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ArmachiA

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Everything posted by ArmachiA

  1. "Strong enough." like this game has some sort of pull on the weak willed. I like the game, man. Other MMO's bore me.
  2. I have been waiting for a gun class since 1.0. No idea how to work it into Armi's story but... new main.
  3. I can help with any T5-t8 clear. I'm working on T9 myself, which I hope to get clear this Thursday. If any of you are setting up runs to help people, look me up I can also do Ex Primal clears if thats your bag, too. I'm not a crafter but I have a decent amount of money, if I see someone need something in this thread that I can afford I'll help in that way too!
  4. I'm actually looking to upgrade my personal house to a medium, which I'm currently saving for. I haven't decided if I'm going to sell or just give up my old house though. It's not like anyone could have really rped in it before, it's Armi's personal home... and it's in an ideal spot for ARMI but I'm not sure anyone else would like it's location And I agree with Kage. This community, despite it's in-fighting (Which is normal for any community) is probably one of the most generous and mature RP communities I've had the pleasure of being a part of.
  5. I just play an Archer who sings. I'm not a "Bard" the way the game has it set up. So no special abilities in her singing.
  6. If they;d give us more than 200 slots maybe the mansions wouldn't look so empty *grumbles forever*
  7. Back in beta they talked about letting people sell their property. I honestly wonder what made them change their mind on that.
  8. You can get some really nice shots in the chapel We happened to do the quest during Odin weather:
  9. Armi will be there as a helper person for the event! Say hi and watch her panic because someone is speaking to her. This is a perfect excuse to try to find a date for that big, massive ball on the 21st
  10. It's buggy as hell. But I love it. Easily my favorite Dragon Age. Haters to the left.
  11. Denn tries to kill all her lovers. It's how she shows appreciation.
  12. Yes! I'm very excited. I'm gonna going to go for the 20$ package, since I don't really need the extra options the 40$ one gives. Since I pretty much want everything right now and don't want to wait for an IC wedding -- if I ever get the nerve to have an IC wedding - my wedding is OOC. I'll probably send out invites willy nilly so the maximum amount of people can get that minion. If IC weddings happen, well I'll just pay for it again. no big.
  13. I'm a very distant person by nature, so maybe I can explain some of my thought process. I'm an extrovert. I thrive in a group environment. I'm really good at parties, the people who I went to to Las Vegas with can tell you I'm really upbeat and talkative, I'm good with people and I'm not really afraid of people... in a group environment. Group RP is easy, getting people together for group RP is easy, planning and telling stories for players is easy. Hell, making friends is fairly easy.... to a point. My sticking point is one on one. I will always talk to people I like in /FC or /LS. If you aren't in one of those with me, chances are I'm not going to talk to you much unless you send me a /tell. I'm not... comfortable with sending people tells by my nature. It feels really personal to me, since no one can see what your talking about and there are very few people in the game I will send tells to first (Counting: 2. a whole 2) and both of those people sent me tells first at the start. My first inclination is to go talk in /ls or /fc so everyone can see the conversation to and jump in on it. A lot of people find this strange about me, since I'm really good at directing people and unafraid of asking for rp or whatever. It's generally because I'm doing what needs to be done to move the story along, RP isn't personal so I don't worry about it so much. I keep a lot of my personal information close to my chest. Not for any real reason other then I need to feel comfortable giving it out. BUT, in my mind, I'm cool with a lot of people. Even if I don't talk to them very much it doesn't mean I don't like them or even that I'm not friends with them. I actually don't mind if people send me tells. I'll talk back or whatever, it's just not something I do very much. The best place to really socialize with me is in a group setting. Once you're not anywhere in a group that can see me talk, I generally don't go out of my way to make sure you can. Also, I get BUSY in this game. I used to be the Guild Leader AND the Storyteller for my FC which was easily 13-14 hour days of doing nothing but feilding ooc questions, ic questions, raiding schedules, and drama. My entire day would look like: Get up, take a shower, write for an hour, get on the game, do roulettes, 10 hours of Guild responsibilities, some rp, go to bed. If I got up anytime past 10am, I would lament I wouldn't have time to do what I wanted to do that day. I GET BUSY. Still do. I'm just the storyteller now but it still takes a lot of my time. I'm like this is real life too. Anyone of my friends can tell you that's it's pretty normal for me to fall off the radar for awhile. I'm an extrovert and I'm social, but I also need time to just be a loner too - write a story or play a game. This game forces me to be social everyday so it's a little different. THere are reasons for my behavior, but those are TMI really, so I hope I just explained it well enough
  14. When I was 17, I was really big into theater (I was a part of all my schools drama productions in High School) and really big into writing, so my High School boyfriend decided to get me into his Table Top group that played Vampire: The Masquerade every week. I had no idea what this "Roleplaying" thing was or how it was supposed to work so he picked my Clan for me - a Malkavian. The group I started playing with took it... really seriously. Like an exclusive club. They made up some rules that were really restrictive and, when I enjoyed the first game I played and decided to ask if some of my other friends could join, they said no. You couldn't try new clans because YOU were the clan you picked after all. No new characters. Etc Etc Eventually, I picked up my own copy of the main book and read through it, realizing a lot of the rules they had were just rules they made up. Instead, I decided to start running campaigns on my own. I let all my friends play (Starting small) and learned the ropes of GMing (They called it Storytelling in V:TM) over the next year. By the time I was 19, I was running games quickly with 20 people on average - most of the people from the original group I played with moved over to me as their GM. I really began to enjoy crafting stories for people. Making plots that people could get lost in, making NPC's that people would take about for YEARS, putting in twists and turns they could never see coming. My big difference as a GM was I always had a "PC" character that hung with the main group, though they didn't make any plot altering decisions, they were always around to see how my character would form friendships and stuff. I learned later a lot of GMs don't actually roll a "PC" sort to speak, but I liked it, it always made me feel more connected to the group. Anyway I was a GM for V:TM (And eventually Mage) for... 5 years before I stepped in FFXI as my first MMO. I was newly 22 and thought that everyone in MMO's rped. I just thought it was what people did, little did I know. I started the only RP LS on the server and went from there. Why I RP? I still enjoy writing and acting. For acting though, I'm not really one to be on stage anymore, so RP lets me kind of get the bug out. I love crafting stories. I really love being a GM and have people live in my stories. I love seeing people talk about how exciting a scene was - not knowing that I had my hand in that talking to the villians and making sure they new what they were doing. Or doing a roll20 session and having people talk about how cool it was. On the player side: I love seeing where my character is going to go. I love watching relationships form and characters grow and writing stories about her and all kind of things. Roleplay is pure creativity and I really like the creative outlet. Fun Fact: My dad hid the fact he played D&D from me and my sister until I got into V:TM to which he said "Thank God I stop stop hiding I'm a nerd."
  15. Real-ish time. I stick with the real time until devs come out and say a certain time has passed then I adjust accordingly. It only wonks out birthdays so I'm generally okay with it.
  16. Oh Hey, I just saw this thread. I'll post this up on my FC's forum. I love this kind of stuff, the last one I went to was a lot of fun (Our FC called it Balmung Prom)
  17. Here's all my advice, as a roleplayer of 16 years (I'm so old) I've made plenty of mistakes, even with just Armi over here (I rolled her in FFXI back in 2003 and kept rolling her to try to find her niche): 1. The biggest thing that made me lose connection with her in Aion - despite the fact I had played her pretty much the same in World of Warcraft and FFXI (Armi always has the same basic personality, with some differences and a different background) was the fact I pigeon-holed her into a gimmick and refused to let her grow out of it - without the gimmick she wasn't Armi. I didn't make her a whole person, there was THAT gimmick and if she grew out of it I had no idea what to do with her. So I never had her grow. People tried, then got bored of trying and eventually she just stagnated. Make sure your characters are fluid, if they have some kind of issue, try also seeing how they would be if they got over it. If you're stubborn about keeping your character exactly the same way, making it so they are the same a year ago as they are now, you're going to get bored. They become less interesting. 2. Keep a Journal! I just tried a journal for the first time in FFXIV because I read Eva's journal and enjoyed it immensely and I'm finding it a great place for solo RP and rediscovering your characters inner thoughts. Even if it's not one you share, I'm finding knowing what Armi's thinking and her inner monologues are super helpful and make her really interesting to me. I don't get to rp Armi's issues or Armi's story much (Since I GM stories for people and can't make it all about her) - but it's okay because I have that journal as a back up to get those things out. She has a few very close friends she can talk to about things and she has her journal if they can't be pulled off for one on one time. It's made me really bond with her. 3. Kind of piggy backing on the above -- if your character is only really "on" when your rping with people, it's going to become a frustrating experience. If you're character is doing nothing in your mind except waiting for RP you may lose connection with them if you aren't rping as much as you like. Make sure to take the time to think about what your character would be doing beyond RP. Even beyond just "Training" or "Reading." What are they reading? What are their favorite books? Where do they get those books? Do they know anyone at the shop they get them? Are they in a book club? Do they like fiction? Are they writers themselves? Is their a book series that's their favorite? Making sure your character has a rich background life is also important. For Armi -- I don't get to do her Bard stuff a lot, because for a long while she was shy and didn't share her stuff and I'm not part of a Free Company that is entertainment inclined. Right now, I have her playing in small cafe's and shops in Ul'dah when she can. I write songs people may or may not hear, which is fine. I'm doing it for my characters benefits, not anyone elses. She enjoys Romance Novels, or Romantic Fairytales, and hunts bookshops for good ones, filling her bookshelves to the brim when she can. I have a list of her favorites... and some she read for curiosity (Hyur written Miqo'te/Hyur romance novels for instance). She was an herbalist in her preisthood and likes to make tea. If she's off screen she's looking for different herbs and studying different cultures tea recipes. All kind of things. This stuff may bleed into regular RP too, so it's really good to have it somewhere. 4. If you feel like your character has derailed and that's the reason for the missing connection. You probably need to pull her and try to figure out how to realign her how you want her to be. A lot of people don't like the prospect of pulling a character for awhile, but it may be best because you would be playing a character you're only half interested in anyway.
  18. 132 hours and two weeks later I have finished the game. I romanced Cullen :3 People finish so I can talk about it.
  19. Aether is literally everything, therefore I don't really have a problem with people handwaving something as "Oh, Aether." Super overpowered Super Saiyan Aether Vampires... well that's a different story.
  20. I'll start adding, but I'm going to start small I'll leave the giant articles about the Allagan empire to the professionals.
  21. I built a character around being a priest in Gridania and looked at the races that would most likely be - Midlander Hyur or Wildwood Elezen. In 1.0 Armi was actually an Elezen, but during beta I didn't like the Female Elezen animations and switched over to Hyur in 2.0. Same with Loki - I built a pirate captain tough girl and rolled her as a Midlander Hyur in 1.0 because HIGHLANDER FEMALE WASNT A THING. As soon as it was I switched her over. I built concepts first, then look at which race will fit the concept basically.
  22. Ahahah, that sounds entertaining. I love it when people get critical, because oh-so-often they've got some blind spots themselves. I've seen some drama on the Balmung tumblr circuit absolutely. I even vented about non-lore compliance on my own Tumblr (I think I left it untagged however) but that was a VERY special case of literal Demi-Godhood. It wasn't some CNJ who accidently used holy in a fight or something. Literal Demi-God. I love Tumblr drama though, I'm generally not a part of it since you really have to pick your battles, but it's fun to watch. When speaking of in-game and off-game though -- I tend to be harsher on these forums when people ask for opinions or ask for advice then I actually am in game. I see a thread thats like "What do you think?" and I go "Oh! Time to say what I think!" but I never like... try to shove that down anyone's throat in game. In fact, I'm pretty malleable to roleplaying with 95% of people. I just say my opinion on here because... well someone asked. My guild does have a lore compliance rule, but that's only because we only thinks it's fair for everyone to agree to play by the same rules. Lore is a very easy rule.
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