Austratus Posted August 19, 2014 Share #1 Posted August 19, 2014 Head to your nearest Lodestone right now and read what's on the block for Eorzea's latest developments! [Defenders of Eorzea: Patch 2.35 release notes (18th August 2014)] Including: * Introduction of Ixali beast tribe dailies. Keep in mind that these are different from regular BTQ, in that they focus on delivery and crafting as opposed to battle objectives. * Allied beast tribe quests have been added for those who have completed the main objectives for each tribe! * Chocobo coloring has been added! * Skywatchers have been added. These will tell you the current weather in a region. They are located in Ul'dah, Gridania, Limsa Lominsa, Coerthas - Camp Dragonhead, and Mor Dhona - Revenant's Toll. * Changes made to the Hunt system. * And more...! Link to comment
Erik Mynhier Posted August 19, 2014 Share #2 Posted August 19, 2014 I'm going to paint my chocobo red and pet every person I see that is shorter then me. Link to comment
Random Encounter Posted August 19, 2014 Share #3 Posted August 19, 2014 Servers need to be up already, I really want to see how the chocobo recoloring works now D: Link to comment
LiadansWhisper Posted August 19, 2014 Share #4 Posted August 19, 2014 I'm going to paint my chocobo red and pet every person I see that is shorter then me. :evil::evil::evil: Link to comment
Clover Posted August 19, 2014 Share #5 Posted August 19, 2014 How does a Roe petting a Lalafell work? If anyone can do this, please take a screen! I'm personally waiting for personal houses in order to place my chocobo in a stable. I don't know how gardening works in a FC, as I doubt I can plant anything I want in a shared and limited space. Anyway, I love how they keep adding more details and emotes to the game. SE gets my eternal respect. Link to comment
Dravus Posted August 19, 2014 Share #6 Posted August 19, 2014 There's some pretty interesting changes and I love how new emotes are constantly being introduced. The house related stuff really interests me but I'll be waiting until solo housing is implemented before getting really excited about that. Link to comment
Berrod Armstrong Posted August 19, 2014 Share #7 Posted August 19, 2014 They fixed the hunt...I'm so happy... *gross sobbing* Link to comment
Kage Posted August 19, 2014 Share #8 Posted August 19, 2014 I BET YA'LL BE SAD KAGE AIN'T A LALAFELL NOW. This also sounds like a BAD idea. In order to address the issue of players undertaking a duty and then equipping gear lower than the required item level for the purpose of spirit bonding, the following adjustments have been made: The rate at which gear gains spiritbond will now be reduced when gear is not the appropriate level for a given duty or open-world encounter. Furthermore, if the item level of gear is too high or too low, it will no longer gain spiritbond. Example Rubelite Ring (item level 49) The ring will gain spiritbond at a reduced rate in duties such as the Labyrinth of the Ancients and Pharos Sirius, but will gain spiritbond at an increased rate in duties such as Castrum Meridianum and Wanderer's Palace. Following the above changes to spiritbond gain, the probability of converting gear item level 70 or above into grade IV materia will now vary depending on the item level of the gear converted. Link to comment
Berrod Armstrong Posted August 19, 2014 Share #9 Posted August 19, 2014 I BET YA'LL BE SAD KAGE AIN'T A LALAFELL NOW. This also sounds like a BAD idea. In order to address the issue of players undertaking a duty and then equipping gear lower than the required item level for the purpose of spirit bonding, the following adjustments have been made: The rate at which gear gains spiritbond will now be reduced when gear is not the appropriate level for a given duty or open-world encounter. Furthermore, if the item level of gear is too high or too low, it will no longer gain spiritbond. Example Rubelite Ring (item level 49) The ring will gain spiritbond at a reduced rate in duties such as the Labyrinth of the Ancients and Pharos Sirius, but will gain spiritbond at an increased rate in duties such as Castrum Meridianum and Wanderer's Palace. Following the above changes to spiritbond gain, the probability of converting gear item level 70 or above into grade IV materia will now vary depending on the item level of the gear converted. Sounds perfect to me actually. I've been pretty tired of LOL SPRTBNDG players messing up some of my dungeon runs. I don't mind usually, but a good few of them have nasty attitudes about it. it's sad because all they have to do is mention that they want to spiritbond and i'd be all for it Link to comment
Nebbs Posted August 19, 2014 Share #10 Posted August 19, 2014 How does a Roe petting a Lalafell work? If anyone can do this, please take a screen! ... Hmm I'm thinking basketball dribbling. 1 Link to comment
Kage Posted August 19, 2014 Share #11 Posted August 19, 2014 Damn you phone. Notice that it says increased spirit bond in CM and WP. Also effects open world is possibly Urths Gift. New players in CM may have a much worse time now. Link to comment
Melodia Posted August 19, 2014 Share #12 Posted August 19, 2014 I BET YA'LL BE SAD KAGE AIN'T A LALAFELL NOW. This also sounds like a BAD idea. In order to address the issue of players undertaking a duty and then equipping gear lower than the required item level for the purpose of spirit bonding, the following adjustments have been made: The rate at which gear gains spiritbond will now be reduced when gear is not the appropriate level for a given duty or open-world encounter. Furthermore, if the item level of gear is too high or too low, it will no longer gain spiritbond. Example Rubelite Ring (item level 49) The ring will gain spiritbond at a reduced rate in duties such as the Labyrinth of the Ancients and Pharos Sirius, but will gain spiritbond at an increased rate in duties such as Castrum Meridianum and Wanderer's Palace. Following the above changes to spiritbond gain, the probability of converting gear item level 70 or above into grade IV materia will now vary depending on the item level of the gear converted. Sounds perfect to me actually. I've been pretty tired of LOL SPRTBNDG players messing up some of my dungeon runs. I don't mind usually, but a good few of them have nasty attitudes about it. it's sad because all they have to do is mention that they want to spiritbond and i'd be all for it This....this times 1000000. Thank you SE Link to comment
Kage Posted August 19, 2014 Share #13 Posted August 19, 2014 Also I'm pretty sure that this means i70 does not guarantee tier IV so materia prices going up again. Not to mention newbie 50s are going to have shit times in CM or WP Link to comment
Berrod Armstrong Posted August 19, 2014 Share #14 Posted August 19, 2014 Also I'm pretty sure that this means i70 does not guarantee tier IV so materia prices going up again. Not to mention newbie 50s are going to have shit times in CM or WP Newbies already have the shittiest time possible in CM, I really don't think it can get any worse (I arrange story runs with FC mates for fresh 50 FC mates because of this). In WP it won't be so bad, since overgeared, experienced people will be running with them now. As long as the attitudes don't suck (which is always the biggest problem) they should be fine. BUT MAN WHO CARES. WE CAN /PET. I -- I'm so happy about that it doesn't even make sense. Link to comment
Coatleque Posted August 19, 2014 Share #15 Posted August 19, 2014 The most interesting addition is how they have three emotes that will now adjust based on the height of your current target. This is something I have never seen in an MMO yet. Finally it's starting to feel more like an RPG again. Link to comment
Trigonxv Posted August 19, 2014 Share #16 Posted August 19, 2014 Concerning the hunt change I am not sure it will go over smoothly. As a seasoned hunter with a sexy storm elite coat and some sands as well as S rank kills to my name my faith in the good nature of people in hunts is small. My concern stems from our access to now 24 man alliances, if said alliance is hunting and decides they want to lockdown B ranks for the people who have Bills for them, they can very well do so by having all 24 in one zone and simply killing the B rank until it spawns near the party member who has it (assuming after 5 seconds it respawns somewhere else in the zone). Lets not also forget you can in fact kill a B rank solo so now on top of dealing with a 24 man alliance who may be searching for it you have every person on the server with a fork who can kill it to compete with. But wait there is more, if a hunt LS decides to call out a B rank after this patch still after the changes the likely hood of a solo hunter finding it before others is also slim,especially when A rank windows are down good luck getting there before them. You can argue that well if its a weekly the amount of people will go down who hunt it, and yes this is true but they can still be killed by people with out the bill mark so if an alliance wants to troll they can very well do so to pass the time when A windows are down .However this may all very well not happen and all my concerns will be null and void i just have little faith in people when it concerns pve aspects in an mmo lol. On a side note B ranks not giving mythology now will also hurt since even if they gave 5 seals everyone had a use for the mythology they granted at least. Link to comment
Berrod Armstrong Posted August 19, 2014 Share #17 Posted August 19, 2014 Concerning the hunt change I am not sure it will go over smoothly. As a seasoned hunter with a sexy storm elite coat and some sands as well as S rank kills to my name my faith in the good nature of people in hunts is small. My concern stems from our access to now 24 man alliances, if said alliance is hunting and decides they want to lockdown B ranks for the people who have Bills for them, they can very well do so by having all 24 in one zone and simply killing the B rank until it spawns near the party member who has it (assuming after 5 seconds it respawns somewhere else in the zone). Lets not also forget you can in fact kill a B rank solo so now on top of dealing with a 24 man alliance who may be searching for it you have every person on the server with a fork who can kill it to compete with. But wait there is more, if a hunt LS decides to call out a B rank after this patch still after the changes the likely hood of a solo hunter finding it before others is also slim,especially when A rank windows are down good luck getting there before them. You can argue that well if its a weekly the amount of people will go down who hunt it, and yes this is true but they can still be killed by people with out the bill mark so if an alliance wants to troll they can very well do so to pass the time when A windows are down .However this may all very well not happen and all my concerns will be null and void i just have little faith in people when it concerns pve aspects in an mmo lol. On a side note B ranks not giving mythology now will also hurt since even if they gave 5 seals everyone had a use for the mythology they granted at least. Yeah, no matter what they do to it, people will find innovative ways to be shitty about it. Still though. I'm glad that they're at least -trying- solutions instead of just leaving it as it is. Link to comment
Kage Posted August 19, 2014 Share #18 Posted August 19, 2014 They limited it so that people will only care about the B ranks for the weekly elite bill. No one is going to hunt for Bs anymore. Link to comment
allgivenover Posted August 19, 2014 Share #19 Posted August 19, 2014 I don't see how they can be shitty about B marks anymore. They respawn in five seconds and give no reward other than fulfill the requirement for elite marks. Additionally players will be assigned different mark targets. It was really the best way to fix hunts while still maintaining the frantic competition of trying to get credit for an A rank. The crappy behavior came from the way too good rewards for farming B rank. Without that reward there's zero incentive to continue. Link to comment
Kage Posted August 19, 2014 Share #20 Posted August 19, 2014 Yup hunts are by and large for the moment "ok" now. By the way right now they have Chocobo Dyeing tied to gardening so they might be expensive.. Also magic brooms cost 20k each. Even with your house vendor. Ok T_T Edit: For those who wanted to take advantage of build your own alliance for CT/ST A full alliance of 24 members (three parties of eight) has been formed. The leaders of all participating parties are in the same area. Leaders need to be in the same area and you MUST HAVE 24 people * Composition requirements are not imposed upon preformed alliances. Edit2: Confirmed: i90 gear not guaranteed IV material. Good thing I haven't done squat for the atma stuff I finally got. Link to comment
Lillith Cale Posted August 19, 2014 Share #21 Posted August 19, 2014 Edit2: Confirmed: i90 gear not guaranteed IV material. Good thing I haven't done squat for the atma stuff I finally got. It's time like this I am so glad I am doing a 30/30 split on my Novus for Crit and Det T_T Link to comment
Zyrusticae Posted August 19, 2014 Share #22 Posted August 19, 2014 Guys. GUYS. Try /handover on your minions. Do it. DO IT NOW!! Link to comment
Berrod Armstrong Posted August 19, 2014 Share #23 Posted August 19, 2014 Guys. GUYS. Try /handover on your minions. Do it. DO IT NOW!! *glass shattering screeching* Link to comment
Melkire Posted August 19, 2014 Share #24 Posted August 19, 2014 Guys. GUYS. Try /handover on your minions. Do it. DO IT NOW!! *deep breath* SQUEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE~!!!!!!!!!!~ Link to comment
Coatleque Posted August 19, 2014 Share #25 Posted August 19, 2014 Try /handover on your minions. Do it. DO IT NOW!! But... I'm at work... Oh, alright, fine... /handover Natalie muahahahahaha Link to comment
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