magic spells that work like DRK's spells, healing spells that work like PLD's Clemency, and buffs like BRD's and MCH's.

I think it would work very well this way, and it still allows it to mantain that "jack of all trades" feel.

If they force into healer role, to make it work like FFXI's RDM, I'm not gonna even touch it, despite liking both healing and Red Mages.

 

This wouldn't work. Any time spent casting spells is a DPS loss, especially if you're throwing support or healing. Giving RDM heavy-damage spells with lower-damage recovery similar to Astral/Umbral on BLM would be okay, but would render the support side worthless. Giving them adequate healing support with high-yield DPS would make people question why they don't just bring all RDMs and a tank if they hit so hard.

 

XIV's based on 4-man dungeons and 8-man raids. There's no room for a non-specialist in the ranks, unfortunately. "Jack of all trades" would need to be able to do DPS as well as any DPS while also doing other things, which would make them inherently superior to everyone who can't. XI was never a jack of all trades, it was a plug-in for whatever role you didn't have a specialist for. Subtle but distinct differences between them.

 

 

 

 

 

 

But I'm not saying they ARE jack of all trades as I imagined them. I know there's no place for them in FFXIV, sadly. Basically I imagine them as melee DPS with damage similar to that of BRD and MCH with damaging spells as ranged attacks. When BRD and MCH use their support abilities they lose DPS (Bard lowers its own damage while Machinist turns its attacking pet into a support pet). Maybe Red Mage could work a bit like Bard, throwing a party-wide Refresh or Regain and lowering its own damage as long as it's up. I'm no FFXIV expert, so I don't know if this is balanced or even possible, but... I don't know. I just want RDM, as long as it isn't a healer I'll take anything. That being said, I guess we're slightly off-topic here.

 

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