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... The answer to the Highlander Male's lack of eyebrows doesn't make sense. Picture for me two Highlander Clans going to war with each other, Clan Red and Clan Blue:

 

Red: RAWR! I HAVE SHAVED OFF MY EYEBROWS! FEAR ME!

Blue:  YAAAAR! I HAVE SHAVED OFF MY EYEBROWS! I AM TERRIFYING!

Red: YOUR EYEBROW-LESS FACE IS HORRIFIC! I MUST FLEE!

Blue: YOUR LACK OF EYEBROWS HAS MADE ME WISH I WORE MY BROWN PANTS! RUN AWAY!

 

If y'all don't mind, I will continue with my belief that Highlander males have super bushy Mentat eyebrows and that they shave them off because to let them grow free would mean they risk limiting their sight, and that in a fight they could be used as a convenient hand-hold.

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So, uh, yeah. You are perfectly justified in playing a regular Joe if being that super-special snowflake doesn't sit right with you.

How could there ever have been any question about this? O.o

 

The story line is an obvious single-player story thrust upon an MMO.

I was hoping that they would explain that the Echo is actually more common than the super-special-snowflake storyline was suggesting.

 

But NOPE!

 

This was actually answered in 1.0 to an extent, but no so much in ARR. The echo isn't common in relation to the general populace. There are, however, a lot of people who awoke with the echo. It was inferred that the Path of the Twelve (which disbanded after the calamity) had many members. Again, in comparison to the general populace, a couple hundred people scattered across Eorzea is next to nothing. It's not as exclusive as people seem to think, though. At least, it wasn't during 1.0, and some of those characters are still around.

 

The path of the twelve was only secretive because they were fearful of people figuring out about their "gift" and being afraid of them. Not because it was five or six people working in the dark.

 

If you want your character to have the echo, give it to them. If you don't abuse it, most people shouldn't really care. It's a part of the world, and opens doors to interesting possibilities that would otherwise be unfeasible.

 

But yeah. Just my opinion, on top of what was established in 1.0

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Q: Has there been a slow revival of White Mage and use of Succor, or is the main Player Character the one and only WHM outside of the Padjal?

 

A: You, the Warrior of Light, are the one and only chosen to do this. (Oda: There are other ways of getting white magic. There are other groups trying to revive white magic using nefarious means.)

 

(Emphasis mine.)

 

Interesting...

 

...though the implications for PC White Mages are rather more complex now.

 

Alas that the archive of the stream is only available to those who want to pay.

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So, uh, yeah. You are perfectly justified in playing a regular Joe if being that super-special snowflake doesn't sit right with you.

How could there ever have been any question about this? O.o

 

The story line is an obvious single-player story thrust upon an MMO.

I was hoping that they would explain that the Echo is actually more common than the super-special-snowflake storyline was suggesting.

 

But NOPE!

 

This was actually answered in 1.0 to an extent, but no so much in ARR. The echo isn't common in relation to the general populace. There are, however, a lot of people who awoke with the echo. It was inferred that the Path of the Twelve (which disbanded after the calamity) had many members. Again, in comparison to the general populace, a couple hundred people scattered across Eorzea is next to nothing. It's not as exclusive as people seem to think, though. At least, it wasn't during 1.0, and some of those characters are still around.

 

The path of the twelve was only secretive because they were fearful of people figuring out about their "gift" and being afraid of them. Not because it was five or six people working in the dark.

 

If you want your character to have the echo, give it to them. If you don't abuse it, most people shouldn't really care. It's a part of the world, and opens doors to interesting possibilities that would otherwise be unfeasible.

 

But yeah. Just my opinion, on top of what was established in 1.0

 

 

I was under the impression that all the people you see in the level 5 cutscene (I think it's level 5... could be wrong, someone feel free to correct me) floating around Hydaelyn are others who have also been called/have the Echo?

 

 

Pretty much everything Merri said. The Echo is uncommon when you consider the entire population. But since it is canon that adventurers have certain qualities (aetheryte travel, for example) that set them apart from the rest of the population, it could be argued that the Echo is fairly common within the adventurer population -- it's just a matter of people knowing/realizing it's there. 

 

I'm actually surprised that more people RP not having the Echo, even as a latent thing that they don't ever use or acknowledge. It honestly didn't seem to be that big of a deal to me as long as it wasn't being abused.

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I'm actually surprised that more people RP not having the Echo, even as a latent thing that they don't ever use or acknowledge. It honestly didn't seem to be that big of a deal to me as long as it wasn't being abused.

I prefer to have different totally super powers! ^_^

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Pretty much everything Merri said. The Echo is uncommon when you consider the entire population. But since it is canon that adventurers have certain qualities (aetheryte travel, for example) that set them apart from the rest of the population, it could be argued that the Echo is fairly common within the adventurer population -- it's just a matter of people knowing/realizing it's there. 

 

I'm actually surprised that more people RP not having the Echo, even as a latent thing that they don't ever use or acknowledge. It honestly didn't seem to be that big of a deal to me as long as it wasn't being abused.

 

As someone who technically has it, it's kind of hard to use it effectively in RP.  I've acknowledged certain aspects of it, such as understanding other languages aside from Eorzean Common, but the whole part about stepping or looking into a person's past really toes the line of meta and player consent, and opens the door to someone with the Echo saying "Well it's on your character's wiki page, I totally saw that happen with my magical snowflake powers".

 

For this reason, I try to be extremely careful with it and what it can do, much less disclosing that she has it.

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Q: Has there been a slow revival of White Mage and use of Succor, or is the main Player Character the one and only WHM outside of the Padjal?

 

A: You, the Warrior of Light, are the one and only chosen to do this. (Oda: There are other ways of getting white magic. There are other groups trying to revive white magic using nefarious means.)

 

(Emphasis mine.)

 

Interesting...

 

...though the implications for PC White Mages are rather more complex now.

 

Alas that the archive of the stream is only available to those who want to pay.

 

So if there's officially other ways of getting white magic, my character finding a soul stone in The Sunken Temple of Qarn (Which was from the 6th era, when white and black mages were pretty common), fits the lore after all. She just got the white magic seperate from the main story. Works for me!

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Q: Has there been a slow revival of White Mage and use of Succor, or is the main Player Character the one and only WHM outside of the Padjal?

 

A: You, the Warrior of Light, are the one and only chosen to do this. (Oda: There are other ways of getting white magic. There are other groups trying to revive white magic using nefarious means.)

 

(Emphasis mine.)

 

Interesting...

 

...though the implications for PC White Mages are rather more complex now.

 

Alas that the archive of the stream is only available to those who want to pay.

 

So if there's officially other ways of getting white magic, my character finding a soul stone in The Sunken Temple of Qarn (Which was from the 6th era, when white and black mages were pretty common), fits the lore after all. She just got the white magic seperate from the main story. Works for me!

 

I'm not exactly a lore expert in magic, but something tells me it does not.

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My character's still the only one I know of IC who has the echo, which has led to her keeping it kind of a secret. A lot of RPers seem to play soldiers or mercenaries as opposed to titled adventurers though, maybe that has something to do with it...

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Q: Has there been a slow revival of White Mage and use of Succor, or is the main Player Character the one and only WHM outside of the Padjal?

 

A: You, the Warrior of Light, are the one and only chosen to do this. (Oda: There are other ways of getting white magic. There are other groups trying to revive white magic using nefarious means.)

 

(Emphasis mine.)

 

Interesting...

 

...though the implications for PC White Mages are rather more complex now.

 

Alas that the archive of the stream is only available to those who want to pay.

 

So if there's officially other ways of getting white magic, my character finding a soul stone in The Sunken Temple of Qarn (Which was from the 6th era, when white and black mages were pretty common), fits the lore after all. She just got the white magic seperate from the main story. Works for me!

Except Qarn comes from Belah'dia which is 6, whereas White Mages were common in 5th.

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Pretty much everything Merri said. The Echo is uncommon when you consider the entire population. But since it is canon that adventurers have certain qualities (aetheryte travel, for example) that set them apart from the rest of the population, it could be argued that the Echo is fairly common within the adventurer population -- it's just a matter of people knowing/realizing it's there. 

 

I'm actually surprised that more people RP not having the Echo, even as a latent thing that they don't ever use or acknowledge. It honestly didn't seem to be that big of a deal to me as long as it wasn't being abused.

 

As someone who technically has it, it's kind of hard to use it effectively in RP.  I've acknowledged certain aspects of it, such as understanding other languages aside from Eorzean Common, but the whole part about stepping or looking into a person's past really toes the line of meta and player consent, and opens the door to someone with the Echo saying "Well it's on your character's wiki page, I totally saw that happen with my magical snowflake powers".

 

For this reason, I try to be extremely careful with it and what it can do, much less disclosing that she has it.

The visions, totally can understand how people would want to avoid using those. But the ability to understand languages seems benign enough.

 

I had actually thought about putting Echo-accessible(?) scenes/memories on my wiki page about a month ago... I wonder if I should go ahead, just as sort of experiment.

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Pretty much everything Merri said. The Echo is uncommon when you consider the entire population. But since it is canon that adventurers have certain qualities (aetheryte travel, for example) that set them apart from the rest of the population, it could be argued that the Echo is fairly common within the adventurer population -- it's just a matter of people knowing/realizing it's there. 

 

I'm actually surprised that more people RP not having the Echo, even as a latent thing that they don't ever use or acknowledge. It honestly didn't seem to be that big of a deal to me as long as it wasn't being abused.

 

As someone who technically has it, it's kind of hard to use it effectively in RP.  I've acknowledged certain aspects of it, such as understanding other languages aside from Eorzean Common, but the whole part about stepping or looking into a person's past really toes the line of meta and player consent, and opens the door to someone with the Echo saying "Well it's on your character's wiki page, I totally saw that happen with my magical snowflake powers".

 

For this reason, I try to be extremely careful with it and what it can do, much less disclosing that she has it.

The visions, totally can understand how people would want to avoid using those. But the ability to understand languages seems benign enough.

 

I had actually thought about putting Echo-accessible(?) scenes/memories on my wiki page about a month ago... I wonder if I should go ahead, just as sort of experiment.

 

That's actually a very interesting idea, wish I'd thought of it!

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Actually, if I remember correctly, the echo manifests in different way for different people. Minfilia and the PC can see into the past and such, but many people don't have such a wide array of gifts. Being able to resist tempering and understanding other languages seem to be the only constant. I might be mis-remembering though.

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Q: Has there been a slow revival of White Mage and use of Succor, or is the main Player Character the one and only WHM outside of the Padjal?

 

A: You, the Warrior of Light, are the one and only chosen to do this. (Oda: There are other ways of getting white magic. There are other groups trying to revive white magic using nefarious means.)

 

(Emphasis mine.)

 

Interesting...

 

...though the implications for PC White Mages are rather more complex now.

 

Alas that the archive of the stream is only available to those who want to pay.

 

So if there's officially other ways of getting white magic, my character finding a soul stone in The Sunken Temple of Qarn (Which was from the 6th era, when white and black mages were pretty common), fits the lore after all. She just got the white magic seperate from the main story. Works for me!

Except Qarn comes from Belah'dia which is 6, whereas White Mages were common in 5th.

 

Ah but this here is from this websites wiki:

 

Fifth Astral Era

1500 (YA)

- Grand Companies come together to prepare for the Sixth Umbral Era.

- Many White Mages abuse their power and the art begins to die out.

Sixth Umbral Era

Element: Water

1500 (YA)

- A Great Flood submerges and damages many parts of Eorzea. Possibly caused by the Archons.

- Shatotto, a very talented thaumaturge, casts Meteor to bring down a 'Star' and uses the fragments to create the first Stardust Rod.

 

So it is still possible for the last remaining white mage to of left a soul stone in the temple. They didn't just dye out over night. If anything the Fifth Astral Era, and Sixth Umbral Era, began in the same year. It only said that the art Begins to die out. So it is still possible to find such a treasure within them ruins I would believe.

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understanding other languages seem to be the only constant. I might be mis-remembering though.

 

Actually in 1.0, the Player Character was the only Echo user in all of the Path of the Twelve who had the ability to understand all languages. So it's more likely a rare trait. The only two commonplace traits are the ability to go inside other people's minds and resist tempering. That we've seen so far.

 

 

So if there's officially other ways of getting white magic, my character finding a soul stone in The Sunken Temple of Qarn (Which was from the 6th era, when white and black mages were pretty common), fits the lore after all.

 

The War of the Magi between Black Mages and White Mages was actually fought during the 5th Astral Era. While the Temple of Qarn supposedly existed in the 5th Astral Era, it was a temple for wielders of Black Magic, not White. The temple was later used as a burial tomb for Belah'dia's royals afterwards. Their treasures were entombed with them. So highly unlikely that there are White Mage soulstones in Qarn. Amdapor, yes, Qarn, no.

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While the Temple of Qarn supposedly existed in the 5th Astral Era

 

Belah'dia was actually a 6th Astral Era civilization, so Qarn wasn't around during the 5th Astral Era. Belah'dia was, however, a nation formed by the descendants of the black mage civilization that existed during the 5th Astral Era. There's a tie there, but Belah'dia did not exist during the war of the magi. :>

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While the Temple of Qarn supposedly existed in the 5th Astral Era

 

Belah'dia was actually a 6th Astral Era civilization, so Qarn wasn't around during the 5th Astral Era. Belah'dia was, however, a nation formed by the descendants of the black mage civilization that existed during the 5th Astral Era. There's a tie there, but Belah'dia did not exist during the war of the magi. :>

 

Belah'dia was 6AE, yes. Qarn, however, is older.

 

...Though used by ancient Belah'dians as a place to worship the sun goddess, Azeyma, portions of the massive underground structure appear to be far older than this Sixth Astral Era civilization. That, however, did not deter Belah'dian sultans from each adding their own chambers to the original construct in a bid to achieve immortality through creation...

 

#61 - The Sunken Temple of Qarn

Most scholars of ancient Belah'dian civilization claim this twisting labyrinth of complex chambers to be a place of worship dedicated to the sun goddess, Azeyma. Recent diggings, however, have uncovered older chambers buried beneath the new containing relics not of the Sixth Astral Era, suggesting that the temple may have been built by a different people.

 

 

Belah'dia was built by the survivors of the 5th Umbral Calamity over the ruins of the civilization that existed in the 5th Astral Era to which the Temple of Qarn belonged according to Fernehalwes in today's lore panel. (Fernehalwes said he didn't know what the name of this 5AE nation was though.)

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Belah'dia was built by the survivors of the 5th Umbral Calamity over the ruins of the civilization that existed in the 5th Astral Era to which the Temple of Qarn belonged according to Fernehalwes in today's lore panel. (Fernehalwes said he didn't know what the name of this 5AE nation was though.)

 

Ah, right, right. Conversely, might also not be 5AE, or at all related to the black mage civilization if it was ruins from 5AE. Could have been either earlier, or a different group of people all together that had no relation to Amdapor or the Black Mages. We just know that it was built prior by some one, not by who. Unless I misheard the panel. Think he was saying that the remnants of the civilization created Belah'dia and subsequently took control of Qarn. That alone seemed to imply it wasn't the black mages who originally made Qarn in 5AE.

 

Interesting stuff either way.

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Ah, right, right. Conversely, might also not be 5AE, or at all related to the black mage civilization if it was ruins from 5AE. Could have been either earlier, or a different group of people all together that had no relation to Amdapor or the Black Mages. We just know that it was built prior by some one, not by who. Unless I misheard the panel. Think he was saying that the remnants of the civilization created Belah'dia and subsequently took control of Qarn. That alone seemed to imply it wasn't the black mages who originally made Qarn in 5AE.

 

Interesting stuff either way.

 

Yeah, entirely possible that Qarn pre-dates even the 5th Astral Era and the anonymous Black Mage nation simply built Belah'dia up around Qarn cuz it was old and perty and probably had some dark secrets. We don't know. Although, if Qarn was 4AE, that'd be really frikkin old temple. 4000 years or so.

 

In either case, still highly unlikely you'd find a White Mage soulstone there of all places. Amdapor was the nation of White Mages. You'd be much more likely finding a soulstone in Amdapor or at the bottom of the Rootslake. Based on Fernehalwes' answer stating there were certain other parties in the Shroud (I sense Lambs of Dalamud return!) using nefarious methods to resurrect Succor, I'm sure more lore on the subject will come to light in 3.0.

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Ah, right, right. Conversely, might also not be 5AE, or at all related to the black mage civilization if it was ruins from 5AE. Could have been either earlier, or a different group of people all together that had no relation to Amdapor or the Black Mages. We just know that it was built prior by some one, not by who. Unless I misheard the panel. Think he was saying that the remnants of the civilization created Belah'dia and subsequently took control of Qarn. That alone seemed to imply it wasn't the black mages who originally made Qarn in 5AE.

 

Interesting stuff either way.

 

Yeah, entirely possible that Qarn pre-dates even the 5th Astral Era and the anonymous Black Mage nation simply built Belah'dia up around Qarn cuz it was old and perty and probably had some dark secrets. We don't know. Although, if Qarn was 4AE, that'd be really frikkin old temple. 4000 years or so.

 

In either case, still highly unlikely you'd find a White Mage soulstone there of all places. Amdapor was the nation of White Mages. You'd be much more likely finding a soulstone in Amdapor or at the bottom of the Rootslake. Based on Fernehalwes' answer stating there were certain other parties in the Shroud (I sense Lambs of Dalamud return!) using nefarious methods to resurrect Succor, I'm sure more lore on the subject will come to light in 3.0.

 

Thanks for that info. So looks like I need to make some corrections to my chars history so it fits lore lol

 

edit: looking over my notes, turns out I actually had left how she got the soul stone open ended. So rather than Qarn, gonna say she found it at the bottom of rootslake.

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Age scales? How long do they live?

-five races biologically live similar life spans as real world. 100-120 possible. But because Eorzea is so harsh, it’s much less likely for someone to live out their full life expectancy. BLM lalafell IS an exception to the rule. Elezen have slightly extended lifespan from other FOUR races. Childhood for elezen lasts longer than others.

Oh ok~ This is very good to know. So the BLM lalafell that is in the job quest is definitely the exception.

 

One thing I took from Lore Panel.

 

I have Koji Fox to thank for Nald'Thal being a dual entity because he wanted to use the phrase "Thal's Balls" :D

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