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Thats it i have had enough


Trigonxv

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I have had enough of endgame bs elitism and what not, as well as the other things that have poisoned the endgame. While it happens in other games as well I will make my very best attempt to solve the issue in this one and if not at least get very close to it, if you feel the same way I do keep watch on my future posts somethings gonna be done.

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Eh, it happens. On every game. On every server. Legacy or not.

 

Oh true, true... but Balmung has far more 1.0 players than Gilgamesh, so endgame elitism is going to happen a lot more frequently (for now).

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Eh, it happens. On every game. On every server. Legacy or not.

 

Oh true, true... but Balmung has far more 1.0 players than Gilgamesh, so endgame elitism is going to happen a lot more frequently (for now).

 

True, we'll have it worse in the beginning, but soon enough all the servers will be fairly equal in the population of skilled/geared level 50 players.

 

all the more reason to do something since its on legacy, i enjoy the friends i made on there, cool peeps and all but the endgame chokepoint has gotta clear up

 

I, uhh... I agree... but what exactly do you intend to do about it?

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Saying that it is something "more common" to a legacy server really doesn't help the matter. It happens -everywhere-, -period-. I've seen the elitism moreso on other games than this one. The only reason why it would happen more is only because there would be more people. But you're going to run into elitism no matter where you go, period. Best just to ignore and carry on.

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It's not just Balmung. I've queued with plenty of people from other servers and have even had people tell me to leave because I don't have a full Darklight set. It's not just Balmung. It's not just Legacy servers. Every MMO has endgame elitists; and there's not much you can do about it, sadly. You can just leave groups that are like that.

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The main issue is that MMO's are infested with players who rush to reach the perceived 'endgame' and are utterly obsessed with completing content as swiftly as possible. A lot of these players don't even appreciate the game itself, often skipping as much content as they can get away with and expecting every other player around them to do the same. Most of these players aren't worth interacting with, so you're not missing much.

 

My character is currently level 48, though I'd definitely be up for doing endgame stuff with like-minded players once I hit 50. I'm a fan of soaking up the atmosphere in raids/dungeons and helping new or inexperienced players learn how to tackle tricky fights.

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I dunno... I mean, I don't see what can be done about it. I think games like WoW and from what I've heard (mind you, I've only heard about this) FFXI has instilled in many minds this 'you must be this tall to ride this ride' mentality. You gotta be this good because we need to get this blah on grind status.

 

I've healed for one raiding guild in the extent of my (rather small) gaming career. The stress levels were way too high. I hated being in vent, I hated the fighting and the screaming and the finger pointing. I don't find that I play games for end game or raid content because I just don't enjoy it. Even the good runs feel kind of bland to me because I don't get to sit there and enjoy things-- everyone's too busy listening to orders and stuff.

 

I never enjoyed groups of people who refused to take lesser geared or lower level people with them through anything. I understand not wanting to carry someone who is just going to drag the whole group down and yet will need on every single thing they can wear but it doesn't seem fair to treat every new end-level individual that way.

 

Again, like Faye, I'm kinda lost on what can be done about it and more, I'm not sure I would want to infringe on raiders' rights to do whatever they want with their sub time by telling them they need to be more charitable and helpful to others.

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One solution, I think, is to have "open community raids." Unfortunately, the grind factor in the endgame means that's somewhat less viable, but you can get a similar effect out of the Balmung's Finest initiative, I think -- it's a great bunch of friendly people (who I hope to eventually be high enough level to group with :) ).

 

Alternatively, you can hook up with a friendly progression-oriented FC. From Unity to WildSky to Unsung Heroes, there's a lot of options available.

 

The nature of the grind at endgame means that, naturally, DF groups are going to be less than accommodating at times. That's why premades of people you get along with OOC are going to be your better bet.

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Alternatively, you can hook up with a friendly progression-oriented FC. From Unity to WildSky to Unsung Heroes, there's a lot of options available.

 

The nature of the grind at endgame means that, naturally, DF groups are going to be less than accommodating at times. That's why premades of people you get along with OOC are going to be your better bet.

 

This is honestly the best advice one can give. You just need to find like-minded people who are as easy-going or rough-and-ready as you'd wish. It can be a challenge to find the right match, but it's what will make you happiest in the end. There's no fun in leaving your gaming fate up to the PUG life.

 

A good sign for a more "chill" and potentially more welcoming group is whether or not they actively do things for members who are not level capped. This signals some amount of investment in people beyond just what they bring to the raid group; not to mention, a free company that breeds a helpful atmosphere will generally breed friendly, empathetic people.

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Its take gonna take some time and persistence but I'll be working on a group to help others in the endgame aspect. sure I can ignore it and eventually get done what I need to get done but considering the annoyance it is  I wanna help people so we can all enjoy

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I rolled Balmung for multiple reasons, but honestly the fact that it was legacy did not bother me at all. Truth be told, I like the idea of the economy and player base already being set. 

 

As most people have already said, it's going to happen with every game you play. Eventually, a few months from now, it won't matter which server was legacy because everyone will be at about the same place.

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I rolled Balmung for multiple reasons, but honestly the fact that it was legacy did not bother me at all. Truth be told, I like the idea of the economy and player base already being set. 

 

As most people have already said, it's going to happen with every game you play. Eventually, a few months from now, it won't matter which server was legacy because everyone will be at about the same place.

considering the endgame will more than likely change since every 3 months New content should be rolling  out the amount of people trapped in an endgame limbo of little to no progression will increase all I am saying is by getting a static group together that aids through endgame will surely save people a lot of hassle and mat get them to do the same

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Mostly I've been running endgame with my guild so I don't have many experiences with endgame elitism. We've picked up pubs and stuff from Balmung's Finest (Thanks for helping us clear Garuda last night!) and they are stand up people.

 

Endgame elitism is absolutely awful and is EVERYWHERE, regardless of game, server, etc. You gotta find good people to run with, and allies who will help your guild succeed. Though I do welcome solutions to combat the problem.

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Aaah, the sad elitism. One of the reasons why I'm taking long holidays from Mabinogi:Heroes (the other being that only elitists seem to have luck with drops *sweatdrops*).

 

I've been taking my time and enjoying the game, but lately I've been wondering what exactly I'm going to do when I reach end-game. What's more, people (even RPers) seem to only want parties of players who already have the equip which drops in those dungeons (????) and tons of experience in them (????).

 

I guess having friends willing to help you in your first runs is completely essential.

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Please don't bring Legacy into this... We all know a lot of people rushed to 50 within one or two weeks on brand new servers and since then only accepted to do runs with unber-geared people who knew all the fight son the back of their hands.

This is why I don't do engame in most mmo's.

I'm all about the journey.

 

That said, I thought Balmung's Finest is what this is about? Forming groups to run content without that annoying elitism?

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I haven't gotten past 30 yet so I do not know how I will turn out. I have never really fit into a hardcore raiding guild anyhow. I don't like to be told how my game time will be structured because I am here to rp and take my time.

 

With end-game raiding you're not going to be told how to spend your free time...

 

You'll be told when to show up, how long to be there, what class/job you better be, what gear you should be wearing, how your attribute points should be spread, what materia you should have, what really expensive items you need to get for yourself because the guild can't afford to foot the cost of your potions, and then MAYBE they'll have an open spot for you.

 

I did this nonsense for 6 years. As a healer.

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I can always tell who has endgame experience in the guild because the FIRST thing they always ask is "WHAT JOB DO YOU NEED ME TO BE?" and we have a very strict "play whatever you want we'll make it work" policy and some people do not get that, haha.

 

It's really funny/sad how some endgame guilds have browbeaten people.

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I'll echo what others have already said: Join Balmung's Finest and advertise yourself. 

 

Outside of that, FFXIV is heavily community based. It's possible to do the duty finder like a WoW group finder, but it's not as effective given the difficulty curve. This game thrives when you're part of strong LS and FC communities. Develop relationships put yourself out there for people and people will put themselves out there for you. There are some great FCs out there that server to unify their RP and OOC groups into a cohesive unit.

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It's why I rarely raid due to the stupidity in how raiding has become. Taking it so serious as if it's 'srsbizness' please, I work on the weekends and I have classes Tuesday - Thursday. So, yeah, I rarely have free time to do raiding reqs. Especially with that attitude.

 

PUG raiding, that's an insanity in itself, but I find it more pleasing with the unknown variables. I can't raid the same content day after day after day unless I am trying my damnest to get all the gear or such. That'd be the only reason, but I just can't fall into the max level must get best gear mindset. I never have been able to, even ever since the hay days of say EverQuest.

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