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Your Character's Weapons/Artifacts and How They Acquired Them


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What a nifty thread.

 

So, T'rahnu carried around and used the bow her father gave her as a farewell gift for quite some time. It served her well over the years, and she was fond of it as a memento of her time with her family. Eventually, however, after the cataclysm and the loss of her old tribe, she began to use it less and less over time, both for how it served as a reminder of what she perceived as her failure to protect her own kin, and also due to its continually degrading usefulness as a weapon.

 

She eventually used the bow as a base for a rebuilt modified composite bow, which she still uses today. This was as much to help her move on from the ghosts of her past as it was to restore its use as a weapon, and she now keeps it with her always.

 

Her other weapons include a Twin Adder spear made of the unique jade-like gemstone they use for all their serpent sergeant weapons, which she quite likes due to its standout design and good balance. She naturally acquired that through her time working with the Twin Adders. She also has a basic single-edged heavy-weighted axe, her preferred weapon for close encounters. Nothing special about that one; she simply purchased it from the market. She doesn't carry all of them on her at all times, but rather keeps them latched onto her chocobo and chooses the weapon most appropriate for the task at hand.

 

And of course, if all else fails, she still has the use of her fists as weapons. As someone who wishes to become a master-of-arms, it's only appropriate that she make good use of her own limbs when necessary.

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Erik's paladin armor and weapons are glamour. The shield and sword are enchanted to appear like the legendary weapons of the first pally, but they of course are not, that would be silly. In actuality the shield is just a hq shield he replaces from time to time, the sword, a steel bastard, is his father's sword. Nothing special about it otherwise, though it has a name, Blackblade.

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Sophia has quite a few. Not that I think about it, she's getting very close to Batman-levels of preparedness. Seeing as she's a skinny blonde incapable of magic, I like the idea of her having a bunch of tools to serve her needs when the going gets tough. If Gadgeteers were a job, she'd totally be it!

-Arminius: A pistol gifted to her by a respected ally. It has three barrels and is capable of firing aether-charged rounds to simulate crude spells.

-Collapsing Sword: I've always liked the idea of a fold-up short sword. While the Blazefire isn't exactly what I had in mind, it serves as a nice skin for Sophia's sword, which collapses in its hilt.

-Mythril Wire: Sophia's gauntlets have a mechanism that can both 'launch' and retract a wire attached it a small hook and barb. This has a variety of uses, from good ole' piano wire to yanking a weapon out of the hand of an unwary opponent or even as a whip.

-Karambit dagger: As mentioned above, Sophia is a dainty midder. Cesti or not, she won't be punching through any armor anytime soon. Considering she's a capable hand to hand fighter, she uses a karambit to stab in weak spots while still retaining use of her hands.

-Throwing dagger: For when a gun/gunshot is just too high profile.

 

Aside from her usual gear listed above, she's used a few more gadgets in various RP:

 

-A high powered magnet shaped like a horse shoe, which she used to incapacitate an enemy in seemingly impenetrable armor by binding his sword arm to his back.

-A bootknife. Because bootknives.

-Several types of poisons, administered via syringe or coated arrow. A few explosives as well, smoke bombs, etc.

 

As to the how, well, the Empire spares no expense. Sophia generally designs what would be useful to her along with her regular blacksmith (who is more along the lines of a tinkerer at this point).

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Guest Ragnar

-A bootknife. Because bootknives.

 

art-014.jpg

 

I see your bootknife and raise you one foot switchblade.

 

I see your foot switchblade and raise you a machine gun leg.

scotsman_zps832401fc.jpg

 

I hope this escalates.

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Yay, another thread about weapons. :D

 

Kiht has a large collection of weapons now. However, she does not carry them all with her at all times. The primary weapon she chooses greatly depends where she is going, and what she thinks she is likely to face. The only weapon she has with real sentimental value is a weapon she does not use anymore. It is a Feathered Harpoon made by her father.

 

She always carries two Mythril hunting knives as side arms. These are always on her belt no matter where she goes. She always has a smaller hidden dagger somewhere on her body as well.

 

Now, for primary weapons. Going over all of Kiht's weapons would be TL;DR worthy, so I will focus on her most commonly used primary weapons.

 

Her Harpoons:

Kiht was raised with these things, and they are widely used in Gridania. Even the elite guards of the Elder Seed Seer use a Gerbald's/Darklight Harpoon.

 

A Gridanian Harpoon when hunting game primarily for hides. This weapon has a great color for camouflage. It can be used for blunt-force attacks, and piercing attacks.

 

A Gerbald's Redspike is used when she goes into urban environments for business. It is a high-quality Harpoon that is great for giving tavern/street thugs a smack on the head if they try to bully her.

 

Pole-arms:

When she knows she is going into battle, she will take one of her Guisarme. They have spikes and hooks. She finds their elaborate designs to be versatile, and usually melds materia with them.

 

When she needs a light weapon that is more inconspicuous, she uses her Steel Spear. Nothing special about it. It is versatile, practical and very light. She also uses it when hunting game primarily for meat.

 

Others:

Kiht can use javelins, but almost never carries them anymore.

 

If she knows she is going into battle, she will bring poisoned throwing daggers.

 

When hunting fast game, or doing covert scouting, she uses a velocity short-bow made by a Moon-keeper friend.

 

Again, she does not carry all these at once. Typically, she has one pole-arm, her hunting knives and one hidden dagger. To Kiht, her weapons are just tools for battle. Her collection is always growing.

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Fio doesn't have many 'special weapons'. He's got his greatsword, which is just steel. He hasn't named the thing. After all, why name something and grow attached to it? The second it leaves his hands in battle, it may as well be gone for good. Same goes for his daggers. Simple steel, no identifying marks in case he can't find them. They're not something he wants tracked back to himself if they're found in a compromising situation. Like somebody's gut. 

 

I suppose his most notable weapon is a standard issue centurion's gunblade. For obvious reasons, it hasn't seen the light of day. Especially since his name and rank are engraved upon the hilt. He also possesses a ceremonial Limsa Lominsan cutlass, as well as a cutlass actually made for killing people and not just looking fancy. All part of the deception.

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Berrod owns a pair of worn cobalt cesti, but he doesn't use them. He fights with his fists first and foremost -- they cesti are more 'ceremonial' than anything else -- so people can see and recognize him as a Pugilist. Most of his other weapons are borrowed.

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Dogberry uses a billhook, a medieval weapon that throughout the ages has killed more people than smallpox. It's simple, it's functional, it works.

 

Though Dogberry is primarily a bare knuckle boxer kind of guy, he does have a pair of ornate brass knuckles he's quite fond of.

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Franz is quite fond of weapons, notably, axes.

 

When he was just a Garlean running around, the axe would typically be carried. After character development things I won't go into detail for, he now keeps a nice, large axe hidden away in the aether around him, along with some other tools. (My way of explaining away how our inventories work). While the in-game model will probably change from time to time, it's just an ordinary axe, probably stolen from someone who "didn't need it any more" or bought with money. Perhaps he even forged it himself!

 

Lately, most fights Franz has been in didn't need to involve weapons, so he's had no real need to draw it out. He only uses the axe because that's a personal preference.

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Roen has a cobalt winglet that her brother made for her. She takes meticulous care of it as well as her shield, which was issued to her when she did some work for the Immortal Flames.

 

She has no family heirloom or artifacts, she ran away with nothing but clothes (stolen armor) on her back with whatever shield and sword she could grab at the time.

 

She has recently been training in hand-to-hand combat and does have a pair of cesti to carry at her hips, but she has not gotten comfortable with them and would likely use her fists if it came to unarmed combat.

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-A bootknife. Because bootknives.

 

art-014.jpg

 

I see your bootknife and raise you one foot switchblade.

 

I see your foot switchblade and raise you a machine gun leg.

scotsman_zps832401fc.jpg

 

I hope this escalates.

 

I see your machine gun leg and raise you a...

 

RDCBqpq.jpg

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Hornet has no heirloom weaponry as she was kicked out of her family's stead with nothing but the clothes on her back.

 

She has a particular fondness for spears and her current favored weapon, a heavy trident, was a gift from the Maelstrom command as reward for some unacknowledged work that she did for them a while back.

 

For her axes she goes for weight and intimidation. The blade could be dull as a hammer for all she cares, the important thing is that she's smashing you with something big and heavy. Her current axe, model is Eisentaenzer, was chosen because it is big, heavy, sharp, and frightening looking. Just carrying that thing on her back is a big signal that she is not to be messed with and has ended fights before they've begun.

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I see your foot switchblade and raise you a machine gun leg.

scotsman_zps832401fc.jpg

 

I hope this escalates.

 

I see your machine gun leg and raise you a...

 

RDCBqpq.jpg

 

Those only shoot bullets. What you need are crotch-shot laser blasts so potent that they fertilize and create LIFE.

(click on the video title to view on YouTube)

 

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Hiro's back story has him as someone naturally skilled with bladed weaponry. I've decidedly not adopted any job or class role specifically for him in light of this as Paladin, Monk, Lancer, and Marauder are native to Eorzea and his skills with such weaponry are merely based on muscle memory, combat training, and natural predisposition. When Ninja and (hopefully) Samurai are released they'll be what he actually identifies with.

 

His equipment layout is:

 

Folding Blade (Blazefire Saber): This is Hiro's main stay weapon. It is sturdy, light, and reliable and being of a strange compacting design compliments his high-movement fighting style. *This weapon is an event item however I've distanced Hiro from the event itself, simply stating he picked it up in Limsa Lominsa out of curiosity. No real history or anything special to it, just something to allow it to exist for his IC use really.

 

Bladed Shield (Bladed Lantern Shield): For Hiro the item is strange and after witnessing its uses for both offense and defense in the Arenas Hiro has adapted it to his combat style, matching it with his Folding Blade for more intense combat situations or duels.

 

Katars/Patas (Flame Sergeant's Patas): Hiro inherently favors stealth and silence, single quick strikes to eliminate his enemies rather than prolonged fights. Finding these weapons in a shop in Ul'dah Hiro tends to wield these on select outings where stealth and mobility is a priority.

 

Spear (Steel Spear): Despite his lack of ability with the heavy two handed axes that Marauders and Warriors wield, this two handed weapon has a strangely natural feeling to it despite his exotic use of the weapon. *Hiro wields this weapon ICly much like one would a Naginata versus the styles displayed by Lancers and Dragoons.

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I see your foot switchblade and raise you a machine gun leg.

scotsman_zps832401fc.jpg

 

I hope this escalates.

 

I see your machine gun leg and raise you a...

 

RDCBqpq.jpg

 

Those only shoot bullets. What you need are crotch-shot laser blasts so potent that they fertilize and create LIFE.

(click on the video title to view on YouTube)

 

 

Yeah, I've been experimenting with a crotch mounted weapon that creates life a lot. Since I was 12, actually. I'll let you know how future experiments go. It should be a lot easier now that I have a lab partner.

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Dogberry uses a billhook, a medieval weapon that throughout the ages has killed more people than smallpox. It's simple, it's functional, it works.

 

Dogberry is a gentleman with excellent taste in weaponry. I've got a billhook on the other side of the room that I made myself (well, the blade was bought but the shaft came from an old ironwood tree I cut down) because, why would anyone not want one of their own? Can't say why but I've loved billhooks since the first time I saw one. 

 

Ryoko, on the other hand, has a spear and a staff. The spear is an older model of the general issue Maelstrom Marine spear. Ryoko "borrowed" it from her dad. The staff she got from a priest who tutored her for a few months. It has this crazy bright glow to it. She has no idea why. Probably some Ishgardian silliness. She's not super talented with magic though, so she ends up just hitting stuff with it more often than not.

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As a hunter, Rivienne tries to remain light when it comes to weaponry.

 

► On her person, she has two or three weapons. The most notable of her weapons are her bows. One in particular is a recurve bow adorned with carvings made by all her siblings, congratulating her on mastering it. It still remains a prominent weapon on her arsenal and carries sentimental value. The second bow she at times uses is a long bow, most often when the Adder sends her on a mission, if it was possible to have a crossbow in this game, she would probably have that strapped instead.

 

► There is a curved knife that is strapped to her thigh. Elezen made, the steel is engraved with a saying that has become her motto as of late. There is a dagger hidden in right bracer. She keeps it discreet and is seldom revealed unless necessary.

 

► Any artifact she would have would be in the form of heirlooms. Her mother's necklace, retrieved recently, hangs around her neck. The pendant is said to be crystallized aether, wrapped in metal bindings, and carved with the three spears of Halone. Passed down between the noble-women of her family. Within her homestead, there is a broken spear, returned to her after her brother's fall, that has been made anew. Because her lack of knowledge in spear-wielding, she does not dare to practice with it.

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Averill's only personal effect is his weapon. A wrapped maple bow, well-weathered after years of continued use, he takes the time to repair and maintain it to the best of his abilities - he's lost count of the number of times he's had to restring it.

 

He received the bow from a Roegadyn adventurer, the night he ran away from his home. The adventurer happened across Averill at his most desperate; cold, hungry, and completely alone. In return for explaining his situation, Averill received a night's worth of training in the ways of hunting and surviving on the road. 

 

At the end of it all, the Roegadyn - who called himself Rooks - offered Averill the bow to aid him in his decision to take life to the open road. He's kept it close at hand ever since.

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Fio doesn't have many 'special weapons'. He's got his greatsword, which is just steel. He hasn't named the thing. After all, why name something and grow attached to it? The second it leaves his hands in battle, it may as well be gone for good. Same goes for his daggers. Simple steel, no identifying marks in case he can't find them. They're not something he wants tracked back to himself if they're found in a compromising situation. Like somebody's gut. 

 

One thing I noticed at the last Grindstone is this man has some strange unseen magical bag of holding or other such orifice where daggers emerge from in a fight!

 

:lol:

 

Just being silly; it was a great fight and very entertaining!

 

~~~~

Considering Jancis is a conjurer and grew up in a mostly rustic/survival-based mentality, she doesn't own many particular things. Conjurers, by nature, use un-worked wooden staves and wands to work their art, per say, so really any old stick will do, per say.

 

I have Jancis usually walking around disarmed so at times if that comes into question the leather straps she wears over her palms and thumbs will usually have some kind of wood worked into the wrist straps kind of like that full-metal alchemist guy who had the pre-drawn thing on his hand/glove. That way she can use her hands to heal.

 

She also has a small charm from her childhood which she believes is from her true family typically, but she gave that to some guy she has a crush on... honestly she needs to be more careful with stuff.

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