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Kellach Woods

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Everything posted by Kellach Woods

  1. who? (kidding, just don't know much!)
  2. Rush to 60 with WAR. Rush to 60 with all DoH/DoL once armory bonus is activated.
  3. Brayflox is also one where one class clearly is superior at their role than the other due to Esuna being learned earlier than Leeches, at least, in the learning process. If everyone knows what they're doing then there's obviously no real difference since the SCH will mitigate the extra poison damage easily, but when you're just learning? Hoo boy.
  4. It's one of the many reasons I hate that they translated it into that silly name, but y'know.
  5. CNJ can effectively tank anything up until Haukke/Brayflox NM I think.
  6. That MP usage does not equate Aether usage and vice-versa. C'mon Soun you should know this. Also, wouldn't Silvertear Lake be a great place for Aether by virtue of it being the greatest battlefield around right after Carteneau (and even then - Louisoix's spell would have consumed some of it) regardless of its status as the recognized cradle of life - the site of Midgardsormr's defeat/the Agrias' final flight? It'd be a sufficient battlefield to yield the 7th chakra.
  7. nebbs has great taste in wimminz. 'cause i like to think she also loves herself.
  8. They're trying it out now. We'll see how successful it is, and chances are if it worked they'll keep it the same in 4.0
  9. On the list of people going to Ishgard : Thirsty motherfuckers.
  10. Actually, there are two things I really am looking forward to in HW. Hildebrand continuation and... POSTMOOGLE QUESTS!
  11. Never trust Tataru. Can't that be made more general? Never trust a Lalafel? Not even Chachan?! ^^ Tataru gonna bust out a WAR ragefit one day. And it'll be too late.
  12. I mentioned PUG/LNC specifically because that's what they'll have post Job. Also, another thing you can have is an extra attack by virtue of the Perfect Dodge/Haymaker combo. Haymaker is a level 10 ability that strikes for a potency of 170 and causes slow +20% on enemies. Perfect Dodge allows you... well, one dodge. So essentially you have an emergency button that strikes quite hard as an independent attack, and IIRC Haymaker is tagged to not break combos so you can interweave it in your own.
  13. They do. You just haven't encountered them yet. After all...
  14. Rogue was... my fourth non-DoH/DoL 50, and I didn't find it excessively difficult. Keep in mind that if you do your combos correctly, use Perfect Dodge, and splash some extra utility from PGL/LNC you should be fine.
  15. Derpgoon shoulda elusive jump'd moar. Dying three times to Einhander should autokick you from the instance and immediately put your party into PF as a forgiveness measure. Keep in mind, I asked if everyone knew the fight, and they all said yes.
  16. It's an expac. It has stuff. That's all it really needed. That a significant portion of the stuff is stuff I don't care about (MSQ, Ishgarde, etc.) doesn't really matter. New mechanics should satisfy me plenty while I gripe about the rest. I just hope if we find interesting stuff that they won't nerf it to the ground and actually incorporate it.
  17. If there's little new players . Also... Guildhests are relevant? HOW? In so far as the breakpoints, you're arguing in terms of XP lock - Most of the people arguing are specifying MSQ lock since that goes beyond just hitting a requisite level.
  18. Sorry for the double post. I don't mean that - I mean, forcing the game to put you into Ishgard proper since the entrance will likely be blocked by MSQ. Likely through a glitch. Typically, you'd also do a level check or a MSQ check on the trainers when it comes to offering up the Jobs. It'd be weird if they didn't check for that quite frankly, but I've seen dumber shit as a QA tester so.
  19. Yep, but you're still gonna get chewed out for not having it regardless of your personal beliefs on Provoke. Provoke is a crutch against bad players. Whether you or your party. It's still relevant content at this point. More people will be queuing than when Heavensward is actually released. You also have the advantage of knowing how the game plays and what pitfalls to avoid, something a new player might or might not have. You were only limited by level, and could go into expansion zones at any time regardless of your level (though for Shattrath/Dalaran while it was relevant content, you needed a mage that has Portal : Shattrath/Dalaran to do so). To be more precise : BC : 58 WotLK : 68 Cata : 80 (first time they enforced max level to continue with the expansion - yes, a lot of players raged against that because Wrath was when people really started leveling a ton of alts. Only two extra levels.) Mists : 90 WoD : 95 Since I only played up until Mists, I can only say that until that time, you could bypass most expansion content other than the quests that got you access to those, so long as you hit the requisite level. Which is impossible to do here (say you were one of the many people who hates the MSQ and decided to skip the entirety of it, you would not have access to Ishgard. WoW would allow you to do that because it doesn't give a shit.) DK started at 55, so they did not need to redo 55 levels of content. They needed to do 3 levels to get to 58 in order to get to Burning Crusade level. They skipped vanilla entirely. I haven't and have been mentioning most of these when relevant. So far, other than "priority to new players in Low-Level queues for MSQ content" I've seen nothing that'd alleviate the only real problem they'll be facing. 30-50 content will have current players leveling the new jobs so no real problem there. (Also they've only mentioned the Armory bonus, not additional XP from what I gather. Additional rewards are in and I speculated about those earlier on in the thread.) The problem isn't the iLevel grind (which should be updated to 110 btw because that is what they've said in the same interview) so much than the lack of available players at that level during Heavensward. I honestly do not believe they'll reach 52 during 2.1-2.55 too - 51 is a possibility if they overdo dungeons. 51? Yeah, but a million XP minimum is what I expect from 51 to 52 if they want to keep their promise of 50-60 being as long as base game. 1-15 is three hours while falling asleep at keyboard. Two words : DPS Queues. Terribad now, DANGER !!!!!! TERROR HORROR level for outdated content. 30-50 should be okay since there should be approximately a fuckton of players doing DRK/AST but as soon as they're 50 if their asses aren't in HW dungeons they're doing it wrong. If you mean "play the class at max level", sure. This isn't the case, here. Get to 50, complete MSQ, go to Ishgard, revert to 30 with new Job, grind to 50, enjoy new content. Typically, a MMO that releases a new class will have the following steps : Level up until new content. Not exactly the same deal. Or the game at all if we're talking about new players. I'm actually waiting until the expansion to level my alts just to see how bad it will be. No sense in arguing here if I'm not willing to live it. (BTW : I'll have a tank and a DPS and likely I won't be leveling them until much further in the expansion's life cycle. My planned Au Ralt will also be doing the path to Ishgard into DRK revisit of the old dungeons!)
  20. ... shit now I want to try and sequence break the game to get into Ishgard early just to make SURE they did actually proof against that.
  21. You'll get armory bonus up to 22 (Provoke is at 22) so you'll recoup some of the time lost, but it's still lost time compared to everything else. TECHNICALLY if you hate PLD (and trust me PLD is dreadful to level until you reach level 26) you should then move on to MRD/WAR because you'll at least have Mercy Stroke, which is a good thing to splash onto anything that can take it. You get Foresight very early on too, which is a decent cross-class defense buff. (This is for DRK, mind)
  22. If this is still happening thursday, yessssssss
  23. "I hope a GM eats your ass for being a petulant twit."
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