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Suddenly, an arrow!


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Your character is sitting in a public place, when suddenly someone attempts to assassinate them. An arrow flies towards them from an unseen shadowy figure! The culprit manages to escape in the panic, gone without a trace.

 

What does your character do? Reflect on their potential enemies? Begin scouring the earth for the person behind it? Regret having stolen that apple one time as a child? What goes through your head in the fallout?

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Jullienaux raised his head just in time to catch a brief glimpse of the fleeing assassin. Amidst screams of surprise and horror, a young lass fell limp unto the hardwood floors of the establishment at the sight of blood-stained chainmail. The Elezen groaned and reached for the base of the arrow that had pierced chain and flesh and colored his gallant armor crimson. He tried to calm himself, to ease the rising and falling of his chest as panicked onlookers approached, brave samaritans ready to lend their aid to the wounded knight.

 

He raised a hand warning them to keep their distance, but even that effort made his eyes glaze and the world shake. The knight collapsed in a clang of metal.

 

A week later, after the poison had run its course, from the comfort of his bed the knight would seek answers. "Why?" He shook his head, knowing he had made many enemies over his lifetime in the name of justice. "I am... I am a righteous man," he said faintly before repeating it louder, as if the strain on his voice somehow improved the statement's veracity. "I am a righteous man." He found that it became more difficult to accept that lie with each passing sun.

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Call her bodyguards and begin an investigation on the possible culprit. It wouldn't be the first time someone tried to shoot an arrow at her, let alone the first time someone tried to kill her. She'll probably grow really paranoid, as she knows people out there have good reasons for wanting to kill her.

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This is would probably spark an existential crisis for Aya.  The sort she has faced several times over the course of her life, usually opting for the option to flee (heart of a fox, makes sense right?)

 

The last time something like this happened it was really pretty mild, and she wound up fleeing for safety for a few days and needing to really reconcile and steady herself upon the path of just staying put.  It was a rather major moment of character development.  I don't know that she'd be so brave in the face of real assassins.

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Fwoop! The arrows passed by Edgar's head and lodged itself in his knee as he sat down in the Hinterlands. He looked down at it, furrowing his brow and yanking it out as if it were nothing. With a finger placed on his lip he pondered the location of the attacker, doing some quick calculations in his mind, before retrieving a book from his satchel, this one entitled, Archery for Simpletons.

 

"Hey! YOU MISSED." He launched the book at the attacker, clonking him on the head with devastating accuracy.

 

"Five points. That's thirty-five, now. I'll have that plushy, yet."

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The arrow slams into Ki's coin pouch and Gil spills everywhere. The poor start rushing for the Gil.

 

Ki proceeds to kill all the people going for his Gil. He then retrives his coins. He THEN loots the bodies of the dead before going on his way.

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Graeham would be unnerved but he'd also be prepared for the aftermath. It wouldn't be the first attempt at ending his life and as a diplomat who seeks to unite Eorzea and the lands beyond it he's well aware that he may very well end up being killed by extremists at some point.

 

Not everybody is keen on the idea of there being peace talks between Garlemald and Eorzea. If he ever ends up in a position where that is set to happen then he probably will end up being injured or killed.

 

In fact, should the worst happen and Garlemald ends up being presented as nothing more than a generic evil empire then I likely will just have him killed off and end his story there. Almost everything I do with him with a long term goal in mind is based around the hope that someday we'll get to see Garlemald for ourselves and when we do it'll be in a manner similar to Archades of FFXII.

 

Then again, if Garlemald ends up not being given the same morally grey treatment as everywhere else then I'd pretty much just lose interest in the game altogether I suppose. Though I have a feeling that it'll be handled well given how they chose to approach Ishgard and the three main City States.

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Disappear. Lay low. Change the way she looks. Possibly pick up/sell all belongings and move. Reappear with a new name and new identity. Repeat as necessary.

 

If someone's trying to kill her, she's pretty sure she's earned it, so there's not much point in revenge. If it continues despite her best efforts, she might need some defensive offense, but otherwise, the disappearing trick seems fairly reliable.

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Manari would assume instantly one person in particular was behind the attempted assassination, but would also know that person wouldn't miss and would assume the arrow was a message of some sort. Manari would pull the arrow from whatever it struck and examine it, hoping it would contain some sort of clue as to where she should go to hopefully end this long over due conflict she was in.

 

If this happened out in the wilds of the Shroud, she would not let anyone get away. But in a city or a tavern or somesuch she would not be as good at pursuit.

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"Huh.  Somebody is a lousy shot, there isn't even a target anywhere near h...   Wait."

Then he'll try to mentally list any possible reason someone would be trying to injure or kill him, most of them either comical or extremely trivial because he couldn't fathom that he has ever done anything bad enough to warrant that kind of aggression.

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Ok, long post so details below!

 

 

Lin -

 

Depending on how loud the public place is, Lin might actually catch the sound of the string going off. If it's too loud, she's going to judge the trajectory of impact. The chances of hitting her? Slim to none. Her girlfriends habits have rubbed off and Lin rarely leaves her back to an open space. She was already good at spacial awareness even before (spoilers).

 

 

Then begins the hunt.

 

 

Lin's an accomplished hunter/tracker and has had to give chase in public places before. Advantage hers as she's very used to scaling/climbing/jumping into locations with high vantage points.

 

The real danger comes from if the person is aware of this fact and used the arrow to lead Lin into a trap. Hunter instincts or no, an urban predator she is not. Fortunately, these days she's not likely to be alone in the pursuit.

 

Who could it be? Lin's had a long adventuring career, so there's a number of people she's probably ticked off along the way. What she wants to know, however, is if it's someone from her origins.

 

Eric -

 

The arrow will Ricochet off of a Stoneskin, Guaranteed. Eric is used to the intrigues of courts more dangerous than a simple stray arrow. Eric, however, would not peruse. Instead, he'd begin to call his contacts to investigate the matter and get back to him. He's a busy man after all, a single assassination attempt can't stall his day.

 

Hyrist -

 

This is a guy who'd likely take a hit from it, then go charging after the person till he got a better look or some sort of lead to pass on to his brother, or until he passes out from blood loss. But that would take a lot. Hyrist's from the same background as Eric, he just has no magic to spare.

 

'Bramble Bill' -

 

Bill's likely to have returned fire as soon as he's realized the arrow was shot. He's a former poacher. But that's about all he's going to be able to do. He's got someone else to watch over. He will try to figure out if it its one of his former Comrades though. But quietly. He's still got some friends.

 

My other characters? Shot and panicked, going to Free Company and local healers for help. Depending on the character, they'll be able to provide varying amounts of information as to what went on.

 

 

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Glazwyb is a fairly paranoid person when others look at her, so having an arrow shot at her and the culprit vanishing would cause her to give the evil eye to anyone in her vicinity for a few days. Approaching her to hold a conversation in those few days would probably be next to impossible as she'd likely strike them for even getting that close. She'd mellow out after a bit, but take extra precautions to ensure she'd at least see who was trying to attack her should it happen again.

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