Jump to content

Outfits you would like to see.


Recommended Posts

  • Replies 71
  • Created
  • Last Reply

Top Posters In This Topic

Unfortunately, we're very unlikely to see much in the way of long capes and cloaks simply because the clipping is outrageous unless they use really expensive cloth physics or use some bizarre weighting to tie it to character movement (which always looks cheap IMO).

 

A bit unfortunate that even in 2015 we still have.. literally no games with really credible clothing physics, but them's the technological breaks.

Link to comment

Unfortunately, we're very unlikely to see much in the way of long capes and cloaks simply because the clipping is outrageous unless they use really expensive cloth physics or use some bizarre weighting to tie it to character movement (which always looks cheap IMO).

 

A bit unfortunate that even in 2015 we still have.. literally no games with really credible clothing physics, but them's the technological breaks.

 

Capes/back items are the only thing DCUO does right, and its a shame that pile of a game can do it and every other MMO says its impossible.

Link to comment

I like armor. I've made some armor. I like running around in armor. I have favorite kinds of armor and for the most part they are represented in FFXIV, but I would like to see some lamellar armor.

 

It looks great.

 

bIO869T.jpg

 

And can be made of a wide variety of materials.

 

uWygog2.jpg

 

I imagine if they ever make Samurai, it will include lamellar in the AF. At least, I hope.

 

Mexican Style Hand Wraps - As a boxing and MMA fan, this is something I would love to see for Monks and Pugilists. The hand wrap is functional, and in my opinion just looks badass. I just got a pair to wear under my gloves for heavy bag training, and I love these things.

 

ZXREiWo.jpg

 

nmozZqg.jpg

Link to comment

Mexican Style Hand Wraps - As a boxing and MMA fan, this is something I would love to see for Monks and Pugilists. The hand wrap is functional, and in my opinion just looks badass. I just got a pair to wear under my gloves for heavy bag training, and I love these things.

 

ZXREiWo.jpg

 

nmozZqg.jpg

 

We've got these, I'm happy to say, or at least, we've got something similar. And they're dyeable! ^^

 

http://xivdb.com/?recipe/30882/Arachne-Field-Dressing-of-Striking

 

http://xivdb.com/?item/9487/Arachne-Field-Dressing-of-Scouting

 

Now if only I could harvest enough silks from T4. Grumble grumble.

Link to comment

Unfortunately, we're very unlikely to see much in the way of long capes and cloaks simply because the clipping is outrageous unless they use really expensive cloth physics or use some bizarre weighting to tie it to character movement (which always looks cheap IMO).

 

A bit unfortunate that even in 2015 we still have.. literally no games with really credible clothing physics, but them's the technological breaks.

 

We're getting there!  This goes back to 2010:

OdbYsHbGYmU

 

Give it... another 5 years, maybe?  Hopefully in FFXVII Online, there'll be a resource-friendly implementation.

 

 

A~~~nd keeping it on track...

 

Would love to see some light 'armour' looks for the caster classes.  I think someone above linked some Dragon Age Inquisition pictures.  That sort of thing, to make the squishiest of them all at least -look- a little less squishy.

 

DA2_Bethany%27s_Grey_Warden_Robes_-_companion_armor.jpg

2612-2-1302348040.jpg

 

 

 

Also, some more options for looking mean.  Two great examples I can think of come from a single Skyrim mod, pictures below.

 

31229-1-1360329984.jpg

31229-5-1360327290.jpg

 

 

 

On the whole, quite pleased with the armour variety on offer in XIV, but I'm always happy to see more options open up.  Especially heavier ones :3

 

Although perhaps some armour that's less... 'clean'.  Still heavy, still effective, but going in the total opposite of, say, the Garlean styling.  The Warrior class armour is kinda heading in that direction already, which is nice.

 

Examples?  Incoming.

 

19733-1-1348522448.jpg

19733-4-1390592901.jpg

 

 

 

Ultimately, more armour. I do so love my armour, and want more of it!

Link to comment

Is it just me, or was the clothing physics in 1.0 better than now?

 

I remember a lot of outfits that had loose stuff on them shaking and flailing around when you ran, but not anymore.

I think part of the problem was how much work when into things like clothing physics which made run 1.0 on max setting hard and next to impossible for ps3. I remember reading something like how a potted plant in 1.0 had close to 1k worth of polygon. NO idea on what the count now is but it a plant, I don't need that level a detail on a plant. 

 

Here I found the link:

http://www.siliconera.com/2014/03/19/focus-graphics-killed-final-fantasy-xiv-heres-square-enix-revived/

 

I wish the clothing physics wore better myself but never at the cost of the core game, which seem to be why something in 2.0 and onward are worse then they wore back in 1.0 to 1.23.

Link to comment

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...