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Everything posted by Asyria
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Oooooooooooohhhhhhh right, Tidus' father! Yeah... okay. How do you ignore Kuja's flamboyant side? That was his biggest side! He wasn't half as evil as he was flamboyant! I vote we change the letter to G. G.. J... very similar. Also, Golbez. Takes an awesome villain to have an organ theme.
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New FF14 Interview: What you hated in beta is here to stay
Asyria replied to Aveline's topic in FFXIV News
More or less. Your ides, while cool, sounds kinda complicated. It doesn't need to be all based on retainer interaction. Simply, they could determine that Area X is for weapons and Area Y is for Armors, and Area Z is for Reageants and things like that. That would already be a huge step in the right direction. AH and Search functions are pretty dangerous for a server/game's economy, as it promotes a wealthy elite controlling the market by buying the lowest priced items and reselling them at a higher price, which can easily ruin a casual player's experience by making things that -should- be affordable too expensive for them. -
Okay.. okay... WHO was Jecht? I don't even remember him at all... maybe he was in one of the few FF's I haven't played.
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I've been in a guild with a nice pair of old ladies aged 70+ and they did know how to play.
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It's also more fun to look at those darn cliffs than to try running through or around them. ^^;
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That's exactly what I said in the Zam Article thread over there on Zam. ^^ Maybe some of them were annoyed by RPer on a -RP Server- in WoW, but they can only blame themselves for rolling there if they're annoyed by it. Things like that are what cause problems between RPers and non-RPers. Idiots roll on a RP server and get annoyed that people RP. That's why I prefer not having dedicated RP servers. The RP community is much stronger because it needs to be, and we all have to be more mindful of each other. I think it makes for a more pleasant gaming experience all over.
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Oh I agree then. Though macros on spells are kinda cool, they get old very fast.
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New FF14 Interview: What you hated in beta is here to stay
Asyria replied to Aveline's topic in FFXIV News
I seeeee.... well knowing that will help, thanks. ^^ But ya, it it kinda dumb. At least from our perspective. Maybe that's how they do it over there in Japan. -
But... we... what? O_O That thing looks overly complicated. ^^;
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New FF14 Interview: What you hated in beta is here to stay
Asyria replied to Aveline's topic in FFXIV News
What Kashemia said. ^^ The mouse thing doesn't even bother me, personally. I learned to play with keyboard only. I used to be a clicker in every other mmo I played, but it only took me 2-3 days to convert to keyboard. I only use my mouse occasionally to target because Tab targeting is kinda weird. I think it has to do with facing and camera angle, so if you want Tab to target the closest mob, you kinda have to face it. It really should target the closest NPC/mod no matter what first, and go from there, and by closest I mean closest to your character. Also, faster battles? I think it's fine as it is. It looked slow in the early videos that leaked out on youtube but as it is, the only thing slowing battle down is =sometimes- you run out of Stam but it goes back up pretty fast. Any faster and it will be a button-mashing fest. Otherwise, looking good! -
New FF14 Interview: What you hated in beta is here to stay
Asyria replied to Aveline's topic in FFXIV News
Noooo the PIE is truth! and it's also Piety. The CAKE stat however, is entirely untrue. ^^ -
New FF14 Interview: What you hated in beta is here to stay
Asyria replied to Aveline's topic in FFXIV News
Well you only really have to reset those abilities that aren't compatible with your new job, but yes. Also, switching between War and Magic is a tough job because they use entirely different Attributes and we can't seem to be able to respec Attributes as easily as we can change Class. I did just try out soloing the tutorial and battlecraft levequests with a Conjurer, on Band(**) difficulty no less, and I -never- ran out of mana. Even during that one levequest where you have to kill mobs until you grab 10 items, and I did use only spells (no dart attack) for that. I ended up with 77/197 mana at the end. Considering you'll usually port back to camp after a levequest (to start the next one) I don't believe running out of mana could ever be a problem except for long grinding periods. A few tips - Be sure to boost your INT and PIE, as they are your Magic Attack and Magic Accuracy. If your spells are strong and strike true, you won't need to cast them as often. - If you're a Conjurer, be sure to pick one or two Elements and boost those, and use their related spell. Thunder is awesome when it rains, too. Seriously it -does- seem to have an impact. My Thunder was hitting significantly harder than my Stone under the rain. They did it for Final Fantasy Tactics so I'm not surprised. I bet Fire sucks when it rains, too. - When your target is low on HP, or just weak, use your Dart attack. No point in wasting mana when your Cane or Wand will do the job. - In groups, you should probably use your Cane or Wand most of the time, unless the enemy is real tough, or you need to use healing magic. That way, you kill enemies slower meaning more SP for everyone, and less Mana spent. - I noticed some gear give HP, I'm sure there's gear that gives MP, too. Look for those. Admittedly hard right now, but that's a good tip for the future. -
New FF14 Interview: What you hated in beta is here to stay
Asyria replied to Aveline's topic in FFXIV News
The Beta cap is 30 for both Level and Rank. Intelligence is magic attack and piety is magic accuracy. I don't think either of them boosts your mana, but they certainly both boost your efficiencyÂ. Stronger castings means less castings means less mana wasted. -
I'm certainly happy. I MUCH prefer to see "I'm not going to roll on their server because I don't enjoy their presence" than seeing "I'm going to roll on their server just to grief and troll them" as was the case in WoW even though there were official dedicated RP servers there. From my experience roleplaying in Champions Online, I think we should be fine, especially since we have taken steps that the CORP didn't back then, in showing our nice smiling face to the rest of the community.
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New FF14 Interview: What you hated in beta is here to stay
Asyria replied to Aveline's topic in FFXIV News
How do you run out of mana after one fight? I tried Conjurer and would fry enemies in two spells at most. Usually one spell and one dart attack thingy. The real problem with guildleve grouping however... is that while it's great for Experience/Level, it's really bad for Skill/Rank. I -think- that everyone shares the XP for for Skill Pts, you need to ACT. In groups, you don't get to act much, because the enemies go down much much faster. That's why grouping isn't good, right now. SE needs to realize this. And I can't tell them because I don't have Feedback Forum access, even though I'm in beta (go figure). -
New FF14 Interview: What you hated in beta is here to stay
Asyria replied to Aveline's topic in FFXIV News
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New FF14 Interview: What you hated in beta is here to stay
Asyria replied to Aveline's topic in FFXIV News
You know, I gave the whole 48 hours thing a thought and I figured.... if we could do them everyday, the game -would- become nothing but a very quick leve grind.. Slowing down leveling progress isn't -that- bad. Besides, 48 hours doesn't mean you can't do them for 2 days. It means you can do them every other day. so one day levequests, one day storyline quests, add gathering and crafting to that and most players will have things to do. Add roleplaying on top of it and we're pretty much set. As far as the whole mana regen goes... what's the big deal? Go to the aetherite and you're full. Don't tell me you can manage to completely run out of MP's during a single levequests, I won't believe it. Most mages don't even have time to cast because the melee guys get the enemies down too quick. Market Wards are cool, but they take way too much time to browse, yes. However, I personally love the idea. Auction Houses are terrible. They make things easy, but they also make it easy to send the whole economy to hell. Market Wards would balance that, if only they made it lag less. -
do I want this for my real character or for Sueedish Sheffe, now?
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I believe that would be R-rated, as American Pie was. ^^;
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So pretty! But... Limsa Lominsa has pirates!
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Ooohhh fun times. I still need to finish the first one though, so yeah.... I'll wait. ^^ But it looks good!
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Yay Battle Angel! My favorite as to be the cartoony Nedral, though.
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All the more reason to do our own list if theirs are outdated! ^^ We might want to wait until release to do it, I dunno, but I know that without such a list, my interestin crafting would be going way down. I think the idea of not knowing how to make certain things is nice but we should have some easy-to-get basics, at the very least, to give us an idea of what to do and how.
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Star Wars looks pretty cool, but I'm a bigger fan of Final Fantasy than of Star Wars so it's a non-issue for me. If I'm still playing FF XIV in about 2 years (I hope I am) there will be Dark Millenium Online but it's not looking so well as they have already admitted of wanting to make a WoW clone. I liked WoW but the reason I'm so happy with FF XIV is because it's -different- from it..