Chompie Posted October 27, 2016 Share #76 Posted October 27, 2016 Arblis for Blooming Onions! DECISIONS ARE HARD, OKAY Link to comment
Nihka Posted December 19, 2016 Author Share #77 Posted December 19, 2016 An Important Note: With the introduction of Fate-14 2.0 revision, I will be moving over to the revised system. Updates to character sheets shouldn’t be hard and I can help with those. Rumors: These things are public knowledge. The Alchemist Guild has cancelled all material requests pending investigation into member activity. Conjurers from Gridania are baffled by the creature brought to their attention by a group of skilled adventurers: a treant infused with the essence of coblyns. A small population of mandragora sporting single, massive eyes in the centers of their heads has emerged. When one specimen was captured by an enterprising adventurer, it displayed intense aggression towards the naturalist wishing to study it. Children abducted by qiqirn recently were rescued with no loss of life. The families in Highbridge are thankful to the adventurers who came to help. Story Aspects: Like allaspects, Story Aspects can be used via a FP by anyone, even those not responsible for its creation. Ahriman All About: (specifically,Thanalan) Events: Ul’dahn Art Show (Wednesday, December 28th,7 pm Central time) 1. Aya Foxheart 2. Anstarra Silverain 3. L'rinhi Kett 4. Virara Reserve: A recent shipment from Limsa Lominsa bearing rare pieces will be on display with select pieces up for auction. Ul’dahn merchant and monetarist Kokoripu Hohoripu has begun to send out invitations to all the Ul’dahn elite, and a call for adventurers to take on the role of guards. He is even hiring on extra servants, to be tasked with making sure all potential buyers have an adequate supply of drinks while they socialize. Stolen Bloom (Tuesday, December 27th,10 pm Central time) 1. Arblis Ellhis 2. Kiht Jakkya 3. Jana Ridah 4. S'imba Tia Reserve: Guildleve posting Status: urgent Request: A very important friend and mentor to me has been kidnapped. A group of assailants abducted her while she was gathering materials for our apothecary work. Adventurers skilled in tracking, negotiation, and combat required. Submitted by: Josephe Bloom Location: South Shroud - Camp Tranquil Link to comment
Aya Posted December 19, 2016 Share #78 Posted December 19, 2016 Niihka! I haven't really taken part in this plot yet, but I'd love to have Aya hired to serve drinks at the art show! Link to comment
Anstarra Posted December 19, 2016 Share #79 Posted December 19, 2016 Ul’dahn Art Show (Wednesday, December 28th,7 pm Central time) Me! Link to comment
Chompie Posted December 19, 2016 Share #80 Posted December 19, 2016 Arblis up for Stolen Bloom! (probably. Y'know, time.) Link to comment
Knight Kat Posted December 19, 2016 Share #81 Posted December 19, 2016 Sign Kiht up for Stolen Bloom, please. Link to comment
Leggerless Posted December 19, 2016 Share #82 Posted December 19, 2016 Tentative for Ul'dahn Art Show. Link to comment
Caspar Posted December 19, 2016 Share #83 Posted December 19, 2016 Virara at the art show with the candle stick. I'll let you know if I can't make it in advance. Should be back from the holidays by then. Link to comment
Jana Posted December 20, 2016 Share #84 Posted December 20, 2016 Jana for Stolen Bloom, if it's ok for this to be her first (and with how far in you may be, possibly only?) action in this plotline. Link to comment
S'imba Posted December 20, 2016 Share #85 Posted December 20, 2016 Ack if I'm not too late stolen bloom Link to comment
RiniKett Posted December 20, 2016 Share #86 Posted December 20, 2016 L'rinhi Kett for the Ul’dahn Art Show if it's still available. She can bring the imported drinks or her company could have been responsible for the transport. If you need anything story wise I'd be glad to help. Link to comment
Leggerless Posted December 23, 2016 Share #87 Posted December 23, 2016 Going to drop out of this one and hand it over to L'rinhi Kett, as she's not tentative and willing. Link to comment
Nihka Posted January 5, 2017 Author Share #88 Posted January 5, 2017 [align=center]Important notes regarding Noirzea:[/align] With the introduction of Fate-14 2.0 revision, I will be moving over to the revised system. Updates to character sheets shouldn’t be hard and I can help with those. Additionally, I will be adopting the “turn” system that Verad is using for Merchant, Marine. A full explanation will follow. [align=center]Rumors: (public knowledge)[/align] The one, and only, Vylbrandi Chocobo has finally been found. Monetarist, Kokoripu Hohoripu unveiled the treasure during an art auction, where it was sold to the highest bidder. He has not made public who that bidder is. Conjurers from Gridania are baffled by the creature brought to their attention by a group of skilled adventurers: a treant infused with the essence of coblyns. A small population of mandragora sporting single, massive eyes in the centers of their heads has emerged. When one specimen was captured by an enterprising adventurer, it displayed intense aggression towards the naturalist wishing to study it. Children abducted by qiqirn recently were rescued with no loss of life. The families in Highbridge are thankful to the adventurers who came to help. [align=center]Story Aspects:[/align] Like all aspects, Story Aspects can be used via a FP by anyone, even those not responsible for its creation. Ahriman All About: (specifically, Thanalan) [align=center]Events:[/align] The Final Act (Wednesday, January 11th, 9:30 pm Central time) 1. Leanne 2. Virara 3. Arblis 4. Malin Greaves Reserve: Wealthy monetarist, Fufutilo Keketilo, was found dead in his bed this morning. Brass Blades have already begun investigating the incident but have refrained from releasing any information to the public. One of his servants, Delicate Fern, begs for third party involvement. The Brass Blades, however, do not appreciate the idea of adventurer interference. Highbridge Kidnappings (Saturday, January 14th, 4:00 pm Central time) 1. S'imba Tia 2. Anstarra 3. Zanzan 4. Kiht/Qara? Reserve: Rini Kett Numerous children in the settlement of Highbridge have gone missing. Investigators are requested for aid: anyone who can locate their children before it’s too late. Brass Blades have been searching, but have yet to turn up any clues regarding the location of the missing children. [align=center]Turn System:[/align] This system was taken from Verad, who himself adapted it from a different system. I like how it has been working for him so much that I’m going to start using it myself!. Forewarned is forearmed, and preparation is an important part of any adventurer's long-term survival. However, there's only so much time in a day to find out important information before going into an event. Even the most powerful magician, richest Monetarist, and strongest warrior has to contend with the rise and fall of the sun. To represent the issue of limited time in a storyline between events, a modified version of the Turn system from the Guild-Fate (or Seasons) FC management system, by Halren Rhalsgard, will be used to limit the amount of actions players can take between events. Actions will be broken down into one of three categories, with a different turn value for each: Prepare Cost: 1 Turn Prepare actions involve single characters gaining advantages to improve their own chances of success. These actions are performed on their own time, and often require little personal investment on the characters' part. Common Prepare actions include looking for/making new equipment, getting consequences healed, hiring help for a future event, or in the case of ship-based events repairing damages and replacing crew. Research/Investigate Cost: 2 Turns Some actions take a lengthier time commitment because they require the character to spend a lot of time reading books, talking to old contacts, or piecing together clues. Attempts to take actions involving the Lore, Investigate, and Contacts skills in particular are considered research actions. However, these actions can often yield information and results critical to resolving a plot. In general, actions that take suggest a long period of time to work like the skills above indicate a Research/Investigate. Actions that require multiple different skills to work are also candidates. It's possible for a simple Prepare action to become a Research/Investigate as the situation becomes more complicated. Discussion Cost: 2 Turns Getting together to pool information with other players requires some organization and time spent gathering everyone in one place, in addition to the actual RP scene itself. No rolls are needed for a Discussion. Discussions indicate fairly large gatherings of characters, at least four or more. If you need to coordinate everyone's schedules OOC, it's a Discussion. No rolls are necessary. Act Cost: 3/4 Turns Why wait for the DM to come up with events all the time? This is supposed to be a proactive system, and you're adventurers! You don't always have time to wait for other people to cause problems for you to solve. Get out there and cause problems of your own! Acting indicates that you want to organize an event outside of the usual list that come with sign ups. The cost varies based on the size of the event. Small events with no more than three players cost 3 Turns. Larger ones that would be the size of a normal event, up to four to six players, cost 4 turns. Make sure everybody's schedules are clear for this - especially the DM! Restrictions There are only a few restrictions on being able to use Turns to prepare outside of events, as follows: Characters who have signed up for events marked as TRAVEL events cannot perform actions - they are too busy getting to the event itself. There are only a limited number of Turns to be used in each round, collectively shared between all members of the plot. Turn usage will be tracked in the sign-up thread, but once they're gone, you're out of time. Turns do not guarantee success - they give you a chance at success. Current Turns for Noirzea: 20 Link to comment
S'imba Posted January 5, 2017 Share #89 Posted January 5, 2017 Want to do kidnappings but I'm busy that day. So I'll go with final act. *edit* never-mind I can do kidnappings \o/ Link to comment
Anstarra Posted January 5, 2017 Share #90 Posted January 5, 2017 Highbridge Kidnappings! Much as the other line interests me too, the schedule fits better, and An was involved with some of the lead-up here... plus murdering cultists yay. Well, possibly. Link to comment
Caspar Posted January 5, 2017 Share #92 Posted January 5, 2017 I'd like to have Virara go to Final Act. I promise I won't space out this time! Link to comment
Chompie Posted January 5, 2017 Share #93 Posted January 5, 2017 Arblis gonna go to that Final Act! She doesn't get in the way of the legal process, she ENHANCES the legal process! Link to comment
PhantasticPanda Posted January 5, 2017 Share #94 Posted January 5, 2017 Highbridge Kidnappings! NOT MAH KIDS! Link to comment
Knight Kat Posted January 5, 2017 Share #95 Posted January 5, 2017 Sign me up for Highbridge Kidnappings. Not sure which character yet. I'll decide soon. Link to comment
Verad Posted January 5, 2017 Share #96 Posted January 5, 2017 Malin Greaves for the Final Act Link to comment
RiniKett Posted January 5, 2017 Share #97 Posted January 5, 2017 Rini Kett on Reserve for Highbridge Kidnappings. I'll actually take any spot that opens up if someone drops and there is need for a filler. Link to comment
Nihka Posted January 6, 2017 Author Share #98 Posted January 6, 2017 Noirzea Turns Update: For the set of events posted Jan 4, 2017 Up to date as of: Jan 12, 2017 Remaining Turns: 1/20 Anstarra - Investigate 2 Anstarra - Discuss 2 (Currently organizing a discussion) Zanzan - Research 2 S'imba - Act (solo) 2 Malin - Investigate 2 Hihisa - Prepare 1 12 Jan Hihisa - Prepare 1 13 Jan S'imba Tia - Prepare 1 14 Jan Anstarra - Prepare 1 Anstarra - Prepare 1 Hihisa - Prepare 1 Zanzan - Prepare 1 Kiht Jakkya - Research 2 NPC Turns: 22/30 ??? - Investigate 2 ??? - Investigate 2 ??? - Act 3 Pahja and Thyra Jakkya - Prepare 1 New Rumor (public knowledge) A certain miqo'te named Anstarra Silverain is in the market for a buyer. What's she selling? The Vylbrandi Chocobo, of course! New Plot Aspect: /Adventurers Respected by Highbridge Populace/ The citizens of Highbridge have been facing tough times, lately. However, time and again, adventurers have come to their aid. They are more inclined to be friendly towards those of the profession until such a time as someone abuses that trust. Note: I came across a situation where the things S'imba wanted to do weren't really "investigation" but the results were on par with that sort of action. I'm calling it an "act" even though it doesn't create an event to run. Since it is equivalent in time investment to a Research, it uses two turns. Link to comment
Anstarra Posted January 14, 2017 Share #99 Posted January 14, 2017 S'imba - Act (yolo) 2 Fixed ^^ Link to comment
Nihka Posted January 17, 2017 Author Share #100 Posted January 17, 2017 Important notes regarding Noirzea: I’ve had some players comment that they haven’t been a part of the plot and so they don’t know where to begin with getting involved. I’ve been including a list of “rumors” for several posts, and one of the major benefits of these rumors is that they help new players get involved. You don’t have to be part of the story from start to finish: these rumors can be your way in. Anyone who has any desire to be a part of this plot may, if they desire, know what is included in this list. Rumors: (public knowledge) The one, and only, Vylbrandi Chocobo has finally been found. Monetarist, Kokoripu Hohoripu, unveiled the treasure during an art auction, where it was sold to the highest bidder. He has not made public who that bidder is. A certain miqo'te named Anstarra Silverain is in the market for a buyer. What's she selling? The Vylbrandi Chocobo, of course! The sole surviving cultist from a group responsible for the death of three children in Highbridge is in Brass Blade custody. Citizens are grateful to the adventurers who rescued the two children, but many are in mourning for those who could not be saved. Gridanian naturalists are uncertain how to classify the new strain of mandragora, a highly aggressive type of seedkin with a single large eye in the center of their heads. It seems to have a breeding population. There have been no further sightings of the coblyn-treant hybrid. Monetarist, Fufutilo Keketilo, is dead. The Ossuary is in the process of enacting his will. There are rumors that his death was unnatural. Story Aspects: Like all aspects, Story Aspects can be used via a FP by anyone, even those not responsible for its creation. Every Coin has Two Sides Ahriman All About: (specifically, Thanalan) Adventurers Respected by Highbridge Populace Events: No Longer Ignored (Tuesday, January 24, 9:30 pm Central time) 1. Hihisa Hisa 2. Kiht Jakkya 3. Zanzan Yanzan 4. Khira Lhizahla Reserve: Arblis Elhis The surviving children from the Highbridge tragedy have been questioned by the local Brass Blades. They spoke of the sound of wings flapping after each sacrifice, and Blades assume the cultists were calling Voidsent for some nefarious purpose. Eager to place the blame, they have decided the unusually large quantity of Ahriman in Thanalan are somehow responsible. The Ahriman population, which has hitherto been a mischievous nuisance at worst, can no longer be ignored. The Missing Goldsmith (Saturday, January 28, 3:00 pm Central time) 1. Anstarra Silverain 2. Jana Ridah 3. W'Chaza Yheli 4. S'imba Tia Reserve: Rini Kett Note: This posting does not occur IC until one day before the event. The Goldsmith guild is sponsoring an urgent leve. Madeline Reed was traveling from Ul’dah to Gridania by way of the Royal Allagan Sunway, to put on a display of her work, but she has not arrived in Highbridge at the expected time. The guild fears that she may have been waylaid by bandits. Any information regarding her whereabouts will satisfy the leve, though locating the missing goldsmith is the ultimate goal. Turns: Player: 30/30 NPC: 30/30 Link to comment
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