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Everything posted by Blue
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Hello everyone, good to see you all again. I'm back from a Hiatus and am shocked to see how many new things this game has! I'm very intrigued by the Fellowship system. My friend says it isn't very useful, but I think it has some potential. Maybe it could be a good idea to make a HRPC fellowship where people can advertise RP FCs, RP LSs, look for RP, and announce events. Of course I know all these things are already on here, but I'm positive that there's also people who don't know of this community yet, or simply don't feel like coming on an external site as they play. What do you think? Could it be a nice addition to the community's tools?
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I'm one month late but I feel the urge to share my impressions..
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Grats on your FC house, but I'll say I actually died laughing by that house name and the description. Thank you It's going to have an actual name when it is eventually claimed IC. Right now it's just a nameless abandoned thing in the distance, not even a real part of the residential area (that's why we chose this plot in particular: it's the furthest away from any other house). And I would agree on the 1 house per server limit, though I feel all alts on that server should be made automatic tenants to it. As far as I am concerned, I am boicotting Personal Housing the way it currently is. Neither I nor any of my FC members have any housing other than our FC home and as far as I've heard, we've pretty content with it. Though, I understand that some other FCs have stricter restrictions to what the members can or can't do with the house, so I'm not surprised that some of them may want their own place. Let us hope we get word of that instanced housing feature soon.
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Thank you We plan to make it a public event, I'll post on this site's section when we're ready. It will be lots of fun! Hard work, getting to know friendly people willing to help, and of course, a barbeque in the yard is due to keep everyone's spirits high!
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This is probably going to come off as bragging, but it's really not. I just wanted to share this pretty silver lining with everyone. I know what it feels like to miss the chance to get a house. Two years ago I basically stopped playing anything else in FFXIV to do nothing but craft to make the money and get my FC a nice home fitting our IC purposes. I had no high level crafts to sell Star recipes. I had no raid parties with whom to sell wins. I had not the bravery to do fundraising RP events. I had absolutely no other means to make money. All I did was craft lv1-40ish HQ gear everyday. It took me and my FC mates two years to get to 70M gil. Yesterday, at last we were able to get the house everyone wanted (we actually went to check all plots and put a poll to decide). Without paying anyone to relinquish. Without exploiting debatable features of the game. Without donations. Without RMT. It took far longer than it should have, but we made it. We are currently in the process to give it the appearance of an abandoned house, because we plan to set up a big "Raise This Barn" style of event before we make it our home IC. It was something we all looked forward to for a long time and at last it's there. Being homeless in this game sucks, as a roleplayer more than anything. But with patience, hard work and yes, some luck, you will eventually get what you want. Do not give in to other players wishing to exploit your despair.
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It's at 1:29:40 or something close to that. It's the blue wyvern taken by FFXI's dragoon pet model. EDIT: (Granted, I still think FFXI's cuter. But that's the FFXI-DRG-main in me talking). IT'S EVERYTHING I EVER WANTED IN LIFE OH MY GOD The first time I ever saw the baby dragons in Anyx Trine I literally, actually cried. I was so excited to see them there doing all the same animations and everything. (I played XI too and I like XIV's better, but only because their slightly different design is more cohesive with the other dragons in the game) I need, like, twenty. I suppose they're probably from the new beast tribe quests? Guess I better get to crafting... T_T Yes, I know. I was so upset when one of the quests asked me to fight them The red ones are kinda cute too.
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It's at 1:29:40 or something close to that. It's the blue wyvern taken by FFXI's dragoon pet model. EDIT: (Granted, I still think FFXI's cuter. But that's the FFXI-DRG-main in me talking).
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For those who want to immediately see the glamour prints, it's at 1:36:00. The Vath costume's scarf and headgear are interesting, I hope it's not all one piece. Also cowboy hat, wyvern minion, flying Fenrir and other things. Not much said on Housing, but they showed flowerpots (you can change the flowers' colors?) and you can make hair decors out of the flowers, which is something my mom would've killed me for even trying (nooo touching her flowers!).
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Mayakov, is that you?
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Whatever the apartments or Ishgard area come to be, I really hope we get some options for worn-out/old/poor looking housing. Everything right now, from the houses up to the furnitures, looks brand-new, luxurious, and Barbie-style. I'd like something a bit more relatable. Carbuncle couches are okay, but some old-fashioned things like a worn-leather couch would be great, too. I think the best would be a dye that automatically adds flaws and worn-out details to anything. Tiled floor becomes broken tiled floor, wooden wall becomes splintered wooden wall, etcetera. That'd be a damn blast. My pipe dream would be the Ishgardian wards (if there will even be a ward at all) to be inspired to the Brume, or at least to the Forgotten Knight. That inn room is my favorite housing location by far, and it upsets me hard to be unable to get other players in there. I can try replicate it in an FC room but... it's not the same.
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I don't think we've reached the point where server transfer must be locked. Just last week, all newbie areas were swarmed with fresh new bots, who had been created without any maintenance necessary. I'm pretty positive of this because I reported over 50 of them in a hour <_
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I'm so happy, I don't even know what to say. I've been crafting for two years (twoooo years of neglecting everything else the game had to offer, gaaaah! Not even a relic weapon takes this long!) to get my FC a house... finally hit 80M the other day with the help of Mae. The idea of finally being able to give us the Mansion we wanted is making me burst. I hope it doesn't all fade away with an error 3102 when the servers go up.. I'll never need Personal Housing if I can get my FC a Large house >_<
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Thanks! These tidbits were actually missing. I've added them to the main post. However, I've omitted Tutumoko's name, as the fella is now a grown Sultansworn and has little to share of his pre-Calamity times. His line was added to Anaoc's. Thanks again for all your research, I truly appreciate the help.
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Updated the Red Rooster Stead entry, to include a map and info on level requirements to reach the location.
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The Red Rooster Stead: Personal Experience When the Althaea's Orphanage still resided in the Mists, the orphans and refugees living there had lots of opportunities to come work at the Red Rooster Stead, particularly in the busy harvest season. It was a great learning opportunity for the young Yesui Hotgo, but nonetheless, the place had its dangers. Of particular note was the episode in which Aki Hitoame and Kiku Okeya, doman refugees working at the Stead, wandered too far while trying to catch escaped Dodos, and ending up being ambushed by the pirates of the Black Talons in the outskirts of the Caedarwood. The adventurers protecting the orphanage managed to rescue the two girls, but not without struggle and tensions. My character Aki is sure glad those days are behind her...
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The Red Rooster Stead Established by a botanist as an experimental farm, the homestead hosts myriad agricultural undertakings such as the selective breeding of livestock and the research of foreign produce. Its proximity to kobold territory has given the residents no recourse but to turn to pirates for protection. How to Get There: The Red Rooster Stead is located in Lower La Noscea. It has no level requirements for the local Lominsan, but will require lv14 and the "Ul'dahn/Gridanian Envoy" Main Scenario Quest flagged for those who have started in Ul'dah or Gridania. The area is safe and free of any aggressive monsters save for FATEs, and can be traveled to at level 1 from Limsa Lominsa without difficulties. Lore Origin of the Name: Have you heard the tale behind the name of this quaint little place? It all started with the birth of a rooster, feathers as red as wine. Would that the story ended there... See, the farmers laid wagers on this bird being stronger than the others, but the contest grew ugly. Blades were drawn, and both roosters and onlookers were splattered with scarlet shades of blood. Not so quaint now, eh? The Landlord, Anaoc the Youngest Anaoc: Welcome to the Red Rooster Stead. What can I do for ye? The name’s Anaoc, and I run this here farm. I’ve been a botanist for… well, for more seasons than I can count. I’d retire once, before all that nasty business with the Calamity came down. But I can hardly sit idle with all the rebuilding that needs doing, now, can I? I am fortunate enough, however, to have a goodly number of enthusiastic youngsters about the place. With a bit of direction from me, I look forward to seeing what wonders they’ll achieve at the Stead. Yes, life in the fields carries on. There are the good days and the bad, but ye'll not see me grumbling─no, not when there's work to be done. The threat of the occasional kobold raid remains, but fear's not going to keep this old farmer from working this land to the fullest. As long as there are bountiful harvests to be had, there's no place I'd rather be. If I can live out the rest of my days here, I'll die a happy man. Here at the Red Rooster Stead, we don't shy away from giving the latest farming methods a try. And you can see the results just by taking a look around. The crops are bountiful, and we've had to add pens for the extra livestock. The Admiral herself has praised the Stead as the perfect example of her new settlement initiative. If I were to find flaws, it would have to be with our lack of security. Time was that the local pirates would look out for an old farmer like me, but now their whole way of life has been outlawed. There was a time when they farm'd stage cockfights, and pirates from all across the island would come and bet on their favorite bird. Problem was, each cockfight would end up in a pirate fight, no matter which rooster prevailed, so we put an end to the matches for the safety of me and my hands. The Red Rooster Stead boasts the greatest harvests of the biggest and best produce in La Noscea. It needs to be picked and shipped cleanly and quickly so that it reaches market at its freshest. Anything less would be doing the growers an injustice. The Success of the Stead The Admiral herself has seen it fit to dub our stead an exemplary model of her settlement initiative. The Stead botanists attribute their success to unyielding innovation─their willingness to attempt any and all agricultural techniques at least once, no matter how counterintuitive or potentially embarrassing. Wool Production The bulk of wool in Eorzea is shorn either here in La Noscea, or over in Coerthas. La Noscean sheep are renowned for their soft white fleece, which is nothing like that coarse rubbish they peddle up in the highlands. Moegramm (Stead Shepherd): As anyone who's ever raised livestock will tell you, animals feel and show emotions as deep and real as yours or mine. One need only look for the telltale signs: a fetching pose, a come-hither stare, some provocative tail-whipping... My pets never fail to show me the same love I show them. The Dodos Brianna: Ain't naught sweeter then the smell of ripe dodo dung on a clear night - or a cloudy one, for that matter. 'Tis what makes our crops the most sought-after in the land. Why, our produce even lines the larder shelves of the world-renowned Bismarck. The chefs themselves will oft frequent the Stead to select their own vegetables. X'payan: The dodos love the farm-fresh food so much, they're always pecking at the fences! Sometimes they'll even peck themselves free and run about. I suppose the exercise is good for them, but it's certainly not what I need! Roleplaying Tips Things You Can Do here: The Red Rooster stead has a lot of working facilities for the country-type roleplayer. The property includes: - A farmhouse; - Chocobos pen; - Dodos pen; - Sheep pen; - Storehouse; - Various fields that include: lavender, pumpkins, wheat, barley and other products; - Orchards of oranges and grapes. - The nearby Gray Fleet windmills take care of crushing the grains to produce flour. The uniform of the Stead Workers includes: - A bandana, or farmhand hat of light brown color (info missing on material and dyes): - A leather jerkin of green color (info missing on material and dyes); - A pair of vambraces of green color (info missing on material and dyes); - A pair of culottes of green color (info missing on material and dyes); - A pair of mocassins of brown color (info missing on material and dyes). Trivia: The area includes moogle mail service, chocobo porting, and has a resident levemate. The leves include several of the tasks to be performed in the Stead, from pest control, security, sheep herding, and deratization. The Ladybugs. the Leafbleed Blight, and Puks Ladybugs may be classified as vilekin, but they are anything but vile. For they feed upon the foul aphids who suck the lifeblood from our crops here at the Red Rooster Stead, making them more than welcome in our fields. That is, the ones who aren't carrying the terrible leafbleed blight. Rumor states several infected ladybugs hitched a ride on a merchant's vessel carrying fruit from Gridania. Now, not only are they spreading the sickness to the crops, but to healthy La Noscean ladybugs as well. The Stead is looking for adventurers to seek out the carriers of the blight and eliminate them, trying not to harm any of the unaffected ladybugs in the process. Also, the local puks consider the ladybugs a delicacy, and will descend from their rocky nests every morning to feast. The Stead is offering good coin to any adventurer who will travel to the nearby rocky outcroppings, lure out the hungry puks, and slay them. Red Rooster Stead Landlord, Anaoc the Youngest The Rats Every summer, we lose more than a quarter of our yield here at the Red Rooster Stead to a plague of filthy rats who sneak into the fields at night and eat the young vegetables straight off the vine. Every winter, we lose another quarter to the same rats when they chew their way into our storage silos. If the quick-breeding pests are not continuously dealt with, our losses will grow even larger, and I will be forced to abandon the farm. The Stead seeks fleet-footed adventurers to come and chase down the creatures so that my family and I might rest easily. Red Rooster Stead Landlord, Anaoc the Youngest Adventurers for Hire on Securing the Roads We Yellowjackets of the second levy are ordered to patrol the myriad roads of middle and lower La Noscea, ensuring safe passage for the merchants and travelers who frequent them. Unfortunately, since the Calamity, there are simply not enough men and women in our ranks to cover every malm, which is why we seek the assistance of adventurers in slaying those beasts who wander too close to the outlets. 2nd Levy Infantry, Yellowjacket Private Ancreta Ilm The New Sheep Hound Ever since our old sheep hound was mangled by a pair of megalocrabs, his replacement has caused us nothing but trouble. Not only does the flea-ridden mutt run slower than a one-legged stag, but he spends most of the day looking for some tree to mark, when he isn't eating the chickens' feed. Thanks to him, we lose nigh on half a dozen of our flock every day, which is why, until our faithful old hound's legs heal, we require adventurers to find the stray sheep and lead them back to the Stead. They may be a tad overstrung, so a little coercing with your blade may be required before soothing them. Red Rooster Stead Shepherd, Moegramm Sheepsong
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I have started this little personal project of mine to promote RP locations that are around the game with lots of opportunities to offer (remember my past attempts to revive the guilds? Just like that, but with less demand of commitment). I am not going to set up events at these, but I do want to leave them up for showcase for those of you who are bored and looking for new RP opportunities that you may overlooked until today. It's a slow and time-consuming thing, so don't expect super-flashy updates. If you have more to add to what I've posted, feel free to give your tidbits and personal experiences at these locations. Keep in mind that all the information collected here is purely official canon, stuff revealed by NPCs through quests and bubble speeches. I am not including information made-up by other roleplayers who may have used the location in the past. Index The Red Rooster Stead
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(Dayan) [Seventh Umbral] [IC] Sunrise Ruby Eyes [Closed, OOC Welcome!]
Blue replied to Blue's topic in Town Square (IC)
Chapter 2 - Dotharl "A deer." The contemptuous note in the voice of his younger tribe-mate did not go unnoticed to Dayan, but he didn't want to give him the satisfaction of a fight. As the black sheep of the Dotharl, he had gotten used on being picked on often, and the years had taught him that forgiving a provocation often hurt more than a dozen of well-placed fists would. "I count my blessings, Amal." He said calmly as he worked on untying the dead buck from the back of his mare. "Or perhaps you'd prefer that I had returned empty-handed?" "You were sent to look for settlements, not meat for nary a week." Amal spit to the ground by Dayan's feet, his crimson-circled eyes glaring daggers at him. "We will have for two, if we add the gendling and moderate our diet." "HAH! Truly?" Amal's long, spiked tail swung in irritation behind his legs. "The Dusk Mother must've hit her head really hard when she decided to waste the gift of four horns on someone like you. What good is a better hearing when you can't even follow the simples of orders from the Khan?!" "That's enough, Amal." Tolon, a Xaela of no more years than Dayan, stepped forth from the encampment and towards them. "Join the others, now." Amal's body tensed, and he turned to look up at the man. "But, my Khan--" "Or perhaps your two horns do not suffice for you to hear my orders?" Tolon's eyes narrowed, his voice gurgling into something close to a growl behind his words. The younger Dotharl looked away, daring but a final glare towards Dayan before turning away and heading towards the tents. The Khan waited in silence for Amal's footsteps to be at a distance that satisfied him, observing the four-horned hauling the deer to the ground. "...It is a good prey." His voice contained no effort to sound encouraring nor endearing. It was not a real compliment, Dayan knew, but tribal conventions urged him to show appreciation. "Thank you, my Khan." "Too good, for that gelding to carry alone." Tolon's eyes shifted on the gray horse that Dayan had found at the camp by the hunters' trap and used to ride while his mare's back was occupied by the deer. "That Hyur had to be very foolish, thinking he could carry this prey alone. Or, not alone." Dayan slightly loosened the girth around the mare's stomach, before looking back at the Khan with an impassive expression. "Are you sure he was truly alone as you told us, Dayan? Sometimes even four horns cannot hear everything." Tolon spoke very slowly, studying his warrior with his piercing gray eyes. Dayan was quiet for a few seconds, choosing his words carefully. He didn't want to betray his lie. "I am sure I did not hear anyone else nearby. The fool was simply granted a prey that was never meant to be his in the first place, and he paid the consequences. It was naught by fate." The Khan's lips pursed, his left eyebrow, split in half by a scar, twitched in a brief, ironic arch. "And I imagine that fate was also what prevented you to look for this hunter's settlement." "I had to choose between the possibility of finding a settlement, or the certainty of a few good meals." Dayan responded calmly. "The beasts of the woods would have eaten the deer before my return." He looked back up at his Khan, and the two sustained each other's gaze for a while, before Tolon's head tilted in assent, and he turned away. "I will pray for Sartak's return to be one with better news, then. Oh, and...." The Khan turned to give Dayan a cold, but vaguely annoyed glance. "You should go see your daughter." Dayan frowned, looking towards the camp. Most of the tribe were sitting by the fire in the center, and a good amount of them were looking towards him as they spoke to each other. Their eyes shown amusement, contempt, and a few others, pity. ------------------------------------------------------------- "Rumi." The twelve-years old was curled up at the far end of the tent, and winced upon hearing her father's voice. She did not sit up nor turned around to greet him, instead continuing to lie on her right side, almost completely hidden under the thick hide of a gray wolf. Dayan stood at the entrance for a bit, before letting out a quit sigh and getting down on all-four to enter the tent without tangling one of his horns in the many strings that together kept the leathers close enough to shelter the inside from most of rain and cold wind. "Rumi, I know you are not sleeping." He said, sitting down to stare at the young girl. "Get up and greet your father properly." "I am not feeling well..." Her voice creaked, poorly concealing pain. "The Khan said something happened." Rumi let out a loud sigh, her shoulder visibly sagging, before pushing herself up. She turned halfway to look at her father through the thin veil of the hair that framed the left side of her face, of a blue-ish black similar to the color of her scales. "It hurts. I don't want anyone to touch it." "Show me." Dayan's voice was stern, but somewhat warm. With a roll of her eyes, Rumi turned to face him, tilting her head to show her right horn, broken in half. Three of the five "tips" that gave her horns that star-like shape were lost, and down her neck and right shoulder was a dark trail of dried blood. Dayan frowned, and reached to inspect the damage with his hand. Rumi jerked her head backwards and sideways to dodge his hand, with an irritated grunt. The adult quickly moved his other hand and caught Rumi's left hown, blocking her head and tilting it to give him a better view. She hissed, but didn't attempt to push him away. Ghosting the wound with two fingers, Dayan exhaled. "How did this happen?" She frowned a little, looking confused for a moment, then bit her lip. "I fell on a rock." "And why did you fall?" Rumi hesitated, her bright green aquamarine eyes, the same as her mother's, were staring angrily at the ground. Her left hand clutched to grip on the wolf's hide with wrath. "Cota pushed me. We were fighting. She insulted Mother's--" "I do not care what caused the fight. No childish squabble is worth this kind of price, Rumi." "She keeps telling everyone you are a madman and that you hear voices..!" She cried, and then whimpered, pulling back and holding her head. Dayan closed his eyes. He had hoped those rumors would have died by now. Because of their lifestyle, mortality rate is extremely high among the Dotharl, and to his knowledge only his parents, and then his mate, had learned of his ....curse... and all three had perished years before. But one of them had to have spoken with someone... perhaps Rumi's mother. She had a brother, and he was Cota's father... A man of few words to be sure, but always willing to spare some when it came to putting shame on his sister's awful choice for a mate. Dayan the mad, Dayan the fool... Always had issues embracing the traditions of the tribe, that Dayan... Hearing whispers, voices that were not there... and seeing things. Shards of others' life, their memories...It happened almost always when he'd go to deliver the fatal blow on his enemy. It was too much for him, too heavy for his heart and mind. The only salvation from that soul-crushing curse was to avoid conflict. And that, for a Dotharl, was beyond impossible. His parents never believed the story about the visions, and blamed the "voices" on his four horns, a very rare anomaly among all Au Ra. They had very quickly cut bridges with him when they realized he'd never do them any honor as a warrior of the tribe. They had died in battle before he would even consider looking for a way to reconciliate with them, like most of those of their age. The Dotharl tribe rarely had any member older than fourty cycles. Rumi's mother had been the only one who seemed to understand... she had even expressed disagreement when Dayan had made her promise to never talk about his curse, but complied to his will as a good mate would. She had even taken on herself most of the duties as a fighter for the tribe.. at least one in the couple had to support the tribe's raids against other tribes and settlements, in order to earn the right to feed on the spoils. But that, obviously would have eventually taken her to her death. And it had happened way too soon. Dayan had been taking care of Rumi in her stead all that time, and long enough for the child to grow fond of him, but she still lacked an education as a fighter. This had put her in a dangerous situation in their community... the Dotharl welcomed no dead weights. Dayan had made the effort to rejoin the ranks as a warrior and hunter again, though trying to shy away from direct attacks in turn for duties as sentry or scout, but... That meant leaving Rumi alone, and what had happened that day, was but the consequence. "You fought a battle that was not your own." He said stoicly. Rumi's voice trembled. "Y-your voice... it's weird..." "Your hearing is unstable. Your horns differ in size and shape too much." Dayan sighed, and turned to take one of the large, flat rocks that were inside the tent to pin down the leathers on the edges of the ground. He placed it before himse.f "Put your head here. I will do what I can to make them even again..." Rumi's eyes widened in fear, one of her hand reaching up to ghost her left, sane horn. "But..." "It's the only way, Rumi." Dayan did not look at her, as he gathered a few tools to put next to him. A smaller, sharp rock normally used to file horse hooves, a pestle, a knife... "You will struggle to hear what is in the distance, but at least you will not be so confused regarding your enemy's direction." As a tear rolled down her cheek, Rumi quickly wiped it, and though shaking, she lied down on the rock, closing her eyes. "Will it hurt...?" Dayan looked down at her, resting one hand on her eyes, to shield her from flying shards and blood. "Not more than it already has..." -
Timeline: 3 Years After Calamity Ages of Involved Characters: Dayan Dotharl (28), Rumi Dotharl (12), Yesui Hotgo (8) Chapter 1 - Prey and Predator The silence in the small clearing at the feet of a rocky hill was broken just as the sun above started its descent towards the western horizon. The rustle of dead leaves being stomped on by fast, small hooves in great strides, then the whipping noise of something snapping, and a stomp that came in unison with the pained, throaty groan of a large mammal. In its frenzy, panicked escape from a bigger threat, the deer had been incautious in its steps and had not detected the trap laid in wait just over a small, dutifully piled outcrop of rocks and pieces of bark ahead of its route. The inertia of its race, and its natural weight had done the rest, delivering the beast to a bed of spikes made with bones and branches in the hole dug beneath the camouflage. Thirty seconds of silence, and then a black-haired Hyur came out from behind a fallen tree. "It's done..!" He said, trotting up to the hole to look in it, and then bursting with a triumphing laughter. "Nakura, come! It's HUGE!" Another, older man walked up to side with the first, his shoulders covered with a leather hide woven with leaves all over its surface. He carried a bow in hand, and looking down at the dying deer with a satisfied smile, he quickly nocked one arrow and shot it in the head, putting the beast out of its misery. "Our ancestors smile on us today, my brother." "You think there could be more nearby?" "Let us not push our luck, this will suffice us plenty for at least a week–" Nakura's words froze, and he looked up, alert. His younger sibling was still admiring their prize, when he finally noticed the silence. "Naku–?" He winced when the archer slapped one hand on his mouth, and pointed one finger, slowly, towards the hill, the direction the deer had come from. Horse strides, in a well cadenced canter. Someone was coming in a rush, and they were looking around for something. "We need to leave." Nakura said in a whisper, starting to turn around. "What? No. We have been sitting on this trap all day, I am not going to let some passer-by steal our food…!" "It's probably what the deer was running fro– Makotsu!" Nakura crouched down, trying to grab his brother's collar to stop him from climbing inside the hole, but moved too slowly. He watched in anger as the younger Hyur began working the deer's body out the spikes. "We will never make it with something that heavy, come out, now!" "Shut up and go get the ropes…!" "You–-stupid– Ugh!" Fuming, Nakura walked away and out of sight, heading quickly towards the small camp they had set up along the river not too far from there. Both their horses were old and thin. there was no way they could have pulled out that deer out in a quick fashion. His brother was out of his mind! After the last of the spikes had been pulled out from the deer's body, Makotsu was confident that in the evening they would have been welcomed back to the village as heroes. He couldn't recall a better prey in the past five years, and the ancestors were definitely answering their prayers at last. He didn't even hear the sound of approaching hooves anymore. His brother was just paranoid. And, lazy, too. What was taking him so long? The sense of time was lost in that hole, but the sun was already out of sight from down there, and it wouldn't have been long before the pale gray of the sky would have faded in the flaming colors that were typical of the sunsets on that side of Othard. After successfully counting up to one-hundred without hearing a single noise, Makotsu started to consider the possibility that his older brother had chickened out and gone to hide somewhere instead. And if he had done so, it would have been hours before his return. "Nakura, you little piece of–-" He growled, struggling against the steep wall of mud and rocks to crawl out of the pit. "Just wait until I get you… You're not going to have the slightest credit for this hunt!" "Makots….." Makotsu froze on the spot, his body hauled only half-way over the edge of the pit, as he stared in shock at the bloody form of his older brother to the ground, just a few yalms from him. He was face-down, his head turned to stare at him through eyes that were already veiled with death. His left hand twitched, in spasms, towards him. "R-run–- Agh!" It wasn't a real scream what escaped the Hyur's mouth as a third arrow struck him, not in the leg or back like the former two, but to the back of the head, taking his life away without a spare moment of mercy. "NAKURA!" Makotsu pulled himself up, crawling out and up to his brother. His hands were shaking, he didn't know what to do, feeling terrified even just to touch his brother, so weak and pale he looked already. It was as though he was just about to turn into a pile of dust to be blown in the breeze. "NAKU–!" "He tried to shoot me. Because you were there." Makotsu gasped at the cold, deep voice that came from the other side of the clearing. And there, he saw his brother's assassin. Riding on top of a huge bay mare was a just as imposing Xaela rider. Clad in dark leather and blood-stained cloth, the pearl-white hue of his skin seemed to give an even darker shine to the scales that framed his face, only a shade lighter than the raven, long wild locks of hair that danced in the autumnal breeze of the valley. His eyes seemed to be pitch black, with no clear distinction between the irises and schlera. The eyes of a beast, pointing straight at him without mercy, like the curved horns on the sides and top of his head. If there was any doubt in Makotsu's heart about the tribe the Auri belonged to, it was wiped the moment his eyes set on the horse he was riding. The mane and tail were adorned with a series of dark, little horns, each tied to a different lock, that the wind shook and knocked together like creepy wind chimes. On the beast's forehead was the severed top of an Auri skull, the horns of its departed owner now decorating the sides of the animal's face as its own. The Dotharl. "So what will it be?" The Xaela asked calmly, his hands slowly rising and pulling the large bow, another deadly arrow aiming straight at the Hyur. "He died to protect you. Shall you live on to his sacrifice, to the torment of his spirit, or fight and join him in the Other World?" With a scream, Makotsu broke out of his paralysis, and turned away from his brother's warm corpse to run, run as fast and far as he could. He knew he did not stand a chance. He knew he wouldn't have lived to see his camp again, get on top of his old gelding and escape death. It wasn't possible, he had been targeted by a Dotharl archer, and there was no hope. Oh, ancestors…. ––––––––––––––––––––––––––––––- Dayan of the Dotharl kept his bow's string tense and ready for two whole minutes, before the sound of a horse galloping away vibrated against his horns. He relaxed, quietly exhaling without a blink. He put the arrow back in the quiver tied to the side of his saddle, and then dismounted to retrieve the others he had used. As well as his deer.
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On the topic of showing, one of our members has fairly recently offered to keep logs of our adventures. We've been going since launch, so a huge chunk of all we've done is missing, but here you can find the logs of our most recent RP sessions. This includes both social RPs , where MSQ is not involved and character development is the main focus, and MSQ sessions, where NPCs and PCs interact with each other. http://tales-of-hydaelyn.guildwork.com/forum/5670aba6002aa80b73c232a3-rp-logs-archive I wouldn't know which one to recommend for a read, I think they're all pretty good. You will notice lines from NPCs that you don't remember being in-game... that's my attempt (I'm our Pacekeeper, I should've mentioned) to make them feel more "real", as actual RP characters. For further questions, you can address Mae.
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This would "break" the game and they don't want people who can't fly being able to fly. I imagine they will not allow it. Welp, I had called it. People didn't believe it. 8-) Here I am, without Aetheric Currents, on the pillon of Kara's chocobo, who has the aetheric currents. She was my uber rider and escorted me around the Sea of Clouds to unlock the currents I couldn't reach! Taxi-bo is now a thing!!
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Exactly the point I was trying to make, myself. A lot of the stereotypes are driven by OOC behaviors more than IC, too (or, again, enforced by how the character creator/gear options will make us look). That is how Lalafell become cutesy little thing, Au Ra become anime girls, and Miqo'te become slutty toys. I'll also add this in so that I don't get told I'm being off topic again. In my linkshell there is this Lalafell RPer who does often OOCly put himself down BECAUSE he is a Lalafell. For example, when we once RPd our group being attacked, he stepped out saying "no one would take if he tried to do something anyway". And he does this a lot, (even though we have never given him a reason to be that way, we are all ICly very aware of Lalafell strength and of the miner twins throwing a Roe out in that cutscene and blah blah blah, so it is likely that he is depressed about the open RP he gets out of the LS) and we don't really know what to do with him other than inviting him to try RP something.
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I dont get how this relates. You cant make a child character, and arguably lalas dont look like children. It differs from person to person. I know quite a few people who think they look small and cute, but it does not follow they look like a human child. I think there's some resemblance, and I play around that. But its really mostly a height thing. As for character creation, that's off topic. But I will say I'm perfectly fine with not fighting and killing child characters in PvP.
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I have the opposite problem. I do RP a couple young characters and a Very Young one (12yo), and often have to see her being hit on and treated like an adult woman just because of what the other sees on the screen (despite me having chosen 0 breast size, smallest height, and very chaste clothing). And it's not that I don't have her act childish, I do, but then I get reactions like "Is she always immature/whiny/excitable like this?" Well, yeah.... she's a kid. Honestly wish we had more options to import our IC age (whether it be old or young) on our characters. This mid-20s universe is getting dull.
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Tough question as it's yes and no. You can eat them, and people have done so. It's frowned upon though in certain regions such as around Tailfeather where nature is to be respected. You'd also be eating into your profits. Pun intended Though I imagine they taste like chicken. Actually, that is the only place so far where chocobo cuisine is confirmed, as I mentioned in my first post. Tailfeather lives of hunting, and not all chocobos captured turn up to be fitting for the Ishgardian market. Most of hunters live of what they capture and cannot sell.