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Titor

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Everything posted by Titor

  1. Very glad to hear that, Edgar! I will keep an eye out for you in game
  2. Our first week of recruitment has gone amazingly well! We already have a small group of very friendly individuals, and have began working on some plotting and events! Our first event will be sometime next week, keep an eye out! Active recruitment is still underway, please message me here or in game for more information. At this time we do not have a linkshell, we would like to establish our inter-FC plot and connections before expanding, but a linkshell and cross-FC events are definitely planned for future.
  3. Thanks! I just finished the Paladin stone too
  4. I think on Balmung it might actually be hard to find a FC that is not accepting. I have not seen or heard of anyone who had major issues with their lifestyles here.
  5. I am glad that you are interested in the topic! If you want to talk more about bringing a potential character in, feel free to talk things over with me either on the RPC here or in-game!
  6. You can buy powerleveling kits from people for ~400k-600k depending on the craft. Usually the crafter provides the mats for you and you just get a bunch of items to turn in through leves.
  7. The Division is now open for new members! As there is no formal application at this point (There will likely be in the future) if you are interested in joining please let me know either here or in-game and we can talk a bit OOCly and ICly to see if we are a good fit for each other!
  8. [align=center](Please check other information in the other tabs too! ^^^^^)[/align] [align=center]The Zero Division[/align] The Zero Division is a recently-formed special operations division of the Immortal Flames, focusing on artifact recovery, technological reverse-engineering, and developing weaponry for both defense and offence. The Divisions' specialty is the dangerous and the unknown. With advanced technologies possessed by both Garlemald and ancient Allagan Constructs, it is important to salvage, recover, 'obtain', and learn about the devices, so they may be integrated into our own arsenals. So that the enemies do not hold the power of mystery and superior knowledge over us. ((More information will be added to the story as the company and its plots grow!)) [align=center]Areas of Work[/align] The Zero Division is broken down into five areas of expertise Tech - The technology department contains the scientists, researchers, engineers, machinists, and others who work on the 'brains' of the operation. Magic - The magic department consists of experts on Aether. It contains individuals from experienced spell-slingers to a devout in the path of the Twelve. The magic department is also responsible for aetheric engineering, assisting with the magic parts of magitek, and researching new and helpful spells that may assist the Division. Medic - The medic department contains those focused on healing. Both healing individuals and assisting others with healing-based research. They are responsible for keeping the Unit healthy, as well as any civilians that may be encountered during an operation. Combat - The combat department encompasses a variety of talents. Stealth operations, ranged and melee combat, and snipers fall within this section. Purely offensive-based spell-slingers may opt to apply for this department over the Magic department on a case by case basis. Divergents - The divergents are for individuals that hold a specialized role not encompassed in the above departments. Supply provisioners, couriers, translators, etc. will fall into this area. [align=center]Hierarchy[/align] Entrants - All members begin at the entrant rank. Entrants are observed for a short period of time to be sure they are a good fit for the Division. Entrants are not yet given access to highly classified documentation and objects. Entrants may move on to either becoming an Apprentice, or a Delta Member. Apprentices - Apprentices are for individuals who have not yet completely refined their skills and would prefer to work under someone else in the Division. Apprentices will work with their master until the master deems them worthy of working on their own. Graduated apprentices will move directly into being a Beta member of their area. ((For now an apprentice must find a master, or a master must find and apprentice, there are no random pairings at this time)) Delta - Delta Members are not yet assigned an area of work, but have proven themselves in their time as an entrant. Delta members are now briefed on the various projects of the Zero Division and well work within various areas to figure out which would best suit them. After a thorough period of working with others in the Division, they are promoted to a Beta member. Beta - Beta members are the primary members of the Zero Division. They are the members who have made their way through the initiation ranks and have been assigned an area of work. Beta members have access to almost all of the devices and knowledge within the Zero Division. Alpha - Alpha members are the elite of the elite. They are good at what they do and people respect them for it. They are the highest tier achievable in the Division, and have nearly unrestricted access to everything the Division holds and has to offer. They are exceedingly trusted by the Immortal Flames and have earned their position through loyalty, dedication, and hard work. [[tab2]] This information is OOC, ICly the Base is not widely known to be what it is, and masquerades itself as a guild hall for civilian activities. The Base is located in a Large House in the Lavender Beds. While one may deem this a strange location for a unit of the Immortal Flames, it is strategically placed between Garlemald, Mor Dhona, and Thanalan, giving quick access to all three hot areas. It is also located out of Thanalan in the event of a raid or complete takeover of the lands, so that there will be little interruption in deploying the devices and information that the Zero Division has. Should the Shroud ever fall under attack, the Base has been set up for quick evacuation of sensitive articles and/or its self-destruction. Aetherytes have been placed for quick access to and from the base from Thanalan, and special devices have been tailored to the locations to allow those who are not able to travel via aetheryte quick access to the regions of Thanalan. The basement contains the sensitive information, artifacts, and devices that the Zero Division holds and is off limits to non authorized individuals. The first floor, second floor, and most private chambers are much less restricted. Guards (Played by NPCs) are stationed in or around the base at all times. We are planning on diving right in on Free Company/Airship crafting. With large housing secured (no moving!) and initial funding raised, we will hopefully be one of the first to take to the skies in Heavensward! Secondary bases in the Mist and The Goblet are planned for the future. [[tab3]] [align=center] Props and Interactivity [/align] The Zero Division is pushing to branch out of established RP conventions and move on to a more dynamic, interactive, and engaging roleplaying environment. Through the use of various 'props' out of game and in the browser, we hope to bring a new layer of realism and engagement into the story. Be it through prop papers, or even interactive 'relics' recovered with passcodes/keys/functions/etc found through IC means to 'unlock' the virtual device. There is also hope that the addon API (whenever it is released) will support the creation of various RP tools such as those that had been seen on WoW. However, with little information on when the API is released or what it may contain, there is not much to elaborate on this topic at this time, but do know that it is under consideration! [align=center] Dynamic and Engaging [/align] Have you ever been in a situation where you were like "Man, my character would do X right now but that would totally just change this entire plot and direction"? We want that. Within reason. Your character is unique, they have their own talents, their own specialties, their own experiences and traits they bring to the division. Plots in this Free Company are allowed to evolve, change, and morph with the playerbase. However. OOC COMMUNICATION IS KEY HERE . If someone is REALLY wanting something to happen to their character, and your alteration will damage their desire, please stop to think if there is a way that you both can arrive to a conclusion. This is where the members must be excellent with each other, and also must be willing to adapt to changing plots themselves. Those who abuse this ability or cause issues will be dealt with on a case by case basis. Basically, if you want to do something you think will affect the plot in a drastic way, bring it up first! It will likely be approved. [align=center] Non-conventional Characters/Pasts/Abilities/Etc [/align] I am sure we have all encountered a non-conventional character that raised our eyebrows in RP some time or another. The problem with such non-conventional characters is that many need much more development. However, these characters can bring very interesting interactions and plots! We believe it is wrong to reject someone on their character at face-value alone, so such non-conventional characters are allowed in the FC on a case-by-case basis. Here are the general guidelines for non-conventional characters. If you feel like something is strange/possibly OP about your character, just ask! We can try to work something out. We just want to be sure this does not become a breeding ground of OP and lorebreaking characters. The acceptance of these types of characters heavily depends on the development, backstory, reasonability, and general playabilty of the character in the environment that Division Zero has. If you have mulled over your character for many hours and have created a well thought out story that makes sense, with enough weakness/hardship to balance out the awesome, you will likely be ok! Likely Fine - Characters with the Echo and/or Tempered by Hydaelyn - Halflings of the playable races - Characters with magitek implants/magitek replacements (arms, eyes, etc) - Characters with magiked brandings/runes - Characters from out of Eorzea (But MUST be strongly affiliated to/loyal to the Immortal Flames) - Characters that use magic/aether in unconventional ways. Occasionally Fine - Halflings of a playable race + a non-playable race - Characters that are /really, really/ good at what they do. Much, much better than average. - Charactes involving Voidsent - Characters involving Allag - Characters from another dimension that was somehow Eorzea (a 'different' Eorzea) Rarely Fine (but still ask!) - Halflings of a non-playable race + a non-playable race - Characters from another dimension/universe/etc that are not Eorzean (but from another FF universes) Never Fine (Due to lore reasons or other complications) - Characters that are children of/closely related to NPCs - Characters that are extremely overpowered - Characters that have any god/demigod status - Characters from another dimension/universe/etc that is not Eorzean or from another FF universe (something completely unrelated like Dr Who or Sonic) These guidelines are only to create a well-rounded environment, allowing for flexibility in character options that do not drastically hinder the play of another. Again, acceptance into the FC is based on the player and their characters story. Be respectful of your fellow players and you will be fine. [[tab4]] Joining is a two-part process that takes place in game There is a brief OOC interview, to get to know a bit about your character and how they will fit into the Division. If that goes well, there is an IC portion that is basically the signing on of your character to the Division. Please contact any of the following people OOCly if you are interested in joining! Titor Jaraba / Nerva Rufrius (alt) - FC Leader Officers: A'zalikko Yokho Evandrus Valerian Sehn Verka Skye Aldaris Xefjord Kiromeda This company will deal with both light-hearted and darker themes. While there will be moments of fluff and happy shenanigans, the Division works with highly classified technologies. As such, characters may become wounded, and RP may contain descriptions of violence, gore, and swearing. There is ZERO TOLERANCE for OOC harassment of any kind, including racism, sexism, religion-bashing, sexual/gender alignment-bashing, or anything that is there to degrade an individual or group (even if there are none belonging to said group in the FC). Extremely lewd behavior (both OOC and IC), open and public acts of ERP, and open soliciting of ERP (Both IC and OOC) will not be tolerated. If you wish to partake in those acts, please restrict it to tells of those you know are willing. For a company with such open policies to plot development and characters OOC COMMUNICATION IS IMPORTANT. Especially when it comes to character development or plots. You must also be alright with things happening to your character. The FC will have various plot arcs that may have certain temporary 'status' effects on your character. Examples of effects are such things as going mute for a brief period of time, temporary amnesia, gaining exceptionally good eyesight, etc. Small, temporary things to give little spice to the RP. You are not required to partake in all of the effects that an artifact, relic, or device might give, but if you constantly try to dodge every affect you will miss out on some of the fun in the plots. Not every plot arc will have an affect, but some will.
  9. my experience to the RPC today That being said I think anyone should be able to RP whatever they want as long as they find other people willing to accept it and rp with them and enjoy it. It does not mean the entire community has to, and if there is a sensitive subject such as this it would be best to just tend to avoid those subjects while rping at taverns or the community at large, imo. But in your fc/ls/group of friends? You can be a time-bending half-dragon primal dimension-travelling demigod and if others like it that is fine.
  10. Sol bonuses. I want sol bonuses. I know all ex primals and second coil. But I will not be doing t9. Sorry. Gimme your sol bonuses. O_O If you have a sol bonus and need help, send me a tell~
  11. You mean alchemist outfit ? Yeah.
  12. I am 100% serious about wanting a labcoat for DoM/DoW classes. ESPECIALLY MACHINIST O_O
  13. I want to glamour the alc labcoat to every class I ever am or ever will be.
  14. I never heard about it prior >//< ..I am so guilty of skipping cutscenes >.> Haha. They are getting more interesting though so I have been watching them more!
  15. In the WoD Quest Line.. Was... Was that Dyed HA Armor!? I am not sure if this has appeared before I kind of... skim cutscenes liberally most of the time >_>. But... But I am pretty sure that was Dyed HA armor. I really hope this is foreshadowing of something they give us later! (And sorry if it is not exactly new news)
  16. I would like a softly coloured bust of Titor please References are in my sig. Please use his non-FF outfit (The lab coat and the tiny little glasses, they should be pretty tiny they are just surgical magnifiers and not vision correcting) If you could draw him looking ticked off/annoyed/irritated that would be great
  17. I love your art I would probably pay around 75k-100k gil for a coloured bust up IDK about full bodies since I rarely order more than bust up
  18. not much room for guys who have not grinded out their dailies huh
  19. They might have made them all right before the servers went down. You can nearly always make a new character in the 5 min before maintenance starts. Since everyone is logging out and few people are logging on. That is when I normally make my alts. They might have just all made new characters on new accounts the other night with maint so that is how there are so many there now.
  20. Gilgamesh is/was the unofficial reddit server, take that as you will.
  21. I kind of hope they drop the MSQ requirement to unlock things all together. I really want to level another alt, and I have no issue grinding it up through fates or dungeons or anything, but the MSQ was not very fun for me the first time, I really, really, really do not want to do it a second time. If they remove the MSQ restriction to unlock pre-50 stuff (with the option to follow it if you so choose) that would be really nice. You would just automatically unlock dungeons at the appropriate level or whatnot. If they keep adding and adding and adding to the MSQ, new players and players who want to play alts are going to get really discouraged from making a new character due to the 322+ required quests to actually be able to get anything unlocked.
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