Jump to content

Character Inventories


Recommended Posts

So we all know the classic RPG fighting options... Fight, Run/Escape, Magic, Skills... and Special Skills for those snowflakes! But there's one other option that's important to every adventurer; Item!

 

What does your character always carry on them? Do they use these for combat? Or are they alternative weapons? Or just special tokens or things they keep just in case? Where do they keep all these things? Go crazy, kleptos.

 

Oscare actually had a belt satchel full of bags of whole bunch of junk he has on him at all times. 

 

  • A set of bandages, because you never know when things go down.
  • An extra (two) set of ammo boxes for his pistol, with the pistol holstered right next to them.
  • A dagger, sheathed.
  • Vials. Looots of them. He keeps small potions, hydrogen peroxide, and snake oil. The first two follow the use of the bandages... but why does he have snake oil on him at all times?
  • A picture of his two sisters, stashed at the back.
  • Newspaper clippings of a recent murder case. ICly dated as [4/21].
  • A set of tools hanging off the back end.
  • A flashlight and compass right next to each other.
  • A block of wood and a carving for his carving urges. Gotta have a hobby.
  • A canteen.
  • A notepad and pencil in the cases he needs to write something down.

He swears he isn't paranoid... but a quick look at his waist might beg to differ.

Link to comment

Zach's vest and pants *my avatar picture currently* Is literraly brimming with pants pockets and belts to hold tools medcicne peices parts etc. He also has aethryte crystals tuned to his tavern so people can warp straight to it if they need to. He has even more stuff in the bags on his courel.

Link to comment

Mikh'a has a belt pouch that he has on him at all times that has the following:

 

  • Vials
  • Bandages
  • A spare ( empty ) aether crystal
  • Three marble sized explosives ( don't ask why )

 

Now when it's mission time he's got all kinds of items. Bandages, potions, powders to mix more, vials to mix more, salves, aether crystals, books in case he gets bored while people are doing the fighting and he's casually hand waving injuries, general first aid things, you know, the works.

 

Oh and grenades. Can't leave home without grenades. ( Is this where I hashtag? #ASKIERFORPRESIDENT )

Link to comment

L'yhta always wears something with a belt, sash, or other pockets and a small bag or backpack -- secured in such a way that it doesn't interfere with fighting -- that contain:

  • Potions, particularly Mega-Ethers and X-Potions
  • A few crystals attuned to various elements
  • An old leather-bound journal with colored pencils inside
  • Quill, ink, and some paper
  • A small "hold-out" rod for emergencies
  • Snacks! Jellied fruits, usually, but sometimes bubble chocolate or dried fish.
  • A rolled up leather pad that holds some of her ritual tools (chalk, gold and silver dust, holy water, and an athame gifted from her Master)
  • A pouch containing some random amount of gil
  • A canteen that's usually filled with water.

Link to comment

Being the smith he is, Chachan always has at least one of his smithing hammers, a file, and pliers on him at all times. Being the childish dork he is, he also carries around a substantial amount of Yellow Drops for whenever he's in the mood for some candy (or to offer to someone else). He also tends to carry jerky whenever he has Gran out and about as both a treat and a motivational tool. Other than that, he just has a gil pouch. Unless you count the cactaur earring he always wears - but that's more equipment than inventory.

Link to comment

Alothia always carries:

 

  • Her journal or another notebook
  • A quill or some other writing utensil
  • A flask holding some sort of liquid. Usually whiskey (Damn you Brom)
  • The ring that Khale gave her on their onemonthaversarry
  • Her bracelet fitted with her aetherstones so she can cast magic even without her staves.
  • Her ear cuff fitted with linkpearls
  • A couple of fliers for Jutat De, ready to post on the wall in whatever place she ends up.

Link to comment

Graeham travels lightly though he does generally remain consistent in what he does carry around with him:

 

- A silver dagger hidden within his right boot.

- A handful of bandages.

- A satchel containing a few sprigs of lavender to help him sleep.

- A preserved red rose that he considers to be a good luck charm.

- A pouch of gil to fund his travels.

- A journal that he writes in from time to time.

Link to comment

Nailah usually carries around a shoulderbag sorta like this one:

store-khaki_shoulder_bag-lg.jpg

 

Something fairly simple and practical. She's still partly stuck in her old ways or wandering and surviving, so.. Here's what she runs around with: 

 

- Basic first aid stuff like bandages and mild pain-killer potions. Syringes. Herbs/roots that have some healing benefit. 

- A pair of scissors. 

- A length of rope, folded together so that it doesn't take up much space. 

- Several utility knives, typically she has one hidden on her body as well as in her bag. 

- A small, palm-sized focus, very hidden on her person. 

- A metal flask filled with wine. 

- A waterskin 

- Jerky. Jerky is important. 

- Gil, in pouches, tied around her waist. 

- Linkpearl which is stuck to an ornamental ear-brace on her right ear. 

- Flint and tinder, as well as a small pouch of chopped up pinecones (or whatever eorzean that might resemble it) for helping a fire get started. 

- If she's going hunting, she will carry her bow, quiver, arrows & assorted trapping equipment. Also, spare arrow tips and a knife fit for carving new arrows. 

- Herbs and spices. In case something had to be cooked over a fire she started. 

- And last but not least, her face-paint powder (she mixes it up with water) for when the mark on her cheek has to be refreshed (weekly, usually).

 

Depending on her paranoia, she may ramp up her self-defense armaments to include poisons, sometimes in the shape of darts that can be tossed at people after you remove a little safety cap.

Link to comment

Steel tends to have a small hip pouch on her person, though it generally is beneath the faulds of her armor. Within is placed:

 

  • A few potions
  • A whetstone
  • Her Triple Triad deck
  • Her gil pouch
  • A few gyshal greens

She also tends to have a flask of some sort of rum on her person, usually of some questionable quality.

Link to comment

Does a can of whoop-ass count?

 

If not:

 

  • Extra bowstring.
  • Extra fletching and arrowheads.
  • Two canteens. (filled with water)
  • Few pieces of dried jerky and/or fruit.
  • Several misc. treats for his pet.
  • Few pieces of scrap paper and pens
  • Radom assortment of blades hidden in concealed places.
  • Both land and nautical maps of all the surrounding city states.
  • Gil pouch of course

Link to comment

hmm thb i never really have a "set" list of items that clio carries around. typically if she has her toolbelt on (which is frequently) she has at least the following.

her tools

a pencil or two

her planning book

a few flyers for her shots contest

a bottle of either ala mhigan fire whiskey or mad jack rum (the latter thanks to a certain bard that gave her a crate-full of the stuff for her birthday x3)

Link to comment

Levinth carries a series of small satchels that are strung along the belts of his armor. Each one a category that contains different items in each, and the largest sits at his right hip when it's not strapped to his chocobo as a saddlebag.

 

First Satchel - First Aid

 

 

+ Two rolls of fresh bandages

+ Ointment for burns

+ Jar of numbleweed salve for wounds. (Custom mixture)

 

Second Satchel - Smoking

 

 

+ Handcarved wooden pipe with carved sandstone accents. (Very old, well used)

+ Tinderbox containing a mixture of herbal supplements and remedies to be smoked.

+ Rag for cleaning

+ Tin with a clasp lock lid to contain ashes until they can be properly disposed.

 

Third Satchel - Coin

 

 

+ No more then 200 gil in various coins at any given time.

+ An eyepiece to inspect gemstones and coin for fakes and counterfeits.

 

Fourth, Largest satchel - Business & Utility

 

The contents of his satchel change nearly everyday. From letters, blank parchments, journals, ledgers, Quill and inkwell. Everything he needs that day is available to him and found within.

Link to comment

Winni leaves most of her things in her room, but she always carries a notepad and pencil to jot down things she might forget. She also keeps a small coin in her shoe that her favorite brother gave her when she left their clan.

Her pockets are usually full of random things she finds interesting so there's little room for more practical things.

Link to comment

Currently still his trusty gauntlets, his two rings(One with a jewel he uses to store his Mobile Mammet storage, go figure....and the other to carry his linkpearl synthesizer), a couple of wires he keeps wrapped around his torso and arms underneath his clothing, a few pouches with gil....and maybe a throwing knife or two. He also carries around spare masks and goggles in case the ones he wears get damaged or removed somehow.

Link to comment

The adventurer's life has imposed the virtues of traveling light and arriving prepared for anything upon Klynzahr. She keeps two small bags on her belt at all times.

 

The first is a two liter waterskien, which holds the most essential and boring of all liquids; water.

 

The second is a large, bulging gilpurse, but don't let it's size and shape fool you. Here is  what the purse actually holds.

 

  • Two large folded handkerchiefs that double as bandages 
  • One empty, wooden glasses case, with the outline of a Lominsian Frigate engraved on the top
  • One 5 by 7 lim drawing of a Roegadyn girl, with a broken nose, and a tiny Hyuran boy
  • One pair of needle point tweezers
  • One folding pocket knife
  • A little coil of twine
  • One charcoal pencil
  • Two fishhooks
  • Several random triple triad cards that may or may not combine into a usable deck
  • Several assorted coins that may or may not be enough for a meal

On trips away from Ul'dah, Klynzahr is accustomed to carrying all her possessions on her back, which she achieves by wearing all her armour and carrying a beat up rucksack. This always holds the following.

 

  • One eight fulm square of oilcloth
  • One sturdy length of rope
  • Two old blankets
  • Several changes of clothing
  • One sturdy shipping log that has been turned into a journal
  • One shabby grimoire
  • One folded fishing rod, with extra twine
  • Some packed food, usually flat-bread, raisins, jerky, and a hard boiled egg or three
  • A more complete first aid kit, containing rolled bandages, burn salve, high potency alcohol, brandy, finger and arm splints, some larger bandages, forceps and scissors.  

Currently the pack also contains

 

  • A Short Treatises on the Subject of Wealth and the Public Governance: Volume II

Her helm typically hangs from a loop on one side of the pack. From the other side hangs two longswords, one sharp and the other blunted for training. Her buckler generally rests on top. Sometimes she also carries a sealed metal box, with a live bomb core glowing inside.

Link to comment
  • 3 weeks later...

Hmmm...

Kal's would be

First Aid Kit - Consists of needles, thread, alcohol (One for drinking, one for sterilizing), honey, and basic bandages

Couple of daggers

Usually a container or two full of some kind of rum

Extra clothes

Gil

Rope. A lot of rope.

Tweezers

Nail file

Glasses case

Couple of fish hooks and fishing wire

Spool of twine

A length of sturdy cloth big enough to be used as a hammock or blanket for her

Some kind of simple emergency food provisions. Often includes a lot of jerky

Random collection of things she may want to carry for whatever reason at random times. Sometimes can be fireworks, spices, crystals, hides. Just random shit that's not always in her bag.

 

Usually extra weapons, job tools, or things she leaves in the room she rents or with a retainer, at her FC, or with a friend or boyfriend/girlfriend.

What's usually in her pack depends on where she's planning on going that day. Sometimes she'll pack heavily and sometimes barely have much on her besides the needle and thread, some gil, and a couple daggers

 

Dheina

Assortment of medical supplies

Elemental crystals

Candy or dried/candied fruits

A small stuffed chocobo toy

A stuffed moogle toy

Fishing hooks and wire

Pocket knife

Some kind of food that takes awhile to spoil but isn't exactly emergency rations either. Mostly dried fruits and fish.

Number of random, sparkly or cute, and often times pink or orange trinkets

A couple of boxes and bags for plants

Robe

Change of clothes/underwear

A couple of coins that may buy her a room at an inn and a decent meal, but not much else.

Gyshal greens

 

Sam

Basic first aid kit that's needles and thread, small thing of honey, and a couple of bandage wraps of various thickness and widths

A worrying amount of daggers and poisons

Usually a couple of various plants in bags to be used as poisons or for medicinal reasons

Gil

Journal and pen. Enchanted so looks blank to others

Water

A vial filled with something to purify water

Flint and steel

A couple of some kind of emergency rations/jerky. Usually just enough to last a day or two if stretched. Jerky will usually be snacked on and replaced often.

Handful of sweets

 

Armimi

Largely carries things similar to Sam, (Minus flint and steel) but in addition to that

Large amount of plants in labelled bags (Name of plant and uses if known at the time)

A couple tomes relating to Thaumaturgy, Alchemy, or Herbology 

Couple of vials filled with random (but labelled) potions/elixers

Journal (not enchanted, but her scribbling would likely be near impossible to decipher for others anyways)

Extra scepters in case her main one breaks or is lost for whatever reason.

 

Cardea

Several types of lingerie in different styles

Couple of changes of clothes (mostly showy/revealing)

Pair of work clothes and shoes

Fair amount of gil

Makeup

Two small daggers and a few vials of poisons

Hunting knife

Couple pairs of fist weapons

 

-Sometimes -

Some kind of first aid kit if she's leaving whatever major city she's in (Usually Uldah)

Food and water, usually things that won't keep for a long time. Usually planned for however long a trip may take plus an extra day or two.

 

Samhain

Mostly weapons

Some potions

A couple bandages

Decent enough amount of gil, but probably not enough that someone would want to try to rob her unless they were desperate enough to risk having a limb cleaved off.

Sometimes fireworks or small explosives that can be thrown at people to either scare/distract them or cause some damage

Change of clothes for when doesn't want to wear her armor and doesn't just wear whatever it is she has on under it at the time.

 

Twin Rova

Typical Alchemist/Thaumaturgy stuff

Couple daggers or various lengths

Poisons

Magical items

Gil

 

And I dunno guess I gotta think on that more but probably whatever kind of stuff you'd expect Kotake and Koume/Twinrova from Zelda to have for inventory

Link to comment

Nick's: 

 

  • Vials of different potions he might need on the fly. 
  • Burn ointment. 
  • Gauze and bandages. 
  • Adhesive. 
  • Several sewing needles.
  • A spool of thread. 
  • Syringes.
  • A canteen of water, normally. Out in Thanalan he may carry several.
  • His linkpearls.
  • A small amount of gil.
  • Jerky.
  • Dried fruit and nuts, maybe. 
  • Separate bags for his herb collecting.
  • Sometimes his tome, but he doesn't carry that around in public much.
  • Paper.
  • Writing utensils.

Link to comment

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...