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My Brother's Keeper [FATE-14]


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As the Dragonsong War edges towards climax, factions begin to form and lone actors take the stage to turn the play towards their own ends.  A rogue Inquisitor has decided to take matters into his own hands using lost, forbidden magics that threaten to bring the very heavens down upon Eorzea.

 

Introducing a new FATE-14 plot by me in the vein of Crimes Against Nature and Scales in the Sand.  This will be a long running campaign like Verad's with no prescripted plot.  Everyone is welcome to join.

 

The Hooks

My Brother's Keeper is an Ishgard central plot, and it's very easy for Ishgardians to come into it, but there's no lack of plot hooks for the other inhabitants of Eorzea.  This plot will travel the length and breadth of the land, exploring lost ruins, fighting monsters, and engaging in political intrigue.  So if you're a history buff, a blade for hire, or just an adventurer looking to protect the things you care about you'll fit right in.

 

The Themes

The central concepts of this plot are history, magic and radicalism. Insular xenophobic inquisitors, ancient sources of forgotten history and pure unstoppable magical might will be commonplace throughout My Brother's Keeper.

 

The Layout

Events in this storyline will be given the title and date in bold on the first line, followed by a brief description of the style of event it is likely to be in brackets.  These are only suggestions, as it is entirely possible for a player to change a combat scene into a social one, or a tense meeting of political intrigue into a bloodbath.

 

The First Events

 

 

Seed Upon The Ground (Wednesday 1/6/16 9PM CST)

[Political/Social]

A cult has been forming deep in the bowels of Ishgard.  Forgotten sons and daughters flock to this new light, cast by neither Halone nor Nidhogg.  A riot is brewing in the Brume, and must be quelled.

 

1. Evangeline Primrose

2. Rhea

3. Valeera

4. Casmi Hawke

 

 

The Plenty Shall Be Forgotten (Friday, 1/8/16 9PM CST)

[Exploration/Combat]

A group of Ishgardians are looking into ancient magics on the trail of a man with dark purpose.  They have been following in his footsteps throughout Thanalan and are now venturing into the Floating City of Nym.  Archaeologists, dungeon explorers and adventurers are needed to insure their success.

 

Slots:

1. Martiallias (Reserved)

2. Jana

3. Tyonis

4. Leih'a

5. Adeya

 

Inquisition for Blood (Sunday 1/10/16 8PM CST)

[social/Combat]

A quiet night in the Drunken Wench is interrupted by the presence of four figures on the hunt asking dangerous questions about dangerous people.

 

1. Reppu

2. Sarnai Ghal

3. Orrin

4. Alexia

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I've been wanting to get into one of these some day. I'd like to get into this one with my machinist, Leih'a.

 

However, I've only the smalllest inkling of the FATE sheets. I can probably whip one up if someone points me to a guide of some sort. I'll do my own nosing around, see what I can dig up on the FATE-14 system.

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I've been wanting to get into one of these some day. I'd like to get into this one with my machinist, Leih'a.

 

However, I've only the smalllest inkling of the FATE sheets. I can probably whip one up if someone points me to a guide of some sort. I'll do my own nosing around, see what I can dig up on the FATE-14 system.

 

OH yeah, I could use a base character sheet and a PDF rulebook too!

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Name: Tyonis Magstrom

Moniker: Mongrel of the Bloodsands

Nicknames: Dog, Mongrel, Streetrat.

 

High Concept: Embrace the Darkside

Trouble: Perpetually Poor

Aspects: Filthy Mongrel, Sleight of Hand, Wooing Womanizer

 

Skills:

Excellent (+5): Athletics

Great (+4): Dark Knight

Good (+3): Physique, Provoke

Fair (+2): Contacts, Monk, Wilderness Survival

Average (+1): Burglary, Deceive, Notice, Will

 

Stress Tracker:

Physical Stress: 0/4

Mental Stress: 0/3

 

Stunts:

 

Cornered Wolf: The Closer Tyonis or his attackers are to death, the more rabid and feral he becomes. +1 to combat rolls when Physical Stress reaches 3 or above.

 

Blackheart: As a Dark Knight who succumbed to his Darkside, Tyonis completely enshrouds himself within the Abyss. +3 to combat rolls. -1 to Mental Stress while active.

 

Weight of Reputation: Infamous as the Mongrel of the Bloodsands, Tyonis has cut a bloody swathe through gladiatorial history during his 30 year tenure. He is renowned for his savage and brutal fighting style and grotesque, yet crowd-pleasing deathblows. Throughout his life, this title has been a source of both great benefit and severe consequence. May use as Intimidation if applicable.

 

Temporary Stunt: Aether Channels (Lightning)

Taught to him by his ex-wife, Alona Rhys, the Aether Channels are a specialized form of Chakra release. Its effects are tied directly to the user’s elemental affinity and while not nearly as robust or versatile as conventional Chakra styles, the Aether Channels allow for potent enhancements to the user’s body at the cost of self-destruction. In Tyonis’ case, he channels Lightning Aspected Aether into his whole body, decreasing his reaction time to super-human levels and immensely boosting his kinetic vision. This heightened sense super-charges his nerves and quickly burns them out, leading to paralysis and, if pushed too far, death. +3 to Tyonis’ next two combat rolls. -2 Physical Stress after second turn.

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  • 2 weeks later...

Really enjoyed myself last night. I am excited for the next set of events. : )

It was fun! 

 

Evangeline's mind is still boggled that someone managed to move an Inquisitor's shriveled little heart.

 

lol, I still can't wait!

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