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Teadrinker

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About Teadrinker

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    I actually like coffee too.
  • Birthday 03/11/1925

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  1. Teadrinker

    Balmung - How to find a FC?

    Additionally, you can make a post about your character in the Making Connections section on these Forums. Sometimes the best FC experiences you can have is just through making organic RP connections. Browse the RP calendar linked above and check out the events. A lot have FC's attached that you might be interested in.
  2. Teadrinker

    Final Fantasy XIV 5.0: Shadowbringers

    I've only ever really noticed a skill cutoff when I want to proceed with Savage content. If you want to take it seriously (Read: repping people if they simply can't perform) you're generally better off branching away from RPers. I know a handful that are fine with that kind of environment but most aren't. The loss of Gilg players in the PF will make a dent in this department. However, even taking this into account, Turns 1-3 are generally farmable in party finder at the end of patch cycles regardless. If you want to pursue Savage casually then you're still in a good spot. I can't say I expect to have any issues whatsoever with anything below that level and I don't think anyone else should either. Your normal Omega turns, 24 man content, maps etc should proceed apace.
  3. Teadrinker

    Final Fantasy XIV 5.0: Shadowbringers

    Not yet afaik. A lot are assuming it's going to be a more fleshed out version of Doman Enclave donations. But it will basically take Ishgard from the crumbling Masonry everywhere to the glorious bastion it's supposed to be. I'm not biased. *cough* Tbh I'm hoping against hope that they'll add in 4.0 design as well in the sense that we'll get access to more of the city. Ishgard was originally created with the PS3 limitations intact. I'm hoping this will lift that and we'll get mooooore.
  4. Teadrinker

    Final Fantasy XIV 5.0: Shadowbringers

    You know. The WoL is a DRK now and they announced rebuilding Ishgard. Maybe they'll sneak in more Ishgard as part of the xpac like they snuck in with Hingashi. .....Look, I can dream, okay? ;_;
  5. Teadrinker

    Multiple Jobs/Classes? Public opinions wanted!

    When it comes to these kinds of things I think falling back to the storytelling is always how it should be done. This goes for pretty much anything. Classes, Jobs, disabilities, professions. Basically anything you can think of. What is the narrative reason for the specific things you're adding to your character? If you can't think of one and how it adds to your story then it's probably just cumbersome and you can drop it. Tacking a lot of flair onto a character doesn't make them interesting to a reader and this is a pitfall I think a lot of writers and RPers succumb to. On the other side of this coin, it's always very rewarding when you can think of ways to weave new things into your story and how they affect your character, their emotional state and why this new addition is necessary now.
  6. Teadrinker

    Is my story concept lore-friendly?

    Random folk you meet who are really hard up about lore are not going to RP with Miqo'te Ishgardian nobility no matter how many hours your pour into it. It's just their choice. It's best to find those you already know who are okay with more bendy concepts and go from there. If you're trying to make those contacts then be as up front with what you're trying to create as possible so everyone is on the same lore page when you start RPing together. In short, create what you like and be honest and open about it. Those who are into it will RP with you. Those that aren't generally politely abstain. Additionally, I'd sit tight for about a month and wait for the new lorebook. I suspect we'll get a nice big exposition dump involving Ishgard and the effects of the House of Lords and Commons and socioeconomic state of Ishgard and any demographic changes.
  7. Teadrinker

    Very new to roleplaying in this game - Weird situation

    That's...odd. Honestly, I'd let it roll off your back. It could be a million things causing this to the point where it's hardly worth guessing at. To be frank, it's not you. If someone really wants to RP with you they'll put forth the effort and when they don't just simply move along, find new contacts. It's natural to be a little dismayed but it passes.
  8. Teadrinker

    Viera - Yey, Nay?

    Beast Tribe was my next thought as well for them honestly. Or making cameo appearances in Dalmascan related content as denizens of the area like the Bangaa are in the Ivalice 24 man questline.
  9. Teadrinker

    No Love for Straight Women

    Having a passive character doesn't necessarily mean you have to be so OOCly. You can have a character who is more reserved and just be firing off OOC attempts at communication left and right. Once you and someone else decide to try RPing, this is where a good plot hook comes in. If you both decide "Yeah, they can meet for a drink." and your reserved character is too busy not realizing what is going on or is playing coy then...Welp. In my experience, if you use a boring hook you have a much higher chance of getting boring RP that lacks longevity and you're right back into the 'Looking for Contacts' bin. Look for similarities in the characters. Are they both adventurers? Scholars? Dungeon delvers? Bountry hunters? Maybe they both really hate the void and meet hunting the same void creature. Form a plot around it. Have enemies, do some combat. GO OUTSIDE. Have your characters put some boots on, run around in the woods, get dirty. A lot of the best relationships develop out of conflict, don't shy away from that either.
  10. Teadrinker

    No Love for Straight Women

    If a player is 'offended' that your character won't hook up with theirs, for whatever reason, then eject. Immediately. As with pretty much any rp scenario, if players start treating you awkwardly or badly OOCly after your characters make choices that might not have been what their character wanted then just bounce out cause that's big a red flag. It's not clear from your description if that was occurring here but the course is pretty clear when that kind of thing happens. You're not doing anything wrong by recounting your experience. Orientation really shouldn't matter that much in general RP. It sounds like you were just in an environment with folk who really prioritized the romantic and erotic side of things, regardless of orientation, and you needed to find a better fitting group anyway.
  11. Teadrinker

    No Love for Straight Women

    There's a few things I've noticed. A lot of people choose to play bisexual/pansexual characters because, and I've asked because I was curious, it keeps RP options open. A lot of folk tend to prioritize actually having the RP available vs the RP being of a specific flavor. Why narrow half the RP pool? So they don't. Straight characters also tend to not "advertise" their sexuality as hard for whatever reason. With bisexual or gay characters you tend to see a lot more of the gender signs in the notes indicating what they like and don't like and not so much with straight characters. This might unintentionally make you feel like you have the only straight character in the room when that probably isn't the case though you might be a minority. I've gotta be honest and also say finding a partner for my hetero characters has always been difficult, especially when starting from scratch. Also, in my experience, a lot of RPers tend to be OOCly female and they gravitate towards making straight female and gay male characters. Males that do play don't always roll male avatars and end up making female ones, resulting in the pool of characters we have. Here again, my personal observations, not blanketing this as the norm. I've heard the players of straight male characters complain of this so you're not alone but even then I don't know too many who play these characters yet they often seem frustrated they can't seem to find any hetero females around. I noticed you're on Brynhildr as well. The RP climate over there could be totally different than it is on Balmung/Mateus so take my observations with a grain of salt. The following is pretty solid advice though. Don't be afraid to just message people. Everyone's RP tags usually say something akin to "Walkups/Tells Welcome" so make use of it. Start conversations, discuss your characters. Browse RPC wikis and tumblrs. Link your profile. Get out there and meet as many characters as possible. It's a lot of work and takes a lot of time but meeting contacts is always like that. Also bear in mind that even if you meet characters that are compatible with yours orientation-wise it doesn't mean they will be in the personality, rp or time department. You should definitely have enough other things going on with your character to keep you in the game despite not being in a relationship.
  12. Teadrinker

    lore Lore abiding Jobs

    If Leveva is handing out soulstones there's been nothing to indicate it nor would she have any to hand out cause it was just her and Professor Mace who had permission to be in the realm. I tend to fall into the camp that the art would likely require one else you're probably looking at a lifelong journey to attune to all of the gates and have a limited spell repertoire unless you get expedited though it for main plot reasons I.E. Kyokuho. Even having a Soulstone, the WoL still had to attune. This all pretty much falls into that 'conjecture' zone, people will play it how they wish.
  13. Teadrinker

    [Spoilers] Patch 4.3 MSQ Discussion

    The orchestra version of Revolutions is so much better than the version with Susan Calloway I didn't even recognize it at first. I'd ask how Baelsar survived but at this point does it even matter? Maybe it's not really him. Maybe everyone is body-snatched. It's a little too easy to summon primals these days. I remember joking with some folk that how neat it would be if Yotsuyu actually got her memories back and ended up stabbing herself and we get a seppuku emote at the end of the MSQ. So when she pulled the knife out I was like "Oh damn, I was joking." but tbh I'm really pleased in the direction it all went. I really didn't expect SE to have it in them to pull the proverbial trigger like that. Loved it. Her entire primal encounter is the best one since Thordan/Nidhogg imo. Not really because of mechanics but because of the story the fight tells while you're doing it, holy shit. I was just flat out impressed, it was beautiful. Yotsuyu woke up when she saw her parents at the Castrum. She went back because she genuinely wanted to give Gosetsu his persimmon. That slayed me. There are a few things that are clunky about her story. Pacing, delivery and all that. But gauging it alongside most of the stuff Square delivers she's one of the best characters they've written in...at least a decade in my opinion. Loved the primal fight, loved the twist at the end even if it would be nice if anyone ever stayed dead ever. The ending of Stormblood and the last 2 patches pretty much placed the bar 6ft under so it's not hard to exceed but I haven't felt this good about an MSQ since 3.3. It's not as good but it's nice to at least feel some hype again. I liked the direction they went with the player piloting Alphinaud in favor of telling more of the story vs. WoL does/is present for everything. If it makes the story more complex and opens doors for things like supporting character development and worldbuilding then I need this, give me more. On a sidenote, it's nice they expanded on wtf happened with Zeno's body because it's been a bit of a funny headcanon that while everyone was singing at the end of Stormblood, Elidibus was behind them grunting and hauling his body into a portal and hoping no one noticed him. Also how did Zenos cut his head nearly off and now he can spea...eh yanno. Whatever. Additional sidenote/edit: The villagers all tolerating Yotsuyu cause little girl says she's not scary was pretty eyerolly and made no sense considering the extent of her crimes. That was probably my least favorite part. I think it would have been much more powerful if they'd all spit on her or something but tolerated it cause Hien is their Lord. She was written to die at this point, would have added another layer of tragedy.
  14. Teadrinker

    Lore Bending vs. Lore Breaking

    It's never easy discussing powergaming with people and in my experience, which differs from Franz's, they take offense almost every single time. More often than not they know they're doing it but get super embarrassed about being called out, no matter how delicate you are, so they tend to flip that embarrassment it into anger at you. Clearly you're the one at fault and just squashing their character even if you're just trying to get them to tone it down a little so other characters actually have something to do. The following is just the "My Opinion/Suggestions" train with no brakes. I'm not sure of the context here but if this is your FC then establish standards and enforce them. Not everyone will like it and not everyone will be a fit, that's just the nature of the game and RP. If it's not your FC then it might be time to find one that is more in tune with your preferences. If this is just a plot you're running then hey...it's your plot. There is a caveat here, if you're in a generally lore abiding FC and want to run a FC campaign that is bending lore all over the place then don't do that. You're asking for trouble. Play that out with folk who are on board and don't push headcanons on people. I've DM'd things and had to tell people no for various reasons including the one you've cited. Like your character is a magitek engineer, why is he trying to roll for knowledge on black magic, stop it. Or sometimes someone who's shined a bunch messages me something and I'll just say "Let's give X a chance to try and figure this one out." I also actively message the quieter people, especially when I drop a clue that is of their flavor and urge them to try and speak up. Sometimes people just need a friendly nudge to get over the shyness. Personally, I'd be massively disinclined to acquiesce the specifics of what you described if only for the reason it turns a group plot into a solo campaign and that's just...the very definition of powergaming. As far as the opinion train goes, if a character gets gutted with a sword and suddenly sprouts an arm with an CNJ staff in it or something I'd...well first I'd probably stare at my screen for a few minutes. And then I'd politely tell them no and perhaps this campaign isn't for them cause we're not jiving on the same wavelength. Figure out what tastes work for you though and stick with it. Eventually, you'll find a group of people who are on the same page and these problems will generally cease to be. It does take time though.
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